Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 05:28:03 Player: Player Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (3703) 3703 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (740) 740 TOTAL SCORE: 10768 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 531 Cogmind --------- Core Integrity 0/1300 Matter 32/300 Energy 13/100 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Force Field > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Fusion Compressor Improved Fusion Compressor Advanced Particle Charger Kinecellerator Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Medium Storage Unit Triangulator Enhanced Optical Array Terrain Scan Processor Melee Analysis Suite Advanced Particle Charger Force Booster Transmission Jammer Medium Regenerative Plating Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Light Antimatter Cannon Falx > --- INVENTORY -------- Improved Fusion Compressor Improved Cryofiber Web Improved Target Analyzer Kinecellerator Advanced Actuator Array Graphene Brace Advanced Focal Shield Wave Gun Heavy Phase Cannon Great Maul [Rating: 98] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Melee Analysis Suite Device Transmission Jammer Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Hammer Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Antimatter Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Falx Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Slots Evolved 14 | . . 2 . 2 2 2 . 2 2 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 10 | . . 1 . 1 1 1 . 2 2 2 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 172 | 8 . 2 11 26 21 11 25 37 21 6 4 Power 25 | 1 . . 1 3 2 3 2 4 6 1 2 Engine 14 | 1 . . 1 2 2 2 2 2 2 . . Core 9 | . . . . 1 . 1 . 2 4 . 1 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 54 | 2 . 1 5 12 1 4 8 18 2 1 . Treads 13 | . . . . 5 1 . . 5 2 . . Leg 23 | 2 . 1 . 1 . 4 8 6 . 1 . Wheel 4 | . . . . 4 . . . . . . . Hover 14 | . . . 5 2 . . . 7 . . . Flight . | . . . . . . . . . . . . Utility 42 | 2 . 1 . 2 11 2 4 7 10 1 2 Device 17 | 1 . 1 . . 4 1 . 3 6 . 1 Storage 3 | 1 . . . . . . 2 . . . . Processor 11 | . . . . 1 3 1 1 1 2 1 1 Hackware 2 | . . . . . . . . . 2 . . Protection 9 | . . . . 1 4 . 1 3 . . . Artifact . | . . . . . . . . . . . . Weapon 51 | 3 . . 5 9 7 2 11 8 3 3 . Energy Gun 11 | 3 . . 1 2 . . . 4 . 1 . Energy Cannon 11 | . . . . . 2 1 6 1 . 1 . Ballistic Gun 9 | . . . . 3 1 1 3 1 . . . Ballistic Cannon 9 | . . . 2 . 4 . 2 . 1 . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . 2 . . . . . . . Impact Weapon 7 | . . . 2 2 . . . 1 1 1 . Slashing Weapon 2 | . . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 1 1 1 1 . Parts Lost 68 | . . . 5 14 7 1 1 17 16 6 1 Power 13 | . . . 2 1 2 . . 5 2 . 1 Propulsion 21 | . . . 2 5 3 . 1 6 3 1 . Utility 19 | . . . 1 4 1 1 . 1 9 2 . Weapon 15 | . . . . 4 1 . . 5 2 3 . Highest Loss Streak 10 | . . . 5 6 5 1 1 6 10 6 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 87 97 68 87 95 99 89 89 15 15 Engine 5 | . 14 11 10 3 5 7 13 2 . . . Core 2 | . . . . . 2 2 . 5 5 . . Treads 5 | . . . . 10 . 1 . 3 19 . . Leg 9 | . 28 27 15 1 . 23 25 5 . 2 . Wheel 3 | . . . . 2 27 . . . . . . Hover 3 | . . . 16 7 . . . 10 . . . Device 10 | . 14 15 21 5 12 14 8 9 15 . 3 Storage 4 | . 14 11 11 7 . . 5 5 4 . . Processor 14 | . . . . 5 8 19 21 23 17 6 7 Hackware 1 | . . . . . . . . . 5 2 . Protection 4 | . . . . 5 13 4 3 4 4 . . Energy Gun 4 | . 28 22 14 6 . . . 5 1 . . Energy Cannon 4 | . . . . . . 9 12 3 4 . . Ballistic Gun 1 | . . . . 3 . 2 3 . . . . Ballistic Cannon 1 | . . . 5 . 5 . . . 2 . . Impact Weapon 3 | . . . 2 5 7 6 1 3 2 1 . Peak Build Rating 98 | 9 9 12 17 21 33 66 67 84 98 26 27 Average Rating 49 | 4 9 9 13 12 30 58 63 68 82 18 22 On Entrance 25 | . 9 9 12 11 14 33 66 60 69 10 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 74 | 13 13 14 19 27 25 48 65 74 65 22 27 Greatest Support 108 | 20 20 30 30 80 48 75 85 108 108 28 3 Greatest Overweight (x) 12 | . . . 1 3 1 . 1 12 . 7 8 Average Overweight (x) . | . . . . . . . . 1 . . 2 Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 7 5 5 9 10 9 5 5 Most Carried 10 | 5 3 8 8 8 5 5 10 10 10 5 5 Average Carried 7 | 2 1 5 7 4 4 4 9 9 9 4 4 Final Capacity 10 | 8 8 8 8 5 5 5 10 10 5 5 5 Final Carried 10 | 1 3 8 5 5 5 5 10 10 5 4 5 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Assassin 17% | Scavenger-Mutant 5% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Gunner | -6/Extension Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Matter Collected 2660 | 247 . 53 . 319 311 132 671 397 467 63 . Remotely . | . . . . . . . . . . . . Salvage Created 4133 | 78 . 223 . 813 309 81 1142 917 507 63 . Parts 190 | 4 . 11 . 26 16 7 52 36 35 3 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 7 | 1 . . . . 3 . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Combat Hostiles Destroyed 72 | . . 5 . 17 6 2 15 12 13 2 . Melee 11 | . . . . 2 . . . 7 2 . . Guns 17 | . . 5 . 8 . . 2 1 . 1 . Cannons 33 | . . . . 2 6 2 12 1 9 1 . AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 16 | 2 . 3 . 3 4 1 3 . . . . Worker 4 | . . . . . 1 . 1 . 2 . . Builder 6 | . . . . . . 2 1 1 2 . . Tunneler 1 | 1 . . . . . . . . . . . Recycler 8 | 1 . . . 1 2 . 2 2 . . . Operator 2 | . . . . . . . 1 1 . . . Watcher 4 | . . . . 1 . . 2 . 1 . . Swarmer 19 | . . . . 3 . 2 3 . 9 2 . Grunt 23 | . . 3 . 10 . . 5 5 . . . Brawler 2 | . . 1 . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 11 | . . 1 . 2 1 . 4 1 2 . . Specialist 2 | . . . . . 2 . . . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 10 | . . . . . 2 . . 6 2 . . Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . 1 . . . . Savage 1 | . . . . . . . 1 . . . . Best Kill Streak 5 | 1 . 4 . 4 3 2 5 2 5 1 . Combat Bots Only 5 | . . 4 . 4 3 2 3 2 5 1 . Max Kills in Single Turn 2 | 1 . 1 . 1 1 1 2 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee 1 | . . . . 1 . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Hostile Shots Fired 1124 | . . 27 41 155 136 11 125 142 320 139 28 Missed 330 | . . 11 12 28 42 1 45 31 86 67 7 Damage Taken 13974 | . . 238 431 1933 1419 158 1388 2248 4167 1701 291 Core 3571 | . . 39 76 361 195 . 208 323 1066 1127 176 Absorbed by Shields 353 | . . . . . . . 233 . . . 120 Redirected to Shielding 102 | . . . . . . . 90 12 . . . Ignored by Resistances 97 | . . . . . . . . . 97 . . Regen/Repaired (Parts) 942 | . . . . . . . . 581 361 . . Core Remaining (%) 65 | 100 100 . 71 34 72 . 75 67 7 . . Volleys Fired 289 | 8 . 18 . 50 46 32 51 35 42 7 . Largest 3 | 2 . 2 . 2 1 2 3 3 2 1 . Hottest 228 | 80 . 80 . 120 65 155 228 228 158 90 . Shots Fired 505 | 16 . 36 1 88 46 54 150 57 50 7 . Gun 207 | 16 . 36 1 76 . 3 41 30 . 4 . Cannon 286 | . . . . . 46 51 109 27 50 3 . Launcher . | . . . . . . . . . . . . Special 12 | . . . . 12 . . . . . . . Kinetic 180 | . . . . 42 42 3 54 10 29 . . Thermal 325 | 16 . 36 1 46 4 51 96 47 21 7 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 5 . 7 . 8 9 4 11 6 8 5 . Robot Miss Streak 7 | 2 . 3 1 2 6 2 7 4 3 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 354 | 9 . 25 . 81 44 8 78 68 36 5 . Core Hits 164 | 3 . 10 . 27 31 3 44 23 20 3 . Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 13 | . . . . 7 . . . 4 2 . . Critical Strikes 27 | . . . . 9 1 . . 13 4 . . Burn 1 | . . . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . Blast 2 | . . . . . 1 . . . 1 . . Smash 14 | . . . . 8 . . . 4 2 . . Sever 9 | . . . . . . . . 9 . . . Melee Attacks 142 | . . . 7 32 1 3 3 64 27 5 . Impact 104 | . . . 7 32 1 3 3 34 19 5 . Slashing 38 | . . . . . . . . 30 8 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 1 1 . 3 3 . . Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9960 | 98 . 276 . 1358 905 273 2746 2487 1666 151 . Guns 1934 | 98 . 276 . 668 . . 481 362 . 49 . Cannons 4185 | . . . . . 875 205 2026 341 636 102 . Explosions 224 | . . . . . . . 224 . . . . Melee 3518 | . . . . 618 30 68 . 1784 1018 . . Ramming 27 | . . . . . . . 15 . 12 . . Kinetic 2160 | . . . . 400 795 . 639 84 242 . . Thermal 4255 | 98 . 276 . 340 80 205 2092 619 394 151 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 2383 | . . . . 618 30 68 . 1019 648 . . Slashing 1135 | . . . . . . . . 765 370 . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 2 . 2 6 2 . 1 7 10 2 2 Average Corruption 3 | . 2 . 2 5 1 . 1 5 2 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . . . 3 9 . . 3 32 12 . 2 Message Errors 14 | . . . 1 1 . . 1 6 4 . 1 Matter Fused 15 | . . . . 3 . . 1 9 2 . . Heat Flow Errors 7 | . . . . . . . 1 6 . . . Energy Discharges 4 | . . . . 1 . . . 3 . . . Parts Rejected 2 | . . . . 1 . . . . . . 1 Data Loss (minor) 4 | . . . 1 1 . . . 2 . . . Data Loss (major) 6 | . . . . . . . . 3 3 . . Misfires 4 | . . . 1 1 . . . 1 1 . . Alerts 3 | . . . . 1 . . . 2 . . . Misdirections 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 922 | . . . . 219 . 28 52 308 310 5 . Projectiles 32 | . . . . . . . 20 1 6 5 . Explosions 32 | . . . . . . . 32 . . . . Melee 858 | . . . . 219 . 28 . 307 304 . . Knockbacks 24 | . . . . . 13 . 2 6 3 . . Impact 7 | . . . . . . . . 5 2 . . Kinetic 16 | . . . . . 13 . 2 1 . . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 74 | . . . . . . . 69 . 5 . . Shots 1 | . . . . . . . 1 . . . . Rammed 3 | . . . . . . . . . 3 . . Targets Rammed 7 | . . . . . . . 4 . 3 . . Kicked 4 | . . . . . . . 4 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 822 | 90 . 81 . 356 64 454 822 535 428 70 . Average Temperature 151 | 40 . 35 . 144 22 133 229 165 123 34 . Received Heat Transfer 2434 | . . 69 150 675 162 . 292 558 432 96 . Effects 61 | . . . . 3 . 3 40 12 3 . . Shutdowns 16 | . . . . . . 2 9 4 1 . . Energy Bleed 8 | . . . . . . 1 4 1 2 . . Interference 3 | . . . . 1 . . 2 . . . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 6 | . . . . 1 . . 4 1 . . . Damage (minor) 6 | . . . . 1 . . 4 1 . . . Damage (major) 20 | . . . . . . . 15 5 . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 11 | . . . . 6 . . . 4 1 . . Combat Hostiles 9 | . . . . 5 . . . 3 1 . . Parts Fried 14 | . . . . 8 . . 2 3 1 . . Impact Corruptions 28 | . . . . 11 . 1 . 9 7 . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 9 | . . 1 . . . . 1 5 2 . . Heat Transferred 6794 | 225 . 625 . 881 111 298 2773 1096 600 185 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Peak Influence 722 | 10 11 169 121 243 129 91 722 431 414 278 171 Initial 353 | . 6 4 70 36 49 44 44 353 90 174 156 Average 177 | 3 10 84 85 134 60 58 296 282 175 183 160 Maximum Alert Level 3 | . . . . 1 . . 3 2 2 1 . Low Security (%) 67 | 100 100 100 100 90 100 100 46 21 61 92 100 Level 1 23 | . . . . 9 . . 14 67 32 7 . Level 2 7 | . . . . . . . 30 11 5 . . Level 3 1 | . . . . . . . 8 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . . . 1 . 4 . 5 3 4 5 1 Investigation 1 | . . . 1 . . . . . . . . Extermination 6 | . . . . . 1 . . 2 2 1 . Reinforcement 14 | . . . . . 3 . 4 1 1 4 1 Assault 2 | . . . . . . . 1 . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Distress Signals 5 | . . . 1 . 1 . 1 . 1 . 1 Communications Jammed 14 | . . . . . . . . 1 13 . . Distress Signals 14 | . . . . . . . . 1 13 . . Times Spotted 183 | . . 7 9 23 11 4 35 19 51 18 6 Peak Tracking Total 16 | . . 3 8 5 3 4 7 4 16 11 5 Tactical Retreats 23 | . . 1 1 1 2 1 5 3 6 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Traps Triggered 6 | . 1 . 3 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Machines Disabled 6 | . . . . . . 1 4 1 . . . Max in Single Turn 4 | . . . . . . 1 4 1 . . . Energy Cycler 3 | . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Machines Accessed 27 | . 2 1 3 4 2 2 6 3 2 1 1 Terminals 21 | . 1 1 3 3 1 2 6 1 1 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 4 | . 1 . . 1 1 . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 45 | . 7 2 3 9 4 3 8 4 3 1 1 Successful 14 | . 3 . 2 3 1 1 1 2 1 . . Failed 31 | . 4 2 1 6 3 2 7 2 2 1 1 Catastrophic 14 | . 1 1 . 3 2 1 2 1 2 1 . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 4 2 1 6 1 3 3 1 1 1 1 Terminals 31 | . 4 2 3 6 1 3 8 1 1 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . Recycling Units 10 | . 3 . . 3 3 . . 1 . . . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . 1 . 2 2 . 1 1 . . . . Open Door 2 | . . . 2 . . . . . . . . Locate Traps 5 | . 1 . . 2 . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 2 . . 1 1 . . 1 . . . Report Inventory 4 | . 1 . . 1 1 . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 1 1 1 4 2 1 6 3 2 1 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . Programmers 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 159 | . . . . . . . 159 . . . . Highest-Rated Ally 159 | . . . . . . . 159 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . 67 . . . . Total Damage 1902 | . . . . . . . 1902 . . . . Kills 16 | . . . . . . . 16 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Turns Passed 6650 | 84 124 203 267 836 677 579 951 1472 1063 307 87 Spaces Moved 3680 | 48 102 100 291 329 541 373 514 514 500 328 40 Core 381 | 18 . . . . . . . 3 112 208 40 Treads 548 | . . . . 81 5 12 . 62 388 . . Legs 1485 | 30 102 100 104 . . 361 514 154 . 120 . Wheels 580 | . . . . 44 536 . . . . . . Hover 686 | . . . 187 204 . . . 295 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 52 90 90 112 112 108 50 50 50 Average Speed 119 | 93 120 120 76 148 91 115 121 156 143 80 197 Slowest Speed 650 | 120 120 120 120 250 170 170 193 650 170 400 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 19 | 4 24 11 51 26 17 9 52 10 17 9 9 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 70 | . . . 3 2 . 24 . 18 21 2 . Terrain Destroyed 137 | . . . 3 4 1 28 38 26 35 2 . Melee 25 | . . . 3 2 . 2 . 11 5 2 . Projectile 100 | . . . . 2 1 26 26 15 30 . . AOE 12 | . . . . . . . 12 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Fac Fac Res Qua Total 5195 | 70 103 147 320 523 675 461 729 1019 745 355 48 Wait 708 | . . 21 3 58 45 33 89 325 126 7 1 Move 3669 | 47 101 99 290 328 540 372 513 513 499 327 40 Hop . | . . . . . . . . . . . . Pick Up 111 | 6 2 7 3 21 10 4 20 20 13 2 3 Fast Attach 59 | 3 . . 3 4 13 8 5 16 3 2 2 Attach 64 | 5 . 2 3 16 2 2 3 15 10 4 2 Detach 7 | . . . . . . . . 3 3 1 . Swap 50 | . . . 5 6 6 1 17 7 8 . . Drop 89 | 1 . . 6 8 12 6 24 21 11 . . Fire 289 | 8 . 18 . 50 46 32 51 35 42 7 . Melee 142 | . . . 7 32 1 3 3 64 27 5 . Ram 3 | . . . . . . . . . 3 . . Kick 4 | . . . . . . . 4 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 12) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 328 | -9/Materials | Build established: Mutant 336 | -9/Materials | Discovered new exit (range 11) 412 | -9/Materials | Entered Storage 669 | -9/Storage | Discovered new exit (range 15) 679 | -9/Storage | Entered Materials 679 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 730 | -8/Materials | Lost 6 parts (2p3n1u) 789 | -8/Materials | Lost 3 parts (2n1w) 1239 | -8/Materials | Core integrity fell below 50% 1274 | -8/Materials | Lost 4 parts (2u2w) 1396 | -8/Materials | Lost 4 parts (1p2u1w) 1510 | -8/Materials | Discovered new exit (range 3) 1515 | -8/Materials | Entered Factory 1515 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2109 | -7/Factory | Discovered new exit (range 13) 2191 | -7/Factory | Lost 5 parts (1p2n1u1w) 2192 | -7/Factory | Entered another Factory area 2192 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2459 | -6/Factory | Build established: Scavenger-Mutant 2746 | -6/Factory | Discovered new exit (range 5) 2771 | -6/Factory | Entered Extension 2818 | -6/Extension | Build established: Mutant 2923 | -6/Extension | Spotted B-75 Beast 3124 | -6/Extension | Energy Cycler disabled 3125 | -6/Extension | Rescued a captive Derelict 3126 | -6/Extension | Rescued A7 3127 | -6/Extension | Rescued a captive Derelict 3471 | -6/Extension | First assault squad dispatched 3510 | -6/Extension | Destroyed B-75 Beast 3515 | -6/Extension | Spotted B-75 Beast 3541 | -6/Extension | Discovered new exit (range 21) 3568 | -6/Extension | Allies destroyed B-75 Beast 3691 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3696 | -6/Extension | Disrupted transfer network 3702 | -6/Extension | Found Prototype Protection 3722 | -6/Extension | Entered Factory 3722 | -5/Factory | Evolved 2 slots: Utility x2 3781 | -5/Factory | Identified Med. Regenerative Plating 3939 | -5/Factory | Lost 4 parts (1n1u2w) 4062 | -5/Factory | Lost 6 parts (1p4n1w) 4662 | -5/Factory | Build established: Scavenger-Assassin 5176 | -5/Factory | Discovered new exit (range 6) 5194 | -5/Factory | Entered another Factory area 5194 | -4/Factory | Evolved 2 slots: Utility x2 5915 | -4/Factory | Spotted B-86 Titan 5944 | -4/Factory | First assault squad dispatched 6209 | -4/Factory | System corruption reached 10% 6230 | -4/Factory | Lost 10 parts (1p3n4u2w) 6242 | -4/Factory | Spotted B-86 Titan 6245 | -4/Factory | Core integrity fell below 50% 6249 | -4/Factory | Core integrity fell below 20% 6251 | -4/Factory | Discovered new exit (range 14) 6257 | -4/Factory | Entered Research 6257 | -3/Research | Evolved 2 slots: Utility x2 6487 | -3/Research | Build established: Mutant 6519 | -3/Research | Core integrity fell below 50% 6527 | -3/Research | Lost 6 parts (1n2u3w) 6557 | -3/Research | Discovered new exit (range 16) 6558 | -3/Research | Core integrity fell below 20% 6564 | -3/Research | Identified exit to Quarantine 6564 | -3/Research | Entered Quarantine 6651 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q005. O-24 Administrator locks terminal. Slug penetrates Anatomizer. Penetrated by Slug. K-01 Serf cleans the Reaction Chamber. Penetrated by Slug. Slug penetrates Wall. Slug penetrates K-01 Serf. K-01 Serf cleans the Reaction Chamber. Penetrated by Slug. K-01 Serf cleans the Reaction Chamber. Penetrated by Slug. Lgt. Antimatter Reactor destroyed. Penetrated by Slug. Q&K [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????######???????????????????? | | ???????????# #???????????????????? | | ???????????# #???????????????????? | | ???????????# ########????????????? | | ???????????# ###??????????? | | ?????? ????# ""#??? #?????? | | ?????? ???#""" ""#? #?????? | | ?????"""???#"T """ T"#? #?????? | | ????"""""??#""" """ ""# #?????? | | ????""""" ?# """ ""# ### ??? | | ?????? # ### ??? | | ??????""" # o h ???? | | ????????? kw """????? | | ???????????#@ """?? ? | | ???????????# ### h """ ? | | ???????????######?# ! " ? | | ??????????????????# ? | | ??????????????????# """" ??? | | ??????????????????# """"???? | | ??????????????????# ! """"???? | | ??????????????????# """"???? | | ??????????????????# | | ??????????????????######## """ | | ?????????????????????????? """?? ? | | ??????????????????????????? """????? | | ???????????????????????????? " ????? | | ????????????????????????????? ????? | | ?????????????????????????????""" ???? | | ????????????????????????????????? ??? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 44 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Force Boost 20 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Just Browsing Leap Before You Look Prison Break Challenges ------------ None Game ------ Seed MappingEnhancedExoskeleton Manual? 0 Play Time 02:36:53 Cumulative 40.8 hours Start 2025.04.08 @ 01:17:02 End 2025.04.08 @ 05:28:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 26 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 364db900-2892-4d80-b992-583dbbdfc241