Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 18:03:13 Player: pinbox Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (22) 110 Value Destroyed (455) 455 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 6145 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Spiked Medium Treads > --- UTILITY (8) ------ Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Medium Storage Unit Experimental Terrain Scan Processor Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Spiked Medium Treads Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Makeshift Transmission Jammer Makeshift System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Medium Storage Unit Experimental Terrain Scan Processor [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Special Weapon Junk Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . . 6 . . . . Weapon . | . . . . . . . . . . Parts Attached 34 | 7 3 6 2 1 3 8 4 . . Power 3 | 1 . 1 . . . . 1 . . Engine 3 | 1 . 1 . . . . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 8 | 2 . 2 1 . . 2 1 . . Treads 5 | 2 . 1 1 . . . 1 . . Leg . | . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . 2 . . . Utility 13 | 2 1 . 1 . 2 5 2 . . Device 5 | 1 . . . . 1 2 1 . . Storage 2 | 1 1 . . . . . . . . Processor 3 | . . . . . . 2 1 . . Hackware 2 | . . . . . 1 1 . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 10 | 2 2 3 . 1 1 1 . . . Energy Gun 2 | 1 . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 2 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 15 | . . 4 . . 6 3 2 . . Power 2 | . . 1 . . 1 . . . . Propulsion 5 | . . 1 . . 2 1 1 . . Utility 4 | . . . . . 2 1 1 . . Weapon 4 | . . 2 . . 1 1 . . . Highest Loss Streak 5 | . . 4 . . 5 2 1 . . To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 2 3 6 2 4 4 2 3 3 Power . | . 1 . . . . . . 1 1 Propulsion . | . . . 1 . . . . . . Utility 1 | . . 1 3 2 4 3 2 2 2 Weapon . | . 1 1 2 . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . . . 4 . 1 . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . . 3 . 1 . . 1 Weapon 1 | . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 99 94 100 74 32 25 47 33 33 Engine 11 | . 14 13 14 14 4 . 4 . . Treads 22 | . 28 21 28 28 11 . 4 6 6 Device 12 | . 14 14 13 14 2 6 10 6 6 Storage 11 | . 14 14 14 14 5 . . . . Processor 1 | . . . . . . 8 13 13 13 Ballistic Gun 14 | . 27 23 28 3 . . . . . Peak Build Rating 36 | 7 9 11 14 19 12 29 36 25 25 Average Rating 11 | 5 8 9 11 6 9 18 32 25 25 On Entrance 11 | . 7 9 11 11 7 1 23 25 25 Avg Prop Armor Cover (%) 13 | . . 3 . . . . 9 33 33 Naked Turns 52 | . . . . . 10 42 . . . Heaviest Build 24 | 14 22 22 24 21 16 5 10 1 1 Greatest Support 40 | 40 40 40 40 40 40 11 28 3 3 Greatest Overweight (x) 3 | . . . . . 3 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 Average Capacity 9 | 7 9 10 10 10 9 5 5 5 5 Most Carried 7 | 1 4 6 7 7 5 5 5 3 3 Average Carried 3 | . 2 3 6 2 4 4 2 3 3 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 Final Carried 6 | 1 3 6 6 5 5 4 3 3 3 Class Distribution -------------------- 89% | Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Matter Collected 1151 | 196 330 180 . 282 23 70 70 . . Remotely . | . . . . . . . . . . Salvage Created 640 | 25 391 100 101 . 23 . . . . Parts 36 | 4 18 6 7 . 1 . . . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 13 | . 6 4 2 . 1 . . . . Melee 1 | . . . . . 1 . . . . Guns 12 | . 6 4 2 . . . . . . Classes Destroyed 10 | 1 6 1 1 . 1 . . . . Worker 2 | . 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . Turret 2 | . . 2 . . . . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 6 | . 2 4 . . . . . . . Grunt 4 | . 4 . . . . . . . . Sentry 2 | . . . 2 . . . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 6 | 1 6 6 2 . 1 . . . . Combat Bots Only 4 | . 3 4 2 . 1 . . . . Max Kills in Single Turn 1 | 1 1 1 1 . 1 . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 257 | . 26 72 24 . 52 12 69 . 2 Missed 89 | . 12 23 4 . 15 4 31 . . Hits 168 | . 14 49 20 . 37 8 38 . 2 Melee 6 | . . . . . 6 . . . . Projectile 162 | . 14 49 20 . 31 8 38 . 2 AOE 3 | . . 3 . . . . . . . Critical Strikes 9 | . . 1 2 . 3 . 3 . . Damage Taken 2528 | . 194 507 289 . 786 144 583 . 25 Core 1021 | . 28 105 28 . 390 51 394 . 25 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 35 . . . . . Volleys Fired 95 | 3 29 28 29 . 6 . . . . Largest 2 | 2 2 2 2 . 1 . . . . Hottest 60 | 60 60 53 53 . 50 . . . . Shots Fired 183 | 6 58 55 58 . 6 . . . . Gun 183 | 6 58 55 58 . 6 . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 171 | 3 55 55 58 . . . . . . Thermal 6 | 3 3 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 6 | . . . . . 6 . . . . Robot Hit Streak 11 | 3 11 6 11 . 3 . . . . Robot Miss Streak 6 | 2 6 5 2 . 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 70 | 3 34 21 8 . 4 . . . . Core Hits 28 | 1 14 8 4 . 1 . . . . Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 3 | . 1 . 1 . 1 . . . . Destroy 2 | . 1 . 1 . . . . . . Corrupt 1 | . . . . . 1 . . . . Melee Attacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Slashing 2 | . . . . . . 2 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1110 | 33 531 354 121 . 71 . . . . Guns 1101 | 33 531 354 121 . 62 . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 9 | . . . . . 9 . . . . Kinetic 1008 | 12 521 354 121 . . . . . . Thermal 31 | 21 10 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 62 | . . . . . 62 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . 1 2 6 . 1 Message Errors 4 | . . . . . 1 1 1 . 1 Matter Fused 1 | . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 6 | . . . . . 6 . . . . Targets Rammed 7 | . . . . . 7 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 116 | . 24 1 47 . 2 . 116 . . Average Temperature 12 | . 8 1 12 . 2 . 62 . . Received Heat Transfer 831 | . 54 156 117 . 234 48 222 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 75 | 50 25 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 139 | 5 139 . 40 . 30 . . . . Initial . | . . . . . . . . . . Average 17 | . 32 . 3 . 6 . . . . Influence Increases 822 | 5 300 180 97 . 30 120 90 . . Destroy 0b10 Robot/C 300 | . 120 120 40 . 20 . . . . Destroy 0b10 Robot/NC 35 | 5 30 . . . . . . . . Destroy Leader 26 | . 16 . . . 10 . . . . Successful Hack 65 | . 28 . 37 . . . . . . Destroy Structure 6 | . 1 . 5 . . . . . . Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 375 | . 90 60 15 . . 120 90 . . Influence Decreases 822 | 5 300 180 88 9 30 120 18 72 . Entered New Map 81 | . . . . 9 . . . 72 . Time Decay 671 | 5 300 140 88 . 20 110 8 . . Lost Part 70 | . . 40 . . 10 10 10 . . Squads Dispatched 3 | . 2 . . . . . 1 . . Investigation 2 | . 2 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 58 | . 12 8 3 . 6 11 17 . 1 Peak Tracking Total 17 | . 3 6 1 . 4 5 17 . . Tactical Retreats 11 | . 3 2 1 . . 4 1 . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Traps Triggered 2 | . 2 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Machines Accessed 24 | . 7 1 8 1 1 2 . 4 . Terminals 13 | . 6 . 6 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 100 | . 23 9 27 4 1 6 . 30 . Successful 75 | . 14 9 12 4 . 6 . 30 . Failed 25 | . 9 . 15 . 1 . . . . Catastrophic 5 | . . . 4 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 49 | . 22 . 26 . 1 . . . . Terminals 43 | . 21 . 21 . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 2 . 6 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 51 | . 2 9 . 4 . 6 . 30 . Record 28 | . . 8 . 4 . 5 . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . . Zone Layout 2 | . 2 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 19 | . 11 . 8 . . . . . . Terminals 17 | . 10 . 7 . . . . . . Botnet 6 | . 4 . 2 . . . . . . Skim 11 | . 6 . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Recyclers 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 7 . 7 . 1 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial UFD Resources 26 | . . . . . 23 23 23 23 26 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 6384 | 35 1273 1032 1040 2094 39 292 492 40 47 Sensors 840 | . . . . . . 291 462 40 47 IFF 7 | . . . . . 7 . . . . Seismic 5510 | 35 1273 1032 1040 2094 36 . . . . Decoding 774 | . . . . . . 289 485 . . Jamming 378 | . . . . . . . 378 . . ECM 1 | . . . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 3 . . 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Turns Passed 6729 | 113 1273 1032 1057 2094 167 414 492 40 47 Spaces Moved 4312 | 56 615 563 588 1301 100 443 472 80 94 Core 727 | 2 . . . . 25 371 155 80 94 Treads 3431 | 54 615 563 588 1301 75 . 235 . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 154 | . . . . . . 72 82 . . Fastest Speed 34 | 50 160 160 160 160 50 34 35 50 50 Average Speed 137 | 156 160 160 160 160 138 48 102 50 50 Slowest Speed 200 | 160 160 160 160 160 200 100 160 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 4 91 31 97 88 2 60 64 69 21 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . 1 . Known Exits Taken 4 | . 1 . . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 15 | . . 3 . 5 . 4 2 . 1 Spaces Dug 7 | . . . 5 . . 2 . . . Terrain Destroyed 7 | . . . 5 . . 2 . . . Melee 2 | . . . . . . 2 . . . Projectile 5 | . . . 5 . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Total 4964 | 72 858 650 653 1320 118 638 482 79 94 Wait 470 | 6 205 48 31 . . 180 . . . Move 4303 | 55 614 562 587 1300 99 442 471 79 94 Hop . | . . . . . . . . . . Pick Up 16 | 1 2 4 . 6 . 3 . . . Fast Attach 22 | 7 2 3 . 1 2 5 2 . . Attach 14 | . . 3 2 . 1 4 4 . . Detach 16 | . 2 2 2 3 2 1 4 . . Swap 2 | . 1 . 1 . . . . . . Drop 17 | . 3 . 1 10 1 1 1 . . Fire 95 | 3 29 28 29 . 6 . . . . Melee 2 | . . . . . . 2 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . . . . 7 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 13) 576 | -10/Materials | Discovered new exit (range 4) 614 | -10/Materials | Derelicts attacked the area 835 | -10/Materials | Discovered new exit (range 11) 898 | -10/Materials | Discovered new exit (range 16) 1025 | -10/Materials | Identified exit to Subcaves 1090 | -10/Materials | Identified exit to Materials 1196 | -10/Materials | Learned location of 1 exit from Recycling 1236 | -10/Materials | Learned Storage emergency access door positions 1355 | -10/Materials | Learned Storage stockpile data 1387 | -10/Materials | Entered Subcaves 1388 | -10/Subcaves | Approached by a straggling Scientist 1388 | -10/Subcaves | Identified exit to Materials 1396 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1570 | -10/Subcaves | Discovered new exit (range 10) 1689 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1693 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1820 | -10/Subcaves | Core integrity fell below 50% 1850 | -10/Subcaves | Lost 4 parts (1p1n2w) 1860 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2366 | -10/Subcaves | Visited 4L-MR0's lab 2419 | -10/Subcaves | Entered Recycling 2420 | -9/Recycling | Identified exit to Factory 3384 | -9/Recycling | Learned Materials emergency access door positions 3406 | -9/Recycling | Scanned before Scraplab entrance 3411 | -9/Recycling | Learned location of 1 exit from Storage 3426 | -9/Recycling | Learned Materials emergency access door positions 3429 | -9/Recycling | Entered Scraplab 3433 | -9/Recycling | Learned 2 Materials zone layouts 3434 | -9/Recycling | Learned location of 1 exit from Recycling 3435 | -9/Recycling | Learned 2 Storage zone layouts 3445 | -9/Recycling | Learned Storage trap positions 3473 | -9/Recycling | Discovered new exit (range 3) 3476 | -9/Recycling | Entered Scraptown 3652 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3742 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3747 | -9/Scraptown | Learned Factory interactive machine intel 3748 | -9/Scraptown | Learned location of Warlord (-4) 3774 | -9/Scraptown | Discovered new exit (range 7) 3928 | -9/Scraptown | Visited Fellowship of the Rings 3969 | -9/Scraptown | Visited Junk Repository 4031 | -9/Scraptown | Visited Awakened 4054 | -9/Scraptown | Visited UFD Registry 4054 | -9/Scraptown | Registered with UFD as "Gravripper" 4129 | -9/Scraptown | Visited IN-MT5's Study 4174 | -9/Scraptown | Visited Red Mages 4250 | -9/Scraptown | Visited CR-KLE's Repair Center 4292 | -9/Scraptown | Visited Shadow of the Wyrm 4725 | -9/Scraptown | Visited Modified Component R&D 4797 | -9/Scraptown | Visited Curators Association 4855 | -9/Scraptown | Visited A0-MCA Data Center 4864 | -9/Scraptown | Given a B- rating by A0-MCA 4957 | -9/Scraptown | Visited LU-1G1's Boring Crew 4989 | -9/Scraptown | Visited Research Penetration Think Tank 5029 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5044 | -9/Scraptown | Found DCF Scrap (28 items) 5081 | -9/Scraptown | Visited Botcube Research 5268 | -9/Scraptown | Visited Derelict Rescue Squad 5316 | -9/Scraptown | Visited Junk Cannon Lab 5324 | -9/Scraptown | Found Prototype Special Weapon 5324 | -9/Scraptown | Identified Junk Cannon 5358 | -9/Scraptown | Visited Infowarlord's Domain 5365 | -9/Scraptown | Found Exp. Terrain Scan Processor 5476 | -9/Scraptown | Met Optimus 5476 | -9/Scraptown | Accepted into 0bPrime 5567 | -9/Scraptown | Discovered new exit (range 3) 5570 | -9/Scraptown | Entered Factory 5570 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 5571 | -6/Factory | Loaded intel: 53 interactive machine locations 5732 | -6/Factory | Discovered new exit (range 11) 5737 | -6/Factory | Entered Lower Caves 5758 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 5834 | -6/Lower Caves | Encountered a Warlord checkpoint 5895 | -6/Lower Caves | Learned Extension trap positions 5895 | -6/Lower Caves | Learned Factory emergency access door positions 5895 | -6/Lower Caves | Learned Extension emergency access door positions 5895 | -6/Lower Caves | Learned Armory security intel 6146 | -6/Lower Caves | Discovered new exit (range 11) 6151 | -6/Lower Caves | Identified exit to Lower Caves 6151 | -6/Lower Caves | Entered another Lower Caves area 6152 | -6/Lower Caves | Core integrity fell below 50% 6158 | -6/Lower Caves | Learned Factory emergency access door positions 6160 | -6/Lower Caves | Encountered a Warlord checkpoint 6168 | -6/Lower Caves | Discovered new exit (range 9) 6171 | -6/Lower Caves | Identified exit to Factory 6481 | -6/Lower Caves | Build established: Derelict-Mutant 6556 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6584 | -6/Lower Caves | Core integrity fell below 20% 6620 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6637 | -6/Lower Caves | Discovered new exit (range 13) 6642 | -6/Lower Caves | Identified exit to Data Miner 6643 | -6/Lower Caves | Entered Data Miner 6643 | -6/Data Miner | Discovered new exit (range 6) 6653 | -6/Data Miner | Met Data Miner 6663 | -6/Data Miner | Learned location of Section 7 (-2) 6663 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6672 | -6/Data Miner | Received God Mode back door access code from Data Miner 6683 | -6/Data Miner | Identified exit to Proximity Caves 6683 | -6/Data Miner | Entered Proximity Caves 6730 | -5/Proximity Caves | Spotted B-75 Beast 6730 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\ELJA to gain control via the back door I've installed. Now off with you. 06683_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 06698_ Searching scrap... 06698_ Found Imp. Dynamic Insulation System. 06698_ Found Plasma Cannon. 06698_ Found Disruptor Cannon. 06698_ Found Propulsion Shielding. 06698_ Found 36 Matter. 06718_ Acquired derelict log, extracted data. Data stored: Warlord entrances (x1). 06726_ ,6:EO|O0QM FTNCTC6J|4WMNRDISTQOGOZ<