Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.11 @ 14:37:20 Player: Raf Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1465 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 218/300 Energy 45/100 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- EM Pulse Gun Beam Cannon > --- INVENTORY (10) --- Heat Sink Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Small Storage Unit Huge Storage Unit EM Pulse Gun Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 24 | 7 1 1 15 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 1 5 Device 1 | . . . 1 Storage 3 | 1 1 1 . Processor 4 | . . . 4 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 . . 8 Energy Gun 3 | 1 . . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 85 85 83 Engine 12 | . 14 14 9 Wheel 23 | . 28 28 15 Device 2 | . . . 6 Storage 12 | . 14 14 11 Processor 8 | . . . 19 Energy Gun 9 | . 14 14 3 Energy Cannon 2 | . . . 6 Ballistic Gun 12 | . 14 14 10 Naked Turns . | . . . . Heaviest Build 89 | 14 89 19 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 4 4 . 4 Average Overweight (x) . | . 2 . . Largest Inventory Capacity 25 | 8 25 25 10 Average Capacity 11 | 7 19 10 10 Most Carried 10 | 5 6 10 10 Average Carried 6 | 2 4 8 7 Final Capacity 25 | 8 25 10 10 Final Carried 10 | 2 6 10 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 406 | 211 . 97 98 Remotely . | . . . . Salvage Created 399 | . . 52 347 Parts 36 | . . 6 30 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . . 3 9 Guns 7 | . . 3 4 Cannons 5 | . . . 5 Classes Destroyed 5 | . . 1 4 Hauler 1 | . . . 1 Swarmer 6 | . . 3 3 Grunt 4 | . . . 4 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 8 | . . 3 8 Combat Bots Only 7 | . . 3 7 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1255 | . . 95 1160 Core 409 | . . . 409 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . 100 . Volleys Fired 30 | . 4 8 18 Largest 2 | . 2 2 2 Hottest 100 | . 60 60 100 Shots Fired 56 | . 8 16 32 Gun 38 | . 8 16 14 Cannon 15 | . . . 15 Launcher 3 | . . . 3 Special . | . . . . Kinetic 21 | . 4 8 9 Thermal 15 | . . . 15 Explosive 3 | . . . 3 Electromagnetic 17 | . 4 8 5 Robot Hit Streak 7 | . 1 5 7 Robot Miss Streak 8 | . 4 8 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 26 | . 1 5 20 Core Hits 17 | . . 3 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 489 | . 20 54 415 Guns 179 | . 20 54 105 Cannons 197 | . . . 197 Explosions 113 | . . . 113 Melee . | . . . . Ramming . | . . . . Kinetic 93 | . . 22 71 Thermal 197 | . . . 197 Explosive 113 | . . . 113 Electromagnetic 86 | . 20 32 34 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 344 | . . . 344 Average Temperature 138 | . . . 138 Received Heat Transfer 456 | . . . 456 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . . . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 273 | . 19 92 273 Initial 35 | . . 7 35 Average 43 | . 8 33 82 Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 83 Level 1 6 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 2 3 18 Peak Tracking Total 11 | . 2 3 11 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 . 3 Successful 6 | . 3 . 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Record 2 | . . . 2 Alert Level 1 | . . . 1 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 661 | 56 154 201 250 Spaces Moved 553 | 38 125 211 179 Core 26 | 18 . . 8 Treads . | . . . . Legs . | . . . . Wheels 527 | 20 125 211 171 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 94 | 107 110 80 97 Slowest Speed 250 | 250 140 80 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 27 43 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 15 | . . . 15 Melee . | . . . . Projectile . | . . . . AOE 15 | . . . 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 640 | 53 134 227 226 Wait 1 | . . 1 . Move 550 | 37 124 210 179 Hop . | . . . . Pick Up 23 | 8 4 5 6 Fast Attach 3 | . . . 3 Attach 21 | 7 1 1 12 Detach 6 | 1 1 1 3 Swap . | . . . . Drop 6 | . . 1 5 Fire 30 | . 4 8 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Entered Mines 293 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 309 | -10/Mines | Build established: Mutant 400 | -10/Mines | Discovered new exit (range 16) 412 | -10/Mines | Entered Materials 412 | -9/Materials | Evolved 2 slots: Utility x2 622 | -9/Materials | Core integrity fell below 50% 642 | -9/Materials | Core integrity fell below 20% 650 | -9/Materials | Destroyed 7 combat bots 662 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- R-06 Scavenger collects Aluminum Leg. Acquired 56 matter. EM Pulse Gun destroyed. U-05 Engineer lays Concrete. Assault Rifle destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. G-34 Mercenary destroyed. Door malfunctions. K-01 Serf collects debris. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. 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"""? ?# #????? | | ????????????#??######## #T? ??? ?# #??#?? | | ?????????????##??###??# T #"? ??? ?## ####?? | | ??????????#??#???####?# #"??"?" ?## # ##?? | | ??????????????##??#?### #? ?????## ???? | | ?????????????####??#??## ##?? ? ??## ###??? | | ??????????????????#?#### #???#???#??# ###??# | | ???????????????????#?#?# #??#??####?# #??#?# | | ??????????????##???????# #?########?# ##???# | | ????????????????##?#?#?# ######! ### #?##?? | | ???????????????????????# #?#??? | | ??????????????????#????# ###### ###### ##???? | | ????????????????#?#?#??# #????#####???## #????? | | ??????????????????#????# #?? ? ? ????# #?##?? | | ???????????????????#???# #??? ?? ? ??#?# ##?##? | | ???????????????????#???## ##? ? ? ?##?## #?#??? | | ????????????????###???### #?? ? ? ????##?# #?##?? | | ??????????????#????#?#??# #? ? ###?# #????# | | ?????????????????????##?# #?????? ? ?####+###### | | ????????????????#??#???## ## ? ? ### # | | ????????????????#?????#?# ##?? ? ? #?# # | | ?????????????? ?#??######+######+###+### # | | ????????????????#???## # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 282 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Evasion (%) 50 Targeting Accuracy 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldLargeShifter Manual? 0 Play Time 00:16:45 Cumulative 5.7 hours Start 2022.07.11 @ 14:23:42 End 2022.07.11 @ 14:37:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c1a1df6-e889-4ac4-b453-e2a39bd47df8