Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.09 @ 20:42:52 Player: icehewn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (145) 725 Value Destroyed (4538) 4538 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 8178 Bonus ------- High Alert Combat Kills 555 Cogmind --------- Core Integrity 486/700 Matter 24/300 Energy 27/100 System Corruption 0% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Propulsion (4) Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Utility (4) Large Storage Unit Visual Processing Unit Improved Targeting Computer Weapon (4) Precision Assault Rifle Precision Assault Rifle Inventory (10) Improved Deuterium Engine Improved Deuterium Engine Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Coolant Injector Large Storage Unit Light Armor Plating Enhanced Autogun Peak State ------------ Power Light Angular Momentum Engine Propulsion Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Utility Coolant Injector Large Storage Unit Visual Processing Unit Improved Targeting Computer Weapon Precision Assault Rifle Precision Assault Rifle Advanced Assault Cannon Heavy Rocket Launcher Inventory Improved Deuterium Engine Improved Deuterium Engine Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Coolant Injector Large Storage Unit Light Armor Plating Enhanced Autogun [Rating: 51] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Coolant Injector Storage Large Storage Unit Processor Visual Processing Unit Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 90 | 6 2 31 28 23 Power 15 | 1 1 7 4 2 Engine 10 | 1 1 6 . 2 Core 5 | . . 1 4 . Reactor . | . . . . . Propulsion 27 | 2 . 6 13 6 Treads . | . . . . . Leg 24 | . . 5 13 6 Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 8 2 1 Device 3 | . . 1 1 1 Storage 7 | 1 1 4 1 . Processor 3 | . . 3 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 35 | 2 . 10 9 14 Energy Gun 8 | 1 . 1 4 2 Energy Cannon 3 | . . . . 3 Ballistic Gun 13 | 1 . 8 1 3 Ballistic Cannon 2 | . . . 1 1 Launcher 8 | . . 1 3 4 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 18 | . . 4 6 8 Power 3 | . . 1 1 1 Propulsion 7 | . . 2 3 2 Utility 2 | . . 1 . 1 Weapon 6 | . . . 2 4 Highest Loss Streak 4 | . . 2 4 3 Average Slot Usage (%) 95 | . 99 98 89 96 Engine 6 | . 14 10 1 5 Core 2 | . . . 6 1 Leg 23 | . . 17 28 28 Wheel 2 | . 28 3 . . Device 3 | . . 4 1 6 Storage 9 | . 27 11 7 7 Processor 15 | . . 16 18 15 Energy Gun 4 | . 14 1 10 1 Energy Cannon 2 | . . . . 7 Ballistic Gun 14 | . 14 30 4 5 Ballistic Cannon 3 | . . . 3 6 Launcher 3 | . . . 6 3 Naked Turns . | . . . . . Heaviest Build 54 | 11 17 33 40 54 Greatest Support 80 | 20 20 20 72 80 Greatest Overweight (x) 6 | . . 6 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 Average Capacity 8 | 5 7 7 9 10 Most Carried 10 | 2 7 8 10 10 Average Carried 6 | . 4 4 5 8 Final Capacity 10 | 6 8 8 10 10 Final Carried 10 | 2 7 5 10 10 Class Distribution -------------------- 44% | Gunner 19% | Scavenger-Gunner 17% | Scavenger-Skirmisher 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2725 | 266 111 884 746 718 Remotely . | . . . . . Salvage Created 5130 | 80 111 1371 1845 1723 Parts 307 | . 7 104 105 91 Haulers Intercepted 3 | . . . 1 2 Recyclers Shooed 7 | . . 1 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 107 | . 2 31 35 39 Guns 53 | . 2 31 15 5 Cannons 27 | . . . 10 17 AOE 26 | . . . 9 17 Classes Destroyed 13 | 1 2 4 5 1 Worker 4 | . . . 2 2 Builder 11 | . . 2 . 9 Tunneler 1 | . . 1 . . Hauler 3 | . . . 1 2 Recycler 9 | 1 . 1 4 3 Mechanic 1 | . . . 1 . Watcher 9 | . 1 5 1 2 Swarmer 30 | . . 10 8 12 Grunt 52 | . 2 15 15 20 Duelist 3 | . . . 2 1 Sentry 17 | . . 6 8 3 Hunter 3 | . . . 2 1 Programmer 2 | . . . . 2 Best Kill Streak 10 | 1 2 7 10 9 Combat Bots Only 6 | . 2 5 5 6 Max Kills in Single Turn 4 | 1 1 3 2 4 Gunslinging 2 | . . 2 . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3776 | . 67 731 1290 1688 Core 570 | . 26 120 210 214 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 89 70 61 . Volleys Fired 221 | 2 9 75 76 59 Largest 4 | 2 2 3 3 4 Hottest 240 | 60 60 100 240 231 Shots Fired 601 | 4 18 225 164 190 Gun 386 | 4 18 225 76 63 Cannon 156 | . . . 51 105 Launcher 59 | . . . 37 22 Special . | . . . . . Kinetic 397 | 2 9 204 79 103 Thermal 95 | . . . 48 47 Explosive 17 | . . . . 17 Electromagnetic 92 | 2 9 21 37 23 Robot Hit Streak 20 | 2 7 19 20 20 Robot Miss Streak 5 | 1 1 5 4 3 Penetration Max . | . . . . . Secondary Targets 11 | . 1 8 2 . Max Gunslinging Chain 2 | . 1 2 1 . Shots Hit Robots 416 | 2 13 152 124 125 Core Hits 253 | 2 5 64 82 100 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11968 | 27 152 1970 3700 6119 Guns 3729 | 27 152 1970 800 780 Cannons 3144 | . . . 964 2180 Explosions 4967 | . . . 1895 3072 Melee . | . . . . . Ramming 128 | . . . 41 87 Kinetic 4444 | 15 70 1751 1163 1445 Thermal 2428 | . . . 836 1592 Explosive 2762 | . . . 57 2705 Electromagnetic 2206 | 12 82 219 1603 290 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Overload Shots 24 | . . . . 24 Effects 1 | . . . . 1 Heat Surge 1 | . . . . 1 Overflow Damage 364 | . . . 32 332 Projectiles 143 | . . . 6 137 Explosions 221 | . . . 26 195 Melee . | . . . . . Knockbacks 10 | . . . 6 4 Impact . | . . . . . Kinetic 9 | . . . 5 4 Secondary 1 | . . . 1 . Self-Inflicted Damage 218 | . . . 134 84 Shots 13 | . . . 8 5 Rammed 4 | . . . 2 2 Targets Rammed 24 | . . . 12 12 Kicked 20 | . . . 10 10 Crushed . | . . . . . Highest Temperature 631 | . 48 152 631 198 Average Temperature 94 | . 29 32 121 99 Received Heat Transfer 1584 | . 48 330 558 648 Effects 6 | . . . 6 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Fried 7 | . . . 6 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 3342 | . . . 1725 1617 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 5 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1087 | 5 74 538 696 1087 Average Influence 366 | 1 27 339 418 403 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 24 | . . . . . Level 1 37 | . . . . . Level 2 33 | . . . . . Level 3 4 | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 1 2 5 11 Investigation 5 | . 1 1 2 1 Extermination 2 | . . . . 2 Reinforcement 11 | . . 1 3 7 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 5 | . . . 2 3 Haulers Reinforced 2 | . . . . 2 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 2 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 160 | . 3 50 51 56 Peak Tracking Total 8 | . 2 6 6 8 Tactical Retreats 12 | . . 4 5 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 9 | . 1 2 2 4 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 21 | . . 1 7 13 Max in Single Turn 5 | . . 1 3 5 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5091 | 60 208 1689 1482 1652 Spaces Moved 3409 | 57 217 1087 929 1119 Core 17 | 9 . 8 . . Treads . | . . . . . Legs 2911 | . . 863 929 1119 Wheels 481 | 48 217 216 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 120 120 Average Speed 120 | 75 80 124 124 123 Slowest Speed 350 | 80 80 350 155 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 32 84 64 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 374 | . . . 117 257 Melee . | . . . . . Projectile 19 | . . . 5 14 AOE 355 | . . . 112 243 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3919 | 66 233 1260 1108 1252 Wait 34 | . . 25 3 6 Move 3405 | 56 216 1086 928 1119 Hop . | . . . . . Pick Up 48 | 2 5 7 24 10 Fast Attach 40 | 6 1 10 13 10 Attach 29 | . 1 13 5 10 Detach 30 | . 1 16 6 7 Swap 21 | . . 8 10 3 Drop 65 | . . 20 31 14 Fire 221 | 2 9 75 76 59 Melee . | . . . . . Ram . | . . . . . Kick 24 | . . . 12 12 Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 11) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 303 | -9/Materials | Discovered new exit (range 14) 540 | -9/Materials | Discovered new exit (range 18) 632 | -9/Materials | Build established: Scavenger-Skirmisher 727 | -9/Materials | Discovered new exit (range 6) 962 | -9/Materials | Discovered new exit (range 10) 1229 | -9/Materials | Discovered new exit (range 14) 1504 | -9/Materials | Build established: Scavenger-Gunner 1958 | -9/Materials | Entered another Materials area 1958 | -8/Materials | Evolved 2 slots: Propulsion x2 2703 | -8/Materials | Lost 4 parts (1p1n2w) 2981 | -8/Materials | Discovered new exit (range 18) 3022 | -8/Materials | Build established: Gunner 3329 | -8/Materials | Discovered new exit (range 17) 3440 | -8/Materials | Entered Factory 3440 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3735 | -7/Factory | Build established: Mutant 4054 | -7/Factory | Discovered new exit (range 5) 4081 | -7/Factory | Build established: Gunner 5040 | -7/Factory | First assault squad dispatched 5092 | -7/Factory | Self-destructed Last Messages --------------- 05034_ U-05 Engineer lays Concrete. 05035_ K-01 Serf pushes S-27 Virus. 05035_ U-05 Engineer lays Concrete. 05036_ K-01 Serf pushes S-27 Virus. 05036_ U-05 Engineer lays Concrete. 05036_ K-01 Serf cleans the Nuclear Reactor. 05037_ U-05 Engineer lays Concrete. 05038_ U-05 Engineer builds a Door. 05038_ U-05 Engineer lays Concrete. 05038_ U-05 Engineer builds a Wall. 05039_ U-05 Engineer lays Concrete. 05040_ ALERT: Significant disruption in Zone 9I, assault force dispatched. 05040_ U-05 Engineer lays Concrete. 05043_ K-01 Serf cleans the Nuclear Reactor. 05044_ U-05 Engineer lays Concrete. 05058_ Hvy. Rocket Launcher destroyed. 05074_ Adv. Assault Cannon destroyed. 05080_ Lgt. Angular Momentum Engine destroyed. 05085_ K-01 Serf cleans the Nuclear Reactor. 05090_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | " #?# = ] #???????? | | #?# % #???????? | | #?# % #???????? | | #?#########+#### # ##+####### ##??????? | | #?????## % # ## ??? # #######?? | | # ???### # # """" "??" # | | = # ?# # # ##?""?? ??"" # ########### | | # # # #????" """" #+###### ! | | = # ### !] # ##????" """" # # ! | | ###### + / ! # ## ??? # # = ! | | ?????# #%# [ # ## ?""" 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"""%""" # "R ## """ ! | | ????##+## """!""" # """ ## """ | | ????????# """Y""" # ## """ | | ????????### #### Y r # """ ## | | ??????????# ????# """ """ # """ # """ | | ??????????# ?????# """ """ # """ # "Y | | ??????????#??????# """ """ # # """ | | ?????????????????# #* + | | ?????????????????# # # | | ?????????????????### #### ##### ? # ###### | | ???????????????????# #??# #????##?#### ?????? | | ???????????????????# #??# #?????????? ?????? | | ???????????????????#+#??# #??????????? ?????? | | ??????????????????? ??# #??????????????? ??????? | | ???????????????????"""??# #??????????????????????? | | ???????????????????"""??# ??????????????????????? | | ???????????????????""" ?# ??????????????????????? | | ??????????????????? ?# ??????????????????????? | | ??????????????????? ? ??????????????????????? | | ??????????????????? ? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Let's See Who's Tougher Overkill Power Corrupts Serviceable Loadout Storm Trooper Challenges ------------ None Game ------ Seed ArcDecoderAutohacker Manual? 0 Play Time 00:58:24 Cumulative 4.1 hours Start 2019.11.09 @ 14:14:13 End 2019.11.09 @ 20:42:52 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue -5 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d0f7128-e888-4663-b6be-7ae7107b03ed