Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 02:29:41 Player: luckinvolved Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (134) 670 Value Destroyed (4794) 4794 Prototype IDs (23) 460 Alien Tech Used (5) 1000 Bonus (6474) 6474 TOTAL SCORE: 20198 Bonus ------- High Alert Combat Kills 474 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 136/300 Energy 175/200 System Corruption 38% Temperature Cool (27) Movement Flying (45) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (11) ----- Terrain Scan Processor Experimental Core Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Coolant Injector Compact Battery Triangulator Advanced Terrain Scanner Salvage Targeting Computer Armor Integrity Analyzer Improved Armor Integrity Analyzer Transmission Jammer Centrium Heavy Armor Plating > --- WEAPON ----------- Nova Cannon Gamma Bomb Array > --- INVENTORY -------- Antigrav Array High-capacity Matter Pod Linear Accelerator Ionic Axe [Rating: 145] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Triangulator Storage Large Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Insulated Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Slots Evolved 16 | . . 2 2 . 2 2 . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . 2 . . . . 1 . 1 . . Utility 9 | . . 2 1 . . 2 . . . 1 1 1 1 . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 232 | 9 2 17 9 12 8 3 2 . 7 19 22 69 12 41 Power 33 | 1 . 2 1 . 1 . . . . 2 5 9 3 9 Engine 7 | 1 . 2 1 . 1 . . . . . 1 1 . . Core 5 | . . . . . . . . . . 2 3 . . . Reactor 21 | . . . . . . . . . . . 1 8 3 9 Propulsion 56 | 3 . 5 4 3 5 . . . 4 5 4 12 2 9 Treads 13 | 3 . 2 4 2 2 . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . Hover 29 | . . . . . . . . . 4 5 3 12 2 3 Flight 11 | . . . . 1 3 . . . . . 1 . . 6 Utility 85 | 2 2 5 3 3 2 3 2 . 1 10 9 27 5 11 Device 53 | 1 1 3 2 . . 2 2 . 1 7 7 18 3 6 Storage 7 | 1 1 . . . . . . . . 1 . 2 1 1 Processor 15 | . . 1 . 1 1 1 . . . 1 2 4 1 3 Hackware 3 | . . . . . 1 . . . . 1 . . . 1 Protection 7 | . . 1 1 2 . . . . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 3 . 5 1 6 . . . . 2 2 4 21 2 12 Energy Gun 14 | 1 . 1 1 4 . . . . 1 . . 3 1 2 Energy Cannon 14 | . . . . 1 . . . . . . . 7 1 5 Ballistic Gun 8 | 2 . 4 . . . . . . 1 . . 1 . . Ballistic Cannon 7 | . . . . . . . . . . . . 2 . 5 Launcher 6 | . . . . 1 . . . . . . . 5 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . 2 3 . . . Slashing Weapon 3 | . . . . . . . . . . . . 3 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 2 1 4 . . . . . 2 . 7 1 5 Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . . System Corruption 6 | . . . . . . . . . . 2 . 4 . . Parts Lost 115 | . . 9 . 2 . . . . 1 5 27 26 16 29 Power 18 | . . 1 . . . . . . . 1 3 5 3 5 Propulsion 33 | . . 3 . . . . . . . 3 8 7 4 8 Utility 42 | . . 1 . 2 . . . . 1 1 11 9 7 10 Weapon 22 | . . 4 . . . . . . . . 5 5 2 6 Highest Loss Streak 18 | . . 3 . 1 . . . . 1 3 18 14 16 14 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 98 94 99 76 70 73 73 72 83 59 67 65 45 Engine 4 | . 14 11 9 9 7 6 6 6 6 . . . . . Core 1 | . . . . . . . . . . 4 5 . . . Reactor 2 | . . . . . . . . . . . . 7 7 6 Treads 8 | . 28 16 17 27 8 . . . . . . . . . Hover 8 | . . . . . . . . . 16 19 16 16 17 7 Flight 1 | . . . . . 17 20 20 20 . . . . . 5 Device 16 | . 14 20 9 9 3 9 20 20 23 26 18 18 20 7 Storage 5 | . 14 11 9 9 2 . . . . . . 3 1 . Processor 9 | . . 11 9 9 12 13 20 20 13 13 10 10 5 8 Protection 2 | . . 1 17 17 4 . . . . . . 1 . . Energy Gun 5 | . 14 8 3 13 15 13 . . 3 . . 1 2 1 Energy Cannon 1 | . . . . . . . . . . . . 3 3 2 Ballistic Gun 4 | . 14 13 14 3 . . . . 3 . . . . . Impact Weapon 1 | . . . . . . . . . . 10 5 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 72 | 15 30 38 41 47 47 15 11 11 18 32 42 72 71 61 Greatest Support 100 | 40 40 40 60 60 100 12 12 12 50 60 56 90 88 61 Greatest Overweight (x) 11 | 3 . 11 2 . 1 1 . . . 2 3 3 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 14 15 15 15 7 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 11 15 15 15 14 5 5 5 5 5 5 5 4 5 Average Carried 7 | 2 9 13 14 14 6 5 4 5 4 4 2 4 2 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 11 15 15 14 5 5 5 5 5 3 3 5 2 . Class Distribution -------------------- 52% | Mutant 9% | Gladiator 9% | Scavenger-Mutant 5% | Infiltrator-Mutant 5% | Skirmisher 5% | Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Mutant | -6/DSF Gladiator | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Tank | -2/Research Gunner | -2/Quarantine Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Matter Collected 3627 | 317 226 729 252 160 37 . . . . 338 120 794 228 426 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5637 | 82 361 1514 319 496 37 . . . . 586 143 1336 52 711 Parts 315 | 7 20 79 28 37 2 . . . . 23 6 67 . 46 Haulers Intercepted 8 | . . 4 2 . . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Combat Hostiles Destroyed 90 | . 7 28 9 11 . . . . . 4 6 16 1 8 Melee 6 | . . . . . . . . . . 1 5 . . . Guns 55 | . 7 28 9 8 . . . . . . . 1 . 2 Cannons 14 | . . . . . . . . . . . . 8 . 6 AOE 9 | . . . . 3 . . . . . . . 6 . . Classes Destroyed 15 | 2 3 5 . 2 . . . . . 1 . 1 . 1 Worker 4 | . . 1 . 1 . . . . . . . 1 . 1 Builder 12 | . 1 1 . . . . . . . 4 . 6 . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 8 | . . 4 2 . . . . . . 2 . . . . Recycler 8 | 1 . 2 . . . . . . . 1 . 2 . 2 Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 7 | . 1 2 . . 1 . . . . . . 2 . 1 Swarmer 25 | . . 8 7 4 . . . . . . 6 . . . Grunt 25 | . 7 15 . 1 . . . . . . . 2 . . Brawler 1 | . . 1 . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . 2 Sentry 13 | . . 4 2 5 . . . . . 1 . . 1 . Hunter 8 | . . . . 1 . . . . . 1 . 6 . . Programmer 18 | . . . . . . . . . . 2 . 8 . 8 Best Kill Streak 14 | 1 3 14 5 8 1 . . . . 2 2 6 1 6 Combat Bots Only 11 | . 3 11 4 7 . . . . . 1 2 4 1 2 Max Kills in Single Turn 4 | 1 1 2 1 3 1 . . . . 1 1 4 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . 2 . . Melee 1 | . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Hostile Shots Fired 1274 | . 34 153 32 45 . . . . 3 82 187 374 85 279 Missed 451 | . 7 41 9 12 . . . . 1 31 60 150 37 103 Damage Taken 16334 | . 337 1175 217 597 42 . . . 60 1049 2570 5149 1282 3856 Core 3027 | . 52 298 . 68 21 . . . 49 133 782 608 192 824 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 131 | . . . . 15 . . . . . . . . 116 . Core Remaining (%) 72 | 100 79 25 . 87 97 . . . 94 86 32 53 . . Volleys Fired 290 | 7 21 96 22 25 1 2 . . . . . 74 6 36 Largest 3 | 2 2 2 2 2 2 2 . . . . . 2 3 2 Hottest 366 | 70 70 81 80 106 106 106 . . . . . 194 260 366 Shots Fired 527 | 14 43 191 44 48 2 4 . . . . . 126 17 38 Gun 402 | 14 43 191 44 46 2 4 . . . . . 44 5 9 Cannon 105 | . . . . . . . . . . . . 64 12 29 Launcher 20 | . . . . 2 . . . . . . . 18 . . Special . | . . . . . . . . . . . . . . . Kinetic 261 | 13 21 125 43 5 . . . . . . . 30 6 18 Thermal 196 | 1 22 66 1 25 1 2 . . . . . 48 11 19 Explosive 11 | . . . . 2 . . . . . . . 9 . . Electromagnetic 59 | . . . . 16 1 2 . . . . . 39 . 1 Robot Hit Streak 20 | 6 7 20 5 13 11 13 . . . . . 13 9 7 Robot Miss Streak 10 | 2 1 5 2 3 . 4 . . . . . 10 2 3 Penetration Max 2 | . . . . . . . . . . . . . . 2 Secondary Targets 7 | . . 6 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 367 | 10 30 127 20 32 2 1 . . . 28 11 75 14 17 Core Hits 188 | 4 18 52 13 21 1 . . . . 5 4 55 2 13 Critical Kills 11 | . . 2 . . . . . . . 3 . 1 . 5 Critical Parts Destroyed 19 | . . . . . . . . . . 7 2 4 . 6 Critical Strikes 42 | 1 4 5 . 1 . . . . . 11 2 7 . 11 Burn 9 | 1 4 3 . 1 . . . . . . . . . . Destroy 18 | . . 2 . . . . . . . . . 5 . 11 Blast 2 | . . . . . . . . . . . . 2 . . Smash 13 | . . . . . . . . . . 11 2 . . . Melee Attacks 107 | . . . . . . . . . . 51 35 21 . . Impact 80 | . . . . . . . . . . 51 29 . . . Slashing 21 | . . . . . . . . . . . . 21 . . Piercing 6 | . . . . . . . . . . . 6 . . . Sneak Attacks 9 | . . . . . . . . . . 8 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 5 . . . . Damage Inflicted 13930 | 125 405 2090 346 813 110 36 . . . 1754 479 4236 490 3046 Guns 4579 | 125 405 2090 346 551 58 36 . . . . . 676 100 192 Cannons 4668 | . . . . . . . . . . . . 1545 390 2733 Explosions 2282 | . . . . 262 52 . . . . . . 1847 . 121 Melee 2401 | . . . . . . . . . . 1754 479 168 . . Ramming . | . . . . . . . . . . . . . . . Kinetic 3121 | 112 193 1426 324 47 . . . . . . . 417 193 409 Thermal 5724 | 13 212 664 22 470 72 . . . . . . 1482 297 2492 Explosive 1229 | . . . . 48 . . . . . . . 1060 . 121 Electromagnetic 1455 | . . . . 248 38 36 . . . . . 1109 . 24 Impact 2134 | . . . . . . . . . . 1754 380 . . . Slashing 168 | . . . . . . . . . . . . 168 . . Piercing 99 | . . . . . . . . . . . 99 . . . Highest Corruption 43 | . 2 1 . . . . 6 6 6 8 4 43 . 38 Average Corruption 10 | . 2 1 . . . . 6 6 6 5 3 15 . 16 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . 4 . . . 20 Effects 87 | . 2 2 . . . . . 1 1 11 2 45 . 23 Message Errors 12 | . . . . . . . . . 1 3 . 5 . 3 Matter Fused 28 | . 1 1 . . . . . 1 . 3 2 16 . 4 Heat Flow Errors 7 | . . . . . . . . . . 2 . 3 . 2 Energy Discharges 5 | . . . . . . . . . . 1 . 4 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . 1 . . . . . . . 1 . 3 . 5 Data Loss (major) 3 | . . . . . . . . . . . . 2 . 1 Misfires 1 | . 1 . . . . . . . . . . . . . Misdirections 13 | . . . . . . . . . . . . 7 . 6 Weapon Failures 6 | . . . . . . . . . . . . 4 . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2083 | . . . . . . . . . . 689 190 217 . 987 Projectiles 1053 | . . . . . . . . . . . . 128 . 925 Explosions 84 | . . . . . . . . . . . . 22 . 62 Melee 946 | . . . . . . . . . . 689 190 67 . . Knockbacks 12 | . . . . . . . . . . 6 . 2 . 4 Impact 6 | . . . . . . . . . . 6 . . . . Kinetic 6 | . . . . . . . . . . . . 2 . 4 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 411 | . . . . 101 43 . . . . . . 194 . 73 Shots 17 | . . . . 4 1 . . . . . . 11 . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 342 | 9 105 108 20 118 42 48 . . . 195 20 332 342 183 Average Temperature 80 | 6 34 18 11 42 26 25 . . . 92 12 99 129 84 Received Heat Transfer 1633 | . 201 369 27 153 . . . . . 45 42 436 189 171 Effects 1 | . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 18 | . . . . 1 . . . . . 5 3 9 . . Impact Corruptions 28 | . . . . . . . . . . 22 6 . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 8 | . 2 3 . . 1 . . . . . . . 2 . Heat Transferred 5654 | 111 925 1887 37 805 87 . . . . . . 1284 333 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 3 1 . . . . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Peak Influence 712 | 10 168 513 475 591 282 152 98 68 56 128 289 636 388 712 Initial 357 | . 6 70 195 200 205 137 53 68 51 29 62 66 357 147 Average 222 | 3 46 234 368 330 229 149 73 68 49 67 135 242 353 514 Maximum Alert Level 3 | . . 2 2 2 1 . . . . . 1 2 1 3 Low Security (%) 54 | 100 100 53 14 2 . 100 100 100 100 100 74 47 . 17 Level 1 26 | . . 26 33 70 100 . . . . . 25 33 100 1 Level 2 18 | . . 20 51 27 . . . . . . . 18 . 79 Level 3 . | . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 3 . 1 . . . . 2 1 5 8 . 5 Investigation 3 | . 1 . . . . . . . . . 1 . . 1 Extermination 6 | . . . . . . . . . . 1 1 3 . 1 Reinforcement 15 | . 1 3 . . . . . . 2 . 3 4 . 2 Assault 2 | . . . . . . . . . . . . 1 . 1 Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Distress Signals 15 | . 2 3 1 1 . . . . . . 1 1 1 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 223 | . 11 40 9 12 2 1 6 . 2 9 29 53 11 38 Peak Tracking Total 12 | . 4 10 4 6 4 1 6 . 1 4 9 6 7 12 Tactical Retreats 26 | . . 1 1 . . . . . 1 . 9 11 2 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Traps Triggered 7 | . 2 . . 1 . 1 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Machines Disabled 23 | . . . . 5 . . . . . 1 . 1 . 16 Max in Single Turn 3 | . . . . 2 . . . . . 1 . 1 . 3 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Machines Accessed 28 | . 2 1 1 5 1 . . 2 . 4 3 3 2 4 Terminals 17 | . . . 1 5 1 . . 1 . 3 . 2 1 3 Fabricators 4 | . . . . . . . . 1 . 1 2 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 2 1 . . . . . . . . 1 1 1 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 43 | . 3 3 3 7 2 . . 2 . 6 5 4 3 5 Successful 23 | . 3 3 . 3 1 . . 2 . 4 3 2 . 2 Failed 20 | . . . 3 4 1 . . . . 2 2 2 3 3 Catastrophic 8 | . . . 1 3 . . . . . 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . . 3 5 1 . . . . 1 . 2 1 . Terminals 24 | . . . 3 7 2 . . 1 . 4 . 2 1 4 Fabricators 7 | . . . . . . . . 1 . 2 4 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 11 | . 3 3 . . . . . . . . 1 2 2 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . . 3 1 . . 1 . 3 . . . 2 Record 4 | . . . . . 1 . . . . 1 . . . 2 Robot Analysis 1 | . . . . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 2 . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . 1 2 . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . Build 2 | . . . . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 3 3 . . . . . . . . 1 2 . . Report Inventory 6 | . 2 2 . . . . . . . . 1 1 . . Retrieve Components 3 | . 1 1 . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 1 3 1 . . . . 3 2 2 2 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . 40 . . . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . 3 9 . . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Total Allies 1 | . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . Highest-Rated Group 10 | . . . . . . . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Turns Passed 6620 | 135 686 1031 334 509 127 102 32 14 43 729 601 1527 177 573 Spaces Moved 5582 | 63 240 296 136 245 252 140 94 45 65 686 920 1512 278 610 Core 206 | 13 . 2 . . . . . . . . 108 83 . . Treads 923 | 50 240 260 111 245 17 . . . . . . . . . Legs 56 | . . 31 25 . . . . . . . . . . . Wheels 3 | . . 3 . . . . . . . . . . . . Hover 3391 | . . . . . . . . . 45 686 649 1429 278 304 Flight 1003 | . . . . . 235 140 94 45 20 . 163 . . 306 Fastest Speed 30 | 50 160 125 160 163 30 30 30 30 30 52 35 43 44 33 Average Speed 73 | 157 160 184 187 163 43 65 30 30 45 55 50 52 49 58 Slowest Speed 600 | 200 160 600 260 163 163 93 30 30 60 220 200 200 111 335 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Teleports 4 | . . . . . . . . . . . . . . 4 Exploration Rate (%) 30 | 5 46 34 15 42 6 5 87 2 65 17 29 34 10 63 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . . 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 43 | . . . . . . . . . . 7 15 21 . . Terrain Destroyed 325 | . . . . 21 1 . . . . 7 15 135 1 145 Melee 41 | . . . . . . . . . . 7 15 19 . . Projectile 93 | . . . . . . . . . . . . 21 1 71 AOE 191 | . . . . 21 1 . . . . . . 95 . 74 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Was Fac DSF Fac Fac Res Res Qua Total 7423 | 83 500 616 181 309 271 145 99 44 77 946 1005 2070 302 775 Wait 1019 | . 229 184 1 12 . . . . . 182 22 354 1 34 Move 5568 | 62 239 295 135 244 251 140 93 44 64 685 919 1510 277 610 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | 3 8 13 5 6 1 . . . 2 6 1 13 2 11 Fast Attach 155 | 8 . 8 5 4 3 3 . . 4 10 18 51 7 34 Attach 66 | 1 . 8 . 4 5 . 2 . 3 7 3 11 5 17 Detach 23 | 2 . 3 . 1 . . 3 . . 2 4 4 1 3 Swap 22 | . 2 2 4 4 . . . . . 2 1 7 . . Drop 92 | . 1 7 9 9 10 . 1 . 4 11 4 24 3 9 Fire 290 | 7 21 96 22 25 1 2 . . . . . 74 6 36 Melee 95 | . . . . . . . . . . 41 33 21 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . 1 . 21 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 10) 814 | -10/Materials | Discovered new exit (range 4) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Utility x2 868 | -9/Materials | Discovered new exit (range 14) 896 | -9/Materials | Identified exit to Mines 1124 | -9/Materials | Build established: Skirmisher 1372 | -9/Materials | Discovered exit to Mines (range 13) 1505 | -9/Materials | Core integrity fell below 50% 1514 | -9/Materials | Build established: Mutant 1547 | -9/Materials | Destroyed 11 combat bots 1717 | -9/Materials | Discovered new exit (range 14) 1764 | -9/Materials | Lost 3 parts (1u2w) 1834 | -9/Materials | Identified exit to Materials 1853 | -9/Materials | Entered another Materials area 1853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1859 | -8/Materials | Build established: Scavenger-Mutant 2134 | -8/Materials | Discovered new exit (range 10) 2150 | -8/Materials | Identified exit to Storage 2187 | -8/Materials | Entered Storage 2475 | -8/Storage | Build established: Mutant 2534 | -8/Storage | Destroyed 7 combat bots 2666 | -8/Storage | Garrison activated, responded to threat 2683 | -8/Storage | Discovered new exit (range 8) 2695 | -8/Storage | Identified exit to Factory 2696 | -8/Storage | Entered Factory 2696 | -7/Factory | Evolved 2 slots: Propulsion x2 2786 | -7/Factory | Discovered new exit (range 15) 2791 | -7/Factory | Identified exit to Factory 2823 | -7/Factory | Entered another Factory area 2823 | -6/Factory | Evolved 2 slots: Utility x2 2925 | -6/Factory | Sucked down chute 2925 | -6/Factory | Entered Waste 2935 | -6/Waste | Spotted C-40 Crusher 2935 | -6/Waste | Spotted C-40 Crusher 2936 | -6/Waste | Spotted C-40 Crusher 2940 | -6/Waste | EMP discharged 2940 | -6/Waste | Spotted C-40 Crusher 2940 | -6/Waste | Spotted C-40 Crusher 2945 | -6/Waste | Spotted C-40 Crusher 2949 | -6/Waste | Discovered new exit (range 13) 2957 | -6/Waste | Identified exit to Factory 2957 | -6/Waste | Entered Factory 2971 | -6/Factory | Identified exit to DSF 2971 | -6/Factory | Entered DSF 2988 | -6/DSF | Additional patrols routed to DSF 3007 | -6/DSF | Discovered new exit (range 12) 3013 | -6/DSF | Identified exit to Factory 3014 | -6/DSF | Entered Factory 3014 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3492 | -5/Factory | Build established: Gladiator 3716 | -5/Factory | Discovered new exit (range 5) 3743 | -5/Factory | Identified exit to Factory 3743 | -5/Factory | Entered another Factory area 3743 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3764 | -4/Factory | Lost 3 parts (2n1u) 3925 | -4/Factory | Fabricated A-02 Transporter? 4111 | -4/Factory | Fabricated Quantum Reactor? 4243 | -4/Factory | Lost 18 parts (2p6n8u2w) 4286 | -4/Factory | Core integrity fell below 50% 4338 | -4/Factory | Discovered new exit (range 13) 4339 | -4/Factory | Lost 7 parts (1p2n2u2w) 4344 | -4/Factory | Entered Research 4344 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4505 | -3/Research | Build established: Mutant 4609 | -3/Research | Found Gamma Bomb Array 4615 | -3/Research | Found Prototype Processor 4615 | -3/Research | Identified Spectral Analyzer 5064 | -3/Research | Found Prototype Protection 5064 | -3/Research | Identified Centrium Heavy Armor Plating 5200 | -3/Research | Found Prototype Launcher 5200 | -3/Research | Identified Adv. Micro-nuke Launcher 5531 | -3/Research | Crushed by falling debris 5531 | -3/Research | System corruption reached 10% 5562 | -3/Research | Lost 5 parts (2p2u1w) 5566 | -3/Research | Build established: Infiltrator-Mutant 5655 | -3/Research | System corruption reached 30% 5779 | -3/Research | Lost 14 parts (2p5n5u2w) 5844 | -3/Research | First assault squad dispatched 5854 | -3/Research | Discovered new exit (range 15) 5871 | -3/Research | Entered another Research area 5871 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5881 | -2/Research | Found Prototype Device 5881 | -2/Research | Identified Exp. Thermal Shield 5918 | -2/Research | Spotted B-90 Cyclops 6038 | -2/Research | Spotted B-90 Cyclops 6040 | -2/Research | Discovered new exit (range 16) 6048 | -2/Research | Entered Quarantine 6061 | -2/Quarantine | Found Alien Artifact 6061 | -2/Quarantine | Identified Subatomic Replicator 6073 | -2/Quarantine | Found Alien Energy Cannon 6073 | -2/Quarantine | Identified Core Cannon 6077 | -2/Quarantine | Lost 16 parts (3p4n7u2w) 6197 | -2/Quarantine | Found Alien Artifact 6198 | -2/Quarantine | Identified Core Reset Matrix 6198 | -2/Quarantine | Used Core Reset Matrix 6200 | -2/Quarantine | Used Subatomic Replicator to replicate Core Cannon 6202 | -2/Quarantine | Detected hypermatrix surge 6202 | -2/Quarantine | Sensed 12 artifacts in vicinity 6230 | -2/Quarantine | Scanned by Researcher 6276 | -2/Quarantine | System corruption reached 10% 6289 | -2/Quarantine | Found Transdimensional Reconstructor 6299 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 6303 | -2/Quarantine | Found Transdimensional Reconstructor 6304 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 6304 | -2/Quarantine | Warped through subspace 6305 | -2/Quarantine | Core integrity fell below 50% 6308 | -2/Quarantine | Warped through subspace 6329 | -2/Quarantine | Lost 14 parts (2p4n5u3w) 6346 | -2/Quarantine | Warped through subspace 6396 | -2/Quarantine | Warped through subspace 6443 | -2/Quarantine | Found Prototype Processor 6443 | -2/Quarantine | Identified Exp. Core Analyzer 6476 | -2/Quarantine | Discovered new exit (range 5) 6557 | -2/Quarantine | Met incapacitated Sigix Warrior 6557 | -2/Quarantine | Lockdown squad dispatched 6558 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 6563 | -2/Quarantine | Core integrity fell below 20% 6587 | -2/Quarantine | First assault squad dispatched 6587 | -2/Quarantine | System corruption reached 30% 6621 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06587_ P-80 Master destroyed. 06590_ P-80 Master knocked back. 06592_ Acquired 60 matter. 06595_ Acquired 2 matter. 06600_ System corrupted: Component data lost. 06605_ Core Cannon destroyed. 06605_ P-80 Master destroyed. 06607_ Acquired 44 matter. 06608_ Connecting with Sigix Lab... 06611_ P-80 Master knocked back. 06612_ Electron Diverter destroyed. 06613_ P-80 Master knocked back. 06615_ System corrupted: Component data lost. 06615_ P-80 Master knocked back. 06615_ Impulse Thruster Array destroyed. 06618_ Linear Accelerator destroyed. 06619_ Acquired Mic. Antimatter Reactor. 06620_ Impulse Thruster Array destroyed. [Achievement: 20k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????#########????????????????? | | ??????#"""""""""#???????????????? | | ??????#"""""""""#???????????????? | | ??????#""" """#???????????????? | | ??????#"" """ ""#???????????????? | | ??????#"" "&" ""#???????????????? | | ??????#"" """ "#???????????????? | | ??????#" #???????????????? | | ##??#"" g ""#???????????????? | | # #" p% T""#???????????????? | | ????# ;;@;g""####???????????????? | | ????### #pgg #??????????????????? | | ??????####p %#??????????????????? | | ?????????#!% #??????????????????? | | ?????????# [=#??????????????????? | | ?????????#!| #??????????????????? | | ?????????# #??????????????????? | | ?????????# #??#####???????????? | | ?????????# #? #???????????? | | ?????????# #? #???????????? | | ?????????# |# """ !#???????????? | | ?????????# ! # """ #???????????? | | ?????????# [/ """ #???????????? | | ?????????# # =#???????????? | | ?????????#| ########???????????? | | ?????????#!= #????????#####?????? | | ??????#### = #????????# ]]#?????? | | ??????# !=! #????????# ] #?????? | | ??????# ! #????????# #?????? | | ??????# #????????#! =#?????? | | ??????#### #????????# #?????? | | ?????????# #????????#! !#?????? | | ????????## ##???????# #?????? | | ????????# ###+######+######+# | | ????????# "T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 46 Energy Capacity 790 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Corruption Block 13 Armor Coverage 600 Resistance: TH 30 Resistance: EM 15 Point Defense Rating 160 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 14 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 5 Salvage Targeting 1 Defensive Hacking 20 Item Schematics ----------------- Adv. Plasma Rifle | -2/Quarantine | Archive Exp. Melee Analysis Suite | -2/Quarantine | Archive Hdn. Centrium Heavy Treads | -2/Quarantine | Archive Centrium Light Armor Plating | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -4/Factory | Preloaded Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Core Cannon Core Reset Matrix High-powered Transdimensional Reconstructor Transdimensional Reconstructor Achievements -------------- 20k Club Achiever Alien Roots Alien Tech Dangerous Findings Deadly Force False Reunion My Command Is Your Wish Ooh, Shiny! Part-time Excavator Subspace Traveler Challenges ------------ None Game ------ Seed StormColdEdition Manual? 0 Play Time 02:15:31 Cumulative 25.3 hours Start 2024.04.14 @ 00:12:12 End 2024.04.14 @ 02:29:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 47 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08851103-ebaf-43e2-899a-7af2d077d9e1