Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 19:19:14 Player: Johnny2001 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (98) 490 Value Destroyed (5050) 5050 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3320) 3320 TOTAL SCORE: 18040 Bonus ------- High Alert Combat Kills 20 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 190/300 Energy 99/100 System Corruption 14% Temperature Cool (2) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Enhanced Optical Array Improved Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Advanced Hardlight Generator Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Biometal Leg Centrium Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Q-thruster Q-thruster > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Phasing Sabre > --- INVENTORY -------- Improved Antigrav System Advanced ECM Suite Layered Heavy Armor Plating Advanced Hardlight Generator Advanced Component Analysis Suite Heavy Riot Gun Heavy Riot Gun Heavy Gauss Cannon Makeshift Spear [Rating: 151] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Advanced VSS Leg Treads Improved Heavy Siege Treads Leg Advanced VSS Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Makeshift Ablative Armor Weapon Phasing Sabre Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Thermoblaster Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 9 | . . . 1 . . . 1 1 . . . . . . . . . 2 . 2 2 Utility 7 | . . . 1 . . . 1 . 2 2 . . 1 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 220 | 6 1 7 7 5 . . 21 2 4 2 1 32 2 14 17 5 23 11 1 16 43 Power 22 | 1 . 1 . 1 . . 2 . 1 . . 5 . 2 2 . . 1 . 3 3 Engine 8 | 1 . 1 . 1 . . 1 . 1 . . 1 . 1 . . . 1 . . . Core 8 | . . . . . . . 1 . . . . 1 . 1 2 . . . . 3 . Reactor 6 | . . . . . . . . . . . . 3 . . . . . . . . 3 Propulsion 77 | 2 . 2 2 3 . . 9 1 . . . 9 . 4 3 3 14 2 . 6 17 Treads 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Leg 55 | 2 . 2 2 3 . . 9 1 . . . 9 . 4 3 3 11 1 . 2 3 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hover 12 | . . . . . . . . . . . . . . . . . . . . 1 11 Flight 6 | . . . . . . . . . . . . . . . . . 3 . . 2 1 Utility 59 | 1 1 . 2 1 . . 3 . 3 2 1 6 1 4 7 1 7 8 1 3 7 Device 23 | . 1 . . . . . 2 . 1 . . 3 . 2 3 . 4 4 . . 3 Storage 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . . . 1 . 1 1 . . 1 . . . . 4 1 . . Hackware 6 | . . . . . . . . . . . . . . 1 1 . 1 . . 2 1 Protection 19 | . . . 1 1 . . . . 1 1 1 3 . 1 3 1 2 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 . 4 3 . . . 7 1 . . . 12 1 4 5 1 2 . . 4 16 Energy Gun 13 | 2 . 1 . . . . . . . . . 3 1 . 1 . . . . . 5 Energy Cannon 12 | . . . . . . . 3 . . . . 1 . . . . . . . 4 4 Ballistic Gun 10 | . . 2 2 . . . 2 . . . . 3 . . . . . . . . 1 Ballistic Cannon 8 | . . . . . . . . . . . . 1 . 2 2 . 1 . . . 2 Launcher 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 12 | . . 1 1 . . . 2 . . . . 4 . 1 1 . . . . . 2 Piercing Weapon 4 | . . . . . . . . . . . . . . 1 1 . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 110 | . . . . 3 . . 3 . . . 1 9 . 9 6 2 26 . . 8 43 Power 14 | . . . . 1 . . . . . . . 2 . 1 1 . 2 . . 2 5 Propulsion 43 | . . . . 2 . . . . . . . 4 . . 1 . 11 . . 3 22 Utility 35 | . . . . . . . 1 . . . 1 3 . 6 3 2 9 . . 2 8 Weapon 18 | . . . . . . . 2 . . . . . . 2 1 . 4 . . 1 8 Highest Loss Streak 23 | . . . . 2 . . 3 . . . 1 9 . 6 4 2 23 . . 3 18 To Critical Strikes 4 | . . . . . . . . . . . . . . 1 1 . . . . . 2 Average Slot Usage (%) 89 | . 98 100 96 97 100 100 99 92 95 100 99 95 100 96 97 99 96 57 67 77 52 Engine 3 | . 14 14 11 10 11 11 3 7 8 11 11 6 . . . . . 4 4 1 . Core 3 | . . . . . . . 5 . . . . . . . 9 10 9 . . 2 1 Reactor 1 | . . . . . . . . . . . . 3 10 9 . . . . . . . Leg 23 | . 28 28 33 32 33 33 36 38 33 29 29 27 26 26 25 26 24 . . 3 10 Flight 1 | . . . . . . . . . . . . . . . . . . 14 14 17 . Device 9 | . 12 14 11 11 11 11 15 15 13 11 11 15 15 13 9 9 6 3 4 . 1 Storage 6 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 5 5 4 4 4 1 Processor 11 | . . . . . . . 9 7 13 17 17 14 15 15 15 14 9 15 24 25 9 Hackware 5 | . . . . . . . . . . . . . . . 9 10 14 4 4 7 8 Protection 4 | . . . 7 8 11 11 2 . 6 11 10 7 10 8 4 5 7 . . . . Energy Gun 2 | . 28 16 7 . . . . . . . . . 5 3 1 . . . . . . Ballistic Gun 2 | . . 9 10 11 11 11 10 . . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 8 6 4 . . . . Launcher 1 | . . . . . . . . 6 6 5 5 . . . . 3 4 . . . . Slashing Weapon 4 | . . 2 3 11 11 11 5 7 6 5 5 4 5 4 4 5 5 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 14 15 16 30 33 33 33 43 43 48 51 53 89 93 94 95 94 96 34 34 67 78 Greatest Support 150 | 20 20 20 30 36 36 36 80 75 75 75 75 92 88 96 99 101 108 34 34 150 86 Greatest Overweight (x) 7 | . . . . 1 . . . . . . . 3 1 1 1 . 1 . . . 7 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 Most Carried 15 | 6 8 8 10 15 15 15 15 15 15 14 13 15 14 15 15 15 15 15 14 15 14 Average Carried 12 | 3 7 7 7 13 15 15 14 14 13 13 12 14 13 14 14 14 14 12 14 12 6 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 10 15 15 15 15 15 15 13 13 15 13 15 15 15 4 14 14 12 2 Class Distribution -------------------- 44% | Scavenger-Mutant 27% | Mutant 20% | Hacker-Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Waste Scavenger-Assassin | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Armory Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 3228 | 204 47 98 52 77 . . 368 . . . . 469 . 468 462 . 262 . . 299 422 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4432 | . 47 115 126 190 . . 670 . . . . 520 . 442 602 . 526 . . 588 606 Parts 210 | . 5 13 9 9 . . 35 . . . . 29 . 14 20 . 23 . . 23 30 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . . . 12 8 . 20 . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 90 | . 1 8 2 4 . . 10 . . . . 8 . 10 13 . 13 . . 7 14 Melee 22 | . . . . 4 . . 3 . . . . 1 . 3 2 . . . . 2 7 Guns 24 | . 1 8 2 . . . 6 . . . . 5 . 2 . . . . . . . Cannons 26 | . . . . . . . . . . . . 2 . 5 11 . 2 . . . 6 AOE 11 | . . . . . . . 1 . . . . . . . . . 10 . . . . Classes Destroyed 17 | . 1 1 2 1 . . 4 . . . . 3 . 1 1 . . . . 3 . Builder 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . Swarmer 25 | . . 8 . . . . . . . . . 1 . 3 4 . 4 . . . 5 Grunt 18 | . 1 . . 2 . . 7 . . . . 2 . 2 . . 3 . . 1 . Brawler 3 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . Duelist 4 | . . . . 2 . . . . . . . . . 1 . . 1 . . . . Sentry 10 | . . . 2 . . . 1 . . . . 1 . 3 1 . . . . 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 2 . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . Hunter 8 | . . . . . . . 2 . . . . . . . 2 . 2 . . . 2 Programmer 11 | . . . . . . . . . . . . 2 . . . . 2 . . . 7 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . . . . . . . 4 . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 1 3 2 2 . . 8 . . . . 3 . 2 4 . 4 . . 2 5 Combat Bots Only 5 | . 1 3 2 2 . . 3 . . . . 3 . 2 4 . 4 . . 2 5 Max Kills in Single Turn 2 | . 1 1 1 1 . . 1 . . . . 1 . 1 1 . 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . . . . . . . 2 . . . . Melee 1 | . . . . 1 . . 1 . . . . 1 . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Hostile Shots Fired 1300 | . 16 44 20 18 . . 120 . 15 6 . 99 . 86 141 18 208 2 . 51 456 Missed 397 | . 7 11 8 6 . . 32 . 10 2 . 17 . 21 40 9 64 1 . 22 147 Damage Taken 17716 | . 88 264 180 238 . . 1234 . 19 47 217 1077 . 1276 1863 268 3019 68 . 1160 6698 Core 3096 | . 29 58 48 . . . 204 . . . 23 160 . 56 264 34 485 . . 133 1602 Absorbed by Shields 941 | . . . . . . . 232 . 14 28 23 206 . 150 . 84 204 . . . . Reduced by Siege Mode 45 | . . . . . . . . . . . . . . . . . . . . . 45 Redirected to Shielding 67 | . . . 9 24 . . . . . 3 . . . . . . 31 . . . . Regen/Repaired (Parts) 316 | . . . . . . . . . . . . . . . . 316 . . . . . Core Remaining (%) 81 | 100 . 65 . . . 88 62 100 100 . . 81 . . . . 27 . 100 90 . Volleys Fired 261 | . 3 21 14 3 . . 41 . . . . 21 . 30 30 . 39 . . 18 41 Largest 2 | . 2 2 2 1 . . 2 . . . . 2 . 2 2 . 2 . . 2 2 Hottest 260 | . 90 100 70 23 . . 91 . . . . 134 . 141 122 . 260 . . 188 121 Shots Fired 410 | . 6 40 26 3 . . 58 . . . . 40 . 58 59 2 40 . . 33 45 Gun 176 | . 6 40 26 3 . . 56 . . . . 26 . 7 . . . . . . 12 Cannon 205 | . . . . . . . 2 . . . . 14 . 51 59 2 11 . . 33 33 Launcher 29 | . . . . . . . . . . . . . . . . . 29 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 253 | . . 9 13 3 . . 56 . . . . 22 . 44 59 2 11 . . . 34 Thermal 85 | . 3 31 13 . . . . . . . . 9 . . . . 29 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 72 | . 3 . . . . . 2 . . . . 9 . 14 . . . . . 33 11 Robot Hit Streak 18 | . 6 4 12 15 . . 18 . . . . 15 . 13 8 4 6 . . 18 7 Robot Miss Streak 5 | . . 3 1 . . . 2 . . . . 1 . 5 4 . 3 . . 4 5 Penetration Max 1 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 Secondary Targets 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 328 | . 6 17 19 15 . . 50 . . . . 28 . 40 48 1 17 . . 29 58 Core Hits 171 | . 4 8 7 6 . . 25 . . . . 19 . 16 24 . 28 . . 9 25 Critical Kills 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Critical Strikes 38 | . 1 3 1 3 . . 3 . . . . 3 . 7 10 . 1 . . 2 4 Burn 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . Blast 16 | . . . . . . . . . . . . 1 . 6 6 . 1 . . . 2 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 2 . Sever 11 | . . . . 3 . . 1 . . . . . . 1 4 . . . . . 2 Melee Attacks 212 | . . . 2 12 . . 8 . 4 . 5 21 . 5 19 6 7 26 3 16 78 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 202 | . . . 2 12 . . 8 . 4 . 5 21 . 5 19 6 7 26 3 16 68 Piercing 10 | . . . . . . . . . . . . . . . . . . . . . 10 Sneak Attacks 7 | . . . . 1 . . . . . . . . . 4 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11712 | . 76 194 208 432 . . 1180 . . . . 627 . 1542 2001 . 2074 . . 1189 2189 Guns 2112 | . 76 194 208 45 . . 813 . . . . 436 . 166 . . . . . . 174 Cannons 4385 | . . . . . . . 53 . . . . 149 . 986 1381 . 315 . . 765 736 Explosions 1918 | . . . . . . . 159 . . . . . . . . . 1759 . . . . Melee 3297 | . . . . 387 . . 155 . . . . 42 . 390 620 . . . . 424 1279 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 4652 | . . 21 80 45 . . 813 . . . . 412 . 899 1381 . 315 . . . 686 Thermal 2392 | . 37 173 128 . . . 159 . . . . 136 . . . . 1759 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1371 | . 39 . . . . . 53 . . . . 37 . 253 . . . . . 765 224 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3076 | . . . . 387 . . 155 . . . . 42 . 390 620 . . . . 424 1058 Piercing 221 | . . . . . . . . . . . . . . . . . . . . . 221 Highest Corruption 33 | . . . . . . . . . . . 2 5 . 1 1 9 33 . . . 14 Average Corruption 4 | . . . . . . . . . . . 2 2 . 1 1 2 10 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . . 28 . Effects 111 | . . . . . . . . . . . . 14 . 2 11 2 47 . . . 35 Message Errors 27 | . . . . . . . . . . . . 4 . 1 6 . 8 . . . 8 Matter Fused 27 | . . . . . . . . . . . . 5 . . 1 . 9 . . . 12 Heat Flow Errors 21 | . . . . . . . . . . . . . . . 2 . 14 . . . 5 Energy Discharges 8 | . . . . . . . . . . . . . . . 1 . 3 . . . 4 Data Loss (minor) 8 | . . . . . . . . . . . . 3 . . . . 5 . . . . Data Loss (major) 5 | . . . . . . . . . . . . 1 . . 1 . 2 . . . 1 Misfires 5 | . . . . . . . . . . . . 1 . . . 2 1 . . . 1 Misdirections 7 | . . . . . . . . . . . . . . . . . 4 . . . 3 Weapon Failures 3 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 394 | . . . . 14 . . . . . . . . . 29 90 . 67 . . 84 110 Projectiles 106 | . . . . . . . . . . . . . . 9 18 . 1 . . . 78 Explosions 66 | . . . . . . . . . . . . . . . . . 66 . . . . Melee 222 | . . . . 14 . . . . . . . . . 20 72 . . . . 84 32 Knockbacks 33 | . . . . . . . . . . . . 3 . 7 13 . 1 . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . . 3 . 7 11 . 1 . . . 6 Secondary 5 | . . . . . . . . . . . . . . . 2 . . . . . 3 Self-Inflicted Damage 68 | . . . . . . . 68 . . . . . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 105 273 78 . . . 69 . . . . 498 . 314 293 . 533 . . 341 147 Average Temperature 107 | . 56 96 34 . . . 17 . . . . 165 . 107 86 . 138 . . 98 41 Received Heat Transfer 2198 | . 15 . 54 42 . . 525 . 4 21 . 348 . 115 216 . 522 . . 84 252 Effects 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . Shutdowns 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 19 | . . . . . . . . . . . . . . . . . . . . 1 18 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . 1 18 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 5 . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 4 | . . . 1 . . . . . . . . 1 . . . . 2 . . . . Heat Transferred 4621 | . 185 740 444 . . . 150 . . . . 222 . . . . 2880 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Peak Influence 421 | . 67 145 137 133 . . 173 78 140 83 48 120 58 . . . . 40 25 394 421 Initial 236 | . . 25 . 53 . . . 78 37 68 29 26 58 . . . . 20 21 12 236 Average 95 | . 19 27 68 108 . . 63 78 94 70 37 40 58 . . . . 28 21 114 247 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 1 2 Low Security (%) 83 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 . . . . 100 100 73 29 Level 1 15 | . . . . . . . . . . . . . . . . . . . . 26 65 Level 2 . | . . . . . . . . . . . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 1 . . . 1 . . . . 2 . . . . 1 . . 2 10 Investigation 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 Extermination 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 Reinforcement 6 | . . . . . . . 1 . . . . 1 . . . . . . . 2 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 12 | . . . 1 . . . 1 . 1 1 . . . . . . . . . 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 203 | . 7 10 5 4 . . 15 . 2 5 6 10 . 15 16 10 30 1 . 29 38 Peak Tracking Total 15 | . 4 3 2 2 . . 4 . 4 5 6 4 . 7 6 11 15 1 . 8 10 Tactical Retreats 30 | . 1 1 1 . . . 1 . 3 . . . . 3 3 1 2 . . 8 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 5 | . . . . . . . . . . 1 . 3 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Triggered 17 | . . . . 1 . . . . . . . . . . . 16 . . . . . Most Traps Carried 5 | . . . . 5 2 2 2 2 2 2 2 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 28 | . 4 . 1 . 1 . 1 . 5 . . 5 . 1 1 6 . . . . 3 Terminals 15 | . 4 . 1 . . . 1 . 4 . . 2 . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Total Hacks 55 | . 11 . 5 . 1 . 2 . 11 . . 7 . 1 1 10 . . . . 6 Successful 28 | . 5 . 2 . 1 . 1 . 5 . . 1 . 1 1 10 . . . . 1 Failed 27 | . 6 . 3 . . . 1 . 6 . . 6 . . . . . . . . 5 Catastrophic 6 | . . . . . . . . . . . . 3 . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 12 . 4 . 1 . 1 . 8 . . 2 . . . . . . . . 1 Terminals 35 | . 11 . 5 . . . 2 . 9 . . 2 . . . . . . . . 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . 2 . . . . . . . . . Terminal Hacks 19 | . 2 . 1 . 1 . . . 2 . . . . 1 1 10 . . . . 1 Record 8 | . . . . . . . . . . . . . . . . 8 . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 1 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . 1 . . . 1 . 2 . . . . . . . . . . . . Terminals 7 | . 3 . 1 . . . 1 . 2 . . . . . . . . . . . . Botnet 7 | . 3 . 1 . . . 1 . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . 1 . . . 1 . 4 . . 5 . . . . . . . . 3 Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Total Allies 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . . 1 . . . . . Highest-Rated Group 65 | . . . . 31 31 . . . . . . . . . . 65 . . . . . Highest-Rated Ally 65 | . . . . 31 31 . . . . . . . . . . 65 . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . 3 . . . 3 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 11788 | 75 182 951 310 391 315 30 620 75 384 89 127 1040 41 1086 1244 1154 1224 324 88 735 1303 Spaces Moved 7953 | 54 137 726 183 264 263 26 303 57 291 66 91 583 22 555 773 889 998 290 94 572 716 Core 14 | 6 . . . . . . . . . . . . . . . . . . . . 8 Treads 15 | . . . . . . . . . . . . . . . . . . . . 15 . Legs 6484 | 48 137 726 183 264 263 26 303 57 291 66 91 583 22 555 773 889 926 . . 132 149 Wheels 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hover 558 | . . . . . . . . . . . . . . . . . . . . . 558 Flight 881 | . . . . . . . . . . . . . . . . . 72 290 94 425 . Fastest Speed 34 | 50 120 120 120 120 120 120 120 124 124 124 124 96 182 96 115 110 34 34 84 79 50 Average Speed 117 | 112 120 120 120 120 120 120 125 124 124 124 124 115 182 169 134 110 106 76 84 89 113 Slowest Speed 620 | 120 120 120 120 190 120 120 130 124 124 124 124 330 182 182 190 116 190 84 84 180 620 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered 3 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . Exploration Rate (%) 36 | 4 31 92 19 33 69 14 23 1 9 3 78 25 1 50 75 94 97 16 7 29 25 Regions Visited 21 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 . . 1 . . . . . . . . . Scrap Searched 8 | . . 2 . . . . . . . . . . . . 2 . 4 . . . . Spaces Dug 112 | . . . 2 . . . 1 . 4 . 5 17 . . . 6 7 26 2 6 36 Terrain Destroyed 256 | . . . 2 . . . 13 . 4 . 5 18 . 28 37 8 63 26 2 6 44 Melee 106 | . . . 2 . . . 1 . 4 . 5 17 . . . 6 7 26 2 6 30 Projectile 87 | . . . . . . . 1 . . . . 1 . 28 37 2 4 . . . 14 AOE 63 | . . . . . . . 11 . . . . . . . . . 52 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp War Pro Res Arm Res Acc Total 9639 | 65 149 766 245 317 262 25 475 61 309 73 97 874 23 631 884 1047 1111 351 97 735 1042 Wait 796 | . 1 7 34 11 . . 79 . 3 5 . 191 . 4 30 137 31 6 . 102 155 Move 7927 | 53 136 725 182 263 262 25 302 56 290 66 89 582 21 554 772 888 997 284 93 571 716 Hop 2 | . . . . . . . . . . . . . . . . . . 2 . . . Pick Up 109 | 6 5 2 4 14 . . 10 2 5 . 1 10 . 13 6 2 7 13 . 9 . Fast Attach 99 | 6 1 2 . 3 . . 8 . 1 . . 17 . 5 12 2 7 8 1 4 22 Attach 68 | . . . 2 1 . . 5 1 3 2 1 3 2 4 2 . 13 3 . 12 14 Detach 17 | . . . 1 . . . 1 . . . . 3 . . . . . 3 . 2 7 Swap 53 | . . 5 5 1 . . 8 1 . . . 12 . 5 3 3 3 . . . 7 Drop 86 | . 3 4 1 8 . . 13 1 3 . . 14 . 9 10 4 7 6 . 1 2 Fire 261 | . 3 21 14 3 . . 41 . . . . 21 . 30 30 . 39 . . 18 41 Melee 212 | . . . 2 12 . . 8 . 4 . 5 21 . 5 19 6 7 26 3 16 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . 2 . 5 . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Entered Mines 282 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 317 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 763 | -10/Mines | Learned 2 Materials zone layouts 812 | -10/Mines | Discovered new exit (range 7) 875 | -10/Mines | Discovered new exit (range 8) 1209 | -10/Mines | Entered Materials 1209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -9/Materials | Identified exit to Mines 1519 | -9/Materials | Entered Mines 1539 | -9/Mines | Found a hidden stash of uninstalled traps 1710 | -9/Mines | Received a Mining Laser from a helpful Derelict 1863 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1863 | -9/Mines | Discovered new exit (range 5) 1910 | -9/Mines | Entered Exiles 1910 | -9/Exiles | Accompanied by 1 ally 1940 | -9/Exiles | Met 8R-AWN 1960 | -9/Exiles | Met EX-HEX 2005 | -9/Exiles | Met EX-DEC 2064 | -9/Exiles | Met EX-BIN 2077 | -9/Exiles | Aligned with FarCom system 2078 | -9/Exiles | Given EX-Vault access code 2106 | -9/Exiles | Opened EX-Vault 2131 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2210 | -9/Exiles | Discovered new exit (range 12) 2225 | -9/Exiles | Entered Mines 2247 | -8/Mines | Discovered new exit (range 7) 2255 | -8/Mines | Entered Materials 2255 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2820 | -8/Materials | Lost 3 parts (1u2w) 2873 | -8/Materials | Discovered new exit (range 3) 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2942 | -7/Factory | Discovered new exit (range 5) 2950 | -7/Factory | Entered another Factory area 2950 | -6/Factory | Evolved 2 slots: Utility x2 2960 | -6/Factory | Identified exit to Lower Caves 3086 | -6/Factory | Build established: Scavenger-Mutant 3319 | -6/Factory | Discovered new exit (range 12) 3334 | -6/Factory | Entered another Factory area 3334 | -5/Factory | Evolved 2 slots: Utility x2 3423 | -5/Factory | Manually triggered Chute Trap 3423 | -5/Factory | Sucked down chute 3423 | -5/Factory | Entered Waste 3433 | -5/Waste | Spotted C-40 Crusher 3433 | -5/Waste | Spotted C-40 Crusher 3457 | -5/Waste | Spotted C-40 Crusher 3459 | -5/Waste | Spotted C-40 Crusher 3469 | -5/Waste | Spotted C-40 Crusher 3476 | -5/Waste | Spotted C-40 Crusher 3504 | -5/Waste | Crushed by falling debris 3537 | -5/Waste | Discovered new exit (range 11) 3550 | -5/Waste | Entered Factory 3615 | -5/Factory | Build established: Scavenger-Assassin 4215 | -5/Factory | Lost 9 parts (2p4n3u) 4530 | -5/Factory | Build established: Scavenger-Mutant 4585 | -5/Factory | Discovered new exit (range 5) 4590 | -5/Factory | Entered another Factory area 4590 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4623 | -4/Factory | Discovered new exit (range 4) 4629 | -4/Factory | Identified exit to Upper Caves 4631 | -4/Factory | Entered Upper Caves 4808 | -4/Upper Caves | Learned Research non-interactive machine intel 4974 | -4/Upper Caves | Encountered a Warlord checkpoint 5084 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5472 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5535 | -4/Upper Caves | Lost 6 parts (4u2w) 5659 | -4/Upper Caves | Lost 3 parts (1p2u) 5709 | -4/Upper Caves | Discovered new exit (range 8) 5715 | -4/Upper Caves | Identified exit to Upper Caves 5717 | -4/Upper Caves | Entered another Upper Caves area 5748 | -4/Upper Caves | Discovered new exit (range 5) 5752 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5753 | -4/Upper Caves | Identified exit to Research 5885 | -4/Upper Caves | Attacked by a faux Warlord 6425 | -4/Upper Caves | Lost 4 parts (1n2u1w) 6902 | -4/Upper Caves | Discovered new exit (range 13) 6914 | -4/Upper Caves | Identified exit to Warlord 6961 | -4/Upper Caves | Entered Warlord 7025 | -4/Warlord | Discovered new exit (range 12) 7036 | -4/Warlord | Identified exit to Proximity Caves 7079 | -4/Warlord | System corruption cleaned by Quarantine Array 7558 | -4/Warlord | Learned Research scanalyzer intel 7559 | -4/Warlord | Learned 4 Armory zone layouts 7559 | -4/Warlord | Learned 4 Armory zone layouts 7559 | -4/Warlord | Learned 4 Command zone layouts 7561 | -4/Warlord | Learned Research stockpile data 7567 | -4/Warlord | Warlord's base attacked by MAIN.C 7604 | -4/Warlord | Met Warlord 7917 | -4/Warlord | Warlord forces counterattacked 8066 | -4/Warlord | Opened side exit 8081 | -4/Warlord | Spotted B-90 Cyclops 8096 | -4/Warlord | Crushed by falling debris 8108 | -4/Warlord | Spotted Executioner 8115 | -4/Warlord | Entered Proximity Caves 8421 | -3/Proximity Caves | Build established: Hacker-Mutant 8507 | -3/Proximity Caves | Discovered exit to Research (range 10) 9228 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9277 | -3/Proximity Caves | System corruption reached 10% 9284 | -3/Proximity Caves | Core integrity fell below 50% 9291 | -3/Proximity Caves | System corruption reached 30% 9326 | -3/Proximity Caves | Lost 23 parts (2p10n7u4w) 9339 | -3/Proximity Caves | Entered Research 9339 | -3/Research | Evolved 2 slots: Propulsion x2 9340 | -3/Research | Identified exit to Armory 9342 | -3/Research | Loaded intel: 62 non-interactive machine locations 9343 | -3/Research | Loaded intel: 6 scanalyzer locations 9559 | -3/Research | Build established: Mutant 9604 | -3/Research | Spotted B-86 Titan 9663 | -3/Research | Entered Armory 9664 | -3/Armory | Identified exit to Research 9751 | -3/Armory | Entered Research 9751 | -2/Research | Warlord forces began assault on 0b10 9751 | -2/Research | Evolved 2 slots: Propulsion x2 9754 | -2/Research | Spotted B-90 Cyclops 9802 | -2/Research | Met up with Warlord 9861 | -2/Research | Research machine network offline 10026 | -2/Research | P-80 Master assimilated allied W1-V6V(S) 10089 | -2/Research | Crushed by falling debris 10120 | -2/Research | Lost 3 parts (1p1u1w) 10185 | -2/Research | Spotted Striker 10187 | -2/Research | Spotted Striker 10202 | -2/Research | Build established: Hacker-Mutant 10214 | -2/Research | Spotted Striker 10233 | -2/Research | Borebot progress halted 10259 | -2/Research | Spotted B-90 Cyclops 10314 | -2/Research | Borebot progress halted 10325 | -2/Research | Spotted Striker 10325 | -2/Research | Destroyed Striker 10364 | -2/Research | Lost 8 allies 10376 | -2/Research | Borebot progress halted 10474 | -2/Research | Discovered new exit (range 4) 10478 | -2/Research | Identified exit to Access 10486 | -2/Research | Entered Access 10486 | -1/Access | Evolved 2 slots: Propulsion x2 10631 | -1/Access | Garrison activated, responded to threat 10741 | -1/Access | Build established: Scavenger-Mutant 10883 | -1/Access | Lost 12 parts (1p7n2u2w) 11014 | -1/Access | Lost 9 parts (5n3u1w) 11164 | -1/Access | Build established: Hacker-Mutant 11589 | -1/Access | System corruption reached 10% 11677 | -1/Access | Core integrity fell below 50% 11688 | -1/Access | Identified exit to Surface 11759 | -1/Access | Core integrity fell below 20% 11789 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Penetrated by Slug. Slug penetrates Sealed Barrier. Slug penetrates Terminal. Com. HERF Cannon destroyed. Slug penetrates Terminal. Connecting with Terminal... ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. Penetrated by Slug. Lgt. Quantum Reactor destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Connecting with Terminal... ALERT: Suspicious activity at Terminal A007. Dispatching Investigation squad. Penetrated by Slug. Slug penetrates Terminal. Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ??????????????????????????"####### #????????????? | | ??????????????????????????" #????????????? | | ??????????????????????????" #????????????? | | ??????????????????????????" #????????????? | | ??????????????????????????" #????????????? | | ?????????????????????