Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 10:50:15 Player: star Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1793) 1793 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 4397 Bonus ------- High Alert Combat Kills 154 Registered with UFD 300 Cogmind --------- Core Integrity 5/400 Matter 223/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Flying (97) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cooled VTOL Module > --- UTILITY (4) ------ Signal Interpreter Advanced Signal Interpreter Scrapoid Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Light Armor Plating Rocket Launcher Rocket Launcher Voltaic Drivehammer (1/40) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Voltaic Drivehammer > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg VTOL Module Improved Flight Unit Signal Interpreter Improved Terrain Scanner Light Armor Plating Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 68 | 6 5 . 6 41 2 8 Power 6 | 1 . . 1 3 . 1 Engine 6 | 1 . . 1 3 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 1 . 2 7 . 2 Treads 1 | . . . . 1 . . Leg 6 | . . . 2 4 . . Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight 4 | . . . . 2 . 2 Utility 13 | 1 1 . 3 4 1 3 Device 2 | . . . 1 . . 1 Storage 2 | 1 1 . . . . . Processor 4 | . . . 1 . 1 2 Hackware . | . . . . . . . Protection 5 | . . . 1 4 . . Artifact . | . . . . . . . Weapon 35 | 2 3 . . 27 1 2 Energy Gun 10 | 2 1 . . 7 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 11 | . 2 . . 8 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon 11 | . . . . 9 . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . 1 . . 7 . 1 Parts Lost 15 | . 1 . 1 10 . 3 Power 2 | . . . . 1 . 1 Propulsion 5 | . . . 1 3 . 1 Utility 4 | . . . . 3 . 1 Weapon 4 | . 1 . . 3 . . Highest Loss Streak 5 | . 1 . 1 5 . 3 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 93 | . 86 100 92 97 84 96 Engine 8 | . 14 14 11 10 . 8 Treads 1 | . . . . 3 . . Leg 15 | . . . 7 18 22 21 Wheel 5 | . 28 28 8 . . . Device 8 | . . . 10 11 11 10 Storage 13 | . 15 28 19 11 11 10 Processor 12 | . . . 2 11 18 22 Protection 3 | . . . 10 9 . . Energy Gun 6 | . 20 14 11 8 . . Ballistic Gun 14 | . 7 14 11 10 18 21 Special Weapon 1 | . . . . 2 3 . Peak Build Rating 33 | 6 10 10 21 24 18 33 Average Rating 17 | 4 7 10 18 21 17 21 On Entrance 11 | . 6 10 10 21 15 18 Naked Turns . | . . . . . . . Heaviest Build 42 | 11 33 33 42 40 27 30 Greatest Support 32 | 32 32 26 26 26 20 20 Greatest Overweight (x) 11 | . 1 1 3 11 1 1 Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 14 Most Carried 15 | 1 9 11 15 15 15 15 Average Carried 13 | . 7 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 1 9 11 15 14 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1216 | 200 148 16 88 505 239 20 Remotely . | . . . . . . . Salvage Created 1997 | . 298 56 268 1318 57 . Parts 137 | . 18 5 14 96 4 . Haulers Intercepted 5 | . 1 . 2 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 47 | . 7 3 3 33 1 . Guns 33 | . 7 3 2 20 1 . AOE 14 | . . . 1 13 . . Classes Destroyed 7 | . 3 . 1 3 . . Builder 2 | . . . . 2 . . Hauler 5 | . 1 . 2 2 . . Swarmer 9 | . 3 3 . 3 . . Grunt 23 | . 4 . 2 17 . . Duelist 2 | . . . . 2 . . Protector 2 | . . . . 2 . . Sentry 11 | . . . 1 9 1 . Best Kill Streak 8 | . 4 3 2 8 1 . Combat Bots Only 8 | . 3 3 2 8 1 . Max Kills in Single Turn 3 | . 2 2 1 3 1 . Gunslinging 1 | . 1 1 . . . . Exploded 3 | . . . 1 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 217 | . 35 4 8 125 4 41 Missed 75 | . 13 . 1 41 2 18 Damage Taken 2081 | . 217 26 156 1361 29 292 Core 463 | . 68 . 48 178 . 169 Absorbed by Shields 6 | . . . . 6 . . Redirected to Shielding 19 | . . . 7 12 . . Core Remaining (%) 86 | 100 . 72 . . . . Volleys Fired 116 | . 26 2 13 73 2 . Largest 2 | . 2 2 2 2 2 . Hottest 80 | . 80 65 65 79 46 . Shots Fired 224 | . 51 4 26 139 4 . Gun 212 | . 51 4 26 127 4 . Cannon . | . . . . . . . Launcher 10 | . . . . 10 . . Special 2 | . . . . 2 . . Kinetic 112 | . 16 2 13 77 4 . Thermal 53 | . 16 . . 37 . . Explosive 10 | . . . . 10 . . Electromagnetic 49 | . 19 2 13 15 . . Robot Hit Streak 21 | . 6 2 7 21 6 . Robot Miss Streak 5 | . 5 2 3 3 . . Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 2 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 152 | . 28 3 19 99 3 . Core Hits 90 | . 13 3 8 64 2 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3409 | . 356 32 351 2621 46 3 Guns 2137 | . 356 32 307 1396 46 . Cannons . | . . . . . . . Explosions 1269 | . . . 44 1225 . . Melee . | . . . . . . . Ramming 3 | . . . . . . 3 Kinetic 1047 | . 103 13 78 807 46 . Thermal 630 | . 100 . 44 486 . . Explosive 1130 | . . . . 1130 . . Electromagnetic 599 | . 153 19 229 198 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . 26 . . Projectiles . | . . . . . . . Explosions 26 | . . . . 26 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 233 | . . . 61 171 . 1 Shots 6 | . . . 2 4 . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 132 | . 90 6 17 132 . 6 Average Temperature 29 | . 30 3 9 32 . 4 Received Heat Transfer 614 | . 84 . 33 395 18 84 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . 2 . . Heat Transferred 1400 | . 225 . 50 1125 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 2 2 . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 740 | . 197 70 137 740 288 . Initial 288 | . . . 27 57 288 . Average 150 | . 82 1 94 228 150 . Maximum Alert Level 3 | . . . . 3 1 . Low Security (%) 73 | 100 100 100 100 59 61 . Level 1 17 | . . . . 18 38 . Level 2 7 | . . . . 18 . . Level 3 1 | . . . . 3 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . 5 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 2 | . . . . 2 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 6 | . 2 . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 15 3 3 38 1 18 Peak Tracking Total 19 | . 4 3 4 5 1 19 Tactical Retreats 3 | . 1 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 13 | . . . 1 11 . 1 Max in Single Turn 2 | . . . 1 2 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled 8 | . . . . 7 . 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 5467 | 63 500 517 274 1733 1037 1343 Spaces Moved 2876 | 54 403 475 117 576 536 715 Core 8 | 4 . . . 4 . . Treads 167 | . . . . 167 . . Legs 1638 | . . . 49 405 536 648 Wheels 996 | 50 403 475 68 . . . Hover . | . . . . . . . Flight 67 | . . . . . . 67 Fastest Speed 30 | 50 90 105 105 190 190 30 Average Speed 161 | 96 95 105 162 215 190 175 Slowest Speed 600 | 100 105 105 330 600 190 190 Overloaded Moves 42 | . . . . . . 42 Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 3 64 89 9 56 94 66 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 4 | . . 1 . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 108 | . . . 5 103 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 108 | . . . 5 103 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 3338 | 61 472 489 173 803 548 792 Wait 170 | 1 19 11 35 38 7 59 Move 2864 | 53 402 474 116 575 535 709 Hop 3 | . . . . . . 3 Pick Up 30 | 1 14 2 3 7 1 2 Fast Attach 20 | 6 1 . 3 6 1 3 Attach 4 | . 1 . . 2 . 1 Detach 2 | . . . . . . 2 Swap 44 | . 3 . 3 33 1 4 Drop 18 | . 6 . . 7 . 5 Fire 116 | . 26 2 13 73 2 . Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 61 | . . . . 57 1 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Discovered new exit (range 7) 564 | -10/Materials | Entered Mines 580 | -10/Mines | Learned 4 Materials zone layouts 666 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 865 | -10/Mines | Discovered new exit (range 11) 1081 | -10/Mines | Entered Materials 1081 | -9/Materials | Evolved 2 slots: Utility x2 1082 | -9/Materials | Identified exit to Materials 1106 | -9/Materials | Discovered new exit (range 16) 1340 | -9/Materials | Identified exit to Storage 1355 | -9/Materials | Entered Storage 2500 | -9/Storage | Garrison activated, responded to threat 2907 | -9/Storage | Learned location of Armory (-3) 2955 | -9/Storage | First assault squad dispatched 3011 | -9/Storage | Core integrity fell below 50% 3057 | -9/Storage | Destroyed 8 combat bots 3066 | -9/Storage | Lost 5 parts (1p2n2u) 3081 | -9/Storage | Discovered new exit (range 3) 3086 | -9/Storage | Identified exit to Recycling 3088 | -9/Storage | Entered Recycling 3089 | -9/Recycling | Met a Zionite searching for Scraptown 3250 | -9/Recycling | Discovered new exit (range 9) 3292 | -9/Recycling | Identified exit to Factory 4078 | -9/Recycling | Scanned before Scraplab entrance 4106 | -9/Recycling | Entered Scraplab 4121 | -9/Recycling | Discovered new exit (range 3) 4123 | -9/Recycling | Identified exit to Scraptown 4125 | -9/Recycling | Entered Scraptown 4657 | -9/Scraptown | Discovered new exit (range 11) 4829 | -9/Scraptown | Visited Assassins FH 4875 | -9/Scraptown | Visited Cyclists 4936 | -9/Scraptown | Visited SPCMW 5050 | -9/Scraptown | Visited UFD Registry 5050 | -9/Scraptown | Registered with UFD as "Plasmacycle" 5075 | -9/Scraptown | Visited Fellowship of the Rings 5189 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5206 | -9/Scraptown | Found DCF Scrap (27 items) 5282 | -9/Scraptown | Visited Research Penetration Think Tank 5365 | -9/Scraptown | Visited Chapter 10 5394 | -9/Scraptown | Visited Science Guys 5422 | -9/Scraptown | Attacked by Scraptown defenders 5430 | -9/Scraptown | Found Prototype Special Weapon 5430 | -9/Scraptown | Identified Voltaic Drivehammer 5455 | -9/Scraptown | Core integrity fell below 20% 5456 | -9/Scraptown | Visited Scrapoid Pod Storage 5458 | -9/Scraptown | Found Scrapoid Pod 5468 | -9/Scraptown | Self-destructed Last Messages --------------- 05426_ Dropped Imp. Assault Rifle. 05430_ Acquired Prototype Special Weapon. 05430_ Identified Voltaic Drivehammer. 05435_ Dropped Lrg. Storage Unit. 05435_ Dropped Lgt. Armor Plating. 05439_ Acquired Signal Interpreter. 05446_ Imp. Terrain Scanner destroyed. 05447_ 1E-WE8(p): "Murder hobos aren't welcome in Scraptown!" 05447_ Machine disabled. 05450_ QO-K09(j): "Yet another abomination from the caves." 05450_ Imp. Flight Unit destroyed. 05452_ Machine disabled. 05453_ Lgt. Ion Engine destroyed. 05454_ Machine disabled. 05458_ Discarded Terrain Scan Processor. 05458_ Acquired Scrapoid Pod. 05467_ Slammed into QO-K09(j). 05467_ Scrapoid Pod broken. 05467_ Destabilizing: Short circuit. 05467_ 6A-CC0(r) follow-up attacks with Ripteeth. 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" ???????????????? | | "#??? #?????????????????? | | #? ??#?????????????????? | | #???##????????????????? | | """" """"""""""" """""" ##?##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Power Shielding 66 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionExplosiveRouter Manual? 0 Play Time 00:30:23 Cumulative 97.5 hours Start 2024.09.24 @ 07:52:06 End 2024.09.24 @ 10:50:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70064e26-2c9a-4fe9-bd43-3745951573aa