Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.29 @ 21:56:38 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (572) 572 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1822 Bonus ------- None Cogmind --------- Core Integrity 282/400 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (210) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (16) --- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Beam Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 24 | 7 6 10 1 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | 2 . . . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device . | . . . . Storage 4 | 2 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 3 6 1 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 9 | 2 2 4 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 2 4 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 2 4 Average Slot Usage (%) 97 | . 100 98 87 Engine 2 | . 2 1 11 Core 9 | . 11 10 . Treads 22 | . 28 22 . Leg 5 | . . 5 22 Storage 27 | . 28 28 22 Ballistic Gun 28 | . 27 27 32 Naked Turns . | . . . . Heaviest Build 41 | 16 41 41 38 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 8 16 16 16 Average Capacity 14 | 5 12 16 16 Most Carried 16 | 4 9 16 10 Average Carried 9 | 2 8 11 10 Final Capacity 16 | 8 16 16 16 Final Carried 11 | 4 9 11 10 Class Distribution -------------------- 91% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 667 | 241 82 308 36 Remotely . | . . . . Salvage Created 735 | 61 188 290 196 Parts 63 | 2 17 21 23 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 7 10 9 Guns 17 | . 3 5 9 AOE 9 | . 4 5 . Classes Destroyed 7 | 1 3 2 1 Tunneler 1 | . . 1 . Recycler 2 | 1 . 1 . Watcher 1 | . 1 . . Swarmer 15 | . 3 5 7 Grunt 9 | . 4 4 1 Sentry 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 9 | 1 5 5 9 Combat Bots Only 9 | . 4 5 9 Max Kills in Single Turn 3 | 1 3 2 2 Gunslinging 1 | . . . 1 Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1168 | . 160 521 487 Core 190 | . 31 41 118 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 71 . Volleys Fired 68 | 2 19 28 19 Largest 3 | 2 2 2 3 Hottest 80 | 40 40 80 60 Shots Fired 140 | 4 35 48 53 Gun 131 | 4 32 42 53 Cannon 1 | . . 1 . Launcher 8 | . 3 5 . Special . | . . . . Kinetic 131 | 4 32 42 53 Thermal 1 | . . 1 . Explosive 8 | . 3 5 . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 7 7 8 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 6 | . . 1 5 Max Gunslinging Chain 2 | . . 1 2 Shots Hit Robots 88 | 4 21 30 33 Core Hits 49 | 2 14 17 16 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1490 | 38 522 741 189 Guns 758 | 38 227 308 185 Cannons . | . . . . Explosions 723 | . 292 431 . Melee . | . . . . Ramming 9 | . 3 2 4 Kinetic 758 | 38 227 308 185 Thermal 62 | . . 62 . Explosive 629 | . 292 337 . Electromagnetic 32 | . . 32 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Effects 8 | . 2 6 . Message Errors 5 | . 1 4 . Energy Discharges 1 | . 1 . . Targeting Errors 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 20 | . 4 16 . Projectiles . | . . . . Explosions 20 | . 4 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . 48 . Shots 3 | . . 3 . Rammed 3 | . 1 2 . Targets Rammed 4 | . 1 2 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 69 | . 9 24 69 Average Temperature 21 | . 5 5 30 Received Heat Transfer 363 | . 60 159 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 247 | 5 225 144 247 Average Influence 106 | 2 140 98 99 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 82 | 100 57 100 83 Level 1 17 | . 42 . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 14 14 15 Peak Tracking Total 10 | . 5 6 10 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 3 | . . . 3 Failed 4 | . . . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 7 | . . . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . . . 6 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1185 | 92 434 532 127 Spaces Moved 519 | 47 207 219 46 Core 2 | 2 . . . Treads 434 | 45 207 182 . Legs 83 | . . 37 46 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 150 150 Average Speed 169 | 155 172 174 151 Slowest Speed 210 | 160 180 180 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 48 49 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 56 | . 18 38 . Melee . | . . . . Projectile . | . . . . AOE 56 | . 18 38 . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 699 | 60 249 319 71 Wait 56 | . 9 43 4 Move 516 | 46 206 218 46 Hop . | . . . . Pick Up 20 | 5 5 10 . Fast Attach 7 | 6 1 . . Attach 6 | 1 . 4 1 Detach . | . . . . Swap 11 | . 5 6 . Drop 10 | . 3 7 . Fire 68 | 2 19 28 19 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 3 | . 1 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 9) 527 | -10/Materials | Entered Mines 704 | -10/Mines | Learned location of Storage (-7) 754 | -10/Mines | Learned Materials non-interactive machine intel 830 | -10/Mines | Found a hidden stash of uninstalled traps 871 | -10/Mines | Excavation squad dispatched 871 | -10/Mines | A large section of the Mines collapsed 1000 | -10/Mines | Discovered new exit (range 9) 1059 | -10/Mines | Entered Materials 1059 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1060 | -9/Materials | Loaded intel: 30 non-interactive machine locations 1186 | -9/Materials | Self-destructed Last Messages --------------- 01139_ U-05 Engineer lays Concrete. 01149_ S-10 Pest destroyed. 01149_ Switching to secondary target: S-10 Pest. 01149_ S-10 Pest destroyed. 01149_ Switching to secondary target: G-34 Mercenary. 01160_ S-10 Pest destroyed. 01160_ Switching to secondary target: S-10 Pest. 01165_ G-34 Mercenary destroyed. 01165_ Switching to secondary target: S-10 Pest. 01165_ S-10 Pest destroyed. 01168_ R-06 Scavenger collects Lgt. Assault Rifle. 01171_ Lgt. Assault Rifle destroyed. 01172_ R-06 Scavenger collects Lgt. Ion Engine. 01176_ Y-45 Defender destroyed. 01176_ Switching to secondary target: G-47 Trooper. 01176_ R-06 Scavenger collects Hvy. Assault Rifle. 01179_ R-06 Scavenger collects Lgt. Ion Engine. 01181_ Lgt. Assault Rifle destroyed. 01184_ Aluminum Leg destroyed. 01186_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | """##"""#????????????????????????????????????????? | | "T"##"T"##########################???????????????? | | r ! % g@*=g[%=%* ????????? | | ###########%#####=####???????????????? | | """" #?????????#/#????????????????????????? | | """" #?????????= ????????????????????????? | | """" #????????#! ???????????????????????? | | #????????# ??????????????????????? | | #????????# ??????????????????????? | | #####+#######????????# ?????????????????????? | | #????????????????????# ????????????????????? | | ????????"""??????????# ???????????????????? | | ????????"""??????????# ???????????????????? | | ????????"""??????????# #??????????????????? | | ?????????????????????#/########??????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????##??????????????????????????? | | ????"""?"""??????????????????????????????????????? | | ????"""?"""?????????????????"""??????????????????? | | ????"""?"""?????????????????"""??????????????????? | | ????????????????????????????"""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceEnergyFirepult Manual? 0 Play Time 00:06:14 Cumulative 418.7 hours Start 2019.12.29 @ 21:51:27 End 2019.12.29 @ 21:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 737 Rogue 737 Adventurer 0 Explorer 0 Win Type - Total 30 Types 23/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9879879b-c2e5-457a-a5c4-7d64fb5b938b