Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 18:01:08 Player: Back to the Scrapyard Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (183) 915 Value Destroyed (6363) 6363 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2459) 2459 TOTAL SCORE: 14977 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 681 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 154 Friendly Fire -95 Cogmind --------- Core Integrity 0/1000 Matter 200/300 Energy 6/100 System Corruption 14% Temperature Cool (12) Movement Core (1800) Ox35 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Makeshift Sensor Array Makeshift Terrain Scan Processor Experimental Armor Integrity Analyzer Advanced Focal Shield Ghost Barrier > --- WEAPON (3) ------- Hardcell Cannon Thermoblaster > --- INVENTORY (25) --- Reinforced Fission Core Vortex Chain Reactor Cooled Antigrav System Field Propulsion Drive Electron Diverter Electron Diverter Impulse Thruster Array Advanced ECM Suite Experimental Phase Shifter Improved Medium Armor Plating Layered Medium Armor Plating Advanced Remote Force Field Corruption Screen Phasing AFG Vortex Rail (40) Vortex Rail (40) KE Penetrator Hypervelocity Mass Driver Compact Linear Accelerator Datajack Power Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Targeting Computer Experimental Armor Integrity Analyzer Improved Weapon Cycler Experimental Phase Shifter Advanced Focal Shield Ghost Barrier System Purifier > --- WEAPON ----------- Variable Charge Gun Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Vortex Chain Reactor Carbon-fiber Leg Cooled Antigrav System Cooled Antigrav System Field Propulsion Drive Electron Diverter Electron Diverter Advanced Heat Sink Seismic Detector Advanced ECM Suite Layered Medium Armor Plating Advanced Remote Force Field Improved Recalibrator Phasing AFG Vortex Rail Vortex Rail KE Penetrator Hardcell Cannon Hypervelocity Mass Driver Heavy Autocannon Thermoblaster Datajack Power Sword [Rating: 126] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Propulsion Shielding Weapon Enhanced Autogun Energy Gun Variable Charge Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 7 | . . 1 . 2 . . . 4 . . . . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 159 | 8 11 12 33 11 3 1 2 28 11 8 22 9 Power 13 | 1 1 3 2 2 . . . 1 . 1 1 1 Engine 9 | 1 1 2 2 2 . . . . . . . 1 Core 3 | . . 1 . . . . . . . 1 1 . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 49 | 2 5 2 14 4 . . . 4 3 4 9 2 Treads 29 | . 2 2 14 4 . . . 3 3 . . 1 Leg 15 | 2 2 . . . . . . . . 4 7 . Wheel 1 | . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . 1 . Flight 3 | . 1 . . . . . . 1 . . 1 . Utility 47 | 2 2 1 4 2 1 1 1 17 5 2 5 4 Device 28 | 1 1 . 2 2 1 1 1 12 1 . 3 3 Storage 7 | 1 1 . . . . . . . 4 1 . . Processor 6 | . . 1 1 . . . . 2 . . 1 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 5 | . . . 1 . . . . 3 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 50 | 3 3 6 13 3 2 . 1 6 3 1 7 2 Energy Gun 11 | 2 2 2 1 . . . . 1 . . 2 1 Energy Cannon 7 | . . 1 3 . . . 1 2 . . . . Ballistic Gun 18 | 1 . 2 8 1 2 . . 2 2 . . . Ballistic Cannon 6 | . 1 . . . . . . . . 1 3 1 Launcher 5 | . . 1 1 2 . . . . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 17 | . 2 2 1 . . 1 . 1 . . 10 . Corrupted Parts 4 | . . . . . . . . . 1 3 . . System Corruption 8 | . . . . . . . . . 2 6 . . Parts Lost 87 | . 2 7 16 3 . . 3 23 4 7 10 12 Power 8 | . . 2 2 1 . . . 1 . 1 . 1 Propulsion 30 | . . 2 5 . . . 1 6 2 4 4 6 Utility 25 | . 1 . 3 1 . . 1 11 1 1 3 3 Weapon 24 | . 1 3 6 1 . . 1 5 1 1 3 2 Highest Loss Streak 9 | . 2 3 5 2 . . 2 6 2 5 7 9 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 Average Backups 22 | 3 8 21 24 24 24 24 24 22 24 23 23 22 Power . | 1 1 1 . . . . . 1 2 1 1 1 Propulsion 6 | 1 2 5 8 9 8 8 8 6 7 4 5 5 Utility 6 | . 1 4 5 6 7 9 10 8 6 8 7 8 Weapon 7 | . 1 9 9 8 7 6 5 4 6 7 8 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . 3 4 8 1 . 2 1 6 2 1 10 10 Power 6 | . 2 . 1 . . . . 1 . . 1 1 Propulsion 17 | . 1 . 3 . . . . 4 1 1 3 4 Utility 12 | . . 1 1 . . 1 1 1 1 . 4 2 Weapon 13 | . . 3 3 1 . 1 . . . . 2 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 95 95 88 98 100 97 92 90 98 90 79 Engine 5 | . 14 7 6 7 7 7 7 4 . . . 2 Core 1 | . . 3 2 . . . . . . 4 5 2 Treads 21 | . 14 21 32 29 30 30 29 21 22 6 2 2 Leg 4 | . 14 . . . . . . . . 14 20 13 Device 16 | . 10 11 7 11 21 23 20 28 17 17 22 14 Storage 9 | . 14 11 9 7 7 7 7 4 13 17 6 5 Processor 8 | . . 8 9 7 7 7 7 7 11 11 11 12 Protection 1 | . . . . . . . . 2 . 3 3 . Energy Gun 3 | . 14 10 3 . . . . . 5 5 4 1 Energy Cannon 4 | . . 10 11 . . . 4 2 4 . . . Ballistic Gun 11 | . 5 5 10 22 22 23 17 13 5 5 . . Ballistic Cannon 2 | . 7 5 . . . . . . . 4 2 10 Peak Build Rating 126 | 7 13 21 36 45 49 59 51 83 77 81 126 108 Average Rating 49 | 4 9 17 27 38 47 49 50 65 69 79 93 97 On Entrance 44 | . 7 12 21 36 36 49 50 51 61 77 81 100 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 6 8 15 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 150 | 13 95 99 99 104 109 109 112 124 114 113 150 150 Greatest Support 91 | 20 40 40 80 80 80 80 80 82 91 91 85 80 Greatest Overweight (x) 32 | . 2 32 4 1 1 1 1 5 2 4 3 7 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 13 25 25 25 25 25 25 24 25 25 25 25 Most Carried 25 | 5 14 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 8 21 24 24 24 24 24 22 24 23 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 25 25 25 25 25 25 25 25 25 25 23 Class Distribution -------------------- 54% | Gunner 21% | Scavenger-Gunner 8% | Mutant 3% | Derelict-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Mutant | -5/Warlord Hacker-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Matter Collected 5691 | 270 251 441 614 627 109 195 227 1482 174 480 454 367 Remotely . | . . . . . . . . . . . . . Salvage Created 7361 | 19 511 1088 1808 634 39 . 180 2289 138 415 62 178 Parts 370 | 4 23 67 93 35 3 . 4 110 7 17 5 2 Haulers Intercepted 10 | . . 4 4 1 . . . 1 . . . . Recyclers Shooed 11 | . 2 3 2 1 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . 3 . 13 . 4 13 . . Prevented 11 | . . . . . . . 5 . 6 . . . Parts Restored 1 | . . . . . . . . . . . 1 . Broken 1 | . . . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 143 | . 10 30 36 10 1 . 3 33 2 12 2 4 Guns 85 | . 8 13 17 10 1 . 2 27 . 6 1 . Cannons 47 | . 2 15 17 . . . 1 3 2 3 . 4 AOE 7 | . . 2 . . . . . 2 . 3 . . Classes Destroyed 16 | 1 3 5 2 3 1 . . . . . . 1 Worker 5 | . . 1 1 1 . . . 2 . . . . Builder 2 | . . . 1 . . . . 1 . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . Hauler 10 | . . 4 4 1 . . . 1 . . . . Recycler 5 | . 1 1 1 . . . . 2 . . . . Operator 5 | . . 3 1 1 . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 Watcher 11 | . 1 3 4 1 . . . 2 . . . . Swarmer 34 | . . 12 8 . . . 1 4 . 8 1 . Grunt 64 | . 10 12 17 4 . . . 16 1 3 1 . Brawler 3 | . . . . 1 . . 1 . . 1 . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 22 | . . 6 10 1 . . 1 4 . . . . Hunter 4 | . . . . . 1 . . . 1 . . 2 Programmer 12 | . . . . 3 . . . 9 . . . . Heavy 1 | . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 4 8 7 3 1 . 2 7 1 8 1 1 Combat Bots Only 8 | . 3 4 6 3 1 . 2 6 1 8 1 1 Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 2 1 2 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 2 | . . 1 . . . . . 1 . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Hostile Shots Fired 1350 | . 73 167 237 97 4 . 82 287 19 96 164 124 Missed 403 | . 14 57 59 35 1 . 24 79 5 29 50 50 Hits 947 | . 59 110 178 62 3 . 58 208 14 67 114 74 Melee 3 | . . . 3 . . . . . . . . . Projectile 944 | . 59 110 175 62 3 . 58 208 14 67 114 74 Critical Strikes 49 | . 2 2 13 4 . . 1 15 . 5 4 3 Actively Blocked 1 | . . . . . . . . 1 . . . . Part Disruptions 2 | . . . 1 . . . . . 1 . . . Damage Taken 15449 | . 751 1327 2448 1044 45 . 1094 4143 228 966 2431 972 Core 1895 | . 162 178 311 141 . . 93 320 25 126 346 193 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 125 | . . . . . . . . 100 . 25 . . Ignored by Resistances 637 | . . . . . . . . 30 . 165 206 236 Regen/Repaired (Parts) 1524 | . . 93 255 . . 199 . 896 . . 81 . Core Remaining (%) 59 | 100 35 55 43 . . . 66 . . . . . Volleys Fired 493 | 1 51 69 113 52 3 . 22 122 5 22 9 24 Largest 3 | 2 2 3 3 3 3 . 3 3 3 3 3 3 Hottest 261 | 70 90 155 159 73 83 . 138 206 177 261 225 186 Shots Fired 1291 | 2 102 190 290 142 9 . 63 343 14 61 26 49 Gun 890 | 2 92 85 162 139 9 . 56 285 9 41 9 1 Cannon 385 | . 10 101 124 . . . 7 58 5 15 17 48 Launcher 16 | . . 4 4 3 . . . . . 5 . . Special . | . . . . . . . . . . . . . Kinetic 801 | 1 47 64 99 139 9 . 56 282 4 35 17 48 Thermal 449 | 1 55 122 187 . . . 7 41 5 21 9 1 Explosive 16 | . . 4 4 3 . . . . . 5 . . Electromagnetic 25 | . . . . . . . . 20 5 . . . Robot Hit Streak 22 | 1 8 16 22 22 3 . 7 19 3 10 2 4 Robot Miss Streak 6 | . 5 6 6 6 1 . 2 6 2 5 4 4 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 6 | . . . . 3 . . . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . Shots Hit Robots 833 | 1 62 127 194 102 6 . 37 222 7 33 15 27 Core Hits 440 | 1 24 93 148 33 3 . 11 90 4 19 4 10 Critical Kills 12 | . . 1 2 1 . . . 5 . . . 3 Critical Parts Destroyed 14 | . . . 1 . . . . 8 . 1 . 4 Critical Strikes 40 | . 5 5 4 1 . . . 15 . 2 . 8 Burn 7 | . 5 2 . . . . . . . . . . Meltdown 3 | . . 1 2 . . . . . . . . . Destroy 24 | . . . 2 1 . . . 13 . 1 . 7 Blast 4 | . . 2 . . . . . . . 1 . 1 Corrupt 2 | . . . . . . . . 2 . . . . Melee Attacks 14 | . . . . . . . . 8 . . 6 . Impact . | . . . . . . . . . . . . . Slashing 8 | . . . . . . . . 8 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16842 | 13 826 2211 3586 1801 75 . 753 5149 190 1185 245 808 Guns 10644 | 13 730 891 1852 1765 75 . 651 3852 98 622 67 28 Cannons 5313 | . 96 1137 1623 . . . 102 984 92 321 178 780 Explosions 715 | . . 164 75 . . . . 234 . 242 . . Melee 47 | . . . . . . . . 47 . . . . Ramming 123 | . . 19 36 36 . . . 32 . . . . Kinetic 9662 | . 401 523 914 1765 75 . 651 3798 27 550 178 780 Thermal 5889 | 13 425 1505 2561 . . . 102 724 71 393 67 28 Explosive 715 | . . 164 75 . . . . 234 . 242 . . Electromagnetic 406 | . . . . . . . . 314 92 . . . Impact . | . . . . . . . . . . . . . Slashing 47 | . . . . . . . . 47 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . 1 . 1 . . . 1 15 17 23 23 14 Average Corruption 9 | . 1 . 1 . . . 1 5 15 21 13 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 207 | . 1 . 15 . . . 5 24 45 81 17 19 Message Errors 55 | . . . 4 . . . 2 7 10 24 4 4 Matter Fused 49 | . 1 . 4 . . . . 8 14 16 3 3 Heat Flow Errors 16 | . . . 4 . . . 1 . 3 5 1 2 Energy Discharges 21 | . . . . . . . . 3 5 9 2 2 Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 3 | . . . . . . . . . 1 1 1 . Data Loss (minor) 25 | . . . . . . . 1 3 8 7 4 2 Data Loss (major) 8 | . . . . . . . . 1 2 2 1 2 Misfires 14 | . . . . . . . 1 2 1 7 1 2 Alerts 4 | . . . . . . . . . . 3 . 1 Weapon Failures 11 | . . . 2 . . . . . 1 7 . 1 Overload Shots 6 | . . . . . . . . . . 5 1 . Overflow Damage 173 | . . 28 5 . . . . 52 . 27 . 61 Projectiles 116 | . . 12 5 . . . . 11 . 27 . 61 Explosions 57 | . . 16 . . . . . 41 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . 1 2 . 1 . . . 1 . . . 7 Impact 2 | . . . . 1 . . . 1 . . . . Kinetic 10 | . 1 2 . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . . . . 104 . . . . Shots 1 | . . . . . . . . 1 . . . . Rammed 15 | . . 5 5 2 . . . 3 . . . . Targets Rammed 17 | . . 5 5 2 . . . 5 . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . Highest Temperature 607 | 9 332 102 607 44 37 . 407 515 287 451 535 187 Average Temperature 103 | 6 109 21 115 25 37 . 127 115 79 120 183 96 Received Heat Transfer 3894 | . 468 288 1107 150 . . 144 1062 27 360 240 48 Effects 24 | . . . 17 . . . 1 3 . . 3 . Shutdowns 5 | . . . 3 . . . . 1 . . 1 . Energy Bleed 6 | . . . 4 . . . 1 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . 2 . Damage (minor) 2 | . . . 2 . . . . . . . . . Damage (major) 8 | . . . 8 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . . 1 1 . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted 3 | . . 1 2 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Melted 22 | . 3 5 10 . . . . 3 1 . . . Heat Transferred 11001 | 37 1604 2849 4214 . . . 200 1274 111 570 92 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Maximum Alert Level 2 | . . 2 1 . . . . 2 . . . . Low Security (%) 61 | 100 100 53 42 100 . . . 40 . . . . Level 1 34 | . . 40 57 . . . . 41 . . . . Level 2 4 | . . 5 . . . . . 17 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 560 | 5 95 414 361 163 . . . 560 . . . . Initial 163 | . 3 . 156 163 . . . . . . . . Average 162 | . 20 193 205 46 . . . 248 . . . . Influence Increases 5160 | 5 278 952 1076 332 30 . 424 1318 50 305 320 70 Destroy 0b10 Robot/C 3200 | . 200 600 720 200 20 . 220 800 40 240 120 40 Destroy 0b10 Robot/NC 230 | 5 10 60 65 20 . . . 45 . 5 . 20 Destroy Leader 732 | . 42 164 186 74 10 . 30 176 10 30 . 10 Allied During Kill 336 | . . . . . . . 174 112 . . 50 . Successful Hack 72 | . 10 34 18 3 . . . 7 . . . . Disable Machine 105 | . . 45 30 15 . . . 15 . . . . Destroy Structure 200 | . 1 34 57 20 . . . 88 . . . . Lose Combat Pursuer 285 | . 15 15 . . . . . 75 . 30 150 . Influence Decreases 5160 | . 283 582 1086 654 68 . 424 781 587 305 264 126 Entered New Map 684 | . 2 . 214 197 15 . . . 200 . . 56 Time Decay 3466 | . 261 512 712 427 53 . 324 471 347 235 64 60 Lost Part 750 | . 20 70 160 30 . . 20 230 40 70 100 10 Lost Ally 260 | . . . . . . . 80 80 . . 100 . Squads Dispatched 34 | . 2 5 6 8 . . . 13 . . . . Investigation 9 | . 2 3 1 1 . . . 2 . . . . Extermination 8 | . . . . 3 . . . 5 . . . . Reinforcement 10 | . . 2 2 4 . . . 2 . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison 6 | . . . 3 . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Distress Signals 14 | . . 5 5 1 . . . 1 . . 1 1 Communications Jammed 27 | . . . . . . . . 27 . . . . Distress Signals 27 | . . . . . . . . 27 . . . . Times Spotted 273 | . 14 49 56 17 1 . 11 57 2 13 38 15 Peak Tracking Total 12 | . 5 5 6 4 1 . 4 8 1 8 12 8 Tactical Retreats 12 | . 1 1 . . . . . 4 . 2 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Traps Triggered 3 | . 2 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Machines Disabled 8 | . . 3 2 1 . . . 1 . . 1 . Max in Single Turn 1 | . . 1 1 1 . . . 1 . . 1 . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Machines Accessed 31 | . 3 7 9 1 . . . 2 1 . 8 . Terminals 14 | . 3 4 7 . . . . . . . . . Fabricators 2 | . . . . 1 . . . 1 . . . . Repair Stations 3 | . . 1 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 79 | . 8 21 22 2 . . . 13 1 . 12 . Successful 54 | . 4 15 11 2 . . . 9 1 . 12 . Failed 24 | . 4 5 11 . . . . 4 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 45 | . 8 19 15 . . . . 3 . . . . Terminals 34 | . 8 11 15 . . . . . . . . . Fabricators 5 | . . . . 2 . . . 3 . . . . Repair Stations 16 | . . 3 3 . . . . 10 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . 7 . . . . . . . . . . Garrison Access 4 | . . . 4 . . . . . . . . . Terminal Hacks 17 | . 2 1 1 . . . . . 1 . 12 . Record 11 | . . . . . . . . . . . 11 . Robot Analysis 2 | . 2 . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . 1 . Hauler Manifests 2 | . . 1 1 . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks 13 | . . 3 2 . . . . 8 . . . . Scan Component 7 | . . 2 1 . . . . 4 . . . . Repair 6 | . . 1 1 . . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 2 6 7 . . . . . . . . . Terminals 15 | . 2 6 7 . . . . . . . . . Botnet 7 | . 2 4 1 . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . Skim 7 | . . 1 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 3 5 6 1 . . . 2 . . . . Full Trace Events 10 | . 1 4 2 1 . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . Parts Repaired 6 | . . 1 1 . . . . 4 . . . . Time 197 | . . 13 38 . . . . 146 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Total Allies 14 | . . . . . . 9 . . . . 5 . Largest Group 9 | . . . . . . 9 9 4 . . 5 . Highest-Rated Group 290 | . . . . . . 290 290 152 . . 280 . Highest-Rated Ally 68 | . . . . . . 40 40 40 . . 68 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 145 | . . . . . . . 66 47 . . 32 . Total Damage 3926 | . . . . . . . 992 1252 . . 1682 . Kills 21 | . . . . . . . 9 8 . . 4 . Allies Corrupted 3 | . . . . . . . 1 2 . . . . Allies Melted 2 | . . . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Active Infowar (turns) 1841 | 3 433 . . . . . . 1229 . . . 176 Sensors 1405 | . . . . . . . . 1229 . . . 176 Seismic 436 | 3 433 . . . . . . . . . . . Jamming 393 | . . . . . . . . 393 . . . . ECM 1 | . . . . . . . . 1 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Turns Passed 18909 | 74 1053 2281 3226 1871 190 2285 1000 1945 1104 1637 1670 573 Spaces Moved 6609 | 56 475 612 919 672 71 909 379 562 448 570 699 237 Core 21 | 20 . 1 . . . . . . . . . . Treads 4850 | . 188 611 919 672 71 909 379 562 448 91 . . Legs 1583 | 36 287 . . . . . . . . 479 699 82 Wheels 155 | . . . . . . . . . . . . 155 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 320 240 250 250 250 250 241 236 236 183 160 Average Speed 245 | 95 171 323 260 250 250 250 250 249 237 261 213 197 Slowest Speed 1650 | 120 320 1650 480 250 250 250 250 570 312 480 330 330 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . 9 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 3 59 53 65 17 12 89 60 18 58 65 67 49 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . . . Known Exits Taken 3 | . . . 1 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 . 1 1 1 . Scrap Searched 10 | . . . . . 1 4 2 . . 2 . 1 Spaces Dug 14 | . . . . 7 . . . 7 . . . . Terrain Destroyed 210 | . . 28 46 25 . . 3 45 . 37 13 13 Melee 7 | . . . . . . . . 7 . . . . Projectile 49 | . . . 5 . . . 3 7 . 8 13 13 AOE 154 | . . 28 41 25 . . . 31 . 29 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Total 8491 | 73 614 761 1524 809 81 926 415 966 481 682 868 291 Wait 862 | . 46 24 405 60 . . 7 163 2 72 69 14 Move 6596 | 55 474 611 918 671 70 908 378 561 447 569 697 237 Hop . | . . . . . . . . . . . . . Pick Up 202 | 9 20 28 26 4 3 8 4 51 9 8 28 4 Fast Attach 24 | 2 . 1 5 3 . . . 3 4 . 2 4 Attach 92 | 5 2 9 15 . 3 . 3 25 6 7 11 6 Detach 6 | . . . . . . . . 2 . . 4 . Swap 91 | 1 11 6 18 12 2 2 . 17 3 3 14 2 Drop 93 | . 10 8 19 5 . 8 1 9 5 1 27 . Fire 493 | 1 51 69 113 52 3 . 22 122 5 22 9 24 Melee 14 | . . . . . . . . 8 . . 6 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 17 | . . 5 5 2 . . . 5 . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / Sto / *Low) -7/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Core integrity fell below 50% 573 | -10/Materials | Discovered new exit (range 13) 1128 | -10/Materials | Entered another Materials area 1128 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1422 | -9/Materials | Build established: Gunner 1664 | -9/Materials | Central database locked down 2440 | -9/Materials | Lost 3 parts (1p1n1w) 3213 | -9/Materials | Repaired Beam Cannon 3374 | -9/Materials | Discovered new exit (range 11) 3409 | -9/Materials | Entered another Materials area 3409 | -8/Materials | Evolved 2 slots: Propulsion x2 3668 | -8/Materials | Lost 3 parts (1n1u1w) 3939 | -8/Materials | Build established: Scavenger-Gunner 4366 | -8/Materials | Lost 5 parts (1p3n1w) 4646 | -8/Materials | Garrison activated, responded to threat 4709 | -8/Materials | Discovered new exit (range 11) 4712 | -8/Materials | Lost 3 parts (1p1u1w) 5045 | -8/Materials | Core integrity fell below 50% 5147 | -8/Materials | Repaired Arm. Treads 5235 | -8/Materials | Build established: Gunner 5624 | -8/Materials | Learned 12 Factory zone layouts 5698 | -8/Materials | Learned 4 Recycling zone layouts 5764 | -8/Materials | Learned location of 1 exit from Lower Caves 5821 | -8/Materials | Identified exit to Factory 5989 | -8/Materials | Learned location of 2 exits from Factory 6635 | -8/Materials | Entered Factory 6635 | -7/Factory | Evolved 2 slots: Utility x2 6636 | -7/Factory | Identified exit to Factory 6636 | -7/Factory | Identified exit to Storage 6637 | -7/Factory | Identified exit to Lower Caves 6778 | -7/Factory | Fabricated Hacking Suite (x1) 7343 | -7/Factory | Cargo convoy interrupted 8506 | -7/Factory | Entered Lower Caves 8507 | -7/Lower Caves | Identified exit to Lower Caves 8576 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8696 | -7/Lower Caves | Entered Zion 9333 | -6/Zion | Received a hallucinogenic algorithm 9667 | -6/Zion | Found Prototype Energy Gun 9798 | -6/Zion | Found Prototype Device 9799 | -6/Zion | Identified Phasing AFG 9859 | -6/Zion | Learned Factory trap positions 10029 | -6/Zion | Gained Derelict followers 10389 | -6/Zion | Met Imprinter 10434 | -6/Zion | Imprinted 10436 | -6/Zion | Declared Zion's savior 10896 | -6/Zion | Discovered new exit (range 15) 10981 | -6/Zion | Entered Proximity Caves 10981 | -5/Proximity Caves | Accompanied by 9 allies 11071 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11470 | -5/Proximity Caves | Lost 3 allies 11913 | -5/Proximity Caves | Learned location of Warlord (-5) 11944 | -5/Proximity Caves | Discovered new exit (range 12) 11981 | -5/Proximity Caves | Entered Factory 11981 | -5/Factory | Accompanied by 4 allies 11981 | -5/Factory | Evolved 4 slots: Utility x4 11982 | -5/Factory | Identified exit to Upper Caves 11983 | -5/Factory | Loaded intel: 97 trap records 12045 | -5/Factory | Repaired Arm. Treads 12072 | -5/Factory | Repaired Huge Storage Unit 12203 | -5/Factory | Repaired Hvy. Battle Rifle 12243 | -5/Factory | Repaired Arm. Treads 12489 | -5/Factory | Build established: Derelict-Gunner 12754 | -5/Factory | Found Powered Armor 12781 | -5/Factory | Lost 3 allies 12900 | -5/Factory | Garrison activated, responded to threat 13249 | -5/Factory | Lost 6 parts (3n2u1w) 13435 | -5/Factory | Lost 3 parts (1n2w) 13500 | -5/Factory | Build established: Gunner 13500 | -5/Factory | Terminal network hard line cut 13577 | -5/Factory | System corruption reached 10% 13774 | -5/Factory | Discovered new exit (range 15) 13781 | -5/Factory | First assault squad dispatched 13926 | -5/Factory | Entered Upper Caves 13938 | -5/Upper Caves | Learned Factory garrison access intel 13951 | -5/Upper Caves | Lost 5 parts (1n3u1w) 14005 | -5/Upper Caves | Build established: Scavenger-Gunner 14749 | -5/Upper Caves | Discovered new exit (range 8) 15030 | -5/Upper Caves | Entered another Upper Caves area 15084 | -5/Upper Caves | Destroyed 8 combat bots 15091 | -5/Upper Caves | Discovered new exit (range 8) 15304 | -5/Upper Caves | Lost 5 parts (3n1u1w) 16178 | -5/Upper Caves | Discovered new exit (range 15) 16667 | -5/Upper Caves | Entered Warlord 16873 | -5/Warlord | System corruption cleaned by Quarantine Array 17165 | -5/Warlord | Build established: Scavenger-Mutant 17273 | -5/Warlord | Found Prototype Processor 17274 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 17278 | -5/Warlord | Found Prototype Device 17279 | -5/Warlord | Identified System Purifier 17298 | -5/Warlord | Found Prototype Device 17303 | -5/Warlord | Identified Exp. Phase Shifter 17319 | -5/Warlord | Found Prototype Reactor 17352 | -5/Warlord | Found Prototype Hackware 17424 | -5/Warlord | Rebuked by Warlord 17449 | -5/Warlord | Warlord's base attacked by MAIN.C 17554 | -5/Warlord | Learned Quarantine emergency access door positions 17554 | -5/Warlord | Learned Armory stockpile data 17556 | -5/Warlord | Learned 4 Access zone layouts 17556 | -5/Warlord | Learned 4 Quarantine zone layouts 17558 | -5/Warlord | Learned Research security intel 17558 | -5/Warlord | Learned Research scanalyzer intel 17629 | -5/Warlord | Build established: Commander-Mutant 17793 | -5/Warlord | Found Prototype Energy Gun 17794 | -5/Warlord | Identified Vortex Rail 17798 | -5/Warlord | Found Vortex Rail 17799 | -5/Warlord | Warlord forces counterattacked 17956 | -5/Warlord | Identified Ghost Barrier 17959 | -5/Warlord | Found Prototype Ballistic Cannon 17973 | -5/Warlord | P-80 Master assimilated allied EP-P8S(b) 17990 | -5/Warlord | Spotted Executioner 17990 | -5/Warlord | Spotted Striker 17998 | -5/Warlord | Allies destroyed Executioner 18036 | -5/Warlord | Lost 8 allies 18064 | -5/Warlord | Discovered new exit (range 13) 18064 | -5/Warlord | Spotted Executioner 18077 | -5/Warlord | Core integrity fell below 50% 18079 | -5/Warlord | Crushed by falling debris 18106 | -5/Warlord | Lost 10 allies 18124 | -5/Warlord | Warlord base infiltrated, sounded retreat 18153 | -5/Warlord | Identified Hvy. Autocannon 18170 | -5/Warlord | Lost 7 parts (3n2u2w) 18249 | -5/Warlord | Spotted Executioner 18257 | -5/Warlord | Core integrity fell below 20% 18295 | -5/Warlord | Lost 3 parts (1n1u1w) 18308 | -5/Warlord | Lost 4 allies 18337 | -5/Warlord | Entered Proximity Caves 18340 | -4/Proximity Caves | Spotter reported a threat 18342 | -4/Proximity Caves | Spotter reported a threat 18469 | -4/Proximity Caves | Spotter reported a threat 18489 | -4/Proximity Caves | Spotter reported a threat 18508 | -4/Proximity Caves | Lost 3 parts (2n1w) 18522 | -4/Proximity Caves | Spotter reported a threat 18551 | -4/Proximity Caves | Spotter reported a threat 18808 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 18910 | -4/Proximity Caves | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 18879_ System corrupted: Hardcell Cannon misfires. 18898_ Flexi-carbon Leg destroyed. 18900_ System corrupted: Substantial component data lost. 18901_ C-45 Heavy ARC bursts open, deploying its payload. 18901_ X-77 Beamer unfolds itself. 18901_ X-72 Disruptor unfolds itself. 18901_ P-70 Sage unfolds itself. 18901_ M-36 Artificer unfolds itself. 18901_ Exp. Cooling System destroyed. 18903_ Adv. Targeting Computer destroyed. 18905_ P-70 Sage knocked back. 18905_ Med. Treads destroyed. 18906_ Plasma Rifle destroyed. 18906_ Adv. Heat Sink destroyed. 18907_ Lgt. Angular Momentum Engine destroyed. 18907_ Com. Wheel destroyed. 18908_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | #??????????????????????????????????? | | # # # ####??????????????????????????????????? | | # ## ### #?????????????????????????????????????? | | # ####??? ????????????????????????????????????? | | ### ?????#???????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ### ??????????????????????????????????????????? | | #??##??????????????????????????????????????????? | | ##??????????######?????????????????????????????? | | #??????????# ####????###???????????????????? | | #####???#### ##??? ???????????????????? | | #??## #??? ???????????????????? | | #?## #??? #???????????????????? | | #?# #??? #???????????????????? | | ### ###??# ##??????????????????? | | ## ##???? ####???????????????? | | ##### #???## ???????????????? | | #??## "# #???# ?????????????????? | | ??# ### #?### #???????????????????? | | ??# ###### ### #????????????????????? | | ?## #?### #??????? ??????????? | | # ??## ##?# ##### ????????? | | ? ???## #??## @ ????????? | | ?# ???# #???## ????????? | | ??# ???# #???## ##???????????? | | ???????#### #???## #????????????? | | ???????????####????## #???????????? | | ????????????????????# #??????????? | | ????????????????????# p% ??????????? | | ???????????????????? p ??????????? | | ???????????????????#p ## ##???????????? | | ???????????????????#x #??##????????????? | | ??????????????????? x### #????????????????? | | ?????????????????? % ??## #???????????????? | | ?????????????????? ???? ???????????????? | | ?????????????????? ???? ??????????????? | | ????????????????? ???? ????????????????? | | ????????????????? ???? ## ??????????????????? | | ?????????????????? #???? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 24 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 135 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Beam Cannon | 7% | -9/Materials Arm. Treads | 15% | -8/Materials Arm. Treads | 16% | -5/Factory Huge Storage Unit | 46% | -5/Factory Hvy. Battle Rifle | 25% | -5/Factory Arm. Treads | 22% | -5/Factory Studied --------- Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- No Room For Error Challenges ------------ None Game ------ Seed CombatBarrageDetector Manual? 0 Play Time 02:07:55 Cumulative 248.6 hours Start 2026.04.29 @ 17:49:33 End 2026.05.12 @ 18:01:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 321 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6cf5d92-3925-4736-8791-45b54e6c0646