Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 19:02:44 Player: beans Result: Destroyed by TH-DJ0(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (908) 908 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3423 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 139/300 Energy 96/100 System Corruption 0% Temperature Danger (442) Movement Core (500) Ox9 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun Assault Cannon > --- INVENTORY (15) --- Particle Charger Reaction Control System Makeshift System Shield Relay Coupler [Programmer] (74) Hacking Drone Bay (1/1) Storm Laser Enhanced Autogun Enhanced Flamer Enhanced Flamer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Particle Charger Reaction Control System Makeshift System Shield Storm Laser Assault Cannon Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Enhanced Flamer [Rating: 36] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 29 | 5 1 14 . 5 4 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 3 . 2 . Treads 7 | 2 . 3 . 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 1 4 . 3 . Device 2 | . . 1 . 1 . Storage 1 | . 1 . . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . 1 . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 12 | 2 . 6 . . 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 4 . . . Ballistic Cannon 5 | . . 2 . . 3 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 13 | . . 6 . . 7 Power 2 | . . 1 . . 1 Propulsion 4 | . . 2 . . 2 Utility 2 | . . 1 . . 1 Weapon 5 | . . 2 . . 3 Highest Loss Streak 7 | . . 5 . . 7 To Critical Strikes . | . . . . . . Average Backups 9 | . . 8 11 11 11 Power . | . . . . . . Propulsion . | . . 1 2 . . Utility 2 | . . 1 2 3 5 Weapon 6 | . . 6 7 7 6 Tool/Special . | . . . . . . Unused Backups 12 | . . 1 . 5 6 Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 3 | . . . . . 3 Weapon 6 | . . . . 3 3 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 79 74 88 97 97 Engine 10 | . 14 9 11 11 10 Treads 22 | . 26 21 22 22 21 Storage 10 | . 10 11 11 11 11 Processor 9 | . . 3 11 13 11 Hackware 7 | . . 1 11 11 11 Protection 5 | . . 5 . 5 9 Ballistic Gun 19 | . 26 11 22 22 18 Ballistic Cannon 2 | . . 9 . . 3 Peak Build Rating 36 | 5 6 20 20 36 32 Average Rating 23 | 3 5 14 20 29 30 On Entrance 13 | . 5 6 20 20 31 Naked Turns . | . . . . . . Heaviest Build 46 | 7 27 43 36 38 46 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 7 | . 7 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 Most Carried 15 | 3 4 12 12 15 15 Average Carried 11 | . . 8 11 14 14 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | . 2 11 12 15 12 Class Distribution -------------------- 87% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1383 | 250 168 851 64 50 . Remotely . | . . . . . . Salvage Created 1615 | . 163 1348 39 . 65 Parts 92 | . 10 75 4 . 3 Haulers Intercepted 5 | . . 5 . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 24 | . 3 17 3 . 1 Guns 12 | . 3 6 3 . . Cannons 12 | . . 11 . . 1 Classes Destroyed 12 | . 3 8 . . 1 Worker 3 | . . 3 . . . Builder 6 | . 1 5 . . . Hauler 5 | . . 5 . . . Recycler 5 | . . 5 . . . Operator 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 6 | . . 3 3 . . Grunt 13 | . 3 10 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Z-Light 1 | . . . . . 1 Best Kill Streak 13 | . 3 13 3 . 1 Combat Bots Only 4 | . 1 4 3 . 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 212 | . 24 126 8 . 54 Missed 55 | . 7 35 1 . 12 Hits 157 | . 17 91 7 . 42 Projectile 157 | . 17 91 7 . 42 Critical Strikes 1 | . . 1 . . . Damage Taken 2622 | . 186 1013 52 . 1371 Core 438 | . 20 148 6 . 264 Absorbed by Shields . | . . . . . . Redirected to Shielding 66 | . . . . . 66 Core Remaining (%) 96 | 100 92 . . . . Volleys Fired 123 | . 21 83 6 . 13 Largest 2 | . 2 2 2 . 2 Hottest 85 | . 40 74 50 . 85 Shots Fired 242 | . 42 163 12 . 25 Gun 106 | . 42 49 12 . 3 Cannon 135 | . . 114 . . 21 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 241 | . 42 163 12 . 24 Thermal . | . . . . . . Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 9 2 . 2 Robot Miss Streak 8 | . 2 6 2 . 8 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 122 | . 27 84 4 . 7 Core Hits 55 | . 9 40 3 . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Destroy 2 | . . . . . 2 Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2563 | . 338 1874 85 . 266 Guns 864 | . 338 426 85 . 15 Cannons 1627 | . . 1448 . . 179 Explosions 72 | . . . . . 72 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2491 | . 338 1874 85 . 194 Thermal . | . . . . . . Explosive 72 | . . . . . 72 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . 11 . . . Projectiles 11 | . . 11 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . 5 . . 1 Impact . | . . . . . . Kinetic 6 | . . 5 . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 461 | . . 241 48 . 461 Average Temperature 92 | . . 70 20 . 270 Received Heat Transfer 837 | . 102 357 . . 378 Effects 6 | . . . . . 6 Shutdowns 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 1 | . . 1 . . . Low Security (%) 63 | 100 100 47 100 . . Level 1 36 | . . 52 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 322 | . 55 322 121 . . Initial 66 | . . 1 66 . . Average 124 | . 10 168 87 . . Influence Increases 775 | . 87 603 85 . . Destroy 0b10 Robot/C 460 | . 60 340 60 . . Destroy 0b10 Robot/NC 115 | . 10 105 . . . Destroy Leader 116 | . 12 94 10 . . Successful Hack 5 | . 5 . . . . Disable Machine 30 | . . 15 15 . . Destroy Structure 34 | . . 34 . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 775 | . 82 437 175 81 . Entered New Map 190 | . . 4 105 81 . Time Decay 525 | . 82 373 70 . . Lost Part 60 | . . 60 . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 5 | . . 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 4 30 3 . 3 Peak Tracking Total 7 | . 3 7 3 . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 4 | . 1 3 . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 3 7 . . . Successful 5 | . 2 3 . . . Failed 4 | . 1 3 . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual 14 | . 2 6 . 6 . Terminals 10 | . 3 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 3 . . . Prototype ID Bank 5 | . 2 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 151 | . . . . 151 111 Highest-Rated Ally 40 | . . . . 40 39 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4749 | 73 361 1258 150 2525 382 Spaces Moved 2534 | 50 168 594 85 1453 184 Core 15 | 14 1 . . . . Treads 2519 | 36 167 594 85 1453 184 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 170 Average Speed 166 | 129 163 163 160 169 173 Slowest Speed 400 | 160 400 240 160 170 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 29 48 28 91 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . 31 . . 10 Melee . | . . . . . . Projectile 34 | . . 31 . . 3 AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2834 | 59 212 721 92 1527 223 Wait 88 | . 12 2 1 52 21 Move 2529 | 49 167 593 84 1452 184 Hop . | . . . . . . Pick Up 41 | 5 7 21 1 7 . Fast Attach 2 | . . . . 2 . Attach 25 | 5 5 11 . 1 3 Detach 3 | . . 2 . 1 . Swap 9 | . . 5 . 2 2 Drop 14 | . . 4 . 10 . Fire 123 | . 21 83 6 . 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x2 932 | -9/Materials | Discovered new exit (range 10) 1113 | -9/Materials | Lost 5 parts (2n1u2w) 1209 | -9/Materials | Discovered new exit (range 15) 1528 | -9/Materials | Central database locked down 1693 | -9/Materials | Entered Mines 1817 | -9/Mines | Build established: Scavenger-Mutant 1828 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1843 | -9/Mines | Entered Zion 1861 | -7/Zion | Identified exit to Proximity Caves 1896 | -7/Zion | Found Prototype Energy Gun 2339 | -7/Zion | Met Imprinter 2358 | -7/Zion | Build established: Mutant 2370 | -7/Zion | Imprinted 2372 | -7/Zion | Declared Zion's savior 2557 | -7/Zion | Learned location of Quarantine (-2) 2626 | -7/Zion | Given the Hacking Drone Bay 2630 | -7/Zion | Found Prototype Device 2678 | -7/Zion | Identified Hacking Drone Bay 2795 | -7/Zion | Learned 4 Factory zone layouts 3620 | -7/Zion | Learned Factory stockpile data 3931 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4050 | -7/Zion | Found Relay Coupler [Programmer] 4323 | -7/Zion | Opened final containment barrier to the Deep Caves 4352 | -7/Zion | Discovered new exit (range 5) 4355 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4368 | -7/Zion | Entered Deep Caves 4368 | -7/Deep Caves | Accompanied by 4 allies 4710 | -7/Deep Caves | Attacked by Z-Imprinter 4718 | -7/Deep Caves | Core integrity fell below 50% 4742 | -7/Deep Caves | Core integrity fell below 20% 4750 | -7/Deep Caves | Destroyed by TH-DJ0(z) with Zionite Laser-S Last Messages --------------- Z-Imprinter suffers critical hit (Destroy). Imp. Weapon Shielding destroyed. HV Slug penetrates Wall. T3-J29(z) suffers critical hit (Destroy). T3-J29(z) destroyed. Z-Imprinter knocked back. HV Slug penetrates Wall. Arm. Treads destroyed. Power failure, Rnf. Ion Engine shutdown. Bore Cannon destroyed. Assault Cannon destroyed. Rocket Launcher destroyed. Overheating: Arm. Treads damaged (-27). Arm. Treads destroyed. Rnf. Ion Engine destroyed. Overheating: Imp. Targeting Computer damaged (-6). Overheating: Enh. Autogun damaged (-42). Overheating: Lrg. Storage Unit damaged (-97). Overheating: Assault Cannon damaged (-30). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????##?????????????????????????????? | | ????????? ##?### #??????######????????????????? | | ????????? ## # ????### ##???????????????? | | ???????? ##### #???????????????? | | ???????? #???????????????# | | ??????? #??????????????## | | ??????? #???????????????# | | ??????? #???????????????# | | ???????"" ###???? ????????# | | ???????"" ;# #####??## | | ???????"" !% #?## | | ???????"" z! % ### | | ?????" @ I | | ???????"" ## | | ???????"" #####??# ##### | | ???????"" ##??????# #???# | | ???????"" #???????# ???# | | ???????" #???????# ?? | | ??????? #??????# ?### | | ??????? #??????# ### | | ???????? #??????# ### | | ???????? ##??????## ### | | ????????? #?????????#### | | ????????? ????????????# | | ??????????? #??????????## | | ????????????? ##?????????## | | ???????????????? ##????????### | | ?????????????????? ????????### | | ??????????????????????????? ???????## | | ??????????????????????????????????????# | | ??????????????????????????????????????## ## | | ???????????????????????????????????????#####?## | | ?????????????????????????????????????###??????### | | ?????????????????????????????????????# ###?????# | | ?????????????????????????????????????# ##????# | | ?????????????????????????????????????# ##???# | | ?????????????????????????????????????# ##?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageReactionMicrothruster Manual? 0 Play Time 00:25:09 Cumulative 128.6 hours Start 2025.09.07 @ 09:47:41 End 2025.09.07 @ 19:02:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 450 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ceef50c4-4eb2-45fc-903d-035710f5fb1b