Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 14:42:15 Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (160) 800 Value Destroyed (5328) 5328 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (933) 933 TOTAL SCORE: 14181 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 969 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 164 Friendly Fire -1329 Cogmind --------- Core Integrity 0/1150 Matter 36/300 Energy 15/100 System Corruption 4% Temperature Cool (2) Movement Hovering (80) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Gravmag System > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Fusion Bomb Launcher > --- INVENTORY (4) ---- Gamma Bomb Array Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Compact Matter Pod Experimental Optical Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Targeting Computer Improved Target Analyzer Powered Armor Improved Remote Force Field > --- WEAPON ----------- Helical Railgun Mass Driver > --- INVENTORY -------- Antigrav System Energy Well Long-range Proton Cannon Railgun [Rating: 114] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device System Backup Module Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . . . . 2 . . . . . . . 1 . Utility 8 | . . . . . 4 2 . . . 1 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 274 | 6 18 4 . 2 29 44 16 25 13 26 3 18 5 14 5 1 30 15 Power 30 | 1 3 1 . . 3 2 1 5 1 6 . 1 . 2 1 . 1 2 Engine 15 | 1 1 1 . . 2 2 1 2 1 2 . . . . . . . 2 Core 13 | . 2 . . . 1 . . 3 . 4 . . . 2 . . 1 . Reactor 2 | . . . . . . . . . . . . 1 . . 1 . . . Propulsion 63 | 2 5 . . 2 2 3 . 8 5 6 2 5 2 2 2 . 12 5 Treads 17 | 2 5 . . 1 2 . . 2 . 3 1 1 . . . . . . Leg 4 | . . . . . . . . 4 . . . . . . . . . . Wheel 4 | . . . . 1 . 2 . 1 . . . . . . . . . . Hover 18 | . . . . . . 1 . . . 1 . 1 2 2 1 . 7 3 Flight 20 | . . . . . . . . 1 5 2 1 3 . . 1 . 5 2 Utility 91 | 1 4 2 . . 14 11 5 10 7 7 . 7 2 8 1 1 10 1 Device 28 | 1 . . . . 4 . 2 3 5 3 . 2 . 3 1 . 4 . Storage 16 | . 3 2 . . 2 3 1 1 . 1 . . . 1 . . 2 . Processor 11 | . . . . . . . . . . 2 . 1 2 3 . 1 1 1 Hackware 10 | . . . . . . 3 . 3 . . . 2 . . . . 2 . Protection 26 | . 1 . . . 8 5 2 3 2 1 . 2 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 6 1 . . 10 28 10 2 . 7 1 5 1 2 1 . 7 7 Energy Gun 8 | 1 1 . . . 3 . . . . . . . . . . . 1 2 Energy Cannon 9 | . . . . . 1 1 . . . . . . . . . . 4 3 Ballistic Gun 38 | 1 5 1 . . 5 12 4 2 . 3 . 2 . 1 1 . 1 . Ballistic Cannon 5 | . . . . . . 2 . . . 1 . . 1 1 . . . . Launcher 16 | . . . . . 1 5 5 . . 1 1 1 . . . . . 2 Special Weapon 5 | . . . . . . 2 . . . 1 . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 4 1 . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 2 1 1 . 3 . 2 . 1 2 1 1 . Parts Lost 66 | . 3 1 . . 9 2 9 5 6 6 . 4 . . . . 20 1 Power 11 | . 1 1 . . 1 . . 2 1 1 . 1 . . . . 3 . Propulsion 17 | . . . . . 1 1 1 1 2 2 . 2 . . . . 7 . Utility 23 | . 1 . . . 3 . 7 1 2 3 . 1 . . . . 5 . Weapon 15 | . 1 . . . 4 1 1 1 1 . . . . . . . 5 1 Highest Loss Streak 8 | . 1 1 . . 5 1 8 4 6 3 . 3 . . . . 7 1 Average Slot Usage (%) 84 | . 95 99 100 99 88 95 52 82 93 74 88 84 8 72 94 100 77 24 Engine 4 | . 1 10 14 14 6 7 1 . 5 1 5 4 . . . . . 3 Core 3 | . 12 2 . . 1 . . 5 . 6 5 3 . 7 10 5 4 . Treads 7 | . 25 28 28 27 3 7 . . . 2 14 1 . . . . . . Wheel 1 | . . . . . 7 3 2 . 4 . . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 2 13 17 23 12 4 Flight 2 | . . . . . . . . . 16 10 2 8 . . . . 2 . Device 5 | . 1 . . . 7 . 7 8 7 13 5 4 . 7 11 10 5 . Storage 13 | . 22 28 28 28 26 24 7 4 5 1 5 4 . 3 5 5 6 . Processor 5 | . . . . . . . . . . 8 11 11 5 23 29 29 26 7 Hackware 13 | . . . . . . 21 17 33 32 19 17 19 . . . . 3 . Protection 5 | . 2 . . . 16 14 1 3 3 . 5 5 . 4 5 5 2 . Ballistic Gun 12 | . 25 28 28 28 14 12 7 15 12 1 1 3 . 2 5 5 4 . Naked Turns 50 | . . . . . . . . . . . . 36 12 . . . 2 . Heaviest Build 158 | 7 71 73 73 73 128 153 158 30 30 55 55 55 . 50 65 65 75 19 Greatest Support 128 | 40 40 40 40 40 44 44 28 30 29 70 128 128 17 49 74 74 90 25 Greatest Overweight (x) 12 | 1 3 1 1 2 4 6 5 4 1 6 . 4 . 1 1 . 12 1 Average Overweight (x) 1 | . . 1 1 1 3 3 1 1 . . . . . . . . . . Largest Inventory Capacity 36 | 4 20 20 20 20 28 36 36 8 8 8 8 8 4 4 4 4 8 4 Average Capacity 14 | 4 16 20 20 20 27 30 12 6 7 5 8 7 4 4 4 4 5 4 Most Carried 36 | 4 20 20 20 20 28 36 36 8 8 8 8 8 4 4 4 4 8 4 Average Carried 13 | 3 16 19 20 19 27 29 10 5 6 4 7 7 3 3 3 3 4 2 Final Capacity 36 | 4 20 20 20 20 28 36 4 8 4 8 8 4 4 4 4 4 4 4 Final Carried 36 | 4 20 20 20 20 26 36 4 8 4 8 8 4 4 4 4 4 3 3 Class Distribution -------------------- 37% | Hacker-Mutant 32% | Hauler-Mutant 10% | Derelict-Mutant 7% | Mutant 4% | Scavenger-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Assassin | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Matter Collected 6489 | 279 320 71 . 28 624 1157 673 1106 220 240 300 253 67 279 307 245 301 19 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7682 | 165 708 87 . 36 1365 933 1172 1187 222 507 167 65 . 209 63 219 558 19 Parts 341 | 9 44 12 . 2 80 58 8 46 9 20 . 2 . 11 . 8 30 2 Haulers Intercepted 10 | . 2 . . . 2 1 . 3 . 1 . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . . . . . . 5 73 11 . . Prevented 16 | . . . . . . . . . . . . . . . 13 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 111 | . 13 2 . 1 24 25 5 14 3 5 1 2 . 4 1 4 7 . Melee 2 | . . . . . . . . . . 2 . . . . . . . . Guns 75 | . 13 2 . 1 19 11 1 14 3 1 . . . 1 . 2 7 . Cannons 9 | . . . . . 1 1 . . . . . 1 . 3 1 2 . . AOE 22 | . . . . . 3 11 4 . . 2 1 1 . . . . . . Classes Destroyed 19 | 3 4 1 . . 3 1 1 2 1 . . . . 1 1 . . 1 Worker 5 | 1 1 . . . 3 . . . . . . . . . . . . . Builder 3 | . . 1 . . 2 . . . . . . . . . . . . . Tunneler 5 | 3 . . . . 2 . . . . . . . . . . . . . Hauler 10 | . 2 . . . 2 1 . 3 . 1 . . . . . . 1 . Recycler 8 | 1 1 . . . 1 . . 3 . 1 . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 4 . . . . 1 . . . . . . . . . . . . Watcher 7 | . . . . . 3 2 . . 1 1 . . . . . . . . Swarmer 30 | . 3 . . . 6 14 . . . 3 . . . . . . 4 . Grunt 40 | . 10 2 . 1 10 2 . 7 2 1 . . . 3 . 1 1 . Brawler 2 | . . . . . . . . . 1 . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 17 | . . . . . 7 5 . 4 . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . . Programmer 12 | . . . . . . 3 . 2 . . . 2 . 1 . 2 2 . Compactor 6 | . . . . . . . 5 . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . Wasp 4 | . . . . . . . 4 . . . . . . . . . . . Martyr 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 2 5 1 . 1 9 4 3 4 2 4 1 2 . 3 1 2 2 1 Combat Bots Only 5 | . 5 1 . 1 4 4 3 4 2 4 1 2 . 3 1 2 2 . Max Kills in Single Turn 5 | 1 1 1 . 1 5 3 1 1 1 1 1 1 . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 1 . . 1 1 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Damage Taken 13133 | . 651 229 . . 2469 1172 676 1684 595 656 . 1172 . 247 253 128 2849 352 Core 3155 | . 122 30 . . 244 187 163 293 166 128 . 592 . 38 20 20 934 218 Absorbed by Shields 490 | . . . . . . . . . . . . . . . 30 121 339 . Core Remaining (%) 50 | 100 . . . 39 55 . . 8 80 . . . . . . 20 . . Volleys Fired 604 | 23 84 17 . 2 128 62 65 94 9 19 11 11 . 11 6 24 32 6 Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 1 1 . 2 2 2 2 1 Hottest 148 | 70 70 43 . 43 109 92 81 56 56 80 80 80 . 92 95 95 148 88 Shots Fired 1053 | 46 162 34 . 4 242 107 84 187 18 19 11 11 . 19 12 48 43 6 Gun 881 | 46 162 34 . 4 226 77 43 187 18 8 . 4 . 9 6 24 33 . Cannon 84 | . . . . . 13 16 . . . . . . . 10 6 24 9 6 Launcher 71 | . . . . . 3 11 41 . . 1 11 4 . . . . . . Special 17 | . . . . . . 3 . . . 10 . 3 . . . . 1 . Kinetic 869 | 23 146 34 . 4 202 87 43 187 18 8 . 4 . 19 12 48 34 . Thermal 54 | 23 16 . . . . . . . . 10 . 3 . . . . 2 . Explosive 67 | . . . . . 3 7 41 . . 1 11 4 . . . . . . Electromagnetic 59 | . . . . . 37 10 . . . . . . . . . . 6 6 Robot Hit Streak 24 | 5 13 9 . 2 24 21 14 14 3 4 14 7 . 8 4 7 11 1 Robot Miss Streak 9 | 3 7 5 . 3 4 9 5 3 2 3 . 1 . 2 2 6 6 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 4 | . 1 . . . 1 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . . . . . . . . Shots Hit Robots 676 | 28 106 22 . 1 167 53 60 133 1 14 10 9 . 12 8 25 26 1 Core Hits 405 | 10 50 8 . 1 79 97 27 50 25 13 3 5 . 9 4 6 17 1 Critical Hits 17 | . 1 1 . . 2 . 1 1 . 4 . 1 . 3 1 2 . . Critical Kills 8 | . . . . . 1 . 1 . . 3 . . . 2 . 1 . . Critical Parts Destroyed 9 | . 1 1 . . 1 . . 1 . 1 . 1 . 1 1 1 . . Melee Attacks 34 | . . . . . . 7 4 . . 6 . 17 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 6 4 . . 6 . 17 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20755 | 227 947 181 . 21 2593 2862 5180 2640 444 608 1618 597 . 449 369 1008 909 102 Guns 9815 | 227 947 181 . 21 1863 1287 572 2637 444 42 . 22 . 152 172 539 709 . Cannons 1601 | . . . . . 136 288 . . . . . . . 297 197 469 188 26 Explosions 8729 | . . . . . 561 1248 4608 . . 266 1618 352 . . . . . 76 Melee 357 | . . . . . . . . . . 203 . 154 . . . . . . Ramming 117 | . . . . . 33 39 . 3 . . . 30 . . . . 12 . Kinetic 10374 | 86 776 181 . 21 1615 1431 572 2637 444 42 . 22 . 449 369 1008 721 . Thermal 766 | 141 171 . . . 78 75 . . . 183 . 39 . . . . 79 . Explosive 8222 | . . . . . 483 933 4608 . . 152 1618 352 . . . . . 76 Electromagnetic 919 | . . . . . 384 384 . . . 28 . . . . . . 97 26 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 357 | . . . . . . . . . . 203 . 154 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 2 2 2 . . . 11 11 11 11 1 3 4 Average Corruption 2 | . . . . . . 1 1 1 . . . 4 11 11 11 1 2 3 Corruption Purged 4 | . . . . . . . 2 2 . . . . . . . . . . Effects 86 | . . . . . . 20 5 3 . . . 13 11 24 1 3 2 4 Message Errors 23 | . . . . . . 7 2 1 . . . 6 2 4 . . . 1 Matter Fused 10 | . . . . . . . . . . . . 1 3 4 . . 1 1 Heat Flow Errors 12 | . . . . . . 4 . . . . . 1 1 4 1 . 1 . Energy Discharges 10 | . . . . . . 1 1 1 . . . . 2 4 . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . . . 5 1 . . . . 3 . 1 . 2 . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . . . . . 1 2 2 . . . . Targeting Errors 6 | . . . . . . 1 1 1 . . . 1 . 2 . . . . Weapon Failures 4 | . . . . . . 2 . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 188 | . . . . . 65 72 . . . 2 . 9 . . . 40 . . Projectiles 55 | . . . . . 13 . . . . 2 . . . . . 40 . . Explosions 119 | . . . . . 52 58 . . . . . 9 . . . . . . Melee 14 | . . . . . . 14 . . . . . . . . . . . . Knockbacks 16 | . . . . . 1 6 . . . . . . . 3 2 4 . . Impact 2 | . . . . . 1 1 . . . . . . . . . . . . Kinetic 13 | . . . . . . 5 . . . . . . . 2 2 4 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 605 | . . . . . 29 . 399 1 . 89 . 14 . . . . 29 44 Shots 17 | . . . . . 1 . 12 . . 2 . . . . . . 1 1 Rammed 12 | . . . . . 2 1 . 1 . . . 6 . . . . 2 . Targets Rammed 12 | . . . . . 2 1 . 1 . . . 6 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | 180 225 38 . 2 317 260 . 48 14 30 331 129 117 254 198 . 269 18 Average Temperature 69 | 75 42 13 . 1 106 75 . 16 6 16 176 63 77 97 103 . 65 11 Received Heat Transfer 2840 | . 276 126 . . 819 159 . 582 243 9 . 72 . 93 30 10 421 . Effects 7 | . 3 . . . 3 . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . 1 . . . . . . . Interference 5 | . 3 . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . . . . . . . Parts Fried 7 | . . . . . 4 3 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 1 . . . . . . 2 . . . . . . . . . . Heat Transferred 1447 | 407 494 . . . 100 . . . . 322 . 74 . . . . 50 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Peak Influence 558 | 25 231 85 . 30 558 480 212 430 195 194 98 178 . . . . 537 368 Initial 260 | . 16 30 . . . 211 145 . 81 70 2 65 . . . . 66 260 Average 127 | 10 89 45 . 1 167 247 55 165 86 77 72 62 . . . . 275 324 Maximum Alert Level 2 | . 1 . . . 2 2 1 2 . . . . . . . . 2 1 Low Security (%) 76 | 100 96 100 . 100 66 38 80 65 100 100 100 100 . . . . 49 . Level 1 19 | . 3 . . . 27 46 19 33 . . . . . . . . 25 100 Level 2 4 | . . . . . 6 14 . 1 . . . . . . . . 24 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 5 . . 1 8 5 . 12 . 9 . 4 . . . . 2 . Investigation 13 | . 1 . . 1 2 1 . 6 . 1 . . . . . . 1 . Extermination 10 | . . . . . . 3 . 3 . 2 . 2 . . . . . . Reinforcement 12 | . 4 . . . 1 1 . . . 3 . 2 . . . . 1 . Assault 1 | . . . . . 1 . . . . . . . . . . . . . Garrison 10 | . . . . . 4 . . 3 . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 3 . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Distress Signals 10 | . 3 . . . 4 2 . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 37 4 . 2 47 39 6 29 24 10 6 14 . 5 23 6 44 8 Peak Tracking Total 15 | . 5 2 . 2 8 4 2 3 12 4 4 7 . 3 9 2 15 6 Tactical Retreats 24 | . 1 1 . . 5 . . 1 5 . . 2 . . . . 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Traps Triggered 13 | . 5 . . . . 1 . 1 . 1 . 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 2 . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . . . . . . 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Machines Disabled 17 | . . . . . 2 . . 2 . 1 . 1 . 1 . . 6 4 Max in Single Turn 3 | . . . . . 1 . . . . 1 . 1 . 1 . . 3 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Machines Accessed 72 | . 7 . 1 1 5 8 . 15 5 6 . 10 . 2 6 . 6 . Terminals 34 | . 4 . . . 5 4 . 9 2 3 . 4 . . . . 3 . Fabricators 7 | . . . . . . . . 4 . . . 2 . . . . 1 . Repair Stations 7 | . 1 . . . . 2 . . 2 1 . . . . . . 1 . Recycling Units 8 | . 2 . . . . 1 . . . 1 . 3 . . . . 1 . Scanalyzers 2 | . . . . . . 1 . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 1 . 1 . . . . . . Total Hacks 214 | . 33 . 1 1 16 27 . 44 16 14 . 27 . 2 16 . 17 . Successful 158 | . 18 . 1 1 7 20 . 37 14 12 . 19 . 2 16 . 11 . Failed 55 | . 14 . . . 9 7 . 7 2 2 . 8 . . . . 6 . Catastrophic 8 | . 3 . . . 2 . . 1 . . . 1 . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 118 | . 18 . . . 15 16 . 22 10 8 . 19 . . . . 10 . Terminals 118 | . 20 . . . 16 16 . 31 8 7 . 11 . . . . 9 . Fabricators 17 | . . . . . . . . 10 . . . 4 . . . . 3 . Repair Stations 22 | . 8 . . . . 3 . . 6 2 . . . . . . 3 . Recycling Units 21 | . 5 . . . . 3 . . . 2 . 9 . . . . 2 . Scanalyzers 7 | . . . . . . 5 . 2 . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 2 3 . 3 . . . . . . Terminal Hacks 59 | . 2 . 1 1 3 4 . 19 2 4 . 3 . 2 16 . 2 . Record 18 | . . . 1 . . . . 1 . . . . . 1 15 . . . Part Schematic 4 | . . . . . 1 1 . 2 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . 1 1 . . . Branch Access Points 4 | . . . . . . 1 . 1 . . . 1 . . . . 1 . Terminal Index 8 | . 1 . . . 1 1 . 1 1 1 . 1 . . . . 1 . Fabricator Index 3 | . . . . . . 1 . 1 . 1 . . . . . . . . Garrison Index 2 | . . . . . . . . 1 . 1 . . . . . . . . Unreport Threat 4 | . . . . . . . . 4 . . . . . . . . . . Locate Traps 3 | . . . . . . . . 3 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . Extermination Status 1 | . . . . . . . . 1 . . . . . . . . . . Recall Extermination 3 | . . . . . . . . 1 . 1 . 1 . . . . . . Zone Layout 3 | . . . . . 1 . . 1 1 . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 7 . . . 4 . . . . 2 . Load Schematic 5 | . . . . . . . . 2 . . . 2 . . . . 1 . Build 8 | . . . . . . . . 5 . . . 2 . . . . 1 . Repair Station Hacks 20 | . 8 . . . . 2 . . 6 2 . . . . . . 2 . Scan Component 10 | . 4 . . . . 1 . . 3 1 . . . . . . 1 . Repair 9 | . 4 . . . . 1 . . 3 . . . . . . . 1 . Refit 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . 1 . . . 1 . 3 . . . . 1 . Retrieve Components 7 | . 1 . . . . 1 . . . 1 . 3 . . . . 1 . Scanalyzer 7 | . . . . . . 5 . 2 . . . . . . . . . . Insert Component 3 | . . . . . . 2 . 1 . . . . . . . . . . Analyze 4 | . . . . . . 3 . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 52 | . 7 . . . 4 8 . 9 6 5 . 9 . . . . 4 . Terminals 33 | . 5 . . . 4 6 . 8 4 1 . 2 . . . . 3 . Track 3 | . . . . . . . . 2 1 . . . . . . . . . Assimilate 2 | . . . . . . 1 . . 1 . . . . . . . . . Botnet 20 | . 3 . . . 3 3 . 5 1 1 . 1 . . . . 3 . Disrupt 2 | . 1 . . . . 1 . . . . . . . . . . . . Operators 6 | . 1 . . . 1 1 . 1 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . 2 . . . 1 . 5 . . . . 1 . Reject 4 | . 1 . . . . 1 . . . . . 2 . . . . . . Mask 7 | . 1 . . . . 1 . . . 1 . 3 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 2 3 . 2 . . . . . . Reprogram 4 | . . . . . . . . . 1 2 . 1 . . . . . . Watchers 4 | . . . . . . . . 1 1 1 . 1 . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . Hacking Detections 50 | . 5 . . . 4 8 . 12 4 5 . 7 . . . . 5 . Full Trace Events 13 | . 3 . . . 2 1 . 5 . 1 . . . . . . 1 . Feedback Events 2 | . . . . . . 1 . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . Matter 219 | . . . . . . . . 219 . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 2 . 3 . . . . . . . . . . Parts Built 6 | . . . . . . . . 3 . . . 2 . . . . 1 . Matter 884 | . . . . . . . . 380 . . . 358 . . . . 146 . Time 268 | . . . . . . . . 95 . . . 137 . . . . 36 . Total Part Build Rating 26 | . . . . . . . . 14 . . . 9 . . . . 3 . Parts Repaired 9 | . 4 . . . . 1 . . 3 . . . . . . . 1 . Time 312 | . 104 . . . . 44 . . 120 . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 9 . . . . 9 . . . 2 . 3 . . . . 2 . Parts Scanalyzed 3 | . . . . . . 2 . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 2 . . . . . . . . . . 1 . Non-combat 2 | . . . . . . 2 . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . 2 . . . . . . . . . . 1 . parse_system 2 | . . . . . . 1 . . . . . . . . . . 1 . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Total Allies 31 | . . . . . . 1 18 1 1 3 1 1 . . 5 . . . Largest Group 18 | . . . . . . 1 18 12 1 2 1 1 . . 5 3 . . Highest-Rated Group 456 | . . . . . . 26 456 366 10 66 31 41 . . 239 147 . . Highest-Rated Ally 60 | . . . . . . 26 35 35 10 41 31 41 . . 60 60 . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 211 | . . . . . . . 29 118 . 1 25 2 . . 23 13 . . Total Damage 5162 | . . . . . . . 731 2318 . 58 469 118 . . 1067 401 . . Kills 34 | . . . . . . . 3 18 . . 1 . . . 10 2 . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . 17 . Items 8 | . . . . . . . . . . . . . . . . . 8 . Patrols 3 | . . . . . . . . . . . . . . . . . 3 . Investigations 1 | . . . . . . . . . . . . . . . . . 1 . Guards 5 | . . . . . . . . . . . . . . . . . 5 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Turns Passed 15471 | 127 1490 640 323 887 1248 2063 1438 1961 672 872 193 1011 180 367 966 312 560 161 Spaces Moved 10191 | 42 621 317 180 486 526 1026 912 1052 610 717 100 880 313 370 737 448 727 127 Core 1366 | 16 . . . . . . 738 313 . 2 . 62 168 . . . 66 1 Treads 2536 | 26 621 317 180 465 75 418 . 48 . 165 100 121 . . . . . . Legs 481 | . . . . . . . . 481 . . . . . . . . . . Wheels 1790 | . . . . 21 451 608 174 210 326 . . . . . . . . . Hover 2356 | . . . . . . . . . . 66 . . 145 370 737 448 464 126 Flight 1662 | . . . . . . . . . 284 484 . 697 . . . . 197 . Fastest Speed 28 | 50 160 180 180 120 130 140 50 100 28 32 160 37 50 52 53 53 37 80 Average Speed 119 | 119 175 180 180 177 144 162 122 149 72 94 160 101 54 75 112 53 56 80 Slowest Speed 650 | 160 220 180 180 180 185 265 150 250 110 350 160 360 60 130 115 53 650 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 1 5 . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 96 55 59 91 49 27 97 29 13 20 67 26 53 60 86 67 26 6 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . . 1 . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . . . . . . . . . Scrap Searched 8 | . . . . 2 . . . . . . . . 3 2 . 1 . . Spaces Dug 86 | . . . . . 4 6 4 . . 2 . 24 . . . . 46 . Terrain Destroyed 613 | . . . . . 11 63 269 . . 21 96 41 . 1 7 36 64 4 Melee 27 | . . . . . . 6 4 . . 2 . 15 . . . . . . Projectile 63 | . . . . . . . . . . . . . . 1 7 36 19 . AOE 523 | . . . . . 11 57 265 . . 19 96 26 . . . . 45 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Arm Total 12449 | 75 884 362 179 515 802 1315 1143 1327 823 860 122 954 320 430 858 474 830 176 Wait 899 | . 129 14 . 2 67 97 121 116 179 77 . 5 . 28 24 . 17 23 Move 10159 | 41 620 316 179 485 525 1026 911 1051 607 707 99 879 312 369 736 447 722 127 Hop 8 | . . . . . . . . . 1 5 . . . . . . 2 . Pick Up 154 | 5 23 5 . 10 29 37 5 13 2 6 2 2 . 4 1 1 6 3 Fast Attach 151 | 5 14 . . 1 8 7 5 17 7 23 2 11 5 13 4 . 18 11 Attach 58 | 1 2 1 . . 13 5 4 5 4 2 . 2 . 2 1 1 11 4 Detach 33 | . 1 . . 1 1 4 1 4 3 3 1 4 1 . . . 8 1 Swap 66 | . 2 3 . 1 8 32 7 3 2 1 1 5 . . . . 1 . Drop 180 | . 9 6 . 13 21 37 20 15 9 11 6 12 1 3 4 1 11 1 Fire 604 | 23 84 17 . 2 128 62 65 94 9 19 11 11 . 11 6 24 32 6 Melee 34 | . . . . . . 7 4 . . 6 . 17 . . . . . . Ram 11 | . . . . . 2 . . 1 . . . 6 . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . Rewire 83 | . . . . . . . . . . . . . 1 . 82 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: [*Res] / *Upp x2 / Ext x2 / *Arm) -4/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 7) 481 | -10/Materials | Discovered new exit (range 16) 985 | -10/Materials | Build established: Hauler-Mutant 1027 | -10/Materials | Discovered new exit (range 13) 1126 | -10/Materials | Discovered new exit (range 13) 1196 | -10/Materials | Repaired Lgt. Treads 1223 | -10/Materials | Repaired Lgt. Assault Rifle 1251 | -10/Materials | Repaired Lgt. Assault Rifle 1278 | -10/Materials | Repaired Lgt. Treads 1355 | -10/Materials | Central database locked down 1445 | -10/Materials | Discovered new exit (range 14) 1618 | -10/Materials | Entered Mines 1673 | -10/Mines | Discovered new exit (range 9) 1682 | -10/Mines | Met a Derelict bent on vengeance 1729 | -10/Mines | Core integrity fell below 50% 1810 | -10/Mines | Discovered new exit (range 4) 2047 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2177 | -10/Mines | Assembled infested the area 2250 | -10/Mines | Discovered new exit (range 5) 2258 | -10/Mines | Entered Exiles 2282 | -10/Exiles | Discovered new exit (range 15) 2309 | -10/Exiles | Met 8R-AWN 2334 | -10/Exiles | Met EX-HEX 2413 | -10/Exiles | Met EX-DEC 2446 | -10/Exiles | Learned location of Zion (-6) 2476 | -10/Exiles | Met EX-BIN 2566 | -10/Exiles | Discovered new exit (range 10) 2581 | -10/Exiles | Entered Mines 2602 | -9/Mines | Learned location of Storage (-8) 2746 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2828 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2972 | -9/Mines | Learned 2 Materials zone layouts 2975 | -9/Mines | Discovered new exit (range 15) 3330 | -9/Mines | Discovered new exit (range 13) 3344 | -9/Mines | Met a Derelict shopkeep closing up shop 3468 | -9/Mines | Entered Materials 3468 | -8/Materials | Evolved 4 slots: Utility x4 3469 | -8/Materials | Identified exit to Storage 3470 | -8/Materials | Identified exit to Factory 3824 | -8/Materials | Lost 5 parts (2u3w) 3891 | -8/Materials | Discovered exit to Storage (range 10) 4215 | -8/Materials | Garrison activated, responded to threat 4267 | -8/Materials | Discovered exit to Factory (range 9) 4440 | -8/Materials | Garrison activated, responded to threat 4663 | -8/Materials | Discovered exit to Factory (range 13) 4668 | -8/Materials | First assault squad dispatched 4716 | -8/Materials | Entered Factory 4716 | -7/Factory | Evolved 2 slots: Utility x2 5075 | -7/Factory | Identified exit to Lower Caves 5620 | -7/Factory | Found Prototype Launcher 5694 | -7/Factory | Identified Rocket Array 5945 | -7/Factory | Build established: Hacker-Mutant 6352 | -7/Factory | Discovered new exit (range 15) 6559 | -7/Factory | Repaired Flak Gun 6779 | -7/Factory | Sucked down chute 6779 | -7/Factory | Entered Waste 6808 | -7/Waste | Spotted C-40 Crusher 6831 | -7/Waste | Destroyed C-40 Crusher 6881 | -7/Waste | Spotted C-40 Crusher 6896 | -7/Waste | Destroyed C-40 Crusher 6901 | -7/Waste | Spotted C-40 Crusher 6911 | -7/Waste | Build established: Hauler-Mutant 6911 | -7/Waste | Spotted C-40 Crusher 6915 | -7/Waste | Destroyed C-40 Crusher 6925 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6926 | -7/Waste | Spotted C-40 Crusher 6926 | -7/Waste | Destroyed C-40 Crusher 7159 | -7/Waste | Destroyed C-40 Crusher 7222 | -7/Waste | Spotted C-40 Crusher 7244 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7247 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7250 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7253 | -7/Waste | Crushed by Compactor (1 part destroyed) 7258 | -7/Waste | Crushed by Compactor (1 part destroyed) 7273 | -7/Waste | Build established: Hacker-Mutant 7289 | -7/Waste | Lost 8 parts (1n6u1w) 7345 | -7/Waste | Warlord forces began an assault 7358 | -7/Waste | Allies destroyed C-40 Crusher 7434 | -7/Waste | Discovered new exit (range 12) 8217 | -7/Waste | Entered Factory 8217 | -7/Factory | Accompanied by 12 allies 8448 | -7/Factory | Fabricated Lrn. Proton Cannon (x1) 9108 | -7/Factory | Discovered new exit (range 6) 9172 | -7/Factory | Core integrity fell below 50% 9366 | -7/Factory | Fabricated M-28 Smith (x1) 9803 | -7/Factory | Garrison activated, responded to threat 9833 | -7/Factory | Core integrity fell below 20% 9886 | -7/Factory | Lost 4 parts (1p1n1u1w) 9923 | -7/Factory | Fabricated Imp. Titanium Leg? 10150 | -7/Factory | Discovered new exit (range 16) 10178 | -7/Factory | Entered another Factory area 10178 | -6/Factory | Evolved 2 slots: Propulsion x2 10405 | -6/Factory | Repaired Imp. Light Armor Plating 10445 | -6/Factory | Repaired Transmission Jammer 10772 | -6/Factory | Repaired Xenon Bombardment Thruster 10840 | -6/Factory | Discovered new exit (range 15) 10850 | -6/Factory | Entered another Factory area 10850 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10881 | -5/Factory | Lost 6 parts (1p2n2u1w) 11232 | -5/Factory | Hacking Suite fried by hacking feedback 11493 | -5/Factory | Lost 3 parts (1p1n1u) 11501 | -5/Factory | Garrison activated, responded to threat 11609 | -5/Factory | Found Prototype Launcher 11609 | -5/Factory | Identified Mni. Smartbomb Launcher 11614 | -5/Factory | Found Mni. Smartbomb Launcher 11617 | -5/Factory | Found Faulty Mni. Smartbomb Launcher 11620 | -5/Factory | Found Faulty Mni. Smartbomb Launcher 11722 | -5/Factory | Sucked down chute 11722 | -5/Factory | Entered Waste 11723 | -5/Waste | Met a frightened Derelict 11749 | -5/Waste | Spotted C-40 Crusher 11766 | -5/Waste | Destroyed C-40 Crusher 11768 | -5/Waste | Spotted C-40 Crusher 11789 | -5/Waste | Allies destroyed C-40 Crusher 11824 | -5/Waste | Spotted C-40 Crusher 11824 | -5/Waste | Spotted C-40 Crusher 11851 | -5/Waste | Spotted C-40 Crusher 11886 | -5/Waste | Discovered new exit (range 18) 11891 | -5/Waste | Spotted C-40 Crusher 11913 | -5/Waste | Identified exit to Factory 11915 | -5/Waste | Entered Factory 11930 | -5/Factory | Found Powered Armor 11933 | -5/Factory | Found Powered Armor 12188 | -5/Factory | Fabricated Imp. System Shield? 12520 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 12595 | -5/Factory | Build established: Hacker-Assassin 12835 | -5/Factory | Found Prototype Processor 12835 | -5/Factory | Identified Exp. Terrain Scan Processor 12876 | -5/Factory | System corruption reached 10% 12890 | -5/Factory | Released all parts (12) 12896 | -5/Factory | Core integrity fell below 50% 12914 | -5/Factory | Identified exit to Upper Caves 12918 | -5/Factory | Lost 3 parts (2n1u) 12926 | -5/Factory | Entered Upper Caves 13100 | -5/Upper Caves | Discovered new exit (range 9) 13106 | -5/Upper Caves | Identified exit to Upper Caves 13106 | -5/Upper Caves | Entered another Upper Caves area 13129 | -5/Upper Caves | Learned Factory stockpile data 13134 | -5/Upper Caves | Discovered new exit (range 16) 13165 | -5/Upper Caves | Identified exit to Factory 13178 | -5/Upper Caves | Build established: Mutant 13373 | -5/Upper Caves | Identified exit to Warlord 13404 | -5/Upper Caves | Found Alien Artifact 13404 | -5/Upper Caves | Identified Dimensional Node Initializer 13404 | -5/Upper Caves | Initialized slip node 13473 | -5/Upper Caves | Entered Warlord 13511 | -5/Warlord | System corruption cleaned by Quarantine Array 13522 | -5/Warlord | Build established: Derelict-Mutant 13572 | -5/Warlord | Learned Quarantine trap positions 13572 | -5/Warlord | Learned Testing emergency access door positions 13572 | -5/Warlord | Learned Research stockpile data 13575 | -5/Warlord | Learned Factory fabricator intel 13575 | -5/Warlord | Learned Factory recycling unit intel 13575 | -5/Warlord | Learned 4 Research zone layouts 13575 | -5/Warlord | Learned 4 Quarantine zone layouts 13913 | -5/Warlord | Met Warlord 13938 | -5/Warlord | Warlord's base attacked by MAIN.C 14288 | -5/Warlord | Warlord forces counterattacked 14319 | -5/Warlord | Spotted Executioner 14369 | -5/Warlord | Spotted Executioner 14399 | -5/Warlord | Spotted Executioner 14403 | -5/Warlord | Allies destroyed Executioner 14412 | -5/Warlord | Discovered new exit (range 8) 14416 | -5/Warlord | Identified exit to Proximity Caves 14439 | -5/Warlord | Entered Proximity Caves 14439 | -4/Proximity Caves | Accompanied by 3 allies 14450 | -4/Proximity Caves | Learned Research terminal intel 14564 | -4/Proximity Caves | Learned Research security intel 14600 | -4/Proximity Caves | P-70 Sage assimilated allied Archangel 6a 14736 | -4/Proximity Caves | Discovered exit to Factory (range 8) 14751 | -4/Proximity Caves | Entered Factory 14751 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14753 | -4/Factory | Loaded intel: 6 fabricator locations 14754 | -4/Factory | Loaded intel: 6 recycling unit locations 14798 | -4/Factory | Spotted B-86 Titan 14839 | -4/Factory | Repaired Powered Armor 14863 | -4/Factory | Identified exit to Upper Caves 14863 | -4/Factory | Identified exit to Extension 14863 | -4/Factory | Identified exit to Armory 15038 | -4/Factory | Discovered new exit (range 22) 15060 | -4/Factory | Spotted B-86 Titan 15065 | -4/Factory | Build established: Scavenger-Mutant 15146 | -4/Factory | Lost 7 parts (1p4n2u) 15174 | -4/Factory | Fabricated Hacking Suite? 15233 | -4/Factory | Lost 7 parts (1p2n1u3w) 15277 | -4/Factory | Released all parts (7) 15278 | -4/Factory | Core integrity fell below 50% 15307 | -4/Factory | Lost 6 parts (1p1n2u2w) 15311 | -4/Factory | Core integrity fell below 20% 15311 | -4/Factory | Entered Armory 15362 | -4/Armory | Found Fusion Bomb Launcher 15363 | -4/Armory | Found Fusion Bomb Launcher 15397 | -4/Armory | Found Gamma Bomb Array 15472 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15428_ Cmb. Gravmag System blown off. 15428_ Imp. Target Analyzer blown off. 15429_ Acquired Tesla Rifle. 15431_ Acquired Cmb. Gravmag System. 15434_ Acquired Lgt. Ion Engine. 15436_ Acquired HERF Cannon. 15445_ Acquired Nuclear Pulse Thruster. 15450_ Dropped Tesla Rifle. 15452_ Lgt. Ion Engine blown off. 15452_ Nuclear Pulse Thruster blown off. 15452_ E-15 Imp destroyed. 15456_ Door malfunctions. 15458_ HERF Cannon destroyed. 15459_ System corrupted: Component data lost. 15462_ Triggered Segregator Trap. 15462_ Arcs of energy rise from the floor. 15462_ Cmb. Gravmag System blown off. 15462_ Nuclear Pulse Thruster blown off. 15462_ Imp. Terrain Scan Processor blown off. 15462_ Acquired Cmb. Gravmag System. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????#####################? | | ?????????????? # #? | | ????#????"""?"""" # #? | | ????# ??"]]?"] " """ #? | | ????# "" """ " """ #? | | ????# # """ #? | | ????# #? | | ????# "" """"" " """ #? | | ????# ??"]]?" # R" """ #? | | ????#????""??"""" # """ """ #? | | ??????????????? # #? | | ????########+############+########? | | ? ^ #??? | | ? = #??? | | ?????##########/#########s#######?? | | ??????????# # s #?? | | ??????????# # s #?? | | ??????????# # #?? | | ??????????# === # """ """ #?? | | ??????????# *[= # """@""" #?? | | ??????????# ==! # """ """ #?? | | ??????????# % # #?? | | ??????????# # """ """ #?? | | ??????????# # """ """ #?? | | ??????????#####/#### """ """ #?? | | ??????????????# #??# #?? | | ??????????????# #??# #?? | | ??????????????#+#??##############?? | | ??????????????? ??????????????????? | | ???????????????"??????????????????? | | ???????????????T??????????????????? | | ???????????????"??????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 43 Energy Capacity 1065 Matter Stores 450 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 8 Additional Mass Support 9 Armor Coverage 800 Power Shielding 33 Utility Shielding 66 Evasion (%) 74 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- System Shield | -8/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Lrn. Proton Cannon | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory | Preloaded Imp. Titanium Leg | x2 | -7/Factory | Preloaded Imp. System Shield | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumOverloadApparatus Manual? 0 Play Time 02:35:26 Cumulative 295.2 hours Start 2021.06.06 @ 08:29:02 End 2021.06.06 @ 14:42:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d3db8d4-ca65-48e0-a842-19dd77172723