Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 23:54:05 Player: Brionna Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (443) 443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2133 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 119/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Small Storage Unit Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Structural Scanner Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit Small Storage Unit Small Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 31 | 6 4 5 16 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads 5 | 2 . 1 2 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 2 4 Device 2 | . . 1 1 Storage 3 | 1 1 . 1 Processor 2 | . . 1 1 Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 5 | 2 . 1 2 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 1 5 17 Power 4 | . . 1 3 Propulsion 8 | . . 1 7 Utility 3 | . . 1 2 Weapon 8 | . 1 2 5 Highest Loss Streak 17 | . 1 4 17 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 99 80 75 Engine 8 | . 14 4 6 Treads 22 | . 28 21 10 Device 2 | . . 5 3 Storage 12 | . 14 11 15 Processor 5 | . . 7 18 Hackware 11 | . 13 11 9 Energy Gun 6 | . 10 2 5 Ballistic Gun 7 | . 7 8 4 Launcher 8 | . 10 8 . Peak Build Rating 17 | 6 10 11 17 Average Rating 9 | 3 9 10 13 On Entrance 6 | . 6 10 11 Naked Turns . | . . . . Heaviest Build 42 | 11 28 28 42 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | . . 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 6 11 15 12 Average Carried 9 | 2 8 13 6 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 4 11 13 2 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 574 | 184 213 118 59 Remotely . | . . . . Salvage Created 346 | . 149 152 45 Parts 33 | . 18 12 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 6 5 1 Melee 1 | . 1 . . Guns 4 | . 2 1 1 AOE 7 | . 3 4 . Classes Destroyed 8 | . 5 3 . Worker 3 | . 3 . . Builder 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | . 3 3 1 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 5 | . 5 4 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 211 | . 35 31 145 Missed 37 | . 5 8 24 Damage Taken 2775 | . 353 406 2016 Core 648 | . 35 58 555 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 86 85 . Volleys Fired 71 | . 33 20 18 Largest 2 | . 2 2 2 Hottest 80 | . 80 50 68 Shots Fired 95 | . 46 27 22 Gun 70 | . 28 20 22 Cannon . | . . . . Launcher 25 | . 18 7 . Special . | . . . . Kinetic 50 | . 18 19 13 Thermal 7 | . 2 . 5 Explosive 25 | . 18 7 . Electromagnetic 13 | . 8 1 4 Robot Hit Streak 9 | . 4 9 5 Robot Miss Streak 5 | . 5 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 47 | . 14 16 17 Core Hits 40 | . 15 14 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1673 | . 818 589 266 Guns 584 | . 166 166 252 Cannons . | . . . . Explosions 1041 | . 633 408 . Melee . | . . . . Ramming 48 | . 19 15 14 Kinetic 434 | . 124 151 159 Thermal 101 | . 11 38 52 Explosive 1003 | . 633 370 . Electromagnetic 87 | . 31 15 41 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles . | . . . . Explosions 9 | . . 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 130 | . 64 66 . Shots 6 | . 4 2 . Rammed 14 | . 3 3 8 Targets Rammed 15 | . 4 3 8 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 78 | . 78 15 64 Average Temperature 25 | . 30 10 22 Received Heat Transfer 1275 | . 102 147 1026 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 149 | . 25 . 124 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 255 | . 255 195 20 Initial 37 | . . 37 20 Average 84 | . 95 109 8 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 75 100 100 Level 1 9 | . 24 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 13 8 5 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 22 | . 9 13 . Successful 13 | . 5 8 . Failed 9 | . 4 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 9 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 11 | . 5 6 . Record 3 | . 1 2 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Transport Status 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1239 | 81 494 522 142 Spaces Moved 602 | 46 247 281 28 Core 8 | 7 . . 1 Treads 590 | 39 247 281 23 Legs 4 | . . . 4 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 143 160 161 187 Slowest Speed 500 | 160 160 240 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 37 21 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 56 | . 56 . . Terrain Destroyed 151 | . 107 44 . Melee . | . . . . Projectile . | . . . . AOE 151 | . 107 44 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 758 | 61 297 320 80 Wait 12 | . 1 5 6 Move 599 | 45 246 280 28 Hop . | . . . . Pick Up 30 | 10 9 7 4 Fast Attach . | . . . . Attach 28 | 6 2 5 15 Detach . | . . . . Swap 3 | . 2 . 1 Drop . | . . . . Fire 71 | . 33 20 18 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush 12 | . 4 3 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 10) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Utility x2 636 | -9/Materials | Identified exit to Mines 881 | -9/Materials | Discovered new exit (range 16) 904 | -9/Materials | Identified exit to Materials 1017 | -9/Materials | Lost 4 parts (1n1u2w) 1098 | -9/Materials | Entered another Materials area 1098 | -8/Materials | Evolved 2 slots: Utility x2 1202 | -8/Materials | Core integrity fell below 50% 1230 | -8/Materials | Core integrity fell below 20% 1240 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- M-13 Machinist repairs G-50 Soldier. Critical hit (Burn: +37). Hvy. Assault Rifle destroyed. Critical hit (Burn: +37). M-13 Machinist repairs G-47 Trooper. Slammed into G-50 Soldier. Lgt. Treads destroyed. Acquired Beam Rifle. Lgt. Treads destroyed. Acquired Lgt. Armor Plating. M-13 Machinist repairs G-50 Soldier. Beam Rifle destroyed. Imp. Aluminum Leg destroyed. Critical hit (Burn: +37). Slammed into G-50 Soldier. Lgt. Armor Plating destroyed. M-13 Machinist repairs Carbon-fiber Leg. Slammed into G-50 Soldier. M-13 Machinist repairs G-47 Trooper. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????? ????????????????????? | | ?????????????? ????????????????????? | | ?????????????? # ??????????????????? | | ?????????????# # ??????????????????? | | ?????????????+ # ??????????????????? | | ?????????????# + ??????????????????? | | ???????????? # # ??????????????????? | | ???????????? # # ??????????????????? | | ???????????? + # ??????????????????? | | ???????????? # # ??????????????????? | | ???????????? # # ??????????????????? | | ???????????? # ##??????????????????? | | ????????????## ##??????????????????? | | ????????????## ##??????????????????? | | ??????######## ##??????????????????? | | ??????######## ########### ???????? | | ??????## @# #############???????? | | ??????## gY ???? | | ??????## m ???? | | ??????## g ???? | | ??????## ##################?????? | | ?######## ###################?????? | | ######### ###?????????????????????? | | # # a###########?????????????? | | # + ###########?????????????? | | # # # ##?????????????? | | # # # ##?????????????? | | ######### # ##?????????????? | | ##### # ##?????????????? | | ???## + ##?????????????? | | ???## # ##?????????????? | | ???###### # ##?????????????? | | ???###### # ##?????????????? | | ???????## # ##?????????????? | | ???????## ###########?????????????? | | ???????## ## #?????????????? | | ???????## ##??????????????????????? | | ???????## ##??????????????????????? | | ???????# #??????????????????????? | | ???????? # ?????????????????????? | | ??????## + ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponAntimissileBay Manual? 0 Play Time 00:17:08 Cumulative 3.6 hours Start 2024.08.12 @ 23:24:16 End 2024.08.12 @ 23:54:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f5b2137-dfcc-457a-b417-4c88d660eb8b