Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.01 @ 20:41:49 Player: Darrellet86 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (346) 346 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (589) 589 TOTAL SCORE: 2765 Bonus ------- Follower Combat Kills 7 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 97/100 System Corruption 0% Temperature Cool (17) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Treads Experimental Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Hardened Heavy Armor Plating Improved Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Medium Laser Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Experimental Terrain Scan Processor Improved Targeting Computer Hardened Light Armor Plating Hardened Heavy Armor Plating Light Assault Rifle Light Assault Rifle Rocket Launcher Mining Laser Plasma Cutter [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 25 | 7 4 1 4 4 2 3 Power 3 | 1 1 . . 1 . . Engine 3 | 1 1 . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 2 . 3 . . 1 Treads 2 | . 2 . . . . . Leg 6 | 2 . . 3 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 3 | 2 . . 1 . . . Device 1 | 1 . . . . . . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 1 1 . 3 2 2 Energy Gun 1 | . . . . 1 . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 5 | 2 . . . . 2 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon 2 | . . . . 2 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 14 | . . . . . . 14 Power 1 | . . . . . . 1 Propulsion 7 | . . . . . . 7 Utility 1 | . . . . . . 1 Weapon 5 | . . . . . . 5 Highest Loss Streak 14 | . . . . . . 14 To Critical Strikes . | . . . . . . . Average Backups 11 | 3 6 8 7 12 14 13 Power . | . . 1 1 1 1 1 Propulsion 4 | 1 3 4 2 4 4 3 Utility 2 | . 1 . 1 3 3 4 Weapon 3 | . . 2 1 3 4 3 Tool/Special . | . . . . . . . Unused Backups 10 | . 2 1 . . 3 4 Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 8 | . 2 . . . 2 4 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 100 99 98 100 100 91 Engine 11 | . 14 14 11 11 11 8 Treads 5 | . 27 28 . . . . Leg 34 | . . . 42 44 44 40 Device 11 | . 14 14 11 11 11 11 Storage 11 | . 14 14 11 11 11 11 Energy Gun 7 | . . . . 6 11 . Energy Cannon 3 | . 3 14 11 4 . . Ballistic Gun 10 | . 24 . 10 7 10 17 Launcher 1 | . . 13 . . . . Peak Build Rating 20 | 9 11 11 14 16 20 19 Average Rating 16 | 6 9 10 12 15 18 16 On Entrance 11 | . 9 11 9 14 16 18 Avg Prop Armor Cover (%) 6 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 32 | 13 16 19 31 31 31 32 Greatest Support 43 | 20 40 40 43 43 43 43 Greatest Overweight (x) 6 | . . . . . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 15 Most Carried 15 | 5 8 8 11 15 15 15 Average Carried 12 | 3 6 7 7 12 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 3 8 8 11 15 15 9 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 566 | 282 62 63 79 50 30 . Remotely . | . . . . . . . Salvage Created 515 | 136 102 62 165 50 . . Parts 44 | 9 5 14 10 6 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 16 | . 2 10 2 2 . . Melee 1 | . . 1 . . . . Guns 5 | . 2 . 1 2 . . Cannons 4 | . . 3 1 . . . AOE 6 | . . 6 . . . . Classes Destroyed 7 | 2 1 2 2 . . . Tunneler 4 | 3 . . . 1 . . Recycler 1 | 1 . . . . . . Watcher 2 | . . . 2 . . . Swarmer 11 | . . 9 . 2 . . Grunt 3 | . 2 . 1 . . . Sentry 1 | . . . 1 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 6 | 4 2 6 2 3 . . Combat Bots Only 6 | . 2 6 1 2 . . Max Kills in Single Turn 2 | 1 1 2 1 1 . . Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 180 | . 39 23 12 14 . 92 Missed 51 | . 8 5 5 6 . 27 Hits 129 | . 31 18 7 8 . 65 Melee 5 | . . 5 . . . . Projectile 124 | . 31 13 7 8 . 65 Critical Strikes 2 | . 1 1 . . . . Damage Taken 2223 | . 310 198 76 54 . 1585 Core 551 | . 90 55 12 17 . 377 Absorbed by Shields . | . . . . . . . Ignored by Resistances 611 | . 93 59 22 18 . 419 Core Remaining (%) 71 | 100 . 42 . . . . Volleys Fired 64 | 6 14 13 11 9 2 9 Largest 2 | 2 2 1 2 1 1 2 Hottest 100 | 40 40 56 76 100 20 57 Shots Fired 98 | 12 28 13 22 9 2 12 Gun 65 | 12 28 . 11 5 . 9 Cannon 18 | . . 7 11 . . . Launcher 9 | . . 6 . . . 3 Special 6 | . . . . 4 2 . Kinetic 60 | 12 28 . 11 . . 9 Thermal 11 | . . . . 9 2 . Explosive 9 | . . 6 . . . 3 Electromagnetic 18 | . . 7 11 . . . Robot Hit Streak 21 | 10 20 21 11 3 . 3 Robot Miss Streak 4 | 1 1 4 3 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 61 | 10 24 6 14 4 . 3 Core Hits 38 | 7 7 9 7 3 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1453 | 83 188 528 209 112 . 333 Guns 439 | 83 184 . 52 84 . 36 Cannons 255 | . . 98 157 . . . Explosions 708 | . . 411 . . . 297 Melee . | . . . . . . . Ramming 51 | . 4 19 . 28 . . Kinetic 355 | 83 184 . 52 . . 36 Thermal 84 | . . . . 84 . . Explosive 708 | . . 411 . . . 297 Electromagnetic 255 | . . 98 157 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 19 | . . 19 . . . . Projectiles . | . . . . . . . Explosions 19 | . . 19 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 7 | . 2 5 . . . . Targets Rammed 11 | . 2 6 1 2 . . Kicked 3 | . . . 1 2 . . Crushed 1 | . . 1 . . . . Highest Temperature 64 | . 49 48 64 50 . 49 Average Temperature 20 | . 21 19 22 17 . 18 Received Heat Transfer 864 | . 246 . 33 . . 585 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 185 | . . . . 185 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 156 | 10 50 156 30 66 . . Initial . | . . . . . . . Average 22 | . 10 43 7 12 . . Influence Increases 475 | 20 50 251 64 90 . . Destroy 0b10 Robot/C 320 | . 40 180 40 60 . . Destroy 0b10 Robot/NC 35 | 20 . . 10 5 . . Destroy Leader 64 | . 10 30 14 10 . . Allied During Kill 1 | . . . . 1 . . Successful Hack 4 | . . . . 4 . . Disable Machine 9 | . . . . 9 . . Destroy Structure 27 | . . 26 . 1 . . Lose Combat Pursuer 15 | . . 15 . . . . Influence Decreases 475 | 20 50 251 64 74 16 . Entered New Map 16 | . . . . . 16 . Time Decay 459 | 20 50 251 64 74 . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 5 12 5 3 . 6 Peak Tracking Total 8 | . 3 3 2 3 . 8 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 4 | . . . . 1 3 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled 4 | . . . . 1 3 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 3 | . 1 . 1 1 . . Terminals 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 1 . 2 1 . . Successful 1 | . . . . 1 . . Failed 3 | . 1 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 23 | . 2 . 2 . 19 . Terminals 4 | . 1 . 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 5 | . . . . 1 4 . Largest Group 4 | . . . . 1 4 4 Highest-Rated Group 155 | . . . . 31 155 155 Highest-Rated Ally 40 | . . . . 31 40 40 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 6 . . Total Damage 66 | . . . . 66 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 4866 | 75 253 716 297 364 2942 219 Terrain 4866 | 75 253 716 297 364 2942 219 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 4983 | 161 253 716 297 364 2942 250 Spaces Moved 3645 | 116 124 424 208 235 2365 173 Core 15 | 14 . . . . . 1 Treads 548 | . 124 424 . . . . Legs 3082 | 102 . . 208 235 2365 172 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 Average Speed 126 | 111 160 160 120 120 120 125 Slowest Speed 350 | 120 160 160 120 120 120 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 6 21 48 17 34 92 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug 17 | . . 15 . 2 . . Terrain Destroyed 72 | . . 70 . 2 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 70 | . . 70 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3846 | 138 155 445 234 270 2411 193 Wait 7 | . . . . . 5 2 Move 3640 | 115 123 424 207 234 2364 173 Hop . | . . . . . . . Pick Up 34 | 10 8 1 7 4 4 . Fast Attach 1 | . 1 . . . . . Attach 17 | 7 . . 3 1 . 6 Detach 1 | . . . . 1 . . Swap 19 | . 3 1 4 4 4 3 Drop 11 | . 4 1 1 . 5 . Fire 64 | 6 14 13 11 9 2 9 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . 1 2 . . Crush 7 | . 2 5 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 42 | . . . . 15 27 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Met a group of wandering Federalists 165 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Entered Mines 428 | -10/Mines | Found DCF Scrap (15 items) 574 | -10/Mines | Discovered new exit (range 6) 860 | -10/Mines | Assembled infested the area 865 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1131 | -10/Mines | Core integrity fell below 50% 1131 | -10/Mines | Entered Materials 1131 | -9/Materials | Evolved 2 slots: Propulsion x2 1329 | -9/Materials | Discovered new exit (range 7) 1428 | -9/Materials | Entered Mines 1433 | -9/Mines | Met a Derelict bent on vengeance 1505 | -9/Mines | Discovered new exit (range 11) 1540 | -9/Mines | Received a Mining Laser from a helpful Derelict 1784 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1792 | -9/Mines | Entered Zion 1792 | -7/Zion | Accompanied by 1 ally 2110 | -7/Zion | Learned Factory terminal intel 2278 | -7/Zion | Met Imprinter 2301 | -7/Zion | Imprinted 2303 | -7/Zion | Declared Zion's savior 2633 | -7/Zion | Learned 4 Factory zone layouts 2890 | -7/Zion | Found Prototype Processor 4019 | -7/Zion | Build established: Scavenger-Mutant 4725 | -7/Zion | Discovered new exit (range 5) 4728 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4734 | -7/Zion | Entered Deep Caves 4734 | -7/Deep Caves | Accompanied by 4 allies 4922 | -7/Deep Caves | Attacked by Z-Imprinter 4937 | -7/Deep Caves | Z-Facility disabled 4967 | -7/Deep Caves | Core integrity fell below 50% 4984 | -7/Deep Caves | Core integrity fell below 20% 4984 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04738_ OG-WLY(M) slips into the shadows. 04912_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04922_ Z-Imprinter suffers critical hit (Destroy). 04922_ Destroyed Prototype Device. 04937_ Z-Facility disabled. 04939_ Ion Engine destroyed. 04943_ Imp. Aluminum Leg destroyed. 04943_ Rocket Launcher destroyed. 04947_ Mak. Shrapnel Gun destroyed. 04950_ Lgt. Treads destroyed. 04953_ Lgt. Assault Rifle destroyed. 04953_ Aluminum Leg destroyed. 04955_ Lgt. Assault Rifle destroyed. 04955_ Plasma Cutter destroyed. 04963_ Aluminum Leg destroyed. 04983_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????#????????? | | ???????????????????????????#################?????? | | ?????????????????????????#### ##?????? | | ????????????????????#???## #????## | | ????????????###?#???# ?## ###### | | ????????????# # ??# ## ## # | | ??????????? zzz ## | | ??????????? | | ?????????? | | ?????????? I z | | ?????????? z | | ?????????? @ "" | | ?????????? """ """"""" | | ?????????? """""""""""" | | ??????????? """""""""""""" | | ??????????? """"""""""" | | ???????????? """""""""""""" | | ???????????? """""???"""""" | | ???????????? """??????""""" | | ????????????? ?????????""""" | | ????????????? "?????????" " | | ?????????????? ??????????? | | ?????????????? ??????????? | | ???????????????? ?????????"?? | | ?????????????????? ??????????? | | ????????????????????? ???????"???"" | | ????????????????????????????????????""" | | ?????????????????????????????????????? ??? | | ??????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Into The Breach Robot Respite Signs Are For Wimps The One Tourist Challenges ------------ None Game ------ Seed AntimissileFluxCharger Manual? 0 Play Time 01:03:38 Cumulative 3.5 hours Start 2025.12.01 @ 12:58:37 End 2025.12.01 @ 20:41:49 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b55994-f735-4482-9cb2-90e0759c7c24