Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 23:15:48 Player: OBLIQUE Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (208) 1040 Value Destroyed (11791) 11791 Prototype IDs (43) 860 Alien Tech Used (6) 1200 Bonus (11421) 11421 TOTAL SCORE: 35612 Bonus ------- High Alert Combat Kills 1168 Follower Combat Kills 853 Entered Garrisons 600 Used RIF Installer 2000 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier Coolant Network Advanced Particle Charger Advanced Thermal Shield Peak State ------------ > --- POWER ------------ Quantum-Angular Reactor > --- PROPULSION ------- Centrium-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Experimental Coolant Injector Large Storage Unit Experimental Energy Well Long-range Sensor Array Advanced Signal Interpreter Experimental Hacking Suite Experimental System Shield Quantum Router LC Capacitor > --- WEAPON ----------- Directed Neutralizer Construct/C Hvy. Thermic Potential Construct/C Electro Tesla Construct/G > --- INVENTORY -------- Experimental Power Amplifier Experimental Heat Sink Experimental Heat Sink Coolant Network Advanced Particle Charger Advanced Thermal Shield Advanced Force Field Relay Coupler [NC] Transdimensional Reconstructor Advanced Datajack Guided Remote Datajack Improved Plasma Cutter [Rating: 206] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Fission Core Reactor Constructs Propulsion Improved Treads Treads Improved Treads Leg Constructs Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Artifact LC Capacitor Weapon Constructs Energy Gun Medium Laser Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . 4 . . . . . . 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 14 | . . . . . 2 . . . 2 . . 2 . . . . . . 2 2 . . 2 2 Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Parts Attached 170 | 6 8 1 . 1 4 25 21 12 15 12 4 2 9 2 2 1 2 . 10 8 2 10 3 10 Power 16 | 1 1 . . . 1 4 3 1 1 3 . . . . . . . . . . 1 . . . Engine 13 | 1 1 . . . 1 3 3 1 1 2 . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 21 | 2 2 . . . . 4 5 5 2 . . . . . . . . . . . . . 1 . Treads 13 | 2 2 . . . . 4 1 4 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . 4 1 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 86 | 1 3 1 . . 2 6 5 3 8 3 3 2 6 2 2 . 2 . 9 8 1 10 2 7 Device 49 | . . . . . 2 4 2 1 3 3 3 1 4 1 1 . 1 . 6 5 . 5 2 5 Storage 10 | 1 3 . . . . . . . 2 . . . . 1 . . 1 . . 1 . 1 . . Processor 5 | . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . 1 Hackware 16 | . . . . . . 1 1 1 1 . . . 2 . 1 . . . 2 2 1 3 . 1 Protection 5 | . . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 47 | 2 2 . . 1 1 11 8 3 4 6 1 . 3 . . 1 . . 1 . . . . 3 Energy Gun 25 | 2 1 . . 1 1 10 4 . 2 3 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . 2 Ballistic Gun 5 | . . . . . . . 3 . 1 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 . 3 . 1 . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . . Unidentified Prototypes 20 | . 1 . . . . . . . . 3 1 . . . . . 3 . . . 2 8 . 2 Parts Lost 60 | . . . . . . 13 7 2 . 1 . . 2 1 . . . . . 5 . 1 14 14 Power 8 | . . . . . . 2 1 . . 1 . . . . . . . . . 2 . . 1 1 Propulsion 13 | . . . . . . 3 1 2 . . . . . . . . . . . . . . 4 3 Utility 23 | . . . . . . 3 3 . . . . . . 1 . . . . . 3 . . 5 8 Weapon 16 | . . . . . . 5 2 . . . . . 2 . . . . . . . . 1 4 2 Highest Loss Streak 14 | . . . . . . 4 4 1 . 1 . . 1 1 . . . . . 4 . 1 12 14 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 15 | . 15 19 19 20 16 17 19 19 16 14 12 12 14 15 15 15 15 15 14 14 13 13 10 4 Power 1 | . 1 2 2 3 2 3 5 1 . . . . . . . . . . . . . . . . Propulsion . | . 1 2 2 2 2 2 . 1 1 1 . . . . . . . . . . . . . . Utility 8 | . 3 5 5 5 3 4 10 11 9 7 8 9 12 12 12 12 12 13 12 10 8 9 7 4 Weapon 4 | . 8 10 10 10 9 7 2 5 4 5 3 3 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 8 2 . 1 . 4 3 1 2 1 . . 2 . . . . . 2 1 . 3 4 2 Power 5 | . 2 . . . . 1 1 1 . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 20 | . 2 2 . . . 2 2 . 2 . . . 2 . . . . . 2 1 . 1 2 2 Weapon 7 | . 4 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . Average Slot Usage (%) 86 | . 98 99 100 100 96 97 97 98 98 96 82 69 72 76 76 76 76 76 77 77 72 71 57 29 Engine 8 | . 13 14 14 14 17 16 9 18 15 7 5 5 2 1 . . . . . . . . . . Core 1 | . . . . . . . 8 . . 4 2 . 1 3 5 5 5 3 3 . . . . . Treads 10 | . 27 28 28 28 18 17 3 12 6 . . . . . . . . . . 1 2 2 3 . Wheel 2 | . . . . . . . 14 4 8 15 7 . . . . . . . . . . . . . Device 13 | . . . . . 15 16 16 9 18 20 17 17 18 17 19 17 15 15 27 26 22 19 14 10 Storage 9 | . 27 17 14 14 9 9 9 9 8 7 7 5 5 5 5 5 6 6 5 4 8 7 7 2 Processor 5 | . . . . . . . . . 10 15 15 16 13 11 11 11 11 11 10 9 9 5 4 2 Hackware 3 | . . . . . . 2 7 9 6 1 . . 1 5 3 5 5 5 2 10 7 12 9 2 Protection 3 | . . 9 14 14 9 6 1 8 . . . . . . . . . . . . . . . . Energy Gun 9 | . 14 14 14 14 18 24 18 7 7 5 4 1 3 6 5 5 11 11 1 1 . . . . Energy Cannon 2 | . . . . . . . . . 1 6 7 9 3 3 . . . . 1 2 9 9 8 . Ballistic Gun 3 | . . . . . . . 7 14 13 6 2 . 2 . . . . . 5 3 . . . . Ballistic Cannon 4 | . 13 14 14 14 9 1 . . . . . . 2 5 10 10 5 5 6 3 . 2 . . Special Melee Weapon 1 | . . . . . . . . 1 . 1 4 5 2 5 2 3 5 5 3 . . . . . Peak Build Rating 206 | 6 15 16 17 18 24 38 38 39 48 47 59 61 118 115 106 103 111 111 136 155 149 190 206 115 Average Rating 61 | 4 11 15 16 17 23 28 35 36 44 43 48 60 90 107 102 102 105 103 124 146 141 164 173 75 On Entrance 68 | . 6 15 16 17 18 24 37 38 38 44 45 55 61 115 104 99 103 111 102 130 122 145 189 67 Avg Prop Armor Cover (%) 6 | . . . . . . . 7 3 . . 6 . . . . . . . . . . . . 6 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 99 | 11 54 56 56 57 70 72 73 78 74 57 55 38 68 68 63 66 70 68 86 83 72 92 99 29 Greatest Support 128 | 40 46 46 46 46 46 46 43 40 40 24 24 18 110 110 110 110 110 110 98 102 115 128 128 42 Greatest Overweight (x) 7 | . 3 1 1 1 1 2 6 7 4 2 3 2 2 . . . . . 1 1 . . . 3 Average Overweight (x) . | . . 1 1 1 1 1 2 1 1 1 2 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 16 | 5 17 20 20 20 20 20 20 20 16 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 20 | 2 20 20 20 20 19 20 20 20 20 15 15 13 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 15 | . 15 19 19 19 16 17 19 19 16 14 12 12 14 15 15 15 14 14 14 14 14 14 11 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 20 | 2 20 19 20 20 16 20 20 20 14 15 14 13 15 15 15 15 15 15 15 13 14 15 5 5 Scrap Engine Consumption 227 | . . . . . . . . . . . 40 10 50 10 1 5 5 5 28 36 14 11 5 7 Constructs Created 11 | . . . . . . . . . . . 4 . 2 . . . . . . . 1 1 . 3 Constructs Modified 90 | . . . . . . . . . . . 12 2 22 6 1 2 . 2 15 13 3 10 1 1 Class Distribution -------------------- 23% | Mutant 14% | Bothacker-Construct 8% | Bothacker-Tank 6% | Tank 5% | Construct 5% | Hacker-Construct 4% | Scavenger-Gunner 4% | Bothacker-Skirmisher 4% | Commander-Construct 3% | Hacker-Skirmisher 3% | Alien-Mutant 3% | Commander-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Skirmisher | -7/Factory Skirmisher | -7/Storage Commander-Construct | -7/Recycling Commander-Assassin | -5/Factory Bothacker-Construct | -5/Garrison Bothacker-Construct | -5/Factory Bothacker-Construct | -5/Upper Caves Bothacker-Construct | -5/Upper Caves Bothacker-Construct | -5/Zhirov Bothacker-Construct | -4/Proximity Caves Construct | -4/Factory Hacker-Construct | -3/Research Hacker-Skirmisher | -3/Armory Hacker-Construct | -3/Lab Hacker-Skirmisher | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Matter Collected 4984 | 216 324 8 . 38 . 346 573 820 229 480 122 34 394 . 189 157 . 102 304 232 53 304 54 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9720 | . 424 . . 120 . 1352 966 569 222 788 142 252 852 . . 99 . 98 1059 1120 105 250 1302 . Parts 440 | . 24 . . 9 . 75 42 39 8 25 8 9 38 . . 5 . 4 45 55 2 6 46 . Haulers Intercepted 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . . . 1 . 1 . . . . . . . . . 2 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 167 | . 8 . . 3 . 38 14 18 1 16 1 4 15 . . 2 . 2 11 18 1 3 12 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 88 | . 1 . . . . 32 14 12 . 6 1 3 6 . . 2 . 1 1 8 . . 1 . Cannons 48 | . 7 . . 3 . . . . 1 3 . 1 6 . . . . 1 6 10 . 2 8 . AOE 21 | . . . . . . 5 . 6 . 5 . . 2 . . . . . . . . . 3 . Classes Destroyed 18 | . 5 . . 1 . 7 2 1 . . 1 . . . . . . 1 . . . . . . Worker 5 | . 1 . . . . . 1 . . 1 . . . . . . . . 1 . . . 1 . Builder 4 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . 1 . Hauler 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Recycler 9 | . . . . . . . 4 . 2 1 1 . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . 2 . . 1 . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 12 | . 2 . . . . . . . . . . . . . . . . . 5 4 . . 1 . Swarmer 37 | . . . . . . 14 . 6 . 2 . . 2 . . 1 . . . 12 . . . . Cutter 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Saboteur 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Grunt 63 | . 8 . . 2 . 11 10 3 . 11 . 4 1 . . . . . 5 1 . 3 4 . Brawler 6 | . . . . 1 . 1 1 1 . . . . 2 . . . . . . . . . . . Sentry 26 | . . . . . . 6 2 3 . 2 . . 6 . . 1 . 1 1 2 1 . 1 . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . 2 1 1 1 . . . 2 . . . . . . 2 . . 2 . Programmer 14 | . . . . . . . . 4 . 1 1 . 1 . . . . . 5 1 . . 1 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Scientist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | . 4 . . 2 . 6 4 6 1 10 1 4 2 . . 1 . 1 4 7 1 2 8 . Combat Bots Only 7 | . 4 . . 2 . 6 3 6 1 7 1 3 2 . . 1 . 1 3 6 1 2 6 . Max Kills in Single Turn 3 | . 1 . . 1 . 3 2 3 1 3 1 1 1 . . 1 . 1 2 1 1 1 2 . Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 3 . 2 . . 1 . . . . . . . . . 2 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Hostile Shots Fired 1383 | . 32 . . 10 . 185 60 68 13 122 36 12 65 5 19 2 . 4 95 89 6 45 275 240 Missed 451 | . 7 . . 1 . 56 14 21 7 42 9 3 20 2 9 . . 3 39 31 2 15 85 85 Hits 932 | . 25 . . 9 . 129 46 47 6 80 27 9 45 3 10 2 . 1 56 58 4 30 190 155 Melee 7 | . . . . 1 . 5 1 . . . . . . . . . . . . . . . . . Projectile 925 | . 25 . . 8 . 124 45 47 6 80 27 9 45 3 10 2 . 1 56 58 4 30 190 155 AOE 4 | . . . . . . 2 . . . 1 . . 1 . . . . . . . . . . . Critical Strikes 40 | . . . . . . 2 5 4 . 1 . . 2 . . . . . 2 1 . . 15 8 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Damage Taken 16725 | . 353 20 . 129 . 1846 737 753 59 854 165 116 747 76 246 26 . 23 791 1159 123 764 4442 3296 Core 3295 | . 86 . . 20 . 215 100 27 9 192 33 20 49 . 10 . . . 76 25 9 103 699 1622 Absorbed by Shields 1014 | . . . . . . . . . 10 25 44 55 268 . 82 . . . 456 . 74 . . . Ignored by Resistances 507 | . . . . . . . . . . . . . 97 . . . . . 15 250 . . 62 83 Regen/Repaired (Parts) 2635 | . . . . . . . . . . . 45 47 437 21 10 61 . 80 344 522 136 753 79 100 Core Remaining (%) 71 | 100 . . . 57 . . . 37 . . 66 . . . . . . 92 93 . . 82 44 . Volleys Fired 555 | . 29 . . 7 1 80 43 82 6 30 9 14 64 . 10 3 . 5 52 52 8 30 29 1 Largest 4 | . 2 . . 2 3 3 3 3 3 3 3 2 3 . 4 3 . 3 3 3 2 3 3 1 Hottest 418 | . 80 . . 95 140 195 193 141 177 177 129 129 204 . 201 165 . 165 238 308 308 366 418 67 Shots Fired 1335 | . 58 . . 14 3 226 120 197 18 84 24 28 151 . 33 9 . 15 114 95 11 64 70 1 Gun 873 | . 29 . . 7 2 212 120 188 16 55 15 10 78 . 8 3 . 10 52 42 . 21 4 1 Cannon 421 | . 29 . . 7 1 8 . . 2 25 9 18 68 . 16 6 . 5 59 53 6 43 66 . Launcher 33 | . . . . . . 6 . 9 . 4 . . 5 . 9 . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . . . . 3 . 5 . . . Kinetic 484 | . 29 . . 7 1 8 29 131 10 29 6 . 68 . 8 3 . . 63 57 . 35 . . Thermal 578 | . 29 . . 7 1 109 91 57 6 39 15 28 62 . 8 3 . 10 14 11 . 22 66 . Explosive 33 | . . . . . . 6 . 9 . 4 . . 5 . 9 . . . . . . . . . Electromagnetic 232 | . . . . . 1 103 . . 2 12 3 . 16 . 8 3 . 5 34 27 6 7 4 1 Robot Hit Streak 16 | . 13 . . 15 1 12 11 9 7 15 8 8 16 . 7 12 . 9 7 10 6 5 7 . Robot Miss Streak 9 | . 4 . . 1 3 9 5 5 4 8 3 1 1 . 3 . . 1 4 3 4 4 2 . Penetration Max 1 | . . . . . . . . 1 1 . . . . . . . . . 1 1 . . . . Secondary Targets 11 | . . . . . . 8 2 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . 2 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 724 | . 40 . . 10 1 124 90 63 9 52 33 22 83 1 16 6 . 12 48 38 7 30 39 . Core Hits 447 | . 19 2 . 5 . 94 76 29 9 59 8 10 40 . 2 4 . 2 33 22 1 12 18 2 Critical Kills 5 | . . . . . . . . . . 1 . . . . . . . . 1 2 . 1 . . Critical Parts Destroyed 9 | . . . . . . . 1 1 . . . . . . 1 . . . 5 1 . . . . Critical Strikes 32 | . 5 . . . . 3 5 3 . 1 . . 1 . 1 . . 1 7 3 . 2 . . Burn 13 | . 4 . . . . 3 4 2 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Destroy 14 | . . . . . . . 1 1 . . . . . . 1 . . 1 6 3 . 1 . . Blast 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . Melee Attacks 38 | . . . . . . . 7 4 1 1 18 . 3 1 . 1 . 1 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . 2 1 . . 17 . 1 1 . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23668 | . 616 18 . 168 12 2178 1474 1748 166 2151 360 714 2820 . 657 142 . 389 2086 2375 104 1073 4356 61 Guns 9818 | . 266 . . 53 12 1553 1474 1256 128 902 225 330 1325 . 135 72 . 180 726 684 . 301 196 . Cannons 10470 | . 345 . . 115 . 20 . . 30 391 135 384 1095 . 314 70 . 209 1047 1691 104 772 3748 . Explosions 3277 | . . . . . . 605 . 492 . 858 . . 400 . 208 . . . 313 . . . 401 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 103 | . 5 18 . . . . . . 8 . . . . . . . . . . . . . 11 61 Kinetic 6867 | . 345 . . 115 . 20 312 851 87 356 109 . 1143 . 156 26 . . 1102 1545 . 700 . . Thermal 10603 | . 266 . . 53 . 868 1162 405 41 900 213 714 994 . 135 72 . 180 75 84 . 292 4149 . Explosive 2121 | . . . . . . 339 . 492 . 682 . . 400 . 208 . . . . . . . . . Electromagnetic 3974 | . . . . . 12 951 . . 30 213 38 . 283 . 158 44 . 209 909 746 104 81 196 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . 5 . 1 1 . 4 7 7 7 7 7 5 1 2 7 27 9 Average Corruption 3 | . . . . . . . . 4 . 1 1 . 4 5 7 7 7 7 1 1 1 6 17 3 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . . . 17 . . 7 . 9 8 13 6 3 8 9 3 1 13 14 2 Message Errors 33 | . . . . . . . . 3 . . 2 . 6 5 5 1 . 1 2 . . 4 3 1 Matter Fused 27 | . . . . . . . . 4 . . 2 . 2 2 2 5 1 1 3 1 . 1 2 1 Heat Flow Errors 11 | . . . . . . . . 2 . . . . . 1 2 . 1 2 . 1 . 2 . . Energy Discharges 7 | . . . . . . . . 3 . . . . . . 1 . . 2 . . . 1 . . Parts Rejected 5 | . . . . . . . . 1 . . . . . . . . . . 2 . . 1 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 8 | . . . . . . . . 1 . . . . 1 . 3 . . 1 . . 1 1 . . Data Loss (major) 11 | . . . . . . . . 2 . . 3 . . . . . 1 1 2 1 . 1 . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1081 | . . . . . . . . 4 . 22 19 . 17 . 11 . . 42 31 206 . . 729 . Projectiles 1059 | . . . . . . . . . . 22 19 . 17 . . . . 42 31 206 . . 722 . Explosions 22 | . . . . . . . . 4 . . . . . . 11 . . . . . . . 7 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 23 | . 4 . . . . 1 . . . . . . 1 . . . . . 5 4 . 6 1 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 20 | . 4 . . . . 1 . . . . . . 1 . . . . . 4 4 . 6 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 593 | . . . . . . 224 . 16 3 49 . . 62 . 43 . . . 119 . . . 70 7 Shots 14 | . . . . . . 6 . 1 . 1 . . 1 . 1 . . . 3 . . . 1 . Rammed 15 | . 2 5 . . . . 1 . 2 . . . . . . . . . . . . . 2 3 Targets Rammed 25 | . 2 5 . . . . 1 . 2 . . . . . . . . . . . . . 2 13 Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 674 | . 108 . . 192 69 423 674 350 234 337 149 254 236 141 330 239 239 412 379 427 . 34 412 . Average Temperature 104 | . 39 . . 85 37 102 162 104 85 89 78 85 58 75 124 104 128 141 126 148 . 21 129 . Received Heat Transfer 2295 | . 192 . . 63 . 450 396 90 4 267 45 51 130 9 36 . . 9 72 45 4 18 261 153 Effects 27 | . . . . . . 3 18 1 . 1 . . . . 1 . . 3 . . . . . . Shutdowns 10 | . . . . . . 1 5 . . 1 . . . . 1 . . 2 . . . . . . Energy Bleed 7 | . . . . . . 2 5 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . 1 . . . . . 4 1 1 . . . Combat Hostiles 6 | . . . . . . . . . . . . . 1 . . . . . 4 . 1 . . . Parts Fried 26 | . . . . . . 2 . . . 1 . . 2 . . . . . 13 5 2 . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Parts Melted 23 | . . . . . . 5 3 4 . 8 2 . . . . . . . . . . 1 . . Heat Transferred 11399 | . 1073 . . 148 . 1794 2577 1200 100 1495 247 562 313 . 185 111 . 259 111 74 . . 1150 . Parts Sabotaged 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 3 . . . 2 . . . . . . . . 1 . . . 2 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Maximum Alert Level 4 | . . . . . . 4 3 4 2 2 1 . 3 2 . . . . 1 2 1 . 1 1 Low Security (%) 48 | 100 100 100 . 100 100 17 . . . . 98 100 11 . . . . . 64 66 72 . 71 98 Level 1 10 | . . . . . . 22 . . . 5 1 . 26 . . . . . 35 26 27 . 28 1 Level 2 23 | . . . . . . 24 31 40 100 94 . . 40 100 . . . . . 7 . . . . Level 3 12 | . . . . . . 18 68 34 . . . . 21 . . . . . . . . . . . Level 4 4 | . . . . . . 17 . 24 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1487 | . 80 9 . 50 . 1487 813 1326 695 567 202 147 935 536 . . . . 326 467 220 . 296 283 Initial 724 | . . 9 . . . . 724 424 695 209 202 52 102 490 . . . . 150 168 220 . . 162 Average 346 | . 15 . . 7 . 613 722 826 559 505 18 47 493 476 . . . . 182 195 177 . 93 77 Influence Increases 8559 | . 270 . . 95 . 1617 427 922 85 698 191 275 963 100 33 40 . 40 923 695 73 60 610 442 Destroy 0b10 Robot/C 3760 | . 160 . . 60 . 760 280 380 20 400 100 120 420 60 20 40 . 20 220 360 20 60 240 20 Destroy 0b10 Robot/NC 210 | . 25 . . . . 5 40 . 10 35 5 10 . . . . . 5 30 20 . . 25 . Destroy Leader 562 | . 46 . . 20 . 40 60 30 10 66 . 10 20 10 10 . . . 60 78 10 . 92 . Allied During Kill 280 | . . . . . . . . 11 . 32 59 83 51 14 3 . . . . . 15 . . 12 Successful Hack 249 | . 23 . . . . 12 14 14 . . 24 . 30 14 . . . . 51 27 24 . 16 . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 Disable Machine 540 | . 15 . . . . . . 60 15 60 . . 75 . . . . . 225 45 . . 30 15 Anti-Garrison Action 1100 | . . . . . . 600 . 300 . . . . 200 . . . . . . . . . . . Destroy Structure 738 | . 1 . . . . 110 3 97 . 75 3 2 137 2 . . . . 112 90 4 . 102 . Advance Influence 200 | . . . . . . . . . . . . 50 . . . . . . 150 . . . . . Partial Spotted 90 | . . . . . . . . . . 15 . . . . . . . . 15 . . . 15 45 Lose Combat Pursuer 780 | . . . . 15 . 90 30 30 30 15 . . 30 . . . . 15 60 75 . . 90 300 Influence Decreases 8424 | . 246 24 . 95 . 130 1261 249 951 637 707 133 175 625 370 113 . 40 602 595 351 203 339 578 Entered New Map 3474 | . . 15 . . . . 763 229 631 251 319 3 45 445 152 15 . . . 153 201 143 . 109 Time Decay 3644 | . 246 9 . 95 . . 428 . 310 356 187 90 . 170 198 98 . 40 452 392 100 60 199 214 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 485 | . . . . . . 130 70 20 . 10 . . 20 10 . . . . . 50 . . 140 35 Lost Ally 421 | . . . . . . . . . 10 20 51 40 110 . 20 . . . . . 50 . . 120 Purge Threat 300 | . . . . . . . . . . . 150 . . . . . . . 150 . . . . . Squads Dispatched 32 | . 1 . . . 1 . 1 . 1 4 . 2 . . . . . . 6 2 . . 6 8 Investigation 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Extermination 12 | . . . . . . . . . 1 1 . . . . . . . . 3 2 . . 3 2 Reinforcement 13 | . 1 . . . 1 . 1 . . 1 . 1 . . . . . . 2 . . . 1 5 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Distress Signals 15 | . . . . . . . 4 . . 1 1 2 . . . . . . 1 3 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 14 . . 5 1 42 28 19 4 22 6 8 22 3 2 3 . 3 24 30 3 3 40 40 Peak Tracking Total 24 | . 3 . . 2 1 6 4 3 2 6 2 3 4 2 1 3 . 2 6 9 3 2 12 24 Tactical Retreats 24 | . . . . 1 . 4 1 2 1 1 . . 1 . . . . 1 2 1 . . 3 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Traps Triggered 33 | . 3 1 . . . 7 . 3 . 2 . 2 3 3 . . . . 1 1 4 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Disabled 60 | . 1 . . . . 7 . 11 1 4 1 . 8 . . . . . 15 3 . 6 2 1 Max in Single Turn 4 | . 1 . . . . 1 . 2 1 1 1 . 1 . . . . . 4 1 . 2 1 1 Garrison Access 4 | . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . Garrison Relay 11 | . . . . . . 5 . 3 . . . . 3 . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Machines Accessed 82 | . 7 1 1 . 1 2 3 1 3 3 13 2 4 3 . . 7 . 7 9 3 3 6 3 Terminals 45 | . 7 . . . . 2 1 1 3 2 6 1 4 2 . . . . 5 5 3 . 3 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 8 | . . . . . . . 1 . . . 6 . . . . . . . . . . . . 1 Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . Garrison Access 8 | . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . 2 . . 1 . Total Hacks 230 | . 15 1 1 . 1 2 14 2 8 5 30 3 6 5 . . 45 . 20 23 8 23 12 6 Successful 147 | . 6 1 1 . 1 1 10 1 2 1 16 2 3 3 . . 45 . 13 12 2 23 3 1 Failed 83 | . 9 . . . . 1 4 1 6 4 14 1 3 2 . . . . 7 11 6 . 9 5 Catastrophic 20 | . 2 . . . . 1 . . 1 1 3 . 2 1 . . . . 2 . 1 . 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 9 . . . . . 10 . 6 5 11 . . 3 . . . . 6 13 5 1 2 5 Terminals 112 | . 15 . . . . 2 10 2 8 4 13 1 6 3 . . . . 17 16 8 . 7 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 20 | . . . . . . . 2 . . . 15 . . . . . . . . . . . . 3 Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . 3 4 . . 3 . Garrison Access 13 | . . . . . 1 . 2 . . 1 . 2 . 2 . . . . . 3 . . 2 . Terminal Hacks 104 | . 6 1 1 . . 1 4 1 . . 5 . 3 . . . 45 . 8 4 1 23 1 . Record 56 | . . . 1 . . . . . . . . . . . . . 33 . . . . 22 . . Part Schematic 6 | . . . . . . . . . . . . . . . . . 4 . 2 . . . . . Robot Analysis 10 | . 3 . . . . . 2 . . . 1 . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . 1 . . . . . 4 . 2 . . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Zone Layout 5 | . 1 . . . . . . . . . . . . . . . . . . 3 1 . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Release Object 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 1 . . . 5 . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . Insert Component 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Garrison Access Hacks 11 | . . . . . 1 . 2 . . 1 . 2 . 2 . . . . . 3 . . . . Unlock Access 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . Coupler Status 4 | . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . Unauthorized Hacks 20 | . . . . . . . 3 . 2 . 6 . . 1 . . . . 3 3 1 . . 1 Terminals 13 | . . . . . . . 2 . 2 . 1 . . 1 . . . . 3 3 1 . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 10 | . . . . . . . 1 . 1 . 1 . . 1 . . . . 3 2 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 1 . . . 5 . . . . . . . . . . . . . Reject 6 | . . . . . . . 1 . . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 56 | . 7 . . . . 2 2 1 3 2 11 1 3 2 . . . . 6 5 3 . 5 3 Full Trace Events 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 4 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . . . . 17 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Used RIF Installer 4 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 14 | . . . . . . . 2 1 1 1 2 . 1 1 1 1 . 1 2 . . . . . Non-combat 6 | . . . . . . . 2 . . . 2 . . . . . . . 2 . . . . . Combat 8 | . . . . . . . . 1 1 1 . . 1 1 1 1 . 1 . . . . . . Autoassimilated 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . 2 2 1 1 2 . 1 . . 1 . 1 3 . . . . . start_evac 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . ignore_repairs 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . block_reporting 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . link_fov 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . wipe_record 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . formatsys_high 3 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Relay Couplers Released 48 | . . . . . . 22 . 12 . . . . 13 . . . . . . 1 . . . . Machine Destruction 48 | . . . . . . 22 . 12 . . . . 13 . . . . . . 1 . . . . Attached 7 | . . . . . . . 1 1 1 . . . 2 . 1 . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 2 . . . . 8 . . . . . . . . . 5 . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total Allies 39 | . . 2 . . . 2 . 1 2 9 8 . 2 1 1 . . . . . 5 . . 6 Largest Group 12 | . . 2 1 . . 2 . 1 1 8 12 11 6 3 1 . . . . . 5 . . 5 Highest-Rated Group 256 | . . 64 31 . . 31 . 29 32 141 210 194 124 123 49 . . . . . 256 . . 70 Highest-Rated Ally 64 | . . 33 31 . . 21 . 29 32 32 40 40 51 51 49 . . . . . 64 . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 169 | . . . . . . 1 . 8 . 16 51 44 27 4 9 . . . . . 2 . . 7 Total Damage 2851 | . . . . . . . . 119 . 465 631 499 533 108 311 . . . . . 44 . . 141 Kills 29 | . . . . . . . . 1 . 5 8 4 6 3 1 . . . . . . . . 1 Allies Corrupted 6 | . . . . . . . . . . . . . 1 . . . . . . . 5 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Active Infowar (turns) 8073 | . . . . . 86 330 201 9 684 807 527 196 404 326 365 240 102 221 1131 936 217 425 474 392 Optics 599 | . . . . . . . . . . . . 195 404 . . . . . . . . . . . Sensors 6322 | . . . . . . . . . 541 807 138 196 13 326 365 240 102 221 1131 936 217 425 474 190 IFF 571 | . . . . . . 211 159 . 201 . . . . . . . . . . . . . . . Terrain 3559 | . . . . . . . . . 383 45 389 196 7 321 360 240 62 185 809 562 . . . . Structural 661 | . . . . . 86 119 153 9 294 . . . . . . . . . . . . . . . Triangulation 388 | . . . . . . . . . . . . . . . . . . . . . . . . 388 Robot Analysis Total 10 | . 3 . . . . . 2 . . . 1 . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Turns Passed 18492 | 85 1491 1060 940 526 92 2181 1058 1637 684 811 1354 196 1194 346 406 240 102 221 1131 936 219 425 639 518 Spaces Moved 11868 | 49 614 393 371 207 36 718 489 572 352 412 775 79 1107 505 514 380 156 324 1321 835 242 284 576 557 Core 184 | 3 1 . . . . . . . . . . . . . . . . . . . . . 7 173 Treads 3951 | 46 613 393 371 207 36 718 46 362 92 . . . . . . . . . . 259 142 247 419 . Legs 2777 | . . . . . . . . . . . . . 925 505 514 380 156 26 168 . . 13 . 90 Wheels 2273 | . . . . . . . 443 210 260 412 628 . . . . . . . 172 148 . . . . Hover 2185 | . . . . . . . . . . . 147 79 182 . . . . 298 981 248 100 24 . 126 Flight 498 | . . . . . . . . . . . . . . . . . . . . 180 . . 150 168 Fastest Speed 40 | 50 160 240 240 240 240 240 125 130 120 105 105 112 56 56 56 56 56 43 43 43 43 43 40 40 Average Speed 117 | 153 216 240 240 240 240 240 144 206 151 116 132 147 78 56 56 56 56 44 54 60 43 91 82 82 Slowest Speed 400 | 160 240 240 240 240 240 320 400 400 240 120 174 160 160 56 56 56 56 56 91 91 43 98 98 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 48 | 3 86 97 76 49 8 77 24 58 9 45 97 3 91 15 74 57 62 57 37 37 18 99 23 20 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 18 | . . . 1 1 1 . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 2 . 2 . . . . . . . . . . 1 2 . 3 . . . . . . Spaces Dug 49 | . . . . . . . . 6 . . . . . . 2 . . . 18 20 . . 3 . Terrain Destroyed 600 | . . . . . . 120 1 138 . 81 3 1 36 . 69 1 . . 59 50 2 1 38 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 161 | . . . . . . . 1 8 . 9 3 1 6 . 2 1 . . 56 50 2 1 21 . AOE 439 | . . . . . . 120 . 130 . 72 . . 30 . 67 . . . 3 . . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Acc Total 15315 | 56 724 505 422 224 40 999 742 863 488 669 1082 133 1317 568 607 401 171 392 1659 1216 346 402 681 608 Wait 2205 | . 20 102 51 7 . 85 144 168 82 190 223 38 110 55 78 17 3 59 253 310 79 39 70 22 Move 11833 | 48 613 392 370 206 35 717 489 571 351 411 774 78 1106 504 513 379 155 323 1320 832 241 283 567 555 Hop 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 Pick Up 127 | 2 28 1 1 1 . 27 9 4 8 4 4 1 10 1 . . 3 1 6 2 3 11 . . Fast Attach 97 | 6 10 1 . . . 5 8 3 6 8 2 . 1 2 . . 4 . 7 3 7 12 1 11 Attach 51 | . . . . . 4 16 5 3 2 2 2 2 3 . . . . . 2 2 2 2 4 . Detach 28 | . 2 1 . . . 2 2 1 1 2 3 . 2 . . . . . 3 2 1 5 . 1 Swap 125 | . 4 . . 1 . 17 19 16 11 12 3 . 7 3 6 1 . 2 9 7 1 3 3 . Drop 149 | . 16 3 . 2 . 12 15 7 18 9 15 . 9 2 . . 6 1 6 5 1 17 1 4 Fire 555 | . 29 . . 7 1 80 43 82 6 30 9 14 64 . 10 3 . 5 52 52 8 30 29 1 Melee 38 | . . . . . . . 7 4 1 1 18 . 3 1 . 1 . 1 1 . . . . . Ram 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Crush 11 | . 2 5 . . . . 1 . 1 . . . . . . . . . . . . . 2 . Escape Stasis 14 | . . . . . . 10 . 4 . . . . . . . . . . . . . . . . Rewire 62 | . . . . . . 28 . . . . 29 . 2 . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -3/Armory -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 3) 670 | -10/Materials | Discovered new exit (range 8) 1042 | -10/Materials | Discovered new exit (range 6) 1210 | -10/Materials | Discovered new exit (range 8) 1369 | -10/Materials | Discovered new exit (range 10) 1577 | -10/Materials | Entered Mines 1652 | -10/Mines | Discovered new exit (range 8) 1749 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2042 | -10/Mines | Discovered new exit (range 15) 2284 | -10/Mines | Discovered new exit (range 12) 2625 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2625 | -10/Mines | Discovered new exit (range 5) 2637 | -10/Mines | Entered Exiles 2637 | -10/Exiles | Found Exiles lab abandoned 2637 | -10/Exiles | Accompanied by 1 ally 2638 | -10/Exiles | Identified exit to Mines 2667 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3577 | -10/Exiles | Entered Mines 3580 | -9/Mines | Met a Derelict bent on vengeance 3638 | -9/Mines | Assembled infested the area 3643 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3677 | -9/Mines | Found DCF Scrap (12 items) 3764 | -9/Mines | Learned Materials garrison access intel 3942 | -9/Mines | Identified exit to Materials 4072 | -9/Mines | Discovered exit to Materials (range 5) 4103 | -9/Mines | Entered Materials 4103 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4104 | -8/Materials | Loaded intel: 1 garrison access location 4188 | -8/Materials | Identified exit to Garrison 4195 | -8/Materials | Entered Garrison 4281 | -8/Garrison | Triggered checkpoint 4363 | -8/Garrison | Garrison Relay disabled 4408 | -8/Garrison | Build established: Tank 4451 | -8/Garrison | Triggered checkpoint 4553 | -8/Garrison | Triggered checkpoint 4652 | -8/Garrison | Installed Relay Interface Framework 4683 | -8/Garrison | Garrison Relay disabled 4959 | -8/Garrison | Discovered new exit (range 13) 5049 | -8/Garrison | Triggered checkpoint 5205 | -8/Garrison | Lost 3 parts (2p1u) 5373 | -8/Garrison | Discovered new exit (range 12) 5437 | -8/Garrison | Triggered checkpoint 5497 | -8/Garrison | Garrison Relay disabled 5579 | -8/Garrison | Triggered checkpoint 5623 | -8/Garrison | Lost 3 parts (1n1u1w) 5721 | -8/Garrison | Lost 4 parts (2n1u1w) 5739 | -8/Garrison | Discovered new exit (range 15) 5812 | -8/Garrison | Phase Generator disabled 5985 | -8/Garrison | Triggered checkpoint 5993 | -8/Garrison | Garrison Relay disabled 6211 | -8/Garrison | Garrison Relay disabled 6319 | -8/Garrison | Discovered new exit (range 82) 6319 | -8/Garrison | Discovered new exit (range 14) 6319 | -8/Garrison | Discovered new exit (range 76) 6376 | -8/Garrison | Entered Materials 6646 | -8/Materials | Core integrity fell below 50% 6728 | -8/Materials | Lost 4 parts (2u2w) 7135 | -8/Materials | Build established: Scavenger-Gunner 7434 | -8/Materials | Identified exit to Garrison 7434 | -8/Materials | Entered Garrison 7649 | -8/Garrison | Build established: Bothacker-Tank 7772 | -8/Garrison | Triggered checkpoint 7844 | -8/Garrison | Triggered checkpoint 7875 | -8/Garrison | Garrison Relay disabled 8092 | -8/Garrison | Phase Generator disabled 8115 | -8/Garrison | Garrison Relay disabled 8187 | -8/Garrison | Discovered new exit (range 68) 8187 | -8/Garrison | Discovered new exit (range 90) 8187 | -8/Garrison | Discovered new exit (range 25) 8513 | -8/Garrison | Triggered checkpoint 8532 | -8/Garrison | Triggered checkpoint 8657 | -8/Garrison | Triggered checkpoint 8741 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 8803 | -8/Garrison | Garrison Relay disabled 9033 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9071 | -8/Garrison | Entered Factory 9071 | -7/Factory | Evolved 2 slots: Utility x2 9396 | -7/Factory | Build established: Bothacker-Skirmisher 9717 | -7/Factory | Discovered new exit (range 7) 9740 | -7/Factory | Identified exit to Storage 9755 | -7/Factory | Entered Storage 9755 | -7/Storage | Accompanied by 1 ally 9784 | -7/Storage | Garrison activated, responded to threat 9829 | -7/Storage | Destroyed 7 combat bots 10122 | -7/Storage | Used back door to open Recycling access 10122 | -7/Storage | Discovered new exit (range 5) 10259 | -7/Storage | Build established: Skirmisher 10380 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10551 | -7/Storage | Identified exit to Recycling 10566 | -7/Storage | Entered Recycling 10566 | -7/Recycling | Accompanied by 8 allies 10689 | -7/Recycling | Build established: Commander-Skirmisher 10833 | -7/Recycling | Lost 3 allies 10916 | -7/Recycling | Scanned before Scraplab entrance 10934 | -7/Recycling | Entered Scraplab 10943 | -7/Recycling | Discovered new exit (range 2) 10943 | -7/Recycling | Identified exit to Scraptown 10967 | -7/Recycling | Angered Scraplab inhabitants 10981 | -7/Recycling | Found Prototype Device 10981 | -7/Recycling | Identified Scrap Engine 11445 | -7/Recycling | Build established: Commander-Construct 11875 | -7/Recycling | Discovered new exit (range 15) 11898 | -7/Recycling | Identified exit to Factory 11920 | -7/Recycling | Entered Factory 11920 | -5/Factory | Accompanied by 12 allies 11920 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12084 | -5/Factory | Garrison activated, responded to threat 12090 | -5/Factory | Identified exit to Garrison 12116 | -5/Factory | Entered Garrison 12116 | -5/Garrison | Accompanied by 6 allies 12178 | -5/Garrison | Triggered checkpoint 12196 | -5/Garrison | Garrison Relay disabled 12252 | -5/Garrison | Triggered checkpoint 12319 | -5/Garrison | Triggered checkpoint 12338 | -5/Garrison | Triggered checkpoint 12344 | -5/Garrison | Triggered checkpoint 12345 | -5/Garrison | Triggered checkpoint 12471 | -5/Garrison | Discovered new exit (range 19) 12477 | -5/Garrison | Lost 4 allies 12485 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 12507 | -5/Garrison | Triggered checkpoint 12601 | -5/Garrison | Build established: Bothacker-Construct 12601 | -5/Garrison | Garrison Relay disabled 12823 | -5/Garrison | Rescued a captive Derelict 13020 | -5/Garrison | Discovered new exit (range 12) 13058 | -5/Garrison | Triggered checkpoint 13104 | -5/Garrison | Learned Factory security intel 13212 | -5/Garrison | Discovered new exit (range 9) 13242 | -5/Garrison | Triggered checkpoint 13260 | -5/Garrison | Garrison Relay disabled 13304 | -5/Garrison | Identified exit to Factory 13310 | -5/Garrison | Entered Factory 13310 | -5/Factory | Accompanied by 2 allies 13649 | -5/Factory | Discovered new exit (range 5) 13650 | -5/Factory | Identified exit to Upper Caves 13656 | -5/Factory | Entered Upper Caves 13830 | -5/Upper Caves | Learned 4 Factory zone layouts 13884 | -5/Upper Caves | Spotted B-75 Beast 13905 | -5/Upper Caves | Allies destroyed B-75 Beast 13987 | -5/Upper Caves | Discovered new exit (range 11) 13994 | -5/Upper Caves | Identified exit to Upper Caves 14062 | -5/Upper Caves | Entered another Upper Caves area 14084 | -5/Upper Caves | Identified exit to Factory 14130 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14211 | -5/Upper Caves | Discovered new exit (range 5) 14214 | -5/Upper Caves | Identified exit to Zhirov 14302 | -5/Upper Caves | Entered Zhirov 14302 | -5/Zhirov | Discovered new exit (range 3) 14313 | -5/Zhirov | Met Zhirov 14323 | -5/Zhirov | Learned location of Quarantine (-2) 14323 | -5/Zhirov | Learned location of Testing (-3) 14323 | -5/Zhirov | Learned location of Command (-1) 14334 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14343 | -5/Zhirov | Found Alien Artifact 14343 | -5/Zhirov | Identified Integrated Reactor 14343 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14383 | -5/Zhirov | Found Alien Artifact 14404 | -5/Zhirov | Identified exit to Proximity Caves 14404 | -5/Zhirov | Entered Proximity Caves 14409 | -4/Proximity Caves | Spotter reported a threat 14472 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14615 | -4/Proximity Caves | Discovered exit to Factory (range 15) 14625 | -4/Proximity Caves | Entered Factory 14625 | -4/Factory | Evolved 2 slots: Utility x2 14626 | -4/Factory | Identified exit to Research 15274 | -4/Factory | Build established: Construct 15305 | -4/Factory | Identified Transdimensional Reconstructor 15541 | -4/Factory | Identified exit to Upper Caves 15756 | -4/Factory | Entered Research 15756 | -3/Research | Evolved 2 slots: Utility x2 16067 | -3/Research | Discovered new exit (range 7) 16072 | -3/Research | Identified exit to Research 16106 | -3/Research | Build established: Hacker-Construct 16434 | -3/Research | Identified exit to Armory 16434 | -3/Research | Identified exit to Testing 16465 | -3/Research | Discovered exit to Research (range 15) 16674 | -3/Research | Spotted B-86 Titan 16692 | -3/Research | Entered Armory 16722 | -3/Armory | Lost 4 parts (2p2u) 16743 | -3/Armory | Found Prototype Hackware 16743 | -3/Armory | Identified Exp. System Shield 16748 | -3/Armory | Found Prototype Launcher 16908 | -3/Armory | Warped through subspace to slip node 16908 | -3/Armory | Discovered new exit (range 1) 16908 | -3/Armory | Identified exit to Lab 16911 | -3/Armory | Entered Lab 16911 | -3/Lab | Discovered exit to Research (range 9) 16917 | -3/Lab | Unable to decrypt terminal 16917 | -3/Lab | Opened the door to a hidden lab 16918 | -3/Lab | Gained access to the hidden lab's interior 16918 | -3/Lab | Detected by scanners 16919 | -3/Lab | Unable to decrypt terminal 16921 | -3/Lab | Found Alien Artifact 16922 | -3/Lab | Identified Core Reset Matrix 16922 | -3/Lab | Used Core Reset Matrix 16926 | -3/Lab | Sensed 3 artifacts in vicinity 16927 | -3/Lab | Confronted by A5 16935 | -3/Lab | Lost 4 allies 16970 | -3/Lab | Disabled Active System Cloaker 17021 | -3/Lab | MAIN.C forces arrive to investigate 17051 | -3/Lab | Discovered exit to Research (range 7) 17076 | -3/Lab | Found Prototype Hackware 17076 | -3/Lab | Identified Exp. Hacking Suite 17079 | -3/Lab | Found Exp. System Shield 17099 | -3/Lab | Found Core Expander 17099 | -3/Lab | Installed Core Expander, added new Propulsion slot 17103 | -3/Lab | Found Integrated Mediator 17103 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 17117 | -3/Lab | Found Transdimensional Reconstructor 17149 | -3/Lab | Found Prototype Hackware 17149 | -3/Lab | Identified Quantum Router 17168 | -3/Lab | Unable to decrypt terminal 17181 | -3/Lab | Found Prototype Special Weapon 17211 | -3/Lab | Unable to decrypt terminal 17214 | -3/Lab | Found LC Capacitor 17336 | -3/Lab | Entered Research 17336 | -2/Research | Evolved 2 slots: Utility x2 17375 | -2/Research | Identified Gui. Remote Datajack 17375 | -2/Research | Watched by a mysterious "MATRIX" hacker 17651 | -2/Research | Spotted B-90 Cyclops 17651 | -2/Research | Warped through subspace 17673 | -2/Research | Build established: Hacker-Skirmisher 17733 | -2/Research | Intercept squad dispatched 17742 | -2/Research | Spotted Tracker 17743 | -2/Research | Spotted Tracker 17746 | -2/Research | Garrison activated, responded to threat 17746 | -2/Research | Destroyed Tracker 17752 | -2/Research | Destroyed Tracker 17766 | -2/Research | Spotted Combat Programmer 17771 | -2/Research | Spotted Combat Programmer 17776 | -2/Research | Destroyed Combat Programmer 17779 | -2/Research | Destroyed Combat Programmer 17824 | -2/Research | System corruption reached 10% 17887 | -2/Research | Lost 12 parts (1p2n5u4w) 17911 | -2/Research | Core integrity fell below 50% 17971 | -2/Research | Discovered new exit (range 13) 17975 | -2/Research | Identified exit to Access 17975 | -2/Research | Entered Access 17975 | -1/Access | Evolved 2 slots: Utility x2 18113 | -1/Access | Build established: Alien-Mutant 18368 | -1/Access | Spotted B-99 Colossus 18444 | -1/Access | Core integrity fell below 50% 18446 | -1/Access | Lost 14 parts (1p3n8u2w) 18453 | -1/Access | Emitted hypermatrix ping 18458 | -1/Access | Assembled emerged from beneath the floor 18475 | -1/Access | Search patrols dispatched 18484 | -1/Access | Core integrity fell below 20% 18493 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 18457_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 18457_ ALERT: Suspicious activity at Fabricator A001. Dispatching Investigation squad. 18458_ Fabricator zaps Cogmind with an electromagnetic arc. 18472_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18472_ Slug penetrates Wall. 18472_ Penetrated by Slug. 18472_ Slug penetrates Wall. 18475_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 18476_ W-44 Eye sends out distress signal. 18481_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A011. 18484_ Critical hit (Burn: +37). 18486_ Door malfunctions. 18491_ Y-72 Warden destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# # | | ???????????????????????????#??# # | | ??????????????????????????##+########### | | ??????????????????????????# # | | ??????????????????????????# # ### | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????# + #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????# # #?? | | ??????????????????????????+ " # #?? | | ??????????????????????????# """ # #?? | | ??????????????????????????# """ # #?? | | ??????????????????????????# " # + ? | | ??????????????????????????##########/### # | | ???????????????????????????????????# #?? # | | ????????????????????#??????????????# #?? #? | | ????????????????????# ?????????????# #??###### #?? | | ??????????????????### ##?????????### ###?????? #?? | | ??????????????????# ########## p #?????????? | | ??????????????????# = ! ######! #? | | ??????????????????+ %% H +? | | ??????????????????# %!@ g g ###### ! #? | | ??????????????????# #######g## #?????????? | | ??????????????????####??????? ####/#####???????? | | ???????????????????????????? # * #???????? | | ??????????????????????????? ""# #???????? | | ?????????????????????????# ""# ! #???????? | | ?????????????????????????# G# " #???????? | | ?????????????????????????# ""# """ #???????? | | ?????????????????????????# ""# """ #???????? | | ?????????????????????????# ??# " #???????? | | ?????????????????????????# ??# #???????? | | ?????????????????????????# ???# #???????? | | ?????????????????????????# ????##########???????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 120 Energy Generation 57 Energy Capacity 1601 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 40 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 30 Resistance: TH 30 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 63 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Offensive Hacking 16 Defensive Hacking 57 Relay Coupler Types 1 Relay Coupler Value 35 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Datajack | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander Integrated Mediator LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGrapheneMinigun Manual? 0 Play Time 03:32:55 Cumulative 232.6 hours Start 2026.08.09 @ 17:44:46 End 2026.08.09 @ 23:15:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 67 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39654244-dc11-4d67-81d5-e3570f8e5948