Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 22:37:16 Player: khaki-45e Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1396) 1396 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 4487 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Flight Unit Transmission Jammer ECM Suite Improved Medium Armor Plating Improved Shield Generator Pulse Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Transmission Jammer > --- WEAPON ----------- Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Flight Unit Weight Redist. System ECM Suite Improved Medium Armor Plating Improved Shield Generator System Shield Plasma Cannon Proton Missile Launcher [Rating: 39] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 3 | . . 2 1 . . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 60 | 6 8 20 9 11 6 . Power 9 | 1 1 1 2 2 2 . Engine 4 | 1 1 1 . . 1 . Core 5 | . . . 2 2 1 . Reactor . | . . . . . . . Propulsion 22 | 2 3 11 2 1 3 . Treads . | . . . . . . . Leg 12 | 2 3 7 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . . 4 2 1 3 . Utility 15 | 1 2 3 3 6 . . Device 7 | . . 1 2 4 . . Storage 3 | 1 1 1 . . . . Processor 2 | . 1 1 . . . . Hackware 2 | . . . . 2 . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 14 | 2 2 5 2 2 1 . Energy Gun 7 | . . 4 1 1 1 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 2 | . 2 . . . . . Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 31 | . . 7 5 5 5 9 Power 7 | . . 1 1 1 2 2 Propulsion 13 | . . 4 . 3 2 4 Utility 3 | . . . 1 1 . 1 Weapon 8 | . . 2 3 . 1 2 Highest Loss Streak 7 | . . 6 3 3 5 7 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 7 8 9 8 7 6 Power . | 1 . . . 1 . . Propulsion 2 | . 3 2 1 1 1 1 Utility 3 | . 2 3 3 3 4 4 Weapon 1 | . . 1 3 2 1 1 Tool/Special . | . . . . . . . Unused Backups 14 | . 3 5 2 2 . 2 Power 3 | . 1 . 2 . . . Propulsion 4 | . 1 3 . . . . Utility 5 | . 1 1 . 1 . 2 Weapon 1 | . . . . 1 . . Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 89 | . 99 95 81 85 81 65 Engine 7 | . 14 10 4 . 4 5 Core 4 | . . . 4 12 8 3 Leg 13 | . 28 25 . . . . Flight 19 | . . 15 36 35 29 20 Device 8 | . . 3 15 15 15 12 Storage 9 | . 14 11 9 7 7 7 Processor 5 | . 13 7 . . . . Hackware 2 | . . . . 3 7 7 Energy Gun 4 | . . 10 8 3 4 5 Ballistic Gun 4 | . 14 2 . . . . Ballistic Cannon 4 | . 13 2 . . . . Launcher 2 | . . 6 . 2 1 . Peak Build Rating 39 | 6 7 24 30 39 37 34 Average Rating 20 | 2 6 15 24 34 33 25 On Entrance 17 | . 6 7 24 28 26 34 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 33 | 10 19 25 29 33 29 27 Greatest Support 40 | 20 20 40 26 34 32 30 Greatest Overweight (x) 2 | 1 . 2 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 7 9 10 10 10 10 7 Average Carried 7 | 2 7 8 9 8 7 6 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 9 8 8 10 7 6 Class Distribution -------------------- 46% | Sprinter 42% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1505 | 260 299 439 . 281 216 10 Remotely . | . . . . . . . Salvage Created 1424 | . 461 638 48 166 60 51 Parts 104 | . 30 48 7 12 3 4 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 4 4 Prevented 1 | . . . . . 1 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 45 | . 12 21 7 2 1 2 Guns 17 | . 7 9 . . . 1 Cannons 9 | . 5 3 . . . 1 AOE 18 | . . 9 7 1 1 . Classes Destroyed 9 | . 5 2 . 2 . . Builder 2 | . . 1 . 1 . . Hauler 2 | . 1 1 . . . . Recycler 1 | . 1 . . . . . Operator 1 | . . . . 1 . . Watcher 6 | . 2 3 . 1 . . Swarmer 18 | . 6 3 7 . . 2 Grunt 24 | . 6 16 . 1 1 . Sentry 2 | . . 2 . . . . Programmer 1 | . . . . 1 . . Best Kill Streak 13 | . 4 13 5 2 1 2 Combat Bots Only 9 | . 4 9 5 1 1 2 Max Kills in Single Turn 3 | . 1 3 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 1 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 486 | . 41 87 145 73 45 95 Missed 208 | . 12 31 72 39 21 33 Hits 278 | . 29 56 73 34 24 62 Projectile 278 | . 29 56 73 34 24 62 AOE 2 | . . 2 . . . . Critical Strikes 2 | . . . 1 . 1 . Part Disruptions 1 | . . . . 1 . . Damage Taken 3856 | . 260 945 801 526 352 972 Core 1140 | . 86 140 202 71 84 557 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 77 | . . 77 . . . . Core Remaining (%) 73 | 100 65 65 63 . . . Volleys Fired 141 | . 44 41 5 34 5 12 Largest 2 | . 2 2 1 1 1 1 Hottest 126 | . 60 126 39 80 80 80 Shots Fired 199 | . 89 54 5 34 5 12 Gun 125 | . 61 39 . 22 . 3 Cannon 52 | . 28 6 . 7 2 9 Launcher 22 | . . 9 5 5 3 . Special . | . . . . . . . Kinetic 101 | . 89 12 . . . . Thermal 65 | . . 22 . 29 2 12 Explosive 12 | . . 9 3 . . . Electromagnetic 21 | . . 11 2 5 3 . Robot Hit Streak 13 | . 13 13 2 13 1 2 Robot Miss Streak 6 | . 4 3 3 3 2 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 132 | . 61 40 2 25 1 3 Core Hits 89 | . 26 42 7 11 1 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 2 . 2 . . Burn 4 | . . 2 . 2 . . Blast 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3683 | . 691 1577 466 811 72 66 Guns 1078 | . 341 399 . 322 . 16 Cannons 580 | . 338 53 . 139 . 50 Explosions 2009 | . . 1121 466 350 72 . Melee . | . . . . . . . Ramming 16 | . 12 4 . . . . Kinetic 745 | . 679 66 . . . . Thermal 784 | . . 257 . 461 . 66 Explosive 1504 | . . 1121 383 . . . Electromagnetic 634 | . . 129 83 350 72 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 1 . 1 1 1 Average Corruption 1 | . 2 1 . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . 6 . . 2 6 . Message Errors 3 | . 1 . . 1 1 . Matter Fused 5 | . 1 . . . 4 . Heat Flow Errors 2 | . 1 . . . 1 . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 2 | . 1 . . 1 . . Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 64 | . 13 4 47 . . . Projectiles 13 | . 13 . . . . . Explosions 51 | . . 4 47 . . . Melee . | . . . . . . . Knockbacks 7 | . 7 . . . . . Impact . | . . . . . . . Kinetic 7 | . 7 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . 32 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 6 | . 5 1 . . . . Kicked 6 | . 5 1 . . . . Crushed . | . . . . . . . Highest Temperature 388 | . 141 273 18 388 289 244 Average Temperature 106 | . 18 85 7 136 85 123 Received Heat Transfer 684 | . 63 282 162 150 9 18 Effects 9 | . . . . 9 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . . 2 . . Interference 5 | . . . . 5 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | . . . . 4 . . Heat Transferred 1830 | . . 703 . 990 . 137 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 80 | 100 100 63 46 80 . . Level 1 18 | . . 36 33 19 . . Level 2 1 | . . . 19 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 625 | . 117 336 625 288 . . Initial 288 | . . 24 118 288 . . Average 117 | . 41 151 246 144 . . Influence Increases 2426 | . 364 668 697 277 185 235 Destroy 0b10 Robot/C 900 | . 240 420 140 40 20 40 Destroy 0b10 Robot/NC 60 | . 20 25 . 15 . . Destroy Leader 186 | . 56 98 20 12 . . Successful Hack 12 | . . 12 . . . . Disable Machine 15 | . 15 . . . . . Destroy Structure 38 | . 3 23 12 . . . Partial Spotted 60 | . . . 45 15 . . Lose Combat Pursuer 1155 | . 30 90 480 195 165 195 Influence Decreases 2321 | . 307 445 342 789 308 130 Entered New Map 588 | . . 33 162 347 46 . Time Decay 1443 | . 307 342 130 392 212 60 Lost Part 290 | . . 70 50 50 50 70 Squads Dispatched 18 | . 2 6 4 5 . 1 Investigation 7 | . 1 3 1 2 . . Extermination 3 | . . . . 3 . . Reinforcement 7 | . 1 3 3 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 14 | . 1 3 7 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 170 | . 22 34 65 22 10 17 Peak Tracking Total 19 | . 3 11 19 6 6 13 Tactical Retreats 32 | . 1 3 12 8 4 4 ECM-based Alert Blocks 17 | . . . 17 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 6 | . 2 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . 2 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 18 | . 6 5 2 3 2 . Terminals 10 | . 4 3 2 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 1 . 1 . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 51 | . 14 18 6 9 4 . Successful 36 | . 11 11 3 7 4 . Failed 15 | . 3 7 3 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 10 8 6 2 . . Fabricators 3 | . . . . 3 . . Repair Stations 10 | . . 6 . 4 . . Recycling Units 4 | . 4 . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 7 2 3 2 4 . Record 3 | . . . . . 3 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . . Open Door 1 | . . . . . 1 . Locate Traps 4 | . 3 . 1 . . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 8 | . . 5 . 3 . . Scan Component 5 | . . 3 . 2 . . Repair 3 | . . 2 . 1 . . Recycling Unit Hacks 4 | . 4 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 11 | . 3 5 1 2 . . Full Trace Events 8 | . 2 4 . 2 . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 99 | . . . . 99 . . Total Part Build Rating 2 | . . . . 2 . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 153 | . . 89 . 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 146 | . . . . . . 146 Highest-Rated Ally 146 | . . . . . . 146 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 1548 | . . . 124 752 500 172 Sensors 1439 | . . . 23 744 500 172 Jamming 26 | . . . . 26 . . ECM 101 | . . . 101 . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 4 | . . . . . 1 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3949 | 62 1097 854 271 930 500 235 Spaces Moved 5471 | 47 741 886 680 1158 1431 528 Core 37 | 28 . . . . . 9 Treads . | . . . . . . . Legs 1110 | 19 741 350 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 4324 | . . 536 680 1158 1431 519 Fastest Speed 27 | 50 120 31 27 27 29 31 Average Speed 50 | 102 120 68 30 32 31 33 Slowest Speed 260 | 120 120 260 99 101 39 104 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 26 | . . . 14 12 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 3 95 60 80 22 96 73 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . 6 3 Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . 28 14 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 42 | . . 28 14 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 6453 | 60 874 1083 722 1669 1471 574 Wait 655 | . 46 95 22 441 19 32 Move 5416 | 46 740 885 652 1135 1430 528 Hop 23 | . . . 13 10 . . Pick Up 79 | 8 17 25 8 16 5 . Fast Attach 9 | . 3 1 1 4 . . Attach 52 | 6 2 14 9 11 9 1 Detach 9 | . 1 . 4 3 1 . Swap 24 | . 5 7 4 5 2 1 Drop 39 | . 11 14 4 10 . . Fire 141 | . 44 41 5 34 5 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . 5 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / Zio) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 7) 326 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 9) 600 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Discovered new exit (range 7) 931 | -10/Materials | Discovered new exit (range 15) 1037 | -10/Materials | Discovered new exit (range 12) 1160 | -10/Materials | Entered another Materials area 1160 | -9/Materials | Evolved 2 slots: Propulsion x2 1481 | -9/Materials | Build established: Scavenger-Mutant 1537 | -9/Materials | Destroyed 9 combat bots 1540 | -9/Materials | Lost 6 parts (1p4n1w) 1670 | -9/Materials | Discovered new exit (range 12) 1804 | -9/Materials | Discovered new exit (range 16) 1913 | -9/Materials | Repaired Imp. Flight Unit 1953 | -9/Materials | Repaired Pulse Rifle 2014 | -9/Materials | Entered another Materials area 2014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2089 | -8/Materials | Discovered new exit (range 7) 2266 | -8/Materials | Lost 3 parts (1p2w) 2276 | -8/Materials | Discovered new exit (range 16) 2285 | -8/Materials | Entered Factory 2285 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2383 | -7/Factory | Build established: Sprinter 2399 | -7/Factory | Fabricated Imp. Flight Unit? 2683 | -7/Factory | Discovered new exit (range 6) 3184 | -7/Factory | Discovered new exit (range 14) 3215 | -7/Factory | Entered Lower Caves 3239 | -7/Lower Caves | Lost 3 parts (1p2n) 3398 | -7/Lower Caves | Lost 5 parts (2p2n1w) 3408 | -7/Lower Caves | Learned Factory terminal intel 3413 | -7/Lower Caves | Entered an active Warlord outpost 3415 | -7/Lower Caves | Learned location of Extension (-5) 3415 | -7/Lower Caves | Learned location of 1 exit from Factory 3426 | -7/Lower Caves | Discovered new exit (range 4) 3543 | -7/Lower Caves | Encountered a Warlord checkpoint 3715 | -7/Lower Caves | Entered another Lower Caves area 3723 | -7/Lower Caves | Learned Factory terminal intel 3739 | -7/Lower Caves | Discovered new exit (range 6) 3813 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3836 | -7/Lower Caves | Identified exit to Zion 3905 | -7/Lower Caves | Core integrity fell below 50% 3927 | -7/Lower Caves | Core integrity fell below 20% 3950 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Loading 1 Lower Caves exit... Searching scrap... Found EM Pulse Cannon. Found 65 Matter. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. S-27 Virus destroyed. Imp. Sensor Array destroyed. VTOL Module fries itself beyond repair. Imp. Flight Unit destroyed. VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Imp. Flight Unit destroyed. Imp. Ion Engine destroyed. Plasma Cannon destroyed. S-27 Virus destroyed. Acquired 10 matter. VTOL Module fries itself beyond repair. Pulse Rifle destroyed. A strange signal echoes through the caves. 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Flight Unit | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Imp. Flight Unit | 70% | -9/Materials Pulse Rifle | 18% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It's Just You Just What I Needed Challenges ------------ None Game ------ Seed RestorationTransmissionMask Manual? 0 Play Time 01:47:16 Cumulative 7.4 hours Start 2025.11.03 @ 22:00:29 End 2025.11.04 @ 22:37:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 85d8bc2e-58f1-4f0e-8023-87750bd049e6