Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.24 @ 14:11:48 Player: Benkyo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (496) 2480 Value Destroyed (23115) 23115 Prototype IDs (82) 1640 Alien Tech Used (7) 1400 Bonus (14197) 14197 TOTAL SCORE: 53932 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6229 Follower Combat Kills 591 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Win 3000 Friendly Fire -223 Cogmind --------- Core Integrity 454/1600 Matter 38/300 Energy 911/1100 System Corruption 17% Temperature Warm (168) Movement Walking (260) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg Centrium Leg > --- UTILITY (12) ----- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Spectral Analyzer Advanced Signal Interpreter Assembled Combat Suite Graphene Brace Advanced System Shield GOLEM Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Light Quantum Reactor Centrium Leg Zionite Biocell (600) Advanced Sensor Array Advanced Target Analyzer Antimissile System GOLEM Unit Hypervelocity Multirail Hypervelocity Multirail Fusion Bomb Launcher Fusion Bomb Launcher Fusion Bomb Launcher Vortex Catalyst Activator (8) Sigix Terminator Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Assembled Combat Suite Assembled Alloy Armor Phase Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon Null Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Biometal Leg Zionite Biocell Zionite Biocell Advanced Sensor Array Graphene Brace Antimissile System GOLEM Unit Dimensional Node Initializer High-powered Transdimensional Reconstructor BFG-9k Vortex Edition Hypervelocity Multirail Hypervelocity Multirail Vortex Catalyst Activator Sigix Terminator [Rating: 248] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled Impulse Thruster Utility Advanced Visual Processing Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Mapper Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Vortex Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 4 1 . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . Weapon 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 Parts Attached 359 | 7 12 . . 4 31 41 14 4 2 5 18 5 25 10 11 2 42 1 2 2 8 27 1 7 8 2 8 2 6 22 6 5 19 Power 27 | 1 1 . . . 2 3 . . . . . 1 1 . 2 . 4 . . . . 3 . . . . 1 . . 2 2 . 4 Engine 4 | 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 2 . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . 2 2 . 4 Propulsion 53 | 2 5 . . . 4 10 2 . . 1 3 2 2 . . . 7 . . . . 8 . 1 . . 1 . . 1 1 1 2 Treads 26 | 2 4 . . . 4 9 2 . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . . . . . . . . . . . 3 . . . . 6 . 1 . . 1 . . 1 1 1 2 Wheel 8 | . 1 . . . . 1 . . . . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 167 | 2 3 . . 2 16 16 2 . . . 14 . 13 8 9 1 18 1 . 2 4 9 1 2 7 . 4 . 4 18 3 1 7 Device 88 | 1 . . . . 5 6 1 . . . 10 . 13 4 5 . 6 1 . 1 2 5 1 1 2 . 1 . 3 14 1 1 4 Storage 6 | 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Processor 12 | . . . . . 2 1 . . . . 2 . . 1 . . . . . 1 1 1 . . 1 . . . . 1 . . 1 Hackware 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Protection 52 | . 2 . . 1 9 7 1 . . . 2 . . 3 4 1 11 . . . 1 2 . 1 4 . 2 . 1 . . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Weapon 112 | 2 3 . . 2 9 12 10 4 2 4 1 2 9 2 . 1 13 . 2 . 4 7 . 4 1 2 2 2 2 1 . 3 6 Energy Gun 10 | . . . . . . . . . . . . . . . . . 3 . 1 . . 3 . 2 . . 1 . . . . . . Energy Cannon 25 | . 1 . . 1 2 4 . 2 1 . 1 1 3 . . . 6 . . . . 1 . . . . . . . . . 1 1 Ballistic Gun 23 | 2 2 . . . 2 3 . . . . . . 5 . . . . . 1 . 2 2 . . . 1 . . 1 . . 2 . Ballistic Cannon 14 | . . . . . 4 3 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . . 1 . 1 4 . . 1 . 1 1 2 . . 2 . . . 1 1 . 2 1 1 1 1 1 . . . 3 Special Weapon 7 | . . . . . . . 1 . . 3 . . . . . 1 2 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . . . . . . . 1 . 1 . 1 . . 1 1 12 . 1 . . 11 . . 1 . 4 . . 5 . 3 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 53 | . 3 . . 2 3 5 1 . . . 2 . 3 . 1 . 6 . . . . . . 4 . . . . 1 4 . 1 17 Power 10 | . . . . 1 . 1 . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . 1 . . 3 Propulsion 9 | . 1 . . . . 2 . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . 2 Utility 18 | . 1 . . . 1 1 . . . . 1 . . . . . 3 . . . . . . 1 . . . . . 3 . 1 6 Weapon 16 | . 1 . . 1 2 1 1 . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . 6 Highest Loss Streak 4 | . 1 . . 2 2 3 1 . . . 1 . 1 . 1 . 2 . . . . . . 1 . . . . 1 4 . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 100 86 99 92 92 91 77 84 79 73 78 85 85 85 85 93 75 88 87 89 88 88 88 88 77 88 89 91 81 85 84 Engine 2 | . 14 14 14 1 . 2 7 7 7 7 6 2 2 6 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 8 4 . . . . . . . . 5 6 5 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 3 3 . . . . 6 5 5 5 5 5 5 5 5 5 5 4 6 8 8 7 Treads 5 | . 25 28 28 28 18 12 7 7 7 6 3 6 12 . . . 1 . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . 9 26 23 23 22 23 23 20 20 21 20 21 19 19 17 17 15 Wheel 2 | . 1 . . . . 3 7 7 7 7 10 6 . 13 13 13 7 . . . . . . . . . . . . . . . . Device 9 | . 2 . . . 8 9 14 15 15 15 11 6 9 17 12 10 7 13 11 11 10 8 4 9 5 5 5 5 9 9 13 16 19 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 8 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 Processor 12 | . . . . . 17 15 15 15 15 15 19 20 16 13 13 13 13 13 11 11 11 11 17 15 15 15 15 15 14 14 11 8 8 Hackware 2 | . . . . . 9 7 . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 7 . . . Protection 6 | . 10 14 14 14 10 10 15 15 15 15 6 6 6 8 12 15 10 . . . . 1 . . 4 5 3 5 8 4 4 4 3 Energy Cannon 10 | . 2 14 14 13 . 4 7 6 . . 6 1 4 13 13 13 11 20 7 17 17 17 11 14 15 15 6 15 14 13 7 14 14 Ballistic Gun 3 | . 25 14 14 . 2 4 . . . . . . 12 3 . . . . . 5 4 3 . . . . . . 1 3 . 1 . Ballistic Cannon 1 | . . . . . 14 3 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 14 . . . . . . . 4 . 2 6 . 2 . . . . . . . 4 4 2 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 254 | 14 34 34 34 31 56 78 84 84 83 83 99 98 106 105 92 101 105 98 133 133 133 152 115 143 143 142 142 142 148 168 226 244 254 Greatest Support 140 | 40 40 40 40 40 40 60 28 28 28 28 56 140 140 56 56 56 108 108 108 108 108 120 120 120 115 115 120 90 90 90 140 140 118 Greatest Overweight (x) 5 | . . . . . 1 2 2 2 2 2 2 3 1 1 1 1 3 . 1 1 1 1 . 1 1 1 1 1 1 1 2 2 5 Average Overweight (x) . | . . . . . . 1 2 2 2 2 1 . . 1 1 1 1 . . 1 1 . . . . 1 . 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 19 | 7 10 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 Most Carried 25 | 5 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Carried 19 | 2 9 14 15 14 14 16 19 19 20 19 19 19 18 19 19 19 18 19 18 19 19 19 20 19 19 20 19 20 19 19 22 24 24 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 25 | 5 15 15 15 14 15 20 20 20 20 20 20 20 20 19 20 20 20 20 19 20 20 20 20 19 20 20 20 20 20 18 23 25 17 Class Distribution -------------------- 18% | Skirmisher 17% | Golem 17% | Hacker-Golem 11% | Mutant 10% | Generator-Golem 7% | Scavenger-Skirmisher 4% | Hacker-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Tank | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Zhirov Hacker-Golem | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Golem | -3/Quarantine Generator-Golem | -2/Research Generator-Golem | -2/Testing Generator-Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 8447 | 310 650 3 . 97 1144 1209 299 89 . 173 235 141 659 317 532 20 560 20 20 24 112 278 10 130 228 104 95 85 31 282 40 165 385 Remotely 359 | . . . . . . 101 . . . . . . 258 . . . . . . . . . . . . . . . . . . . . Salvage Created 26100 | 164 1046 87 . 87 1051 1556 228 49 . 169 272 204 729 296 417 . 922 536 180 210 346 . 420 2883 1924 296 387 252 136 2191 137 956 7969 Parts 1218 | 13 63 3 . 11 85 84 14 3 . 19 16 1 47 4 14 . 30 27 9 8 17 . 17 114 72 19 6 13 8 129 7 45 320 Haulers Intercepted 15 | . 2 . . . 5 4 . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . Recyclers Shooed 7 | . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 237 | . . . . . . . 12 22 . 20 . . . 1 7 . . 27 . 8 16 . 19 . 71 18 4 12 . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 480 | . 16 2 . 28 22 37 14 1 . 8 5 . 19 6 9 . 56 9 5 4 6 . 7 33 25 7 . 3 4 30 . 12 112 Melee 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Guns 51 | . 16 . . . 3 12 . . . . . . 10 . . . 1 . 3 1 . . . 4 . . . . . . . 1 . Cannons 261 | . . . . . 19 14 2 1 . . 3 . 3 1 1 . 10 9 2 3 6 . 7 24 20 6 . 2 4 26 . 11 87 AOE 141 | . . 2 . 28 . 3 12 . . 3 . . 4 5 7 . 43 . . . . . . 5 5 1 . 1 . . . . 22 Classes Destroyed 27 | 2 6 . . 1 3 1 . . . . . . 1 . 2 . 3 . . 1 . . . 1 . 1 . . . 2 . . 3 Worker 18 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . 11 Builder 12 | . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 15 | . 2 . . . 5 4 . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . Recycler 16 | 1 3 . . . 1 1 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . 5 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 1 . 1 . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Operator 7 | . 3 . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . Watcher 26 | . 3 . . . 5 2 . . . . 1 . . . . . . . . . . . . 4 . . . . . 2 1 1 7 Swarmer 114 | . 3 . . 11 10 10 12 . . 6 . . 9 4 7 . . 1 4 3 . . 3 4 7 5 . . 4 5 . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 152 | . 13 2 . . 7 22 2 1 . . 2 . 4 . . . . 5 1 . 4 . 4 18 11 . . . . 7 . 1 48 Brawler 11 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . 1 . . 5 Duelist 17 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 4 . . 9 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 23 | . . . . . 4 1 . . . 1 1 . 1 . 1 . . 1 . 1 . . . 3 2 . . . . . . . 7 Hunter 25 | . . . . . 1 1 . . . . . . . 2 . . . 2 . . . . . 2 . . . 2 . 2 . 7 6 Programmer 59 | . . . . . . 3 . . . 1 2 . 3 . . . . . . . 2 . . 6 . 1 . . . 10 . 4 27 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Decomposer 8 | . . . . . . . . . . . . . . 2 4 . . . . 1 1 . . . . . . . . . . . . Packrat 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 58 | . . . . 17 . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 51 | 4 5 6 . 25 5 4 3 1 . 3 3 . 5 4 5 . 40 3 3 3 4 . 4 6 7 2 . 2 4 8 1 7 51 Combat Bots Only 38 | . 4 2 . 25 4 4 3 1 . 3 2 . 4 4 5 . 38 3 3 3 4 . 4 4 7 2 . 2 4 7 . 7 19 Max Kills in Single Turn 32 | 1 1 2 . 5 2 2 3 1 . 3 1 . 2 3 3 . 32 1 2 1 1 . 1 2 2 1 . 1 1 2 1 1 5 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 31 | . . 2 . 5 . 2 3 . . 3 . . 2 3 3 . 31 . . . . . . 1 2 1 . 1 . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Damage Taken 26544 | . 997 40 . 371 1294 1935 301 42 . 254 408 . 2089 201 354 . 1507 462 210 29 233 6 516 1761 1166 337 . 278 190 2278 . 1465 7820 Core 3221 | . 118 . . 114 138 122 14 13 . 12 35 . 143 31 21 . 203 54 18 . 40 . 71 193 184 31 . 53 20 178 . 335 1080 Absorbed by Shields 399 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 393 Redirected to Core 861 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . 279 487 Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . 162 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2344 | . 296 . . . 135 . . . . . . . . . . . . . . . . . . . . . . . . 238 59 . 1616 Core Remaining (%) 62 | 100 . . . 7 74 . . . . 77 . . . . . . . 42 . . . . 87 . . . . 59 . 72 . 76 28 Volleys Fired 1192 | 10 131 1 . 12 105 134 19 12 . 19 31 2 71 14 26 1 54 21 9 13 8 26 18 62 43 17 17 12 7 72 1 35 189 Largest 4 | 2 2 2 . 1 2 2 2 2 . 1 2 1 3 3 3 1 3 3 3 3 4 4 3 4 3 4 1 4 3 4 2 4 4 Hottest 300 | 40 76 76 . 33 112 96 123 78 . 33 30 . 140 151 151 30 126 75 250 75 114 108 75 163 75 118 88 118 75 105 50 205 300 Shots Fired 2733 | 20 262 2 . 12 206 223 27 14 . 19 45 2 168 25 49 1 110 60 11 38 27 61 39 195 112 54 17 39 20 193 2 107 573 Gun 669 | 20 254 1 . . 87 93 2 . . . . . 120 . . . 11 . 6 1 1 2 . 35 . . 17 . . 4 . 15 . Cannon 1907 | . 8 1 . . 119 128 13 14 . 1 20 . 44 16 40 1 72 60 5 37 24 59 39 156 106 51 . 36 20 189 2 92 554 Launcher 95 | . . . . 12 . 2 12 . . 1 . . 2 9 9 . 11 . . . 2 . . 4 6 3 . 3 . . . . 19 Special 62 | . . . . . . . . . . 17 25 2 2 . . . 16 . . . . . . . . . . . . . . . . Kinetic 773 | 20 254 1 . . 203 142 6 4 . . . . 120 . . . . . . 1 1 2 . . . . . . . 4 . 15 . Thermal 1740 | . . . . . . 79 9 10 . 1 20 . 44 16 40 1 51 60 11 37 24 59 39 174 106 51 17 36 20 189 2 92 552 Explosive 109 | . . . . 12 . 2 12 . . 1 . . 2 9 9 . 27 . . . 2 . . 4 6 3 . 3 . . . . 17 Electromagnetic 33 | . 8 1 . . 3 . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . 4 Phasic 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Robot Hit Streak 40 | 5 11 1 . 9 11 12 4 2 . 7 8 5 14 6 11 . 15 6 6 8 19 10 19 29 31 7 16 11 6 13 . 11 40 Robot Miss Streak 9 | 2 8 1 . 1 7 8 4 1 . 1 2 . 4 1 1 . 4 2 9 6 1 . 3 3 4 4 1 1 2 5 2 4 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1549 | 10 160 1 . 8 118 142 6 3 . 13 26 2 90 12 32 . 55 32 7 16 15 9 22 109 67 28 16 16 8 127 2 53 344 Core Hits 986 | 6 61 3 . 49 56 60 24 2 . 4 5 . 38 13 26 . 105 12 10 8 12 3 11 67 49 11 11 9 4 63 2 29 233 Critical Kills 5 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 11 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 . Critical Strikes 33 | . 2 . . . 11 5 . . . . . . 1 . 1 . 1 . . . . . . 3 . . . . . 1 . 6 2 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Destroy 9 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . Blast 13 | . . . . . 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 55 | . . . . . . 19 . 9 . . . . . . . . . . . . . . . . . . . . . 18 3 . 6 Impact 28 | . . . . . . 19 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 3 . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77434 | 112 1767 96 . 1822 2418 3951 990 52 . 159 445 . 2254 848 1493 . 7392 1401 535 769 800 316 958 5737 3879 1406 431 882 377 6258 271 2386 27229 Guns 6747 | 112 1639 . . . 700 902 . . . . . . 1232 . . . 198 . 438 19 . . . 918 . . 431 . . 60 . 98 . Cannons 48693 | . 128 22 . . 1718 2095 110 52 . . 445 . 661 285 845 . 1068 1401 97 750 667 316 958 3939 3406 1273 . 675 377 5591 . 2288 19526 Explosions 19582 | . . 74 . 1822 . 206 880 . . 159 . . 358 563 648 . 5640 . . . 133 . . 880 473 133 . 207 . . . . 7406 Melee 1923 | . . . . . . 748 . . . . . . . . . . . . . . . . . . . . . . . 607 271 . 297 Ramming 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 7508 | 112 1639 . . . 2399 1869 55 25 . . . . 1232 . . . . . . 19 . . . . . . . . . 60 . 98 . Thermal 46008 | . . 74 . . . 1128 55 27 . . 445 . 661 285 845 . 822 1401 535 750 667 316 958 4392 3406 1273 431 675 377 5591 . 2288 18606 Explosive 17812 | . . . . 1822 . 206 880 . . 159 . . 358 563 648 . 5564 . . . 133 . . 722 473 133 . 207 . . . . 5944 Electromagnetic 491 | . 128 22 . . 19 . . . . . . . . . . . 322 . . . . . . . . . . . . . . . . Impact 748 | . . . . . . 748 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1661 | . . . . . . . . . . . . . . . . . 486 . . . . . . . . . . . . 607 271 . 297 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3005 | . . . . . . . . . . . . . . . . . . . . . . . . 623 . . . . . . . . 2382 Phasic 198 | . . . . . . . . . . . . . . . . . 198 . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 1 . 1 1 1 1 1 2 . 3 . . . . . . . . . . 1 1 2 2 . 1 18 . 1 17 Average Corruption 3 | . . . . 1 . 1 1 1 1 1 1 . 2 . . . . . . . . . . 1 1 1 1 . 1 2 . 1 9 Corruption Purged 12 | . . . . . . . . . . . 3 . 6 . . . . . . . . . . . . . 2 . . 1 . . . Corruption Blocked 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . Effects 230 | . . . . . . 15 4 10 . 15 4 . 2 . . . . . . . . . . . 17 21 5 . 2 19 . 3 113 Message Errors 51 | . . . . . . 4 . 3 . 2 1 . . . . . . . . . . . . . 4 5 1 . . 4 . 2 25 Matter Fused 56 | . . . . . . 7 . 3 . 2 2 . 1 . . . . . . . . . . . 5 7 2 . . 3 . . 24 Heat Flow Errors 24 | . . . . . . . 1 1 . 3 . . 1 . . . . . . . . . . . 4 2 1 . . 3 . . 8 Energy Discharges 27 | . . . . . . 3 1 2 . 3 . . . . . . . . . . . . . . 1 1 . . 1 3 . . 12 Parts Rejected 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 31 | . . . . . . . 1 1 . 2 1 . . . . . . . . . . . . . 2 4 1 . 1 2 . 1 15 Data Loss (major) 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 5 Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Alerts 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 11 Overload Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4156 | . 10 . . 96 17 290 . . . . . . 48 96 185 . 350 50 26 74 41 6 33 289 106 94 . 18 10 262 . 81 1974 Projectiles 2985 | . 10 . . . 17 38 . . . . . . 16 94 142 . 80 50 26 74 41 6 33 179 84 94 . 18 10 262 . 81 1630 Explosions 934 | . . . . 96 . 40 . . . . . . 32 2 43 . 270 . . . . . . 110 22 . . . . . . . 319 Melee 237 | . . . . . . 212 . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Knockbacks 22 | . . . . . 13 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . 13 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 728 | . . 23 . 54 . . 17 . . . . . 78 . 56 . 92 . . . . . . . 82 . . 58 . . . . 268 Shots 18 | . . 1 . 4 . . 1 . . . . . 1 . 1 . 1 . . . . . . . 1 . . 1 . . . . 7 Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 72 36 . . 381 367 175 100 . 206 . . 548 80 84 . 40 102 378 . 60 12 6 201 200 119 241 40 . 256 . 205 380 Average Temperature 81 | . 14 21 . . 98 89 64 52 . 85 . . 138 34 47 . 8 37 161 . 23 8 6 53 58 39 72 19 . 74 . 58 102 Received Heat Transfer 4504 | . 438 9 . . 558 687 45 27 . 51 108 . 404 . 36 . 276 45 18 . 108 . 105 312 187 18 . 9 . 159 . 18 886 Effects 17 | . . . . . 5 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 5 Shutdowns 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Interference 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 6 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 Combat Hostiles 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 Parts Melted 31 | . . . . . . 3 . . . . 1 . 2 . 2 . . . . . . . . 2 2 . . . . 3 . 3 13 Heat Transferred 28495 | . . 100 . . . 1517 74 37 . . 592 . 851 370 1110 . 591 775 700 425 375 187 550 2805 1875 650 452 400 200 3025 . 1175 9659 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 3195 | 20 229 78 . 458 321 680 . . . . 151 8 289 . . . . . 151 . . . . 857 . . . . 313 851 510 343 3195 Initial 478 | . 13 16 . . 178 76 . . . . . 8 . . . . . . . . . . . . . . . . 3 175 478 90 145 Average 324 | 11 74 53 . 393 174 321 . . . . 50 5 115 . . . . . 81 . . . . 519 . . . . 105 393 353 189 907 Maximum Alert Level 5 | . 1 . . 2 1 2 . . . . . . 1 . . . . . . . . . . 3 . . . . 1 3 2 1 5 Low Security (%) 52 | 100 94 100 . 5 70 42 . . . . 100 100 74 . . . . . 100 . . . . 11 . . . . 71 27 20 45 8 Level 1 22 | . 5 . . 38 29 14 . . . . . . 25 . . . . . . . . . . 23 . . . . 28 33 39 54 30 Level 2 12 | . . . . 56 . 42 . . . . . . . . . . . . . . . . . 22 . . . . . 17 39 . 17 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . 22 . . 14 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 4 . . . 5 15 . . . . 3 . 4 . . . . . 1 . . . . 9 . . . . 2 8 . 6 34 Investigation 12 | . . . . . 2 4 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 1 Extermination 26 | . . . . . . 3 . . . . 2 . 3 . . . . . . . . . . 4 . . . . . 4 . 2 8 Reinforcement 22 | . 4 . . . 3 4 . . . . 1 . . . . . . . . . . . . 3 . . . . . 1 . 2 4 Assault 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 18 Garrison 9 | . . . . . . 4 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Haulers Reinforced 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 24 | . 2 . . . 2 . . . . . . . 1 . . . . . . . . 2 . . . . . . . 2 12 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 621 | . 33 2 . 27 33 48 14 3 . 9 8 . 25 4 7 . 54 8 6 2 6 14 8 36 27 10 . 2 7 43 2 13 170 Peak Tracking Total 37 | . 5 2 . 18 4 4 3 3 . 4 3 . 5 2 4 . 37 4 4 1 4 13 4 5 7 5 . 1 5 5 1 4 17 Tactical Retreats 25 | . 1 . . . 2 5 . . . 1 . . 3 1 . . 2 . . 1 . 1 . . 1 1 . . 2 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 12 | . . . . . . 3 . . . . 3 . 3 . . . . . 1 . . . . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . . 2 . 9 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 59 | . . . . 1 1 1 . . . 1 . . 3 . . . 2 . 1 . . . . 13 2 . . . 2 12 . 8 12 Max in Single Turn 3 | . . . . 1 1 1 . . . 1 . . 2 . . . 1 . 1 . . . . 3 1 . . . 2 1 . 2 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 91 | . 7 . 4 . 14 10 2 1 4 . 7 . 2 2 1 . . . 3 2 1 1 . 6 1 . 4 . 1 10 . 3 5 Terminals 43 | . 4 . . . 9 3 . . . . 5 . 1 1 . . . . 3 1 . . . 2 . . . . . 9 . 1 4 Fabricators 8 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . 2 . . . . . . . 1 1 Repair Stations 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Total Hacks 271 | . 25 . 4 . 50 25 5 1 29 . 29 . 14 2 1 . . . 8 2 1 1 . 21 1 . 17 . 2 17 . 5 11 Successful 183 | . 14 . 4 . 33 13 5 1 29 . 17 . 11 2 1 . . . 1 2 1 1 . 15 1 . 17 . . 11 . 1 3 Failed 87 | . 11 . . . 16 12 . . . . 12 . 3 . . . . . 7 . . . . 6 . . . . 2 6 . 4 8 Catastrophic 12 | . 1 . . . 1 . . . . . 2 . . . . . . . 3 . . . . . . . . . . 1 . 2 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 13 . . . 21 8 . . . 1 18 . 5 . . 4 . . 5 . . 1 . 6 . . . . 2 8 . . 8 Terminals 126 | . 13 . . . 37 7 . . . . 18 . 7 1 . . . . 8 1 . . . 10 . . . . . 16 . 2 6 Fabricators 21 | . . . . . . 8 . . . . 3 . . . . . . . . . . . . 4 . . . . . . . 1 5 Repair Stations 11 | . 6 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 6 . . . 2 2 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . . . 7 3 . . . . . . 7 . . . . . . . . . . 5 . . . . . 1 . 2 . Garrison Access 8 | . . . . . 2 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Terminal Hacks 108 | . 3 . 4 . 18 . 5 1 29 . 8 . 3 2 1 . . . . 2 1 1 . 4 1 . 17 . . 7 . . 1 Record 26 | . . . 4 . . . 4 . 9 . . . . 1 . . . . . 1 . . . 1 . . 5 . . . . . 1 Part Schematic 16 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Prototype ID Bank 14 | . . . . . 4 . . . 3 . 1 . 1 . . . . . . . . . . 1 . . 4 . . . . . . Open Door 9 | . . . . . . . 1 1 . . . . . 1 1 . . . . 1 1 1 . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 11 | . 1 . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . Reprogram Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 7 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 Network Status 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 Load Schematic 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 6 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 5 2 . . . . . . 7 . . . . . . . . . . 5 . . . . . 1 . . . Insert Component 14 | . . . . . 4 2 . . . . . . 3 . . . . . . . . . . 4 . . . . . 1 . . . Analyze 6 | . . . . . 1 . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 30 | . 4 . . . 7 3 . . . . 6 . 1 . . . . . 1 . . . . 4 . . . . . 3 . . 1 Terminals 20 | . 3 . . . 5 2 . . . . 2 . 1 . . . . . 1 . . . . 2 . . . . . 3 . . 1 Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 15 | . 2 . . . 2 2 . . . . 2 . 1 . . . . . 1 . . . . 2 . . . . . 2 . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 1 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watchers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 . . . 13 10 . . . . 6 . 1 . . . . . 3 . . . . 4 . . . . 1 8 . 2 5 Full Trace Events 10 | . . . . . 2 4 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 1 . . . 12 . . . 3 . . 15 . . . . . . . . . . 4 . . . . . . Parts Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 290 | . . . . . . 290 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . 78 . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 10 . . . 9 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 1 1 . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 11 | . . 1 . . . . 2 . . 1 . . . . . . . . . . . 5 . . 2 . . . . . . . . Largest Group 5 | . . 1 . . . . 2 . . 1 . . . . . . . . . . . 5 1 . 2 . . . . . . . . Highest-Rated Group 261 | . . 31 . . . . 50 . . 96 . . . . . . . . . . . 261 37 . 78 . . . . . . . . Highest-Rated Ally 96 | . . 31 . . . . 25 . . 96 . . . . . . . . . . . 65 37 . 48 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . 7 . . . . 1 . . 12 . . . . . . . . . . . 28 5 . 3 . . . . . . . . Total Damage 2037 | . . 126 . . . . 32 . . 333 . . . . . . . . . . . 1335 135 . 76 . . . . . . . . Kills 15 | . . 2 . . . . 1 . . 2 . . . . . . . . . . . 7 2 . 1 . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 9 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . Derelict Logs Recovered 21 | . . 1 . . . . 1 1 . 2 . . . 3 1 1 . 1 . 2 1 . 2 . 3 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 46521 | 115 1830 1064 503 155 3402 2193 1199 1263 128 1185 929 611 1184 1329 1072 1410 2536 1617 509 2200 2109 1711 1236 1335 2010 1539 800 1578 328 2176 1010 1036 3219 Spaces Moved 23682 | 48 833 637 315 79 1181 987 858 923 96 756 559 443 548 1092 834 1213 1427 1093 280 1023 986 811 930 515 810 805 172 861 166 735 335 402 929 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4086 | 33 745 637 315 79 1181 402 3 . . . . 163 528 . . . . . . . . . . . . . . . . . . . . Legs 11207 | . . . . . . . . . . . . . . . . . 354 1093 280 1023 986 811 930 515 810 805 172 861 166 735 335 402 929 Wheels 8374 | . 88 . . . . 585 855 923 96 756 559 280 20 1092 834 1213 1073 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 130 130 130 130 130 115 115 115 115 115 115 115 130 130 195 195 125 125 125 130 180 130 176 176 176 185 182 222 Average Speed 157 | 125 153 160 160 160 226 143 130 130 130 130 120 134 162 115 115 115 128 130 154 195 195 189 125 177 179 180 130 176 176 182 191 216 225 Slowest Speed 470 | 160 160 160 160 160 240 320 320 130 130 130 130 160 240 115 115 115 199 130 195 195 195 195 125 180 180 180 176 176 176 183 242 232 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Exploration Rate (%) 67 | 4 99 95 71 38 89 30 98 91 74 87 15 96 17 98 90 85 87 96 10 96 94 95 93 18 91 95 60 95 5 86 15 41 33 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 10 | . . . . 1 . . . 1 1 1 . . . . . . . . . . . . 1 . 1 1 3 . . . . . . Known Exits Taken 27 | . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . 1 . . . . 2 11 . 1 . . . 2 3 1 . 3 . 2 4 . . . 2 5 . 3 . . . . . Spaces Dug 225 | . . . . 10 2 6 5 14 . . . . 17 14 . . . 6 2 2 . 31 . 14 35 3 . 15 . 4 . 6 39 Terrain Destroyed 1539 | . . 4 . 85 62 28 95 16 . 11 1 . 47 92 77 . 131 28 3 18 39 39 17 80 125 71 . 64 9 39 2 26 330 Melee 13 | . . . . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Projectile 562 | . . . . . 62 20 3 8 . . 1 . 20 4 8 . 16 28 3 18 9 39 17 39 28 24 . 20 9 38 2 24 122 AOE 962 | . . 4 . 85 . 7 92 . . 11 . . 27 88 69 . 115 . . . 30 . . 41 97 47 . 44 . . . . 205 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 30534 | 84 1151 680 314 94 1716 1519 907 959 99 923 747 454 743 1140 900 1229 2041 1244 337 1203 1155 938 967 802 1284 856 737 896 187 1388 702 500 1638 Wait 4626 | 10 146 41 . . 347 295 9 4 . 136 114 . 88 13 18 2 448 120 39 154 142 24 18 208 381 31 516 20 2 498 334 40 428 Move 23649 | 47 832 636 314 78 1180 986 857 922 95 755 559 442 547 1091 833 1212 1426 1092 279 1022 985 810 929 514 809 804 171 860 165 734 334 401 928 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | 10 19 1 . . 25 24 3 4 . 2 8 1 8 4 1 5 26 5 3 4 3 4 . 4 12 . 5 . 1 13 9 7 24 Fast Attach 146 | 2 5 . . . 7 15 2 . 2 4 10 3 1 3 6 1 12 . . 2 4 25 . 2 5 2 7 2 6 8 1 2 7 Attach 72 | 5 3 . . 1 8 6 1 1 . 1 2 . 4 2 4 . 12 . 2 . . 1 . 1 . . 2 . . 5 3 1 7 Detach 18 | . . . . . 2 . . . . 1 . . . . 3 . 4 . . . . . . . . . 2 . . 1 2 1 2 Swap 148 | . 4 . . 3 16 20 11 3 . . 6 2 20 5 1 1 18 1 . . 4 1 1 4 4 . . . . 11 2 3 7 Drop 361 | . 11 1 . . 26 20 5 4 2 5 17 4 3 7 8 7 41 5 5 8 9 35 1 7 25 2 17 2 6 28 13 10 27 Fire 1192 | 10 131 1 . 12 105 134 19 12 . 19 31 2 71 14 26 1 54 21 9 13 8 26 18 62 43 17 17 12 7 72 1 35 189 Melee 55 | . . . . . . 19 . 9 . . . . . . . . . . . . . . . . . . . . . 18 3 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Rewire 18 | . . . . . . . . . . . . . . 1 . . . . . . . 12 . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Arm / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 676 | -10/Materials | Repaired Lgt. Treads 928 | -10/Materials | Discovered new exit (range 14) 1247 | -10/Materials | Discovered new exit (range 3) 1413 | -10/Materials | Discovered new exit (range 16) 1686 | -10/Materials | Repaired Lgt. Treads 1713 | -10/Materials | Repaired Lgt. Treads 1946 | -10/Materials | Entered Mines 2096 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2146 | -10/Mines | Discovered new exit (range 14) 2244 | -10/Mines | Discovered new exit (range 12) 2252 | -10/Mines | Received a Mining Laser from a helpful Derelict 2333 | -10/Mines | Identified exit to Exiles 2442 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3010 | -10/Mines | Entered Exiles 3010 | -10/Exiles | Found Exiles lab abandoned 3492 | -10/Exiles | Discovered new exit (range 12) 3513 | -10/Exiles | Entered Mines 3514 | -9/Mines | Assembled infested the area 3521 | -9/Mines | Core integrity fell below 50% 3528 | -9/Mines | Core integrity fell below 20% 3556 | -9/Mines | Destroyed 25 combat bots 3619 | -9/Mines | Learned location of Storage (-8) 3652 | -9/Mines | Discovered new exit (range 10) 3668 | -9/Mines | Entered Materials 3668 | -8/Materials | Evolved 4 slots: Utility x4 3699 | -8/Materials | Discovered new exit (range 12) 4208 | -8/Materials | Discovered new exit (range 17) 4267 | -8/Materials | Build established: Scavenger-Skirmisher 4310 | -8/Materials | Identified exit to Storage 4623 | -8/Materials | Discovered new exit (range 9) 4830 | -8/Materials | Central database locked down 5070 | -8/Materials | Repaired Hrd. Medium Armor Plating 7015 | -8/Materials | Discovered new exit (range 18) 7058 | -8/Materials | Identified exit to Factory 7070 | -8/Materials | Entered Factory 7070 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7143 | -7/Factory | Discovered new exit (range 16) 7194 | -7/Factory | Identified exit to Factory 7757 | -7/Factory | Build established: Scavenger-Assassin 7839 | -7/Factory | Fabricated Enh. Autogun? 8058 | -7/Factory | Build established: Scavenger-Mutant 8184 | -7/Factory | Garrison activated, responded to threat 8373 | -7/Factory | Garrison activated, responded to threat 8434 | -7/Factory | Lost 3 parts (1p1u1w) 8589 | -7/Factory | Discovered new exit (range 13) 8637 | -7/Factory | Identified exit to Lower Caves 8714 | -7/Factory | Discovered exit to Factory (range 13) 8860 | -7/Factory | Build established: Mutant 8871 | -7/Factory | Fabricated Enh. Autogun (x1) 9135 | -7/Factory | Fabricated Enh. Autogun (x1) 9263 | -7/Factory | Entered Lower Caves 9342 | -7/Lower Caves | Learned location of 1 exit from Factory 9487 | -7/Lower Caves | Learned Extension emergency access door positions 9490 | -7/Lower Caves | A Commander dispatched an escort 9556 | -7/Lower Caves | Build established: Skirmisher 9932 | -7/Lower Caves | Discovered new exit (range 10) 9942 | -7/Lower Caves | Identified exit to Lower Caves 10462 | -7/Lower Caves | Entered another Lower Caves area 10463 | -7/Lower Caves | Encountered a Warlord checkpoint 10526 | -7/Lower Caves | Learned location of Extension (-6) 10887 | -7/Lower Caves | Discovered exit to Factory (range 18) 11550 | -7/Lower Caves | Build established: Mutant 11593 | -7/Lower Caves | Discovered new exit (range 16) 11716 | -7/Lower Caves | Identified exit to Data Miner 11725 | -7/Lower Caves | Entered Data Miner 11726 | -7/Data Miner | Discovered new exit (range 6) 11746 | -7/Data Miner | Met Data Miner 11780 | -7/Data Miner | Learned location of Section 7 (-2) 11780 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11804 | -7/Data Miner | Received God Mode back door access code from Data Miner 11852 | -7/Data Miner | Identified exit to Proximity Caves 11853 | -7/Data Miner | Entered Proximity Caves 11897 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11907 | -6/Proximity Caves | Found Prototype Special Weapon 11907 | -6/Proximity Caves | Identified Molecular Deconstructor 11978 | -6/Proximity Caves | Learned Factory security intel 11983 | -6/Proximity Caves | Learned location of Zion (-6) 12045 | -6/Proximity Caves | Escorted by Enhanced Grunt 12204 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12218 | -6/Proximity Caves | Build established: Skirmisher 12390 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12524 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13005 | -6/Proximity Caves | Discovered exit to Factory (range 10) 13038 | -6/Proximity Caves | Entered Factory 13038 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13039 | -6/Factory | Identified exit to Factory 13089 | -6/Factory | Found Hvy. Reactive Plating 13433 | -6/Factory | Identified exit to Lower Caves 13433 | -6/Factory | Identified exit to Extension 13967 | -6/Factory | Sucked down chute 13967 | -6/Factory | Entered Waste 13967 | -6/Waste | The area was eerily silent 14196 | -6/Waste | Discovered new exit (range 14) 14576 | -6/Waste | Identified exit to Factory 14578 | -6/Waste | Entered Factory 14610 | -6/Factory | Discovered exit to Factory (range 5) 15189 | -6/Factory | Spotted B-75 Beast 15228 | -6/Factory | Garrison activated, responded to threat 15322 | -6/Factory | Discovered exit to Factory (range 8) 15762 | -6/Factory | Entered Lower Caves 15771 | -6/Lower Caves | Learned location of 1 exit from Factory 15781 | -6/Lower Caves | Learned Factory garrison access intel 15927 | -6/Lower Caves | Learned 4 Factory zone layouts 16459 | -6/Lower Caves | Encountered a Warlord checkpoint 16540 | -6/Lower Caves | Spotted B-75 Beast 16803 | -6/Lower Caves | Discovered new exit (range 14) 16816 | -6/Lower Caves | Identified exit to Lower Caves 17091 | -6/Lower Caves | Entered another Lower Caves area 17093 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17161 | -6/Lower Caves | Found Prototype Device 17197 | -6/Lower Caves | Identified Heart of Steel 17277 | -6/Lower Caves | Encountered a Warlord checkpoint 17278 | -6/Lower Caves | Discovered exit to Factory (range 15) 17331 | -6/Lower Caves | Learned Factory emergency access door positions 17926 | -6/Lower Caves | Spotted B-75 Beast 18036 | -6/Lower Caves | Discovered new exit (range 11) 18048 | -6/Lower Caves | Identified exit to Zion 18163 | -6/Lower Caves | Entered Zion 18301 | -6/Zion | Found Prototype Special Weapon 18301 | -6/Zion | Identified RU-N14's Throwing Claymores 18304 | -6/Zion | Found RU-N14's Throwing Claymores 18306 | -6/Zion | Found RU-N14's Throwing Claymores 18309 | -6/Zion | Found RU-N14's Throwing Claymores 18331 | -6/Zion | Discovered new exit (range 9) 18339 | -6/Zion | Identified exit to Proximity Caves 18455 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18495 | -6/Zion | Learned 4 Factory zone layouts 19103 | -6/Zion | Found Prototype Energy Gun 19134 | -6/Zion | Opened final containment barrier to the Deep Caves 19152 | -6/Zion | Discovered new exit (range 3) 19152 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19153 | -6/Zion | Identified exit to Deep Caves 19441 | -6/Zion | Build established: Tank 19573 | -6/Zion | Entered Deep Caves 19796 | -6/Deep Caves | Attacked by Z-Imprinter 19809 | -6/Deep Caves | Destroyed Z-Imprinter 19828 | -6/Deep Caves | Found Prototype Device 19828 | -6/Deep Caves | Identified Zio. Metafield Generator 19921 | -6/Deep Caves | Z-Facility disabled 19966 | -6/Deep Caves | Found Prototype Protection 20004 | -6/Deep Caves | Found Prototype Protection 20004 | -6/Deep Caves | Identified Zio. Weapon Casing 20065 | -6/Deep Caves | Found Zio. Weapon Casing 20094 | -6/Deep Caves | Identified Zio. Heavy Carapace 20095 | -6/Deep Caves | Found Zio. Heavy Carapace 20217 | -6/Deep Caves | Discovered new exit (range 7) 20224 | -6/Deep Caves | Identified exit to Proximity Caves 20457 | -6/Deep Caves | Spotted as-03380 20496 | -6/Deep Caves | Destroyed as-03380 20524 | -6/Deep Caves | Spotted as-42126 20573 | -6/Deep Caves | Core integrity fell below 50% 20577 | -6/Deep Caves | Destroyed as-42126 21071 | -6/Deep Caves | Triggered Deep Caves wall 21071 | -6/Deep Caves | Spotted AS-94013 21071 | -6/Deep Caves | Spotted AS-90049 21091 | -6/Deep Caves | Destroyed AS-94013 21091 | -6/Deep Caves | Destroyed AS-90049 21106 | -6/Deep Caves | Found Prototype Device 21107 | -6/Deep Caves | Identified PSU Rigger 21110 | -6/Deep Caves | Destroyed 38 combat bots 21119 | -6/Deep Caves | Exposed GOLEM chamber 21122 | -6/Deep Caves | Found GOLEM Unit 21130 | -6/Deep Caves | Found GOLEM Unit 21134 | -6/Deep Caves | Found GOLEM Unit 21157 | -6/Deep Caves | Found GOLEM Unit 21409 | -6/Deep Caves | Build established: Golem 21586 | -6/Deep Caves | Found GOLEM Unit 22109 | -6/Deep Caves | Entered Proximity Caves 22261 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23508 | -5/Proximity Caves | Spotted B-75 Beast 23510 | -5/Proximity Caves | Learned Factory terminal intel 23536 | -5/Proximity Caves | Discovered exit to Factory (range 3) 23726 | -5/Proximity Caves | Entered Factory 23726 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 23727 | -5/Factory | Identified exit to Factory 23728 | -5/Factory | Identified exit to Upper Caves 23730 | -5/Factory | Loaded intel: 26 terminal locations 23731 | -5/Factory | Loaded intel: 4 garrison access locations 23736 | -5/Factory | Identified Storm Laser 23853 | -5/Factory | Incoming investigation squad redirected 24004 | -5/Factory | Found Hvy. Reactive Plating 24235 | -5/Factory | Entered Upper Caves 24891 | -5/Upper Caves | Encountered a Warlord checkpoint 24900 | -5/Upper Caves | Spotted B-75 Beast 24966 | -5/Upper Caves | Learned Factory terminal intel 25835 | -5/Upper Caves | Discovered new exit (range 5) 25845 | -5/Upper Caves | Identified exit to Upper Caves 26038 | -5/Upper Caves | Build established: Skirmisher 26220 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26272 | -5/Upper Caves | Learned Factory non-interactive machine intel 26435 | -5/Upper Caves | Entered another Upper Caves area 26518 | -5/Upper Caves | Build established: Golem 26743 | -5/Upper Caves | Discovered new exit (range 14) 26815 | -5/Upper Caves | Identified exit to Warlord 27479 | -5/Upper Caves | Learned Factory terminal intel 27866 | -5/Upper Caves | Discovered exit to Factory (range 13) 28544 | -5/Upper Caves | Entered Warlord 28644 | -5/Warlord | Discovered new exit (range 12) 29591 | -5/Warlord | Warlord's base attacked by MAIN.C 29667 | -5/Warlord | Found Prototype Energy Gun 29667 | -5/Warlord | Identified Vortex Rifle 29682 | -5/Warlord | Met EX-DEC 29691 | -5/Warlord | Found Prototype Energy Cannon 29699 | -5/Warlord | Found Prototype Launcher 29701 | -5/Warlord | Found Vortex Rifle 29788 | -5/Warlord | Met Warlord 29806 | -5/Warlord | Opened Warlord's prototype stash 29812 | -5/Warlord | Found Prototype Reactor 29812 | -5/Warlord | Identified Vortex Chain Reactor 29820 | -5/Warlord | Found Prototype Device 29820 | -5/Warlord | Identified Exp. Phase Shifter 29852 | -5/Warlord | Found Prototype Hackware 29852 | -5/Warlord | Identified System Mapper 29941 | -5/Warlord | Warlord forces counterattacked 30110 | -5/Warlord | Found Prototype Processor 30110 | -5/Warlord | Identified Exp. Core Analyzer 30203 | -5/Warlord | Spotted Striker 30233 | -5/Warlord | Identified exit to Proximity Caves 30255 | -5/Warlord | Entered Proximity Caves 30255 | -4/Proximity Caves | Accompanied by 1 ally 30573 | -4/Proximity Caves | Build established: Hacker-Skirmisher 30865 | -4/Proximity Caves | Learned location of Armory (-3) 30950 | -4/Proximity Caves | Discovered exit to Factory (range 5) 31429 | -4/Proximity Caves | Learned location of 1 exit from Research 31491 | -4/Proximity Caves | Entered Factory 31491 | -4/Factory | Evolved 2 slots: Utility x2 31492 | -4/Factory | Loaded intel: 187 non-interactive machine locations 31493 | -4/Factory | Loaded intel: 26 terminal locations 31508 | -4/Factory | Identified exit to Upper Caves 31572 | -4/Factory | Discovered new exit (range 20) 31664 | -4/Factory | Identified exit to Research 31697 | -4/Factory | Identified Vortex Catalyst Activator 31697 | -4/Factory | Identified BFG-9k Vortex Edition 31785 | -4/Factory | Build established: Hacker-Golem 32539 | -4/Factory | Garrison activated, responded to threat 32826 | -4/Factory | Entered Upper Caves 32893 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33882 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 33927 | -4/Upper Caves | Destroyed 7 combat bots 34005 | -4/Upper Caves | Found Alien Artifact 34005 | -4/Upper Caves | Identified Dimensional Node Initializer 34005 | -4/Upper Caves | Initialized slip node 34199 | -4/Upper Caves | Discovered new exit (range 11) 34243 | -4/Upper Caves | Learned location of Testing (-2) 34265 | -4/Upper Caves | Identified exit to Upper Caves 34373 | -4/Upper Caves | Learned location of 1 exit from Research 34836 | -4/Upper Caves | Entered another Upper Caves area 34880 | -4/Upper Caves | Discovered exit to Research (range 6) 35031 | -4/Upper Caves | Spotted B-86 Titan 35037 | -4/Upper Caves | Destroyed B-86 Titan 35568 | -4/Upper Caves | Learned location of 1 exit from Research 36034 | -4/Upper Caves | Discovered new exit (range 8) 36048 | -4/Upper Caves | Identified exit to Zhirov 36375 | -4/Upper Caves | Entered Zhirov 36379 | -4/Zhirov | Discovered new exit (range 3) 36402 | -4/Zhirov | Met Zhirov 36431 | -4/Zhirov | Learned location of Quarantine (-3) 36431 | -4/Zhirov | Learned location of Command (-1) 36439 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 36459 | -4/Zhirov | Found Alien Artifact 36459 | -4/Zhirov | Identified Integrated Reactor 36459 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 36476 | -4/Zhirov | Found Alien Artifact 36710 | -4/Zhirov | Identified exit to Proximity Caves 37175 | -4/Zhirov | Entered Proximity Caves 37209 | -3/Proximity Caves | Spotted B-86 Titan 37214 | -3/Proximity Caves | Destroyed B-86 Titan 38639 | -3/Proximity Caves | Discovered exit to Research (range 5) 38753 | -3/Proximity Caves | Entered Research 38753 | -3/Research | Evolved 2 slots: Utility x2 38754 | -3/Research | Identified exit to Quarantine 38755 | -3/Research | Identified exit to Research 38755 | -3/Research | Identified exit to Armory 39081 | -3/Research | Entered Quarantine 39159 | -3/Quarantine | Found Prototype Hackware 39167 | -3/Quarantine | Identified Exp. Hacking Suite 39582 | -3/Quarantine | Found Alien Artifact 39813 | -3/Quarantine | Cryocooling Duct disabled 39828 | -3/Quarantine | Ambient heat levels rising (+20) 39828 | -3/Quarantine | Non-combat units ordered to evacuate 39990 | -3/Quarantine | Spotted Alpha 7 40003 | -3/Quarantine | Destroyed Alpha 7 40018 | -3/Quarantine | Found Prototype Device 40018 | -3/Quarantine | Identified Exp. ECM Suite 40022 | -3/Quarantine | Found Prototype Processor 40022 | -3/Quarantine | Identified Exp. Target Analyzer 40250 | -3/Quarantine | Found Alien Launcher 40458 | -3/Quarantine | Destroyed 7 combat bots 40472 | -3/Quarantine | Found Dimensional Node Initializer 40479 | -3/Quarantine | Found Alien Artifact 40480 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 40480 | -3/Quarantine | Warped through subspace 40581 | -3/Quarantine | First assault squad dispatched 40598 | -3/Quarantine | Incoming assault squad redirected 40600 | -3/Quarantine | Found Alien Artifact 40621 | -3/Quarantine | Warped through subspace 40804 | -3/Quarantine | Found Alien Artifact 40877 | -3/Quarantine | Found Alien Slashing Weapon 40877 | -3/Quarantine | Identified Sigix Broadsword 41172 | -3/Quarantine | Identified Phase Armor 41183 | -3/Quarantine | System corruption reached 10% 41238 | -3/Quarantine | Lost 4 parts (1p3u) 41257 | -3/Quarantine | Entered Research 41257 | -2/Research | Warlord forces began assault on 0b10 41257 | -2/Research | Evolved 2 slots: Power x1, Utility x1 41367 | -2/Research | Research machine network offline 41654 | -2/Research | Build established: Generator-Golem 41666 | -2/Research | Borebot progress halted 41797 | -2/Research | Borebot progress halted 41912 | -2/Research | Discovered new exit (range 7) 41921 | -2/Research | Identified exit to Testing 41958 | -2/Research | Borebot progress halted 42267 | -2/Research | Entered Testing 42337 | -2/Testing | Found Prototype Ballistic Gun 42337 | -2/Testing | Identified Hyp. Multirail 42339 | -2/Testing | Identified Subatomic Replicator 42339 | -2/Testing | Used Subatomic Replicator to replicate Hyp. Multirail 42634 | -2/Testing | Destroyed 7 combat bots 42764 | -2/Testing | Found Prototype Energy Cannon 42765 | -2/Testing | Identified Null Cannon 42901 | -2/Testing | Found Antimissile System 43256 | -2/Testing | Discovered new exit (range 15) 43300 | -2/Testing | Identified exit to Access 43303 | -2/Testing | Entered Access 43303 | -1/Access | Evolved 2 slots: Weapon x2 43891 | -1/Access | Spotted B-99 Colossus 44154 | -1/Access | Found Prototype Processor 44935 | -1/Access | System corruption reached 10% 45081 | -1/Access | First assault squad dispatched 45209 | -1/Access | Incoming assault squad redirected 45486 | -1/Access | Spotted B-99 Colossus 45488 | -1/Access | Spotted B-99 Colossus 45579 | -1/Access | Incoming assault squad redirected 45615 | -1/Access | Discovered new exit (range 4) 45620 | -1/Access | Identified exit to Surface 45624 | -1/Access | Initialized slip node 45713 | -1/Access | Garrison activated, responded to threat 45760 | -1/Access | Destroyed 8 combat bots 46168 | -1/Access | High security lockdown imminent 46206 | -1/Access | Found Fusion Bomb Launcher 46210 | -1/Access | Found Fusion Bomb Launcher 46211 | -1/Access | Identified Spectral Analyzer 46215 | -1/Access | Found Fusion Bomb Launcher 46219 | -1/Access | Found Fusion Bomb Launcher 46248 | -1/Access | High security lockdown engaged 46357 | -1/Access | Destroyed 11 combat bots 46394 | -1/Access | Spotted Investigator 46395 | -1/Access | Scanned by Researcher 46397 | -1/Access | Destroyed Investigator 46423 | -1/Access | Core integrity fell below 50% 46451 | -1/Access | Destroyed 19 combat bots 46453 | -1/Access | Lost 4 parts (1n1u2w) 46471 | -1/Access | Spotted Striker 46471 | -1/Access | Spotted Striker 46485 | -1/Access | Identified Hpw. Transdimensional Reconstructor 46485 | -1/Access | Warped through subspace to slip node 46516 | -1/Access | Lost 3 parts (1p1n1w) 46522 | *** | Escaped! Last Messages --------------- 46483_ U-05 Engineer lays Concrete. 46484_ K-01 Serf collects debris. 46485_ Asb. Alloy Leg destroyed. 46485_ Identified Hpw. Transdimensional Reconstructor. 46485_ Warped through subspace, drawn to slip node. 46510_ System corrupted: Heat flow error (+168). 46518_ ALERT: Heavy assault forces dispatched. Sealed Heavy Doors opened remotely. 46520_ Penetrated by Slug. 46520_ Slug penetrates Reinforced Barrier. 46520_ Quantum Reactor destroyed. 46520_ Penetrated by Slug. 46520_ Slug penetrates Dimensional Slip Node. 46520_ Penetrated by Slug. 46520_ Slug penetrates Dimensional Slip Node. 46522_ Dimensional Slip Node collapses. 46522_ Dimensional Slip Node implodes. 46522_ BFG-9k Vortex Edition destroyed. 46522_ Adv. Sensor Array destroyed. [Achievement: Collector] Map ----- +----------------------------------------------------+ | " #??##?????????# ##########+####???????? | | #?????????????# #????# #???????? | | #?????????????# #????# #???????? | | #########?????????????# k#????# " #???????? | | ??????????????????????# #????# """ #???????? | | ??????????????????????# #????# """#???????? | | ??????????????????????+ #????# " #???????? | | ??????????????????????# #????# #???????? | | ??????????????????????# #????# #????#### | | ???????????????????#### ####?# #????# | | ???????????????????# #?####"#####????# | | ???????????????????# #????# #????????# # | | ???????????????????# #????# #######??# # | | ???????????????????# #???## ##?# # | | ???????????????????# BB BB #??## # ### # | | ???????????????????# BB BB #??# % [% # # | | ???????????????????# #??# # =%% + # | | ???????????????????# #??## [= ! " # | | ???????????????????# #??# # =!# # | | ???????????????????# #??# [%"%*+ | | ???????????????????# #??# = =!# # | | ???????????????????# ##### * # # | | ???????????????????# ## | ! # # | | ???????????????????# ######## #+### # | | ???????????????????# "" #[% % # # | | ???????????????????# "@ ## # # | | ???????????????????# ## " # # | | ???????????????????# # "" # # | | ???????????????????# ## "" # # | | ???????????????????# ### "" # # | | ??????????????????# #?# "" # # | | ??????????????????##"" ##?# "" # ? | | ???????????????????#"" #??# "" # ? | | ???????????????????#"" #??# " + ? | | ???????????????????#T #??# ? ? | | ???????????????????#"" #??# #??? | | ???????????????????#"" #??##############??? | | ???????????????????#"" #??????????????????? | | ??????????????????? ??????????????????? | | ??????????????????? ??????????????????? | | ????????????????????############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 79 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 15 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. System Restoration Module | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Spk. Medium Treads | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Beamcaster | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Phase Armor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Collector Challenges ------------ None Game ------ Seed LightpackTargetSink Manual? 0 Play Time 07:51:29 Cumulative 200.1 hours Start 2022.06.22 @ 11:42:02 End 2022.06.24 @ 14:11:48 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 26 Adventurer 1 Explorer 6 Win Type 0 Total 12 Types 5/1/5/0/0/1/0/0/0 Lore% 77 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b7518c0-dafa-45eb-96b7-3a19e5938ebd