Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 14:13:10 Player: Thqwib-Linux Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (8) 4000 Regions Visited (36) 7200 Robots Destroyed (197) 985 Value Destroyed (7109) 7109 Prototype IDs (101) 2020 Alien Tech Used (3) 600 Bonus (3680) 3680 TOTAL SCORE: 25594 Bonus ------- Follower Combat Kills 80 Hunted by Unchained 500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 31/300 Energy 77/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Concept XC Strikerail Concept XC Strikerail SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Hybrid Graviton Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Improved Diametric Drive Cooled Impulse Thruster Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Concept Melee Reflex Suite Concept Weapon Articulator Core Analyzer Experimental Core Analyzer Advanced Phase Shifter Experimental System Shield > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Advanced Heat Sink Medium Matter Pod Weapon Mount Stasis Canceller Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail SGEMP Prototype [Rating: 170] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Tri-rail Accelerator Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . Utility 9 | . . . 1 . . . 1 2 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 180 | 5 19 2 19 . . 4 20 17 1 1 . . . . 1 1 . 6 . 7 . 1 6 1 6 2 3 2 . 6 2 4 5 7 13 19 Power 24 | . 2 1 4 . . 1 2 1 . . . . . . . . . . . . . . . . . 2 2 . . 1 . 1 . 2 3 2 Engine 9 | . 2 1 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Core 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . 1 . 1 3 2 Propulsion 46 | 3 7 1 5 . . 2 8 3 . 1 . . . . 1 . . 1 . 1 . . 2 . 2 . . . . 3 . 1 2 1 2 . Treads 16 | 1 5 1 2 . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 2 2 . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 . . . . 3 . 1 . . . . 1 . . 1 . 1 . . 2 . 2 . . . . 3 . 1 2 1 2 . Utility 76 | 1 4 . 4 . . . 4 10 1 . . . . . . 1 . 4 . 5 . 1 3 1 3 . 1 2 . 2 2 1 2 4 7 13 Device 31 | 1 1 . 1 . . . . 4 1 . . . . . . . . . . . . . 1 . 1 . 1 1 . 1 1 1 1 3 3 9 Storage 6 | . 3 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Processor 15 | . . . . . . . 2 2 . . . . . . . . . 2 . 2 . . 1 1 . . . . . . . . 1 . 1 3 Hackware 14 | . . . 1 . . . . 3 . . . . . . . . . 2 . 2 . . . . 2 . . 1 . . . . . 1 2 . Protection 10 | . . . 2 . . . 2 1 . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 1 6 . 6 . . 1 6 3 . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . 1 1 . 1 4 Energy Gun 6 | 1 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 13 | . 3 . 2 . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 4 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 5 . 1 . . . . 4 . 1 2 . 5 12 Parts Lost 41 | . 2 . 2 1 . 3 9 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 19 Power 6 | . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 12 | . . . 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Utility 17 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 10 Weapon 6 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Highest Loss Streak 12 | . 1 . 1 1 . 3 5 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 3 9 15 15 18 18 17 14 6 5 4 5 5 5 5 3 4 5 5 5 3 5 5 5 5 4 5 4 5 5 5 4 3 3 3 4 4 Power . | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Propulsion 2 | 2 4 9 8 9 9 8 5 1 1 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . Utility 2 | . 1 3 2 2 2 2 2 1 1 1 3 3 3 3 2 2 3 3 3 2 4 5 5 5 4 5 4 4 4 4 3 2 2 1 2 3 Weapon 2 | . 2 2 4 6 6 5 5 2 2 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | 6 7 1 11 . . . 3 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . . 3 1 1 2 Power 7 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Propulsion 17 | 4 2 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 8 | . 2 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . 1 Weapon 8 | 2 2 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 95 88 84 87 95 100 96 100 100 100 100 98 100 100 100 100 98 94 94 93 94 86 94 93 94 94 94 93 83 89 90 93 80 Engine 3 | . 13 14 11 11 11 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Core 2 | . . . . . . . 1 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 6 6 Treads 5 | . 14 14 11 11 11 13 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 14 14 21 22 22 18 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . 27 30 28 30 30 30 30 33 33 33 33 33 35 35 35 35 35 29 31 31 31 31 31 31 28 30 30 32 28 Device 9 | . 14 14 8 . . . 2 10 7 5 7 6 7 7 6 6 5 5 6 4 5 4 4 3 7 10 11 19 15 14 12 13 18 15 16 11 Storage 4 | . 14 14 11 11 11 11 9 . . . . . . . . 4 6 4 . . . . . . . . . . . . . . . . 2 3 Processor 12 | . . . . . . . 8 5 15 15 15 15 15 15 13 13 13 14 20 22 23 23 23 25 26 26 24 21 21 21 21 19 21 21 18 19 Hackware 10 | . . . 1 11 11 11 9 25 23 23 23 23 23 23 20 20 20 20 20 17 17 17 17 14 12 15 15 11 15 13 10 7 4 5 8 4 Protection 2 | . . . 10 6 . . 2 . . . . . . . 4 2 . . . . . . . 1 . . . . . 1 6 4 3 4 . . Energy Gun 2 | . 14 14 8 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 14 11 . . 4 12 10 15 15 13 14 15 15 13 13 10 13 12 7 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 19 22 17 1 . . . . . . . . . . . . 1 5 5 5 5 3 5 5 5 5 5 5 3 1 3 2 1 Peak Build Rating 170 | 7 12 14 23 19 18 19 30 43 45 47 47 47 47 47 53 53 51 67 64 82 82 82 97 94 108 109 109 108 108 123 123 134 132 141 164 170 Average Rating 64 | 6 9 12 19 18 18 16 25 39 44 44 46 46 47 47 52 51 50 54 63 74 81 81 86 93 94 107 108 107 108 115 120 118 118 133 148 137 On Entrance 67 | 6 7 12 14 19 18 18 19 30 43 45 47 47 47 47 47 53 51 51 64 64 82 82 82 93 94 107 109 108 108 108 123 114 113 132 137 150 Avg Prop Armor Cover (%) 8 | 14 12 12 8 8 10 12 21 22 . . . . . . . . . . . . . . 2 2 1 1 . . . . 1 1 1 1 1 1 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 60 | 11 49 31 60 59 56 56 59 52 15 15 15 15 15 15 18 20 22 20 15 24 24 30 24 30 26 34 34 35 34 35 42 38 40 44 52 55 Greatest Support 63 | 16 20 16 32 32 32 32 32 32 20 21 21 21 21 21 27 27 27 29 29 36 36 36 37 43 37 35 44 44 44 38 56 56 57 57 63 60 Greatest Overweight (x) 3 | . 3 1 3 1 1 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 5 5 5 5 5 5 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 10 | 8 11 15 19 20 20 20 20 6 5 5 5 5 5 5 5 7 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 9 Most Carried 20 | 6 15 15 19 19 18 18 18 20 5 5 5 5 5 5 4 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Carried 8 | 3 9 15 15 18 18 17 14 6 5 4 5 5 5 5 3 4 5 5 5 3 4 5 5 5 4 5 4 5 5 5 4 3 4 4 6 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 18 | 4 15 15 18 18 18 16 18 5 5 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 9 5 Class Distribution -------------------- 31% | Hacker-Scout 27% | Mutant 15% | Hacker-Sprinter 11% | Scavenger-Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Scout | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Scout | -2/Testing Scavenger-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Matter Collected 7004 | 251 416 38 530 29 . 144 751 56 201 20 10 159 . 22 . 93 196 33 101 412 137 123 . 217 62 307 112 94 160 . 372 150 386 162 695 565 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7648 | 126 734 40 1166 80 . 82 1242 56 . . . 42 . 11 . 17 45 . 29 398 . 137 . 234 46 231 154 50 304 . 268 176 528 243 840 369 Parts 371 | 8 54 4 66 3 . 4 66 . . . . 6 . . . 3 5 . 5 13 . 5 . 9 1 . 3 1 5 . 9 13 25 11 40 12 Haulers Intercepted 14 | . 2 . 4 . . . 2 1 . . . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . . . Recyclers Shooed 7 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . 3 . . . . 9 . 3 . . 4 . 10 . . . 1 5 . 8 . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . 2 . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 143 | . 17 3 23 1 . 3 21 . . . . 3 . 1 . 1 3 . 7 3 . 3 . 7 1 1 . 1 5 . 5 3 5 7 7 12 Guns 61 | . 17 3 19 . . 1 15 . . . . . . 1 . 1 . . 2 2 . . . . . . . . . . . . . . . . Cannons 65 | . . . . 1 . 2 4 . . . . . . . . . . . . 1 . 3 . 7 1 1 . 1 5 . 5 3 5 7 7 12 AOE 17 | . . . 4 . . . 2 . . . . 3 . . . . 3 . 5 . . . . . . . . . . . . . . . . . Classes Destroyed 20 | 2 6 . 2 . . . 4 . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . . . . . . . . 1 Worker 9 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Builder 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 4 . . . 2 1 . . . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . . . Recycler 11 | 1 . . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . 2 Watcher 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 4 3 1 1 . Swarmer 50 | . 6 3 9 . . 3 . . . . . 3 . . . . 3 . 5 . . . . 4 . . . . . . . 3 2 5 . 4 Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 42 | . 11 . 10 . . . 13 . . . . . . . . . . . . 1 . . . 2 . . . . 5 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 18 | . . . 4 . . . 4 . . . . . . . . . . . . 2 . 1 . . 1 . . . . . 3 . . . 2 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 3 Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . 2 4 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 3 8 2 . 4 4 1 . . . 3 . 1 . 1 3 . 5 2 . 2 . 4 1 1 1 1 6 . 4 3 2 7 4 5 Combat Bots Only 7 | . 3 3 7 1 . 3 4 . . . . 3 . 1 . 1 3 . 5 1 . 2 . 4 1 1 . 1 5 . 3 3 2 7 2 5 Max Kills in Single Turn 7 | 1 1 1 7 2 . 1 2 1 . . . 2 . 1 . 1 2 . 4 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . 2 . . . . 2 . . . . 2 . 4 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Hostile Shots Fired 741 | . 87 10 93 12 . 41 103 . . . . 2 . . . 1 12 . 8 10 1 10 . 38 . . . 10 2 . 27 28 45 28 14 159 Missed 263 | . 20 3 24 2 . 2 33 . . . . 1 . . . . 7 . 3 5 1 5 . 18 . . . 4 . . 13 12 34 20 7 49 Hits 478 | . 67 7 69 10 . 39 70 . . . . 1 . . . 1 5 . 5 5 . 5 . 20 . . . 6 2 . 14 16 11 8 7 110 Melee 24 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 23 Projectile 454 | . 67 7 69 10 . 39 70 . . . . 1 . . . . 5 . 5 5 . 5 . 20 . . . 6 2 . 14 16 11 8 7 87 AOE 15 | . . . . 12 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 35 | . . 1 4 . . . 3 . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . 1 . 1 20 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Damage Taken 9468 | . 670 53 855 396 . 322 1491 . . 63 . 13 . . . . 113 . 74 114 . 96 . 324 . . . 130 42 . 335 293 198 251 165 3470 Core 2359 | . 127 6 152 114 . 63 174 . . . . . . . . . 14 . 13 25 . 20 . 16 . . . 67 23 . 25 16 40 . . 1464 Absorbed by Shields 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 61 . . . . Redirected to Shielding 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 . . . . . Regen/Repaired (Parts) 1115 | . . . 153 . . . 13 13 . 31 . . . . . . . . . . . . 12 . 225 1 . . . . . . 251 120 . 296 Core Remaining (%) 77 | 100 . 46 . . . 17 68 . . . . . . 100 . . . . 96 . . . . 93 . . . . . . 90 . 87 . . . Volleys Fired 678 | 11 94 6 63 6 . 12 84 5 . . 7 2 . 2 . 2 16 . 6 26 5 12 . 21 3 3 9 8 20 . 29 28 48 19 68 63 Largest 2 | 2 2 2 2 2 . 2 2 2 . . 1 1 . 2 . 1 1 . 2 2 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 2 Hottest 143 | 60 85 85 98 66 . 66 143 50 . . 30 30 . 50 . 25 30 . 50 60 60 60 . 60 60 60 60 60 60 . 60 113 113 60 60 64 Shots Fired 969 | 22 184 12 124 12 . 23 165 9 . . 7 2 . 4 . 2 16 . 8 42 5 12 . 21 3 3 9 8 20 . 29 28 48 19 68 64 Gun 531 | 22 184 12 123 . . 7 131 8 . . . . . 4 . 2 . . 4 32 . . . . . . . . . . . . . . . 2 Cannon 403 | . . . . 12 . 16 31 . . . . . . . . . . . . 9 5 12 . 21 3 3 9 8 20 . 29 28 48 19 68 62 Launcher 34 | . . . 1 . . . 3 . . . 7 2 . . . . 16 . 4 1 . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 632 | 11 94 6 72 12 . 23 124 8 . . . . . 4 . 2 . . 4 41 5 12 . 21 3 3 9 8 20 . 29 26 9 13 28 45 Thermal 302 | 11 90 6 51 . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . 2 39 6 40 19 Explosive 34 | . . . 1 . . . 3 . . . 7 2 . . . . 16 . 4 1 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 6 15 3 19 5 . 2 25 5 . . . 6 . 1 . 3 4 . 8 36 14 8 . 9 12 5 6 12 8 . 16 8 10 7 23 11 Robot Miss Streak 7 | 4 3 3 2 1 . 7 5 2 . . . . . 3 . . . . . 1 2 4 . 4 . 4 2 2 2 . 2 5 2 5 4 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 638 | 12 121 6 92 7 . 6 126 6 . . . 1 . 1 . 2 1 . 4 38 5 9 . 12 2 2 5 6 17 . 23 16 23 11 48 36 Core Hits 372 | 5 41 3 39 3 . 4 50 1 . . . 3 . 1 . 2 4 . 9 19 . 5 . 12 3 2 6 7 16 . 19 17 17 14 39 31 Critical Kills 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 1 . 5 . . 2 2 . . . . . . . . . . . . . 1 1 . 1 . . . 1 1 . . 1 1 1 1 1 Burn 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 11 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 . 1 . . . 1 1 . . 1 1 1 1 . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . 5 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20026 | 129 1297 126 1939 172 . 143 2384 91 . . . 178 . 15 . 32 198 . 505 1142 130 388 . 512 149 139 256 243 999 . 1672 898 1026 718 2611 1934 Guns 5734 | 129 1297 126 1618 . . 23 1829 91 . . . . . 15 . 32 . . 32 505 . . . . . . . . . . . . . . . 37 Cannons 12879 | . . . . 172 . 120 430 . . . . . . . . . . . . 637 130 388 . 512 149 139 256 243 999 . 1672 898 1026 638 2611 1859 Explosions 1375 | . . . 321 . . . 125 . . . . 178 . . . . 198 . 473 . . . . . . . . . . . . . . 80 . . Melee 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Ramming 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kinetic 14580 | 53 634 35 643 172 . 143 1683 91 . . . . . 15 . 32 . . 32 1142 130 388 . 512 149 139 256 243 999 . 1672 898 431 638 1738 1712 Thermal 4033 | 76 663 91 975 . . . 576 . . . . . . . . . . . . . . . . . . . . . . . . . 595 . 873 184 Explosive 1375 | . . . 321 . . . 125 . . . . 178 . . . . 198 . 473 . . . . . . . . . . . . . . 80 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 . 1 1 1 8 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 2 3 6 Message Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Matter Fused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 269 | . . . 2 4 . . 25 . . . . . . . . . . . 45 24 . 22 . . . . . . 7 . 5 . 21 40 59 15 Projectiles 170 | . . . . 4 . . 13 . . . . . . . . . . . . 24 . 22 . . . . . . 7 . 5 . 21 . 59 15 Explosions 99 | . . . 2 . . . 12 . . . . . . . . . . . 45 . . . . . . . . . . . . . . 40 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 62 | . . . . 1 . 2 2 . . . . . . . . . . . . . . 2 . 2 . . 1 . . . 8 10 5 2 16 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . . . . 1 . 2 2 . . . . . . . . . . . . . . 2 . 2 . . 1 . . . 8 10 5 2 15 10 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 101 | . . . . . . . 68 . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . 5 Shots 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | 40 159 . 95 . . . 170 18 . . 2 8 . 16 4 4 9 . 6 99 54 64 . 201 3 . 47 58 63 . 246 234 97 269 203 214 Average Temperature 50 | 21 78 . 30 . . . 32 9 . . 2 6 . 10 4 4 4 . 4 35 32 34 . 98 2 . 19 18 23 . 85 55 38 60 88 77 Received Heat Transfer 1407 | . 303 . 390 . . . 405 . . . . . . . . . 21 . . 45 . . . 9 . . . 9 . . 9 . . 18 9 189 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 6633 | 175 1500 222 1998 . . . 1110 . . . . . . . . . . . . . . . . . . . . . . . . . 555 . 888 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Maximum Alert Level 2 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Low Security (%) 77 | 100 85 100 30 100 . 100 90 100 100 100 . . . . 100 . . . . 100 . . . . 100 100 100 . . . . 100 100 82 . 53 Level 1 21 | . 14 . 69 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 93 41 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 468 | 10 225 114 387 145 . 51 273 118 26 1 . . . . 152 . . . . 75 . . . . 75 22 88 . . . . 150 157 426 468 457 Initial 258 | . . 64 20 130 . . 15 118 26 . . . . . 152 . . . . 44 . . . . 75 . . . . . . 33 33 60 239 258 Average 126 | . 133 81 272 58 . 20 103 79 13 . . . . . 145 . . . . 21 . . . . 24 4 30 . . . . 94 97 91 304 174 Influence Increases 6664 | 15 651 70 812 25 . 91 715 127 . 1 . 70 . 5 150 . 220 . 120 180 45 70 . 220 68 22 193 80 180 . 170 260 386 560 455 703 Destroy 0b10 Robot/C 2800 | . 340 60 460 . . 60 420 . . . . 60 . . . . 60 . 100 60 . 60 . 140 20 . 80 20 100 . 100 60 80 140 140 240 Destroy 0b10 Robot/NC 315 | 15 30 . 50 5 . 5 30 5 . . . . . 5 . . . . 10 15 . . . . . . 20 . 5 . 15 25 35 5 40 . Destroy Leader 560 | . 86 10 98 . . 10 94 2 . . . 10 . . . . 10 . 10 26 . 10 . 20 10 . 26 . . . 10 8 26 32 32 30 Allied During Kill 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Successful Hack 361 | . 13 . 50 19 . . 14 27 . 1 . . . . . . . . . 29 . . . . 4 . 10 . . . . 39 38 80 33 4 Select Force Hacks 120 | . 60 . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . . . 30 . . 15 15 15 . . . . . . . . . . . . . . . . 15 . . . . . . . 45 15 45 30 Destroy Structure 352 | . 2 . 4 1 . 1 22 3 . . . . . . . . . . . 20 . . . . 4 22 16 . . . . 38 42 63 45 69 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 465 | . . . . . . . . 15 . . . . . . . . . . . 30 . . . . 15 . 15 . . . . 30 . 135 90 135 Lose Combat Pursuer 1305 | . 120 . 90 . . . 90 60 . . . . . . . . 150 . . . 45 . . 60 . . 15 60 75 . 45 60 120 90 30 195 Influence Decreases 6328 | 15 484 183 532 359 . 50 495 313 75 1 . 70 . . 23 120 92 140 50 229 31 65 40 100 188 22 120 93 92 148 120 251 336 243 421 827 Entered New Map 1552 | . . 103 34 204 . . 26 143 49 . . . . . 3 50 3 140 . 26 9 8 40 . 45 . . 28 12 148 . 17 26 49 187 202 Time Decay 3891 | 15 464 80 478 96 . 30 379 170 26 1 . 70 . . 20 70 89 . 50 148 22 57 . 100 143 22 49 65 80 . 105 214 310 130 214 194 Lost Part 375 | . 20 . 20 . . 20 90 . . . . . . . . . . . . . . . . . . . . . . . 15 10 . 10 10 180 Lost Ally 150 | . . . . 59 . . . . . . . . . . . . . . . . . . . . . . 71 . . . . 10 . . 10 . Purge Threat 360 | . . . . . . . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . 54 . 251 Squads Dispatched 46 | . 5 1 2 . . . 7 1 . 2 . . . . 1 . . . . 5 . . . . 1 . 1 . . . . 2 5 4 5 4 Investigation 18 | . 4 1 1 . . . 2 . . 2 . . . . . . . . . 2 . . . . . . . . . . . 1 1 1 1 2 Extermination 10 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 2 1 1 1 Reinforcement 16 | . 1 . 1 . . . 5 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 2 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Distress Signals 19 | . 1 . 5 . . . 1 1 . . . . . . . . . . . . . . . . . . 3 . . . 2 3 . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 328 | . 32 5 46 4 . 3 30 4 . . . 3 . 1 1 1 10 . 6 5 3 3 4 11 2 2 7 6 12 . 14 19 18 24 18 34 Peak Tracking Total 13 | . 6 3 8 2 . 3 3 5 . . . 3 . 1 2 1 7 . 5 1 1 2 6 7 1 1 3 4 8 . 5 8 6 11 5 13 Tactical Retreats 44 | . 4 . 4 . . . 4 2 . . . . . . . . 4 . . . 1 . . 3 . . 1 1 2 . 3 1 4 4 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Traps Triggered 21 | . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . 3 . 1 . . . . 1 1 3 . 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Disabled 15 | . . . 2 . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 3 1 3 2 Max in Single Turn 1 | . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Accessed 110 | . 8 1 10 2 1 . 7 8 . 5 . . 3 . 1 . 1 . . 13 . . 5 . 5 . 5 . . 3 1 4 8 7 8 4 Terminals 55 | . 6 . 5 2 . . 4 4 . 2 . . . . . . . . . 9 . . . . 2 . 4 . . . 1 2 6 2 4 2 Fabricators 8 | . . . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . Repair Stations 14 | . . . 2 . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 2 2 2 1 Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Garrison Access 8 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 2 1 1 Total Hacks 287 | . 18 1 29 7 1 . 20 19 . 11 . . 20 . 1 . 1 . . 30 . . 9 . 13 . 10 . . 13 1 8 17 12 22 24 Successful 172 | . 10 1 21 4 1 . 13 10 . 6 . . 20 . . . 1 . . 14 . . 9 . 9 . 4 . . 13 1 2 7 8 6 12 Failed 112 | . 8 . 7 2 . . 7 8 . 5 . . . . 1 . . . . 16 . . . . 4 . 6 . . . . 6 10 4 16 12 Catastrophic 14 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 1 4 1 Database Lockouts 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 14 . 9 4 . . 6 3 . 6 . . . . . . . 1 . 15 . . 1 . 3 . . . . . . 4 5 1 4 14 Terminals 144 | . 16 . 13 7 . . 11 12 . 5 . . . . . . . . . 23 . . . . 5 . 9 . . . 1 3 12 4 7 16 Fabricators 15 | . . . . . . . . 2 . 2 . . . . 1 . . . . 5 . . . . 3 . . . . . . 2 . . . . Repair Stations 46 | . . . 8 . . . 2 2 . 4 . . . . . . . . . . . . . . 4 . . . . . . 3 5 5 7 6 Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . 7 . . . 6 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 3 . Garrison Access 13 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 2 5 2 Terminal Hacks 85 | . 5 1 2 4 1 . 3 3 . . . . 20 . . . 1 . . 5 . . 9 . 1 . 3 . . 13 1 1 3 2 2 5 Record 11 | . . . . . 1 . . . . . . . 2 . . . . . . . . . 7 . . . . . . 1 . . . . . . Part Schematic 19 | . . . . . . . . . . . . . 12 . . . . . . 2 . . . . 1 . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Prototype ID Bank 17 | . 2 . 2 3 . . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . 4 . . 1 . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Hauler Manifests 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . . 2 . 1 . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . Network Status 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 30 | . . . 8 . . . 2 2 . 4 . . . . . . . . . . . . . . 4 . . . . . . . 3 3 1 3 Scan Component 16 | . . . 4 . . . 1 1 . 2 . . . . . . . . . . . . . . 2 . . . . . . . 2 1 1 2 Repair 13 | . . . 4 . . . 1 1 . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 5 . . . 6 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . 3 . . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 1 . Seal Access 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 1 . Unauthorized Hacks 27 | . 5 . 6 . . . 2 1 . 1 . . . . . . . . . 3 . . . . 1 . . . . . . 1 1 1 1 4 Terminals 19 | . 3 . 5 . . . 1 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 1 . 1 3 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Botnet 14 | . 3 . 4 . . . 1 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . 1 Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 6 . 9 2 . . 6 6 . 3 . . . . 1 . . . . 10 . . . . 4 . 3 . . . . 4 8 5 7 3 Full Trace Events 6 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 1 . . . 1 . . . . . 12 . . . . 16 . 2 . . . . 1 . . . . 4 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Time 115 | . . . . . . . . . . . . . . . . . . . . 84 . . . . 31 . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 10 . . . . . . . . . . . Part Studies Acquired 10 | . . . 3 . . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Parts Repaired 13 | . . . 4 . . . 1 1 . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . 1 Time 787 | . . . 141 . . . 51 60 . 101 . . . . . . . . . . . . . . 197 . . . . . . . 89 36 . 112 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total Allies 26 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 20 . . . . . 1 . . 1 1 Largest Group 20 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 20 4 . . . . 1 . . 1 1 Highest-Rated Group 788 | . . . . 40 . . . . . . . . . . . . . . . . . . . . . 788 100 . . . . 45 . . 45 10 Highest-Rated Ally 50 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . 50 25 . . . . 45 . . 45 10 Total Orders 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 STAY 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Ally Attacks 79 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 35 40 . . . . . . . . . Total Damage 1496 | . . . . 52 . . . . . . . . . . . . . . . . . . . . . 914 530 . . . . . . . . . Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Active Infowar (turns) 6464 | 8 113 . . . . . . 67 67 195 93 187 24 48 44 144 160 238 163 519 96 139 217 200 434 90 120 191 178 65 359 448 694 273 441 449 Optics 5133 | . . . . . . . . . . . . . . . . . . 57 163 519 96 139 217 200 434 90 120 191 178 65 359 448 694 273 441 449 Sensors 5765 | . . . . . . . . 67 67 195 93 187 24 48 44 144 160 229 163 488 96 115 209 138 433 90 120 191 178 63 345 427 692 211 406 142 Seismic 121 | 8 113 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 403 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225 30 65 1 82 Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Derelict Logs Recovered 16 | . . . . . . . . . . . 2 2 . 1 . 2 . 1 3 . 1 . . 2 . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Turns Passed 10963 | 70 1202 170 1234 317 161 83 977 352 67 245 93 201 24 48 44 146 196 249 163 519 96 139 217 200 434 90 120 191 178 65 359 448 694 273 441 457 Spaces Moved 18206 | 32 767 123 652 250 141 36 569 731 226 449 236 464 77 139 155 490 512 684 453 1261 296 331 736 546 709 303 290 432 541 164 613 938 1321 732 1101 706 Core 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Treads 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2572 | 32 752 123 652 250 141 36 569 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15603 | . . . . . . . . 714 226 449 236 464 77 139 155 490 512 684 453 1261 296 331 736 546 709 303 290 432 541 164 613 938 1321 732 1101 690 Fastest Speed 5 | 80 80 115 115 115 115 115 105 29 29 29 31 31 31 31 27 27 27 27 31 26 26 26 25 18 25 22 12 12 12 20 5 5 5 6 6 5 Average Speed 36 | 94 110 115 115 115 115 115 116 31 29 30 31 31 31 31 27 27 27 28 31 26 26 26 26 25 27 25 21 21 21 21 19 18 18 14 14 15 Slowest Speed 240 | 100 240 115 145 115 115 130 145 173 29 31 31 31 31 31 27 29 27 31 31 26 26 26 30 30 30 26 22 22 22 22 20 20 20 16 18 99 Overloaded Moves 858 | . . . . . . . . . . . . . . . . . . . . . . . . 79 . . 4 3 17 . 38 56 92 90 197 282 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . . . 1 . 2 . . . . 2 1 . . . 1 . . . 4 4 . 2 . . . . 11 28 14 7 4 Potential Cave-ins 11 | . . . . . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . 2 . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 4 94 32 59 56 53 16 46 18 94 15 38 58 68 25 6 60 64 75 62 39 51 41 91 81 13 92 13 61 55 62 62 20 85 26 78 27 Regions Visited 36 Branch Regions 23 Pre-discovered Areas 11 | . 2 . 1 . 1 . 1 . . . 1 2 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Known Exits Taken 24 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . 2 . 1 . . . . 1 3 . 1 . 7 1 1 2 . 1 1 . 2 . . . 2 1 . 3 . . . . . Spaces Dug 277 | . . . . . . . . 3 . . 41 11 . . . . 118 . . 9 . 2 . 8 2 . 4 4 6 . 10 9 17 6 14 13 Terrain Destroyed 504 | . . . 1 3 . 1 20 3 . . 70 21 . . . . 168 . 29 10 2 19 . 20 2 1 7 7 10 . 11 17 22 21 16 23 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 172 | . . . . 3 . 1 . . . . . . . . . . . . . 1 2 19 . 20 2 1 7 7 10 . 11 17 22 10 16 23 AOE 329 | . . . 1 . . . 20 . . . 70 21 . . . . 168 . 29 9 . . . . . . . . . . . . . 11 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total 21533 | 51 954 141 1014 267 140 54 747 844 227 555 246 516 76 140 154 499 545 733 467 1417 309 370 752 578 935 312 333 520 580 192 825 1172 1701 863 1314 990 Wait 2062 | . 36 6 227 8 . . 43 58 . 101 . 47 . . . . 2 35 7 107 7 26 . 10 202 . 29 77 20 11 178 191 318 95 85 136 Move 18015 | 31 766 122 651 249 140 35 568 729 225 444 235 463 76 138 150 487 511 683 452 1258 295 330 735 538 701 302 284 431 540 163 612 916 1266 704 1087 698 Hop 75 | . . . . . . . . 1 . 2 . . . . 2 1 . . . 1 . . . 3 4 . 2 . . . . 10 26 13 6 4 Pick Up 100 | 1 18 2 20 1 . 1 13 4 . 2 . . . . . 1 . 2 . 4 1 . . . 1 1 1 . . 1 . 2 8 2 6 8 Fast Attach 101 | 1 2 . 5 . . . 9 6 . 2 . . . . . 2 . 3 . 1 . . 6 1 11 . 2 2 . 3 . 6 9 7 5 18 Attach 84 | . . . 4 . . 3 4 8 . . . . . . 2 1 . . . 3 . . . . 1 . 1 . . . 3 5 6 4 17 22 Detach 83 | . . . 2 . . . 1 5 . . . . . . . 2 . 2 . 1 . . 1 1 . . 1 1 . 1 2 8 6 4 18 27 Swap 173 | 4 19 2 19 2 . 2 13 7 1 1 4 4 . . . 3 16 5 2 12 . 2 4 4 7 3 2 . . 8 1 2 2 8 14 . Drop 150 | 3 19 3 23 1 . 1 12 16 1 3 . . . . . . . 2 . 4 1 . 6 . 4 3 1 1 . 5 . 4 12 7 8 10 Fire 678 | 11 94 6 63 6 . 12 84 5 . . 7 2 . 2 . 2 16 . 6 26 5 12 . 21 3 3 9 8 20 . 29 28 48 19 68 63 Melee 8 | . . . . . . . . 5 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 389 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Derelicts attacked the area 873 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Core integrity fell below 50% 1053 | -10/Materials | Discovered new exit (range 16) 1237 | -10/Materials | Discovered new exit (range 10) 1273 | -10/Materials | Entered Mines 1388 | -10/Mines | Discovered new exit (range 9) 1410 | -10/Mines | Met a Derelict shopkeep closing up shop 1443 | -10/Mines | Entered Materials 1443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1592 | -9/Materials | Destroyed 7 combat bots 1752 | -9/Materials | Discovered new exit (range 4) 1800 | -9/Materials | Repaired Lgt. Armor Plating 1840 | -9/Materials | Repaired Imp. Heat Sink 1867 | -9/Materials | Repaired Com. Wheel 2191 | -9/Materials | Discovered new exit (range 11) 2284 | -9/Materials | Discovered new exit (range 6) 2438 | -9/Materials | Central database locked down 2526 | -9/Materials | Repaired Imp. Flight Unit 2677 | -9/Materials | Entered Mines 2690 | -9/Mines | Central database locked down 2730 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2773 | -9/Mines | Assembled infested the area 2863 | -9/Mines | Met 8R-AWN 2866 | -9/Mines | Core integrity fell below 50% 2876 | -9/Mines | Destroyed YI-UF0 2890 | -9/Mines | Lost 3 allies 2973 | -9/Mines | Discovered new exit (range 13) 2974 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2990 | -9/Mines | Discovered new exit (range 5) 2994 | -9/Mines | Entered Exiles 3021 | -9/Exiles | Welcomed by 8R-AWN 3042 | -9/Exiles | Met EX-HEX 3074 | -9/Exiles | Met EX-BIN 3105 | -9/Exiles | Met EX-DEC 3111 | -9/Exiles | Learned location of Zion (-6) 3143 | -9/Exiles | Discovered new exit (range 14) 3155 | -9/Exiles | Entered Mines 3205 | -8/Mines | Core integrity fell below 20% 3228 | -8/Mines | Found DCF Scrap (12 items) 3230 | -8/Mines | Discovered new exit (range 5) 3237 | -8/Mines | Lost 3 parts (1p1n1w) 3238 | -8/Mines | Entered Materials 3238 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3634 | -8/Materials | Lost 5 parts (1p3n1u) 3912 | -8/Materials | Build established: Scavenger-Mutant 4046 | -8/Materials | Repaired Imp. Flight Unit? 4192 | -8/Materials | Discovered new exit (range 12) 4215 | -8/Materials | Entered Factory 4215 | -7/Factory | Evolved 2 slots: Utility x2 4328 | -7/Factory | Repaired Enh. Autogun 4383 | -7/Factory | Central database locked down 4403 | -7/Factory | Identified exit to Lower Caves 4544 | -7/Factory | Build established: Hacker-Sprinter 4567 | -7/Factory | Manually triggered Chute Trap 4567 | -7/Factory | Sucked down chute 4567 | -7/Factory | Entered Waste 4567 | -7/Waste | The area was eerily silent 4608 | -7/Waste | Discovered new exit (range 13) 4634 | -7/Waste | Identified exit to Factory 4634 | -7/Waste | Entered Factory 4648 | -7/Factory | Discovered exit to Lower Caves (range 15) 4709 | -7/Factory | Repaired Adv. Sensor Array 4755 | -7/Factory | Discovered new exit (range 13) 4869 | -7/Factory | Repaired Imp. Flight Unit 4879 | -7/Factory | Entered Lower Caves 4888 | -7/Lower Caves | Learned Factory emergency access door positions 4917 | -7/Lower Caves | Encountered a Warlord checkpoint 4969 | -7/Lower Caves | Discovered new exit (range 13) 4971 | -7/Lower Caves | Spotted B-75 Beast 4972 | -7/Lower Caves | Identified exit to Lower Caves 4972 | -7/Lower Caves | Entered another Lower Caves area 5161 | -7/Lower Caves | Discovered new exit (range 12) 5164 | -7/Lower Caves | Identified exit to Data Miner 5173 | -7/Lower Caves | Entered Data Miner 5173 | -7/Data Miner | Discovered new exit (range 6) 5179 | -7/Data Miner | Met Data Miner 5185 | -7/Data Miner | Learned location of Section 7 (-2) 5185 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5190 | -7/Data Miner | Received God Mode back door access code from Data Miner 5197 | -7/Data Miner | Identified exit to Proximity Caves 5197 | -7/Data Miner | Entered Proximity Caves 5234 | -6/Proximity Caves | Spotter reported a threat 5241 | -6/Proximity Caves | Discovered new exit (range 13) 5244 | -6/Proximity Caves | Identified exit to Factory 5245 | -6/Proximity Caves | Entered Factory 5245 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5274 | -6/Factory | Discovered new exit (range 3) 5274 | -6/Factory | Identified exit to Lower Caves 5289 | -6/Factory | Entered Lower Caves 5353 | -6/Lower Caves | Encountered a Warlord checkpoint 5395 | -6/Lower Caves | Learned location of 1 exit from Factory 5428 | -6/Lower Caves | Discovered new exit (range 15) 5435 | -6/Lower Caves | Identified exit to Lower Caves 5435 | -6/Lower Caves | Entered another Lower Caves area 5440 | -6/Lower Caves | Discovered new exit (range 15) 5496 | -6/Lower Caves | Spotted B-75 Beast 5630 | -6/Lower Caves | Discovered new exit (range 7) 5631 | -6/Lower Caves | Identified exit to Zion 5631 | -6/Lower Caves | Entered Zion 5647 | -6/Zion | Discovered new exit (range 14) 5674 | -6/Zion | Received a visual enhancement algorithm 5674 | -6/Zion | Ran a visual enhancement algorithm 5736 | -6/Zion | Learned Factory security intel 5760 | -6/Zion | Learned location of Warlord (-5) 5765 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5814 | -6/Zion | Found Prototype Hackware 5814 | -6/Zion | Identified Exp. System Shield 5816 | -6/Zion | Found Exp. Targeting Computer 5823 | -6/Zion | Found Prototype Processor 5823 | -6/Zion | Identified Spectral Analyzer 5879 | -6/Zion | Identified exit to Proximity Caves 5880 | -6/Zion | Entered Proximity Caves 5887 | -5/Proximity Caves | Learned Factory emergency access door positions 5926 | -5/Proximity Caves | Learned Factory terminal intel 5940 | -5/Proximity Caves | Learned Factory security intel 6041 | -5/Proximity Caves | Discovered new exit (range 6) 6042 | -5/Proximity Caves | Identified exit to Factory 6043 | -5/Proximity Caves | Entered Factory 6043 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6044 | -5/Factory | Identified exit to Upper Caves 6045 | -5/Factory | Identified exit to Factory 6048 | -5/Factory | Loaded intel: 26 terminal locations 6126 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 6144 | -5/Factory | Build established: Hacker-Scout 6412 | -5/Factory | Fabricated Tri-rail Accelerator (x1) 6426 | -5/Factory | Discovered exit to Factory (range 7) 6562 | -5/Factory | Entered Upper Caves 6613 | -5/Upper Caves | Learned 4 Factory zone layouts 6653 | -5/Upper Caves | Discovered new exit (range 21) 6657 | -5/Upper Caves | Identified exit to Upper Caves 6658 | -5/Upper Caves | Entered another Upper Caves area 6671 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6793 | -5/Upper Caves | Discovered new exit (range 14) 6797 | -5/Upper Caves | Identified exit to Warlord 6797 | -5/Upper Caves | Entered Warlord 6807 | -5/Warlord | System corruption cleaned by Quarantine Array 6879 | -5/Warlord | Learned Testing trap positions 6879 | -5/Warlord | Learned 4 Access zone layouts 6879 | -5/Warlord | Learned 4 Testing zone layouts 6879 | -5/Warlord | Learned 4 Command zone layouts 6879 | -5/Warlord | Learned 4 Command zone layouts 6880 | -5/Warlord | Learned Armory fabricator intel 6880 | -5/Warlord | Learned Armory garrison access intel 6925 | -5/Warlord | Opened Warlord's prototype stash 6931 | -5/Warlord | Found Prototype Device 6931 | -5/Warlord | Identified Exp. Focal Shield 6936 | -5/Warlord | Found Prototype Processor 6936 | -5/Warlord | Identified Exp. Target Analyzer 6950 | -5/Warlord | Visited the Vortex Lab 6950 | -5/Warlord | Warlord's base attacked by MAIN.C 6952 | -5/Warlord | Found Prototype Energy Gun 6952 | -5/Warlord | Identified Vortex Rail 7005 | -5/Warlord | Opened side exit 7011 | -5/Warlord | Discovered new exit (range 9) 7013 | -5/Warlord | Identified exit to Proximity Caves 7014 | -5/Warlord | Entered Proximity Caves 7102 | -4/Proximity Caves | Spotted B-86 Titan 7206 | -4/Proximity Caves | Discovered exit to Factory (range 11) 7206 | -4/Proximity Caves | Learned location of Armory (-3) 7214 | -4/Proximity Caves | Entered Factory 7214 | -4/Factory | Evolved 2 slots: Utility x2 7366 | -4/Factory | Repaired Tri-rail Accelerator 7476 | -4/Factory | Repaired Cld. Impulse Thruster 7534 | -4/Factory | Discovered new exit (range 21) 7553 | -4/Factory | Identified exit to Research 7615 | -4/Factory | Fabricated Weapon Mount (x2) 7648 | -4/Factory | Manually triggered Chute Trap 7648 | -4/Factory | Sucked down chute 7648 | -4/Factory | Entered Waste 7649 | -4/Waste | Joined by Warlord forces that had cleared the area 7658 | -4/Waste | A Compactor rumbled back to life 7658 | -4/Waste | Spotted C-40 Crusher 7664 | -4/Waste | Destroyed C-40 Crusher 7708 | -4/Waste | A Compactor rumbled back to life 7708 | -4/Waste | Spotted C-40 Crusher 7730 | -4/Waste | Discovered new exit (range 13) 7737 | -4/Waste | Identified exit to Factory 7738 | -4/Waste | Entered Factory 7738 | -4/Factory | Accompanied by 4 allies 7747 | -4/Factory | Identified exit to Upper Caves 7858 | -4/Factory | Entered Upper Caves 7879 | -4/Upper Caves | Entered a destroyed Warlord outpost 7975 | -4/Upper Caves | Learned 8 Research zone layouts 8045 | -4/Upper Caves | Discovered new exit (range 15) 8048 | -4/Upper Caves | Identified exit to Upper Caves 8049 | -4/Upper Caves | Entered another Upper Caves area 8050 | -4/Upper Caves | Discovered exit to Research (range 13) 8126 | -4/Upper Caves | Encountered a Warlord checkpoint 8210 | -4/Upper Caves | Discovered new exit (range 10) 8227 | -4/Upper Caves | Identified exit to Zhirov 8227 | -4/Upper Caves | Entered Zhirov 8227 | -4/Zhirov | Discovered new exit (range 3) 8232 | -4/Zhirov | Met Zhirov 8238 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8244 | -4/Zhirov | Found Alien Artifact 8244 | -4/Zhirov | Identified Integrated Dissipator 8244 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8283 | -4/Zhirov | Found Alien Artifact 8292 | -4/Zhirov | Identified exit to Proximity Caves 8292 | -4/Zhirov | Entered Proximity Caves 8334 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8579 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8650 | -3/Proximity Caves | Discovered exit to Research (range 8) 8651 | -3/Proximity Caves | Entered Research 8651 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8652 | -3/Research | Identified exit to Quarantine 8653 | -3/Research | Identified exit to Research 8718 | -3/Research | Identified Transdimensional Reconstructor 8718 | -3/Research | Warped through subspace 9087 | -3/Research | Discovered exit to Quarantine (range 24) 9099 | -3/Research | Entered Quarantine 9230 | -3/Quarantine | Build established: Scout 9657 | -3/Quarantine | Repaired Tri-rail Accelerator 9664 | -3/Quarantine | Found Alien Artifact 9665 | -3/Quarantine | Identified Subatomic Replicator 9665 | -3/Quarantine | Used Subatomic Replicator to replicate Tri-rail Accelerator 9774 | -3/Quarantine | Discovered exit to Research (range 17) 9793 | -3/Quarantine | Entered Research 9793 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9794 | -2/Research | Identified exit to Testing 9883 | -2/Research | Repaired Cld. Impulse Thruster 9933 | -2/Research | Spotted B-90 Cyclops 9965 | -2/Research | Spotted B-90 Cyclops 10058 | -2/Research | Spotted B-90 Cyclops 10064 | -2/Research | Garrison activated, responded to threat 10066 | -2/Research | Entered Testing 10067 | -2/Testing | Identified exit to Access 10067 | -2/Testing | Destroyed 7 combat bots 10068 | -2/Testing | Loaded intel: 21 trap records 10107 | -2/Testing | Spotted PL-GOPQHO5YMD 10191 | -2/Testing | Destroyed PL-GOPQHO5YMD 10228 | -2/Testing | Found Prototype Device 10228 | -2/Testing | Identified Exp. Hardlight Generator 10260 | -2/Testing | Found Prototype Processor 10260 | -2/Testing | Identified Exp. Core Analyzer 10269 | -2/Testing | Garrison activated, responded to threat 10357 | -2/Testing | Found Prototype Device 10357 | -2/Testing | Identified AEGIS Remote Shield 10363 | -2/Testing | Spotted Striker 10363 | -2/Testing | Spotted Striker 10384 | -2/Testing | Spotted Alpha 7 10385 | -2/Testing | Stole the SGEMP Prototype 10400 | -2/Testing | Found Exp. System Shield 10493 | -2/Testing | Spotted Fortress 10505 | -2/Testing | Discovered new exit (range 5) 10505 | -2/Testing | Discovered new exit (range 6) 10506 | -2/Testing | Identified exit to Protoforge 10507 | -2/Testing | Entered Protoforge 10508 | -2/Protoforge | Spotted B-90 Cyclops 10601 | -2/Protoforge | Superfortress began startup sequence 10623 | -2/Protoforge | Targeted by mysterious "MATRIX" hacker. 10649 | -2/Protoforge | Lost 4 parts (1p3u) 10735 | -2/Protoforge | Repaired Broken Tri-rail Accelerator 10798 | -2/Protoforge | Spotted Hotshot 10798 | -2/Protoforge | Spotted Hotshot 10798 | -2/Protoforge | Spotted Hotshot 10803 | -2/Protoforge | Discovered exit to Access (range 22) 10839 | -2/Protoforge | Found Prototype Protection 10839 | -2/Protoforge | Identified Cep. Core Shell 10846 | -2/Protoforge | Found Prototype Ballistic Gun 10846 | -2/Protoforge | Identified Cep. XC Strikerail 10847 | -2/Protoforge | Found Cep. XC Strikerail 10855 | -2/Protoforge | Found Cep. XC Strikerail 10887 | -2/Protoforge | Found Prototype Device 10887 | -2/Protoforge | Identified Cep. Hypertargeting System 10889 | -2/Protoforge | Found Prototype Device 10889 | -2/Protoforge | Identified Femtoactuators 10892 | -2/Protoforge | Found Prototype Device 10892 | -2/Protoforge | Identified Cep. Networked Targeting System 10895 | -2/Protoforge | Found Prototype Device 10895 | -2/Protoforge | Identified Cep. Recoil Nullifier 10897 | -2/Protoforge | Found Prototype Device 10897 | -2/Protoforge | Identified Cep. Countertargeting System 10900 | -2/Protoforge | Spotted V805-j 10900 | -2/Protoforge | Spotted V826-l 10900 | -2/Protoforge | Found Prototype Device 10900 | -2/Protoforge | Identified Mni. Quantum Capacitor 10902 | -2/Protoforge | Spotted V261-v 10902 | -2/Protoforge | Spotted V753-t 10903 | -2/Protoforge | Found Prototype Device 10903 | -2/Protoforge | Identified Cep. Weapon Articulator 10905 | -2/Protoforge | Found Prototype Processor 10905 | -2/Protoforge | Identified Cep. Melee Reflex Suite 10911 | -2/Protoforge | Spotted Immortal 10911 | -2/Protoforge | Spotted Immortal 10911 | -2/Protoforge | Spotted Decapitator 10911 | -2/Protoforge | Spotted Decapitator 10911 | -2/Protoforge | Spotted Decapitator 10911 | -2/Protoforge | Spotted Decapitator 10946 | -2/Protoforge | Found Exp. Terror Saw 10948 | -2/Protoforge | Found Exp. Terror Saw 10952 | -2/Protoforge | Core integrity fell below 50% 10957 | -2/Protoforge | Core integrity fell below 20% 10964 | -2/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- 10951_ Adv. Heat Sink destroyed. 10951_ Cld. Nuclear Pulse Thruster severed. 10952_ Imp. Q-thruster severed. 10952_ Dropped Med. Storage Unit. 10953_ Dropped Med. Matter Pod. 10954_ Slammed into Decapitator. 10954_ Destabilizing: Core damaged (-29). 10954_ Exp. Core Analyzer destroyed. 10954_ Cep. Weapon Articulator severed. 10955_ U-05 Engineer lays Concrete. 10955_ Acquired Cep. XC Strikerail. 10956_ U-05 Engineer lays Concrete. 10956_ Spectral Analyzer destroyed. 10957_ Slammed into V805-j. 10958_ Core Analyzer severed. 10960_ U-05 Engineer lays Concrete. 10960_ Adv. Signal Interpreter severed. 10961_ U-05 Engineer lays Concrete. 10962_ Adv. Targeting Computer severed. 10963_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | "#????????""" "!!??????????????????? | | "" "#????????""" " ???????????????????? | | "" "#????????" "????????????????????? | | """" "#????????? ?????????????????????? | | #"""""""#????????? ??????????????????????? | | #########????????##""" #???????????????????????? | | #????????????????#"!!" #???????????????????????? | | #????????????????#"!!" #???????????????????????? | | #????????????????#" !" #???????????????????????? | | #????????????????#"! " #???????????????????????? | | #????????????????#"! 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" #???????????????????????? | | "#??????????????#" #??????????????????????#? | | "#??????????????#"""# #????????????????????? #? | | ###??????????????##### #????????????????????? #? | | #????????????????????# #????????????????????? #? | | #????????????????????# #????????????????????? #? | | #????????????????????# #???????????????????? #? | | #????????????????????# #???????????????????? #? | | #????????????????????# #???????????????????? #? | | ###################### ##################### #? | | % ## | | Y c # | | V c cc @ # | | ########## "###################+++######## ##### | | ??????# " "#???????????# #???# #???? | | ??????# ! !"#???????????# #???# #???? | | ??????# !=="#???????????# " " #???# #???? | | ??????#" !/*"#???????????# " " #???# #???? | | ??????#" T"=/##???????????# ""G"" #???# #???? | | ??????#" ""!!"#???????????# #???# #???? | | ??????#" """"["#???????????###########???# ##### | | ??????#""""""""#?????????????????????????# | | ??????##########?????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????########## | | ????????????????????????????????????????#""""""""" | | ?????????????????????????????????????????# """" | | ??????????????######???######???######???# " | | ??????????????#""""#???#""""#???#""""#???# | | ??????#########!!!!##### !##### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 40 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Core Shielding 90 Weapon Shielding 90 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 38 Core Analysis 11 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Lance | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Hyp. Coil Gun | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive KE Penetrator | -6/Zion | Archive IFF Parser | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. System Shield | -5/Factory | Hacked Tri-rail Accelerator | -5/Factory | Hacked Weapon Mount | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Tri-rail Accelerator | x1 | -5/Factory | Authchip Weapon Mount | x2 | -4/Factory | Authchip Repaired ---------- Lgt. Armor Plating | 7% | -9/Materials Imp. Heat Sink | 40% | -9/Materials Com. Wheel | 60% | -9/Materials Imp. Flight Unit | 15% | -9/Materials Imp. Flight Unit | 67% | -8/Materials Enh. Autogun | 91% | -7/Factory Adv. Sensor Array | 58% | -7/Factory Imp. Flight Unit | 47% | -7/Factory Tri-rail Accelerator | 39% | -4/Factory Cld. Impulse Thruster | 53% | -4/Factory Tri-rail Accelerator | 16% | -3/Quarantine Cld. Impulse Thruster | 54% | -2/Research Tri-rail Accelerator | 19% | -2/Protoforge | Broken Studied --------- Flight Unit | -9/Materials | Hacked Cesium-ion Thruster | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Minigun | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Mic. Antimatter Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Definitely A Prototype Sniper Challenges ------------ None Game ------ Seed FireNavigationCasing Manual? 0 Play Time 05:25:26 Cumulative 234.4 hours Start 2026.04.26 @ 21:36:15 End 2026.04.27 @ 14:13:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/1/0/0 Lore% 68 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0edb4393-4fbc-4318-9f76-4a2c6e899af7