Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 02:46:24 Player: Lolterzard Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (114) 570 Value Destroyed (3271) 3271 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6921 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Light Angular Momentum Engine Large Storage Unit Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Filter Power Shielding Utility Shielding Force Field High-powered Tractor Beam > --- WEAPON ----------- Magnetic Acceleration Cannon Antimatter Cannon > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Fission Core Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod Improved Light Armor Plating High-powered Tractor Beam Light Assault Rifle Light Assault Rifle Minigun Minigun Minigun Flak Gun Grenade Launcher Heavy Rocket Launcher [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Power Shielding Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 8 | . . . . 6 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 5 | . . . . 4 1 Weapon . | . . . . . . Parts Attached 80 | 7 7 4 7 20 35 Power 12 | 1 1 1 2 2 5 Engine 11 | 1 1 1 2 2 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 2 . 1 6 7 Treads 3 | 2 . . . 1 . Leg . | . . . . . . Wheel 15 | . 2 . 1 5 7 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 2 1 . 2 8 12 Device 13 | 1 . . 1 2 9 Storage 4 | 1 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . . . 1 5 2 Artifact . | . . . . . . Weapon 25 | 2 3 3 2 4 11 Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | . 2 . . 1 7 Ballistic Cannon 6 | . . . 2 2 2 Launcher 4 | . . 3 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 59 | . 2 2 3 13 39 Power 8 | . . 1 1 1 5 Propulsion 16 | . 1 . 1 4 10 Utility 15 | . . . 1 3 11 Weapon 20 | . 1 1 . 5 13 Highest Loss Streak 16 | . 1 1 2 4 16 To Critical Strikes . | . . . . . . Average Backups 11 | 3 9 15 14 9 14 Power 1 | . 1 2 2 1 2 Propulsion . | 1 . . . . . Utility 4 | . 4 7 6 3 6 Weapon 4 | . 2 5 5 4 5 Tool/Special . | . . . . . . Unused Backups 5 | . . 2 . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 98 99 98 77 70 Engine 10 | . 14 13 13 6 9 Treads 3 | . 13 . . 1 . Wheel 15 | . 14 28 27 8 14 Device 11 | . 14 14 10 7 12 Storage 11 | . 14 14 14 12 5 Protection 12 | . . . 3 24 15 Energy Gun 1 | . 8 . . . . Ballistic Gun 7 | . 18 1 . 2 7 Ballistic Cannon 7 | . . . 27 11 2 Launcher 2 | . . 26 . . . Peak Build Rating 49 | 7 8 11 13 22 49 Average Rating 16 | 5 7 9 10 16 29 On Entrance 9 | . 7 8 10 13 20 Avg Prop Armor Cover (%) 10 | 23 . . . 4 3 Naked Turns 58 | . . . . . 58 Heaviest Build 91 | 12 29 32 37 45 91 Greatest Support 54 | 40 40 20 26 40 54 Greatest Overweight (x) 18 | 2 1 1 3 14 18 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 15 | 7 13 15 15 15 18 Most Carried 20 | 4 15 15 15 13 20 Average Carried 11 | 3 9 15 14 9 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 15 15 14 10 3 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -7 -6 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 3839 | 270 366 130 333 789 1951 Remotely 1588 | . . . 296 204 1088 Salvage Created 4302 | 137 778 78 566 791 1952 Parts 227 | 3 42 5 28 44 105 Haulers Intercepted 3 | . 2 . . 1 . Recyclers Shooed 16 | . 1 . 2 . 13 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 67 | . 15 5 4 16 27 Melee 2 | . . . . . 2 Guns 29 | . 15 . . 3 11 Cannons 26 | . . . 4 11 11 AOE 10 | . . 5 . 2 3 Classes Destroyed 17 | 2 6 1 1 3 4 Worker 17 | . 1 . . 4 12 Builder 7 | . 1 . 1 2 3 Tunneler 3 | 2 1 . . . . Hauler 3 | . 2 . . 1 . Recycler 13 | 1 . . 5 1 6 Operator 1 | . . . . 1 . Watcher 3 | . 3 . . . . Swarmer 8 | . 3 2 . . 3 Cutter 2 | . . . . . 2 Grunt 33 | . 12 . . 9 12 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 9 | . . . 4 3 2 Programmer 8 | . . . . 3 5 Heavy 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Subdweller 3 | . . 3 . . . Best Kill Streak 13 | 2 5 2 3 4 13 Combat Bots Only 4 | . 4 2 1 3 4 Max Kills in Single Turn 6 | 1 1 2 1 2 6 Gunslinging . | . . . . . . Exploded 3 | . . 2 . 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 709 | . 71 7 26 216 389 Missed 215 | . 12 1 5 75 122 Hits 494 | . 59 6 21 141 267 Melee 9 | . . . . . 9 Projectile 485 | . 59 6 21 141 258 AOE 3 | . . . . . 3 Critical Strikes 25 | . 1 . 2 7 15 Actively Blocked 2 | . . . . 1 1 Part Disruptions 3 | . . . . . 3 Actively Blocked 2 | . . . . . 2 Damage Taken 6641 | . 614 200 308 1604 3915 Core 1313 | . 71 40 44 297 861 Absorbed by Shields 831 | . . . . . 831 Redirected to Shielding 212 | . . . . 69 143 Core Remaining (%) 65 | 100 . . 38 57 . Volleys Fired 367 | 7 73 9 23 107 148 Largest 2 | 2 2 2 2 2 2 Hottest 90 | 90 90 60 63 69 77 Shots Fired 679 | 14 134 19 45 204 263 Gun 389 | 14 134 . . 64 177 Cannon 255 | . . . 45 136 74 Launcher 35 | . . 19 . 4 12 Special . | . . . . . . Kinetic 564 | . 68 . 45 200 251 Thermal 80 | 14 66 . . . . Explosive 35 | . . 19 . 4 12 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 6 15 10 12 12 16 Robot Miss Streak 13 | 5 3 1 6 8 13 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 439 | 8 90 6 27 126 182 Core Hits 231 | 4 43 7 12 47 118 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 4 | . 2 . . 1 1 Critical Strikes 20 | . 5 . 3 4 8 Burn 3 | . 3 . . . . Destroy 6 | . 2 . . 3 1 Blast 11 | . . . 3 1 7 Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9708 | 95 946 459 553 2196 5459 Guns 3843 | 95 938 . . 499 2311 Cannons 3580 | . . . 553 1406 1621 Explosions 1962 | . . 459 . 291 1212 Melee 309 | . . . . . 309 Ramming 14 | . 8 . . . 6 Kinetic 6782 | . 392 . 553 1905 3932 Thermal 1109 | 95 546 . . 83 385 Explosive 1494 | . . 459 . 208 827 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 309 | . . . . . 309 Piercing . | . . . . . . Highest Corruption 11 | . 5 5 5 7 11 Average Corruption 5 | . 3 5 5 4 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 103 | . 13 9 14 32 35 Message Errors 26 | . 2 2 6 8 8 Matter Fused 22 | . 5 1 2 7 7 Heat Flow Errors 10 | . 1 2 . 4 3 Energy Discharges 10 | . 1 1 2 2 4 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 12 | . . 1 1 3 7 Data Loss (major) 7 | . 3 1 1 1 1 Misfires 5 | . . 1 . 4 . Alerts 2 | . 1 . . . 1 Weapon Failures 8 | . . . 1 3 4 Overload Shots . | . . . . . . Overflow Damage 165 | . . 10 . . 155 Projectiles 19 | . . . . . 19 Explosions 90 | . . 10 . . 80 Melee 56 | . . . . . 56 Knockbacks 35 | . . . 1 16 18 Impact . | . . . . . . Kinetic 33 | . . . 1 16 16 Secondary 2 | . . . . . 2 Self-Inflicted Damage 229 | . 2 93 . 32 102 Shots 7 | . . 4 . 1 2 Rammed 3 | . 2 . . . 1 Targets Rammed 4 | . 3 . . . 1 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 395 | 90 395 249 123 304 280 Average Temperature 83 | 34 153 103 36 83 49 Received Heat Transfer 2266 | . 273 . 144 576 1273 Effects 12 | . 4 . . 5 3 Shutdowns 1 | . 1 . . . . Energy Bleed 4 | . 2 . . 2 . Interference 5 | . . . . 2 3 Matter Decay 2 | . 1 . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 2 . . . . Heat Transferred 2220 | 236 1684 . . 50 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 82 | 100 100 . 100 83 62 Level 1 17 | . . . . 16 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 336 | 10 157 . 66 336 319 Initial 160 | . . . 39 4 160 Average 93 | 1 72 . 22 83 153 Influence Increases 2438 | 15 449 100 139 739 996 Destroy 0b10 Robot/C 1280 | . 300 40 80 320 540 Destroy 0b10 Robot/NC 235 | 15 40 . 30 45 105 Destroy Leader 312 | . 70 . . 102 140 Successful Hack 54 | . 9 . 22 19 4 Disable Machine 180 | . . . . 120 60 Destroy Structure 167 | . . . 7 88 72 Lose Combat Pursuer 210 | . 30 60 . 45 75 Influence Decreases 2136 | 15 392 75 209 423 1022 Entered New Map 247 | . . 28 43 8 168 Time Decay 1386 | 15 372 37 155 325 482 Lost Part 503 | . 20 10 11 90 372 Squads Dispatched 20 | . 3 . . 7 10 Investigation 3 | . 2 . . 1 . Extermination 5 | . . . . 3 2 Reinforcement 10 | . 1 . . 3 6 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . 1 3 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 5 | . . . . 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 24 9 4 27 49 Peak Tracking Total 6 | . 4 5 1 4 6 Tactical Retreats 8 | . 2 1 . 2 3 Traps | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 7 | . 5 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -7 -6 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 12 | . . . . 8 4 Max in Single Turn 6 | . . . . 6 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 15 | . 4 . 6 3 2 Terminals 15 | . 4 . 6 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 12 . 14 6 2 Successful 15 | . 4 . 7 2 2 Failed 19 | . 8 . 7 4 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 19 | . . . 10 7 2 Terminals 34 | . 12 . 14 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 3 . . Record 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . . . 4 2 2 Terminals 8 | . . . 4 2 2 Botnet 8 | . . . 4 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 4 2 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -7 -6 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -7 -6 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) 3145 | 34 925 465 33 1242 446 Sensors 1688 | . . . . 1242 446 Seismic 1457 | 34 925 465 33 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -7 -6 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 4671 | 134 925 465 416 1448 1283 Spaces Moved 2699 | 67 602 440 328 621 641 Core 176 | 20 . . . 22 134 Treads 315 | 47 160 . . 108 . Legs . | . . . . . . Wheels 2208 | . 442 440 328 491 507 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 95 80 50 Average Speed 118 | 148 112 95 96 158 112 Slowest Speed 950 | 160 160 95 125 750 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 87 28 83 14 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 10 | . . 10 . . . Terrain Destroyed 269 | . . 80 5 100 84 Melee . | . . . . . . Projectile 21 | . . . 5 . 16 AOE 248 | . . 80 . 100 68 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -7 -6 --------- Run | Yrd Mat Sub Rec Fac Fac Total 3497 | 84 731 468 381 887 946 Wait 243 | . 23 9 21 126 64 Move 2694 | 66 601 439 327 620 641 Hop . | . . . . . . Pick Up 49 | 4 16 2 2 7 18 Fast Attach 36 | 7 2 3 3 10 11 Attach 48 | . 5 . 3 12 28 Detach 4 | . 1 . . 1 2 Swap 22 | . 1 2 1 1 17 Drop 22 | . 6 4 1 3 8 Fire 367 | 7 73 9 23 107 148 Melee 8 | . . . . . 8 Ram 2 | . 1 . . . 1 Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 6) 629 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Build established: Scavenger-Mutant 774 | -10/Materials | Discovered new exit (range 10) 839 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Discovered new exit (range 10) 1060 | -10/Materials | Entered Subcaves 1199 | -10/Subcaves | Disturbed a concealed Subdweller 1375 | -10/Subcaves | Build established: Mutant 1432 | -10/Subcaves | Identified exit to Recycling 1491 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1525 | -10/Subcaves | Entered Recycling 1894 | -9/Recycling | Core integrity fell below 50% 1924 | -9/Recycling | Discovered new exit (range 6) 1941 | -9/Recycling | Entered Factory 1941 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2124 | -7/Factory | Lost 3 parts (1n2w) 2257 | -7/Factory | Discovered new exit (range 15) 3191 | -7/Factory | Discovered new exit (range 12) 3281 | -7/Factory | Lost 4 parts (1n2u1w) 3389 | -7/Factory | Entered another Factory area 3389 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3440 | -6/Factory | Build established: Scavenger-Mutant 3790 | -6/Factory | Spotted B-75 Beast 3888 | -6/Factory | Lost 4 parts (2n2u) 4292 | -6/Factory | Destroyed B-75 Beast 4311 | -6/Factory | Lost 10 parts (2p3n3u2w) 4365 | -6/Factory | Lost 3 parts (1n1u1w) 4495 | -6/Factory | Core integrity fell below 50% 4566 | -6/Factory | Lost 16 parts (3p2n3u8w) 4645 | -6/Factory | Core integrity fell below 20% 4651 | -6/Factory | System corruption reached 10% 4672 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04609_ U-05 Engineer lays Concrete. 04611_ Great Axe destroyed. 04611_ U-05 Engineer lays Concrete. 04613_ G-50 Soldier destroyed. 04613_ U-05 Engineer lays Concrete. 04615_ Acquired 30 matter. 04616_ U-05 Engineer lays Concrete. 04616_ K-01 Serf collects debris. 04616_ U-05 Engineer lays Concrete. 04624_ System corrupted: IFF burst signal emitted. 04643_ Flak Gun destroyed. 04644_ Slammed into G-50 Soldier. 04646_ K-01 Serf collects debris. 04649_ G-50 Soldier destroyed. 04650_ Triggered Shock Trap. 04650_ The floor emits a surge of raw power. 04650_ System corrupted (+2). 04652_ Acquired Mining Claw. 04668_ G-50 Soldier destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????# # """ + #??? | | ????????# ! # ! #! 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"????################## | | ???????????????????? ? ?????????????????????? | | ????????????????????? ? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????/??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 29 Energy Capacity 500 Matter Stores 345 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 250 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Browsing Quantum Hacking Challenges ------------ None Game ------ Seed PhysicsArmoredSpiker Manual? 0 Play Time 00:36:56 Cumulative 52.0 hours Start 2026.06.24 @ 02:10:17 End 2026.06.24 @ 02:46:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1437eb1f-3076-437f-bfb1-a82890c1bae7