Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 13:47:41 // Winter2019/RPGLIKE Player: PyroDawn Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (348) 1740 Value Destroyed (9532) 9532 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4602) 4602 TOTAL SCORE: 19474 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3927 Follower Combat Kills 175 Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 167/170 System Corruption 0% Temperature Cool (3) Movement Flying (30) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Advanced Signal Interpreter Damper Plating > --- WEAPON (2) ------- Precision Grenade Launcher Katana > --- INVENTORY (3) ---- Maneuvering Thrusters Hacking Suite System Backup Module Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Signal Interpreter Damper Plating > --- WEAPON ----------- Precision Grenade Launcher Katana > --- INVENTORY -------- Maneuvering Thrusters Hacking Suite System Backup Module [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Large Battery Processor Signal Interpreter Hackware Hacking Suite Protection Damper Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | 3 . . . . 2 . . 1 Power . | . . . . . . . . . Propulsion 2 | 1 . . . . . . . 1 Utility 3 | 1 . . . . 2 . . . Weapon 1 | 1 . . . . . . . . Parts Attached 84 | 5 16 5 18 1 15 2 1 21 Power 9 | 1 2 . 2 . . . . 4 Engine 1 | 1 . . . . . . . . Core 8 | . 2 . 2 . . . . 4 Reactor . | . . . . . . . . . Propulsion 21 | 2 1 2 10 . 1 1 . 4 Treads 3 | 2 . . 1 . . . . . Leg 2 | . . . 1 . . . . 1 Wheel . | . . . . . . . . . Hover 1 | . . . 1 . . . . . Flight 15 | . 1 2 7 . 1 1 . 3 Utility 37 | . 7 . 5 . 13 1 1 10 Device 19 | . 5 . 1 . 9 . . 4 Storage 1 | . . . . . . . . 1 Processor 11 | . 2 . 3 . 3 1 . 2 Hackware 1 | . . . 1 . . . . . Protection 5 | . . . . . 1 . 1 3 Artifact . | . . . . . . . . . Weapon 17 | 2 6 3 1 1 1 . . 3 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 3 1 . . . . . 1 Ballistic Cannon 2 | . 2 . . . . . . . Launcher 5 | . . 2 . 1 . . . 2 Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 1 | . . . . . 1 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . 1 . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . Average Slot Usage (%) 85 | . 85 95 97 100 98 100 67 76 Core 10 | . 12 14 14 14 11 11 . 9 Treads 1 | . 4 . . . . . . . Flight 20 | . 12 23 27 28 22 22 22 24 Device 7 | . 13 14 1 . 14 13 . 2 Processor 12 | . 13 14 15 14 17 19 11 8 Hackware 2 | . . . 8 14 11 11 . . Protection 4 | . . . . . . . 10 10 Energy Gun 1 | . 4 . . . . . . . Ballistic Gun 7 | . 22 14 . . . . . . Launcher 8 | . . 13 15 14 11 11 11 10 Slashing Weapon 7 | . . . 12 14 11 11 11 10 Naked Turns . | . . . . . . . . . Heaviest Build 59 | 6 11 12 12 11 16 16 56 59 Greatest Support 58 | 13 14 18 31 31 32 33 33 58 Greatest Overweight (x) 2 | . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 3 3 3 3 3 3 Average Capacity 2 | . 1 1 2 3 3 3 3 3 Most Carried 3 | 1 1 1 3 3 3 3 3 3 Average Carried 2 | . . 1 1 3 2 3 3 2 Final Capacity 3 | 1 1 1 3 3 3 3 3 3 Final Carried 3 | . 1 1 3 3 3 3 3 3 Class Distribution -------------------- 77% | Hacker-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 3277 | 250 657 255 372 102 647 49 271 674 Remotely . | . . . . . . . . . Salvage Created 10019 | . 1507 328 1787 103 2751 268 555 2720 Parts 623 | . 123 26 102 12 181 20 1 158 Haulers Intercepted 20 | . 2 . 4 . 6 2 . 6 Recyclers Shooed 7 | . 2 2 1 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 216 | . 13 7 40 9 62 6 6 73 Melee 94 | . . . 21 . 27 5 . 41 Guns 17 | . 13 4 . . . . . . AOE 105 | . . 3 19 9 35 1 6 32 Classes Destroyed 17 | . 9 . 4 . 2 . 1 1 Worker 37 | . 22 1 4 . 4 2 . 4 Builder 29 | . 13 1 3 1 9 . . 2 Tunneler 2 | . 1 . . . 1 . . . Hauler 20 | . 2 . 4 . 6 2 . 6 Recycler 18 | . 4 2 6 . 3 . . 3 Mechanic 9 | . 1 . 3 . 4 . . 1 Operator 3 | . . . 1 . 2 . . . Watcher 14 | . 3 . 3 . 5 . . 3 Swarmer 44 | . 3 2 9 6 11 . . 13 Grunt 98 | . 10 5 20 3 30 4 . 26 Brawler 10 | . . . 1 . 4 . . 5 Duelist 8 | . . . 1 . 2 . . 5 Protector 4 | . . . . . 1 . . 3 Sentry 33 | . . . 9 . 13 . . 11 Hunter 6 | . . . . . 1 2 . 3 Programmer 7 | . . . . . . . . 7 Compactor 6 | . . . . . . . 6 . Best Kill Streak 13 | . 10 4 12 4 12 4 2 13 Combat Bots Only 11 | . 3 3 7 3 10 2 2 11 Max Kills in Single Turn 5 | . 2 3 5 3 3 1 1 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 2 3 2 1 1 3 Melee 1 | . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 7539 | . 612 262 898 77 1555 101 100 3934 Core 6004 | . 494 214 741 62 1288 85 86 3034 Absorbed by Shields 83 | . . . . . 76 7 . . Redirected to Core 4869 | . 368 137 530 45 910 50 77 2752 Core Remaining (%) 89 | 100 . 69 . 93 97 . . . Volleys Fired 397 | . 228 26 16 9 45 2 32 39 Largest 2 | . 2 2 2 1 1 1 1 1 Hottest 100 | . 100 60 60 33 33 33 33 36 Shots Fired 605 | . 412 49 19 9 44 2 31 39 Gun 407 | . 366 41 . . . . . . Cannon 17 | . 17 . . . . . . . Launcher 152 | . . 8 19 9 44 2 31 39 Special 29 | . 29 . . . . . . . Kinetic 345 | . 304 41 . . . . . . Thermal 108 | . 108 . . . . . . . Explosive 152 | . . 8 19 9 44 2 31 39 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 21 5 11 14 13 . 15 15 Robot Miss Streak 5 | . 5 3 1 1 3 2 1 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 779 | . 222 26 108 7 144 23 23 226 Core Hits 559 | . 100 24 80 13 144 11 15 172 Critical Hits 9 | . . . 2 . 1 2 . 4 Critical Kills 6 | . . . 1 . . 1 . 4 Critical Parts Destroyed 3 | . . . 1 . 1 1 . . Melee Attacks 443 | . . . 97 . 115 23 . 208 Impact . | . . . . . . . . . Slashing 443 | . . . 97 . 115 23 . 208 Piercing . | . . . . . . . . . Sneak Attacks 72 | . . . 18 . 28 7 . 19 Combat Hostiles 11 | . . . 3 . 5 3 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 37637 | . 2167 418 6436 806 10110 1470 3486 12744 Guns 2201 | . 2008 193 . . . . . . Cannons 135 | . 135 . . . . . . . Explosions 16090 | . . 225 2118 806 4096 132 3486 5227 Melee 19187 | . . . 4318 . 6014 1338 . 7517 Ramming . | . . . . . . . . . Kinetic 1546 | . 1353 193 . . . . . . Thermal 2351 | . 814 . 655 . 103 . . 779 Explosive 14553 | . . 225 1463 806 3993 132 3486 4448 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 19187 | . . . 4318 . 6014 1338 . 7517 Piercing . | . . . . . . . . . Highest Corruption 8 | . 8 8 . . 4 . 5 5 Average Corruption 5 | . 6 8 . . 3 . 5 4 Corruption Purged 5 | . . . . . . . . 5 Effects 224 | . 111 17 . . 18 . 26 52 Message Errors 50 | . 25 1 . . 4 . 6 14 Matter Fused 46 | . 25 5 . . 3 . 5 8 Heat Flow Errors 14 | . 5 2 . . 2 . 2 3 Energy Discharges 23 | . 8 2 . . 1 . 3 9 Data Loss (minor) 20 | . 8 1 . . 3 . 2 6 Data Loss (major) 11 | . 6 . . . . . 3 2 Misfires 2 | . 1 . . . . . 1 . Targeting Errors 48 | . 27 5 . . 4 . 2 10 Weapon Failures 10 | . 6 1 . . 1 . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 3147 | . 1 . 787 29 1117 260 15 938 Projectiles 1 | . 1 . . . . . . . Explosions 400 | . . . 67 29 124 . 15 165 Melee 2746 | . . . 720 . 993 260 . 773 Knockbacks 1 | . 1 . . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . 1 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 590 | . . 26 15 24 163 . 18 344 Shots 21 | . . 2 1 2 6 . 1 9 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 361 | . 361 204 1 2 213 . 173 278 Average Temperature 77 | . 82 88 1 2 75 . 77 49 Received Heat Transfer 2457 | . 279 78 414 15 378 21 . 1272 Effects 5 | . 5 . . . . . . . Energy Bleed 4 | . 4 . . . . . . . Interference 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 3 . . . 1 . . 2 Heat Transferred 3631 | . 2381 . 500 . 100 . . 650 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 2445 | . 295 228 979 434 1531 902 413 2445 Average Influence 586 | . 96 89 604 326 876 788 308 1045 Maximum Alert Level 5 | . 1 1 3 2 4 3 2 5 Low Security (%) 35 | 100 95 91 12 . . . . 7 Level 1 12 | . 4 8 10 89 3 . 72 6 Level 2 12 | . . . 23 10 25 9 27 14 Level 3 21 | . . . 53 . 50 90 . 25 Level 4 11 | . . . . . 19 . . 28 Level 5 3 | . . . . . . . . 10 High Security 2 | . . . . . . . . 6 Max Security . | . . . . . . . . . Squads Dispatched 47 | . 1 1 6 . 11 1 . 27 Investigation 7 | . 1 . 2 . 1 . . 3 Extermination 6 | . . . . . . . . 6 Reinforcement 7 | . . . 2 . 2 1 . 2 Assault 22 | . . 1 2 . 4 . . 15 Garrison 5 | . . . . . 4 . . 1 Intercept . | . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . 1 Haulers Reinforced 2 | . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals 6 | . 1 . 3 . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 322 | . 21 10 57 9 81 6 6 132 Peak Tracking Total 18 | . 4 4 7 3 8 2 3 18 Tactical Retreats 9 | . 1 1 1 . . . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 10 | . 5 . 1 . 1 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 23 | . . . . . 17 . . 6 Reused 4 | . . . . . 2 . . 2 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . 2 . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled 20 | . 3 . 3 1 5 . . 8 Max in Single Turn 4 | . 1 . 3 1 2 . . 4 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 59 | . 11 . 13 . 17 1 . 17 Terminals 37 | . 8 . 9 . 11 1 . 8 Fabricators 3 | . . . . . . . . 3 Repair Stations 3 | . 1 . 1 . 1 . . . Recycling Units 9 | . 2 . 2 . 2 . . 3 Scanalyzers 5 | . . . 1 . 2 . . 2 Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 314 | . 56 . 73 . 99 5 . 81 Successful 249 | . 36 . 64 . 84 4 . 61 Failed 62 | . 19 . 8 . 14 1 . 20 Catastrophic 2 | . . . . . . . . 2 Database Lockouts 4 | . 1 . 2 . 1 . . . Manual 221 | . 45 . 54 . 70 4 . 48 Terminals 213 | . 41 . 53 . 67 5 . 47 Fabricators 10 | . . . . . . . . 10 Repair Stations 5 | . 3 . 1 . 1 . . . Recycling Units 47 | . 12 . 11 . 12 . . 12 Scanalyzers 28 | . . . 8 . 14 . . 6 Garrison Access 11 | . . . . . 5 . . 6 Terminal Hacks 73 | . 9 . 20 . 27 1 . 16 Part Schematic 4 | . . . . . . 1 . 3 Prototype ID Bank 21 | . 4 . 6 . 10 . . 1 Branch Access Points 2 | . . . 1 . . . . 1 Emergency Access Points 2 | . . . 1 . . . . 1 Machine Index 3 | . . . 1 . 1 . . 1 Terminal Index 3 | . 1 . 1 . . . . 1 Alert Level 8 | . 2 . 1 . 2 . . 3 Unreport Threat 8 | . . . 4 . 4 . . . Locate Traps 8 | . . . 1 . 5 . . 2 Reprogram Traps 4 | . . . . . 3 . . 1 Dispatch Records 1 | . . . 1 . . . . . Hauler Manifests 6 | . 1 . 2 . 1 . . 2 Registered Components 2 | . . . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . 7 Network Status 2 | . . . . . . . . 2 Load Schematic 2 | . . . . . . . . 2 Build 3 | . . . . . . . . 3 Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 10 | . 3 . 3 . 3 . . 1 Report Inventory 7 | . 2 . 2 . 2 . . 1 Retrieve Components 3 | . 1 . 1 . 1 . . . Scanalyzer 27 | . . . 7 . 14 . . 6 Insert Component 13 | . . . 4 . 6 . . 3 Analyze 14 | . . . 3 . 8 . . 3 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 288 | . 52 . 72 . 85 7 . 72 Terminals 88 | . 15 . 24 . 27 3 . 19 Track 28 | . 6 . 8 . 8 1 . 5 Assimilate 6 | . . . 2 . 2 . . 2 Botnet 36 | . 7 . 9 . 11 1 . 8 Disrupt 9 | . . . 3 . 5 . . 1 Operators 9 | . 2 . 2 . 1 1 . 3 Fabricators 2 | . . . . . . . . 2 Report 1 | . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 Repair Stations 3 | . 1 . 1 . 1 . . . Mechanics 3 | . 1 . 1 . 1 . . . Recycling Units 28 | . 6 . 8 . 8 . . 6 Monitor 8 | . 2 . 2 . 2 . . 2 Reject 9 | . 2 . 2 . 2 . . 3 Recyclers 6 | . 1 . 2 . 2 . . 1 Mask 5 | . 1 . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . . . Researchers 1 | . . . 1 . . . . . Garrison Access 8 | . . . . . 4 . . 4 Broadcast 2 | . . . . . 1 . . 1 Reprogram 2 | . . . . . 1 . . 1 Intercept 2 | . . . . . 1 . . 1 Watchers 2 | . . . . . 1 . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 47 | . 9 . 10 . 13 1 . 14 Full Trace Events 6 | . 1 . 1 . 1 . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . 3 . 5 1 . 5 Parts Built 3 | . . . . . . . . 3 Matter 376 | . . . . . . . . 376 Time 96 | . . . . . . . . 96 Total Part Build Rating 12 | . . . . . . . . 12 Parts Repaired 1 | . 1 . . . . . . . Time 38 | . 38 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . 1 . 9 . 10 . . . Parts Scanalyzed 10 | . . . 3 . 5 . . 2 Part Schematics Acquired 10 | . . . 3 . 5 . . 2 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Programmers 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies 6 | . . 1 2 . 2 . . 1 Largest Group 2 | . . 1 2 1 1 . . 1 Highest-Rated Group 54 | . . 31 41 10 21 . . 54 Highest-Rated Ally 54 | . . 31 31 10 21 . . 54 Total Orders 4 | . . . 4 . . . . . GOTO 2 | . . . 2 . . . . . FOLLOW 2 | . . . 2 . . . . . Ally Attacks 51 | . . 4 21 . 4 . . 22 Total Damage 1125 | . . 62 318 . 137 . . 608 Kills 15 | . . 1 5 . 1 . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 10868 | 36 3149 423 1177 285 1358 181 756 3503 Spaces Moved 11956 | 52 2170 769 2042 718 2386 323 628 2868 Core 603 | 52 548 . 2 . . . . 1 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11353 | . 1622 769 2040 718 2386 323 628 2867 Fastest Speed 30 | 50 40 37 34 34 34 34 34 30 Average Speed 53 | 50 42 38 35 34 34 34 106 89 Slowest Speed 150 | 50 60 40 50 34 34 34 109 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 53 | . 9 4 22 12 4 . . 2 Cave-ins Triggered 2 | . . . . . 1 . . 1 Exploration Rate (%) 73 | 3 100 93 98 100 100 8 100 59 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 47 | . 26 13 1 . . . . 7 Terrain Destroyed 1214 | . 97 59 112 74 433 15 145 279 Melee 8 | . . . 1 . . . . 7 Projectile 26 | . 26 . . . . . . . AOE 1180 | . 71 59 111 74 433 15 145 272 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 15161 | 59 3968 853 2320 737 2720 361 685 3458 Wait 1880 | 2 1527 49 73 18 45 2 . 164 Move 11847 | 51 2151 760 2000 694 2378 323 627 2863 Hop 48 | . 9 4 19 11 3 . . 2 Pick Up 40 | 1 3 1 12 . 12 2 2 7 Fast Attach 67 | 4 13 3 14 1 11 2 1 18 Attach 8 | 1 1 . 2 . 3 . . 1 Detach 7 | . . . 1 . 3 . 1 2 Swap 9 | . 2 2 2 . 1 . . 2 Drop 97 | . 13 5 25 1 21 4 5 23 Fire 397 | . 228 26 16 9 45 2 32 39 Melee 443 | . . . 97 . 115 23 . 208 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 318 | . 21 3 59 3 83 3 17 129 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 17) 37 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 10) 190 | -10/Materials | Identified exit to Materials 280 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered exit to Mines (range 8) 498 | -10/Materials | Discovered exit to Materials (range 9) 515 | -10/Materials | Repaired Lgt. Nuclear Core 533 | -10/Materials | Central database locked down 563 | -10/Materials | Discovered exit to Materials (range 5) 1845 | -10/Materials | Reached level 2 2156 | -10/Materials | Build established: Hacker-Mutant 3186 | -10/Materials | Entered Mines 3459 | -10/Mines | Discovered exit to Materials (range 13) 3479 | -10/Mines | Discovered exit to Materials (range 15) 3483 | -10/Mines | Learned location of Storage (-7) 3500 | -10/Mines | Met a Derelict testing a Signal Generator 3503 | -10/Mines | Found Signal Generator 3518 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3518 | -10/Mines | Discovered new exit (range 5) 3519 | -10/Mines | Identified exit to Exiles 3536 | -10/Mines | Reached level 3 3609 | -10/Mines | Entered Materials 3609 | -9/Materials | Accompanied by 1 ally 3611 | -9/Materials | Reached level 4 3646 | -9/Materials | Discovered new exit (range 16) 3829 | -9/Materials | Reached level 5 3870 | -9/Materials | Identified exit to Mines 3906 | -9/Materials | Reached level 6 3919 | -9/Materials | Destroyed 7 combat bots 3990 | -9/Materials | Discovered new exit (range 9) 3995 | -9/Materials | Identified exit to Materials 4090 | -9/Materials | Reached level 7 4356 | -9/Materials | Discovered exit to Materials (range 6) 4385 | -9/Materials | Central database locked down 4583 | -9/Materials | Discovered exit to Materials (range 11) 4629 | -9/Materials | Reached level 8 4786 | -9/Materials | Entered Mines 4786 | -9/Mines | Accompanied by 1 ally 4792 | -9/Mines | Discovered exit to Materials (range 6) 4799 | -9/Mines | Discovered exit to Materials (range 8) 4952 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5023 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5027 | -9/Mines | Identified exit to Zion 5042 | -9/Mines | Reached level 9 5071 | -9/Mines | Entered Materials 5072 | -8/Materials | Identified exit to Factory 5073 | -8/Materials | Reached level 10 5073 | -8/Materials | Upgraded with Utility slot (x2) 5204 | -8/Materials | Discovered exit to Factory (range 5) 5226 | -8/Materials | Reached level 11 5315 | -8/Materials | Destroyed 7 combat bots 5545 | -8/Materials | Reached level 12 5550 | -8/Materials | Discovered exit to Factory (range 8) 5761 | -8/Materials | Garrison activated, responded to threat 5832 | -8/Materials | Central database locked down 5871 | -8/Materials | First assault squad dispatched 5884 | -8/Materials | Garrison activated, responded to threat 5908 | -8/Materials | Crushed by falling debris 5908 | -8/Materials | Core integrity fell below 50% 5943 | -8/Materials | Destroyed 10 combat bots 6016 | -8/Materials | Reached level 13 6348 | -8/Materials | Destroyed 8 combat bots 6429 | -8/Materials | Entered Factory 6430 | -7/Factory | Identified exit to Storage 6431 | -7/Factory | Reached level 14 6610 | -7/Factory | Sucked down chute 6610 | -7/Factory | Entered Waste 6613 | -7/Waste | Spotted C-40 Crusher 6620 | -7/Waste | Destroyed C-40 Crusher 6624 | -7/Waste | Spotted C-40 Crusher 6624 | -7/Waste | Spotted C-40 Crusher 6625 | -7/Waste | EMP discharged 6625 | -7/Waste | Spotted C-40 Crusher 6627 | -7/Waste | Found Damper Plating 6676 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6682 | -7/Waste | Spotted C-40 Crusher 6725 | -7/Waste | EMP discharged 6725 | -7/Waste | Destroyed C-40 Crusher 6741 | -7/Waste | Spotted C-40 Crusher 6748 | -7/Waste | Destroyed C-40 Crusher 6764 | -7/Waste | Destroyed C-40 Crusher 6825 | -7/Waste | EMP discharged 6856 | -7/Waste | Destroyed C-40 Crusher 6867 | -7/Waste | Destroyed C-40 Crusher 6925 | -7/Waste | EMP discharged 6985 | -7/Waste | Discovered new exit (range 13) 6999 | -7/Waste | Identified exit to Factory 7025 | -7/Waste | EMP discharged 7125 | -7/Waste | EMP discharged 7225 | -7/Waste | EMP discharged 7325 | -7/Waste | EMP discharged 7366 | -7/Waste | Entered Factory 7479 | -7/Factory | Reached level 15 7639 | -7/Factory | Fabricated Lgt. Fission Core (x2) 7692 | -7/Factory | Fabricated Imp. Flight Unit (x1) 7862 | -7/Factory | Local fabrication network quarantined 8290 | -7/Factory | Core integrity fell below 50% 8332 | -7/Factory | Core integrity fell below 20% 8566 | -7/Factory | First assault squad dispatched 8669 | -7/Factory | Reached level 16 8671 | -7/Factory | Upgraded with Propulsion slot (x1) 8756 | -7/Factory | Discovered new exit (range 5) 9775 | -7/Factory | Garrison activated, responded to threat 9963 | -7/Factory | Discovered new exit (range 12) 10016 | -7/Factory | Identified exit to Factory 10522 | -7/Factory | Identified exit to Lower Caves 10551 | -7/Factory | Reached level 17 10630 | -7/Factory | High security lockdown imminent 10664 | -7/Factory | Discovered exit to Factory (range 7) 10710 | -7/Factory | High security lockdown engaged 10758 | -7/Factory | Destroyed 11 combat bots 10857 | -7/Factory | Build established: Hacker-Sprinter 10857 | -7/Factory | Discovered exit to Factory (range 17) 10869 | -7/Factory | Crushed by falling debris 10869 | -7/Factory | Smashed by cave-in Last Messages --------------- 10830_ ALERT: Assault forces dispatched. 10832_ S-27 Virus destroyed. 10844_ Protomatter-20 decays. 10848_ S-27 Virus destroyed. 10850_ Acquired 37 matter. 10854_ Repair Station disabled. 10854_ C-30 ARC bursts open, deploying its payload. 10854_ G-50 Soldier unfolds itself. 10854_ B-48 Gladiator unfolds itself. 10854_ G-47 Trooper unfolds itself. 10854_ L-41 Fighter unfolds itself. 10854_ M-28 Smith unfolds itself. 10854_ C-30 ARC bursts open, deploying its payload. 10854_ G-50 Soldier unfolds itself. 10854_ L-41 Fighter unfolds itself. 10854_ G-47 Trooper unfolds itself. 10854_ M-28 Smith unfolds itself. 10857_ EXIT=FOUND: FACTORY 10869_ The unstable cave ceiling collapses. 10869_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | + !!! #??????????????????????????????????? | | ## ### # #??????????????????????????????????? | | ###?# # #??????????????????????????????????? | | ##???# #?######??????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ###### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """" | | ????????????????????????????????g?######????# """" | | ????????????????????????????????? #???# """ | | ???????????????????????????????? #???# | | ????????????????????????????????? #???# """" | | ????????????????????????????????? #???# """" | | ?????????????????????????????????? #???# """ | | ??????????????????????????????????# #???# | | ??????????????????????????????????#r #???##+### | | ??????????????????????????????????# #????# | | ????????????????????????###???????# #????# | | ???????????????????????##@#???????# #????# "" | | ??????????????????????## ##???????# #????# " | | ?????????????????????##;########### #????# " | | ?????????????????????# # #????# | | ?????????????????????# # ###### | | ?????????????????????#! # g gg | | ?????????????????????# g # gm [[ | | ?????????????????????# ]= """ """l#b [[ | | ?????????????????????# ]= """ """ l | | ?????????????????????# """ """ # *% | | ?????????????????????# # ####### = | | ?????????????????????# """ """ # # # = | | ?????????????????????# """ """ # ## """ #[ | | ?????????????????????# """ """ # Y ## "T"?# | | ?????????????????????# # ## ?# | | ?????????????????????############## #####??# | | ??????????????????????????????????# #??????# | | ??????????????????????????????????# #??????# | | ??????????????????????????????????# #??????# | | ??????????????????????????????????# ??????### | | ??????????????????????????????????# ????????? | | ??????????????????????????????????# ???????? | | ??????????????????????????????????? ???????? | | ??????????????????????????????????? < ?????????? | | ??????????????????????????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 28 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 27 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 90 Evasion (%) 69 Melee Accuracy 5 Core Analysis 6 Offensive Hacking 35 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Maneuvering Thrusters | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. System Shield | -7/Factory | Hacked Prc. Shock Rifle | -7/Factory | Scanalyzed Lgt. Fission Core | -7/Factory | Hacked System Backup Module | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Hacked Spear | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Treasure Hunter Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Levels Raised 16 | . 1 1 5 1 4 1 . 3 XP Earned 27831 | 3000 2000 1437 7523 1106 6694 2078 145 3848 XP Spent 25770 | 2975 1445 . 7425 . 8350 2115 . 3460 Upgrades 64 | 12 7 . 19 . 14 5 . 7 Propulsion Slot 2 | 1 . . . . . . . 1 Utility Slot 3 | 1 . . . . 2 . . . Weapon Slot 1 | 1 . . . . . . . . Core Integrity 2 | . . . . . . . . 2 Heat Dissipation 3 | . 2 . . . . 1 . . Energy Generation 2 | 1 . . . . . 1 . . Mass Support 8 | 2 . . 2 . . . . 4 Inventory Capacity 3 | 1 . . 2 . . . . . Sight Range 1 | 1 . . . . . . . . Sensor Range 9 | 2 2 . 3 . . 2 . . Ranged Accuracy 2 | . . . 2 . . . . . Melee Accuracy 6 | . 1 . 3 . 2 . . . Hack Attack % 5 | 1 1 . 2 . . 1 . . Hack Defense % 4 | 1 1 . 1 . 1 . . . KI Resistance % 4 | . . . 1 . 3 . . . TH Resistance % 4 | . . . 1 . 3 . . . EX Resistance % 4 | . . . 1 . 3 . . . EX Damage % 1 | . . . 1 . . . . . Protomatter Created 3574 | . 245 87 564 27 805 183 387 1276 Integrity Restored 6362 | . 453 69 1147 28 1570 34 363 2698 Core 5268 | . 453 69 927 25 1309 28 143 2314 Parts 1094 | . . . 220 3 261 6 220 384 Protomatter Decayed 1058 | . 94 49 194 15 191 114 48 353 Game ------ Seed IonLauncherTearclaws Manual? 0 Play Time 03:53:35 Cumulative 446.3 hours Start 2019.12.30 @ 23:29:51 End 2020.01.02 @ 13:47:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b0cae8b-d13e-4780-8210-c3175b85b765