Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:39:40 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (335) 335 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1530 Bonus ------- None Cogmind --------- Core Integrity 205/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Treads Sensor Array Signal Interpreter Signal Interpreter Beam Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter Utility Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Sensor Array Signal Interpreter Signal Interpreter Beam Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 6 1 2 6 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 . 4 Device 2 | . . . 2 Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 1 8 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 99 93 Engine 11 | . 14 14 10 Treads 17 | . . 15 21 Leg 5 | . 28 12 . Device 6 | . . . 9 Storage 12 | . 14 14 11 Processor 11 | . 13 14 11 Protection 5 | . . . 8 Ballistic Gun 23 | . 28 28 20 Naked Turns . | . . . . Heaviest Build 20 | 13 13 13 20 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | 4 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 9 | 7 8 8 9 Most Carried 9 | 6 8 8 9 Average Carried 7 | 4 7 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 6 7 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 560 | 209 153 40 158 Remotely . | . . . . Salvage Created 387 | . 163 40 184 Parts 27 | . 6 3 18 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 3 3 6 Guns 12 | . 3 3 6 Classes Destroyed 5 | . 2 1 2 Builder 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 6 | . . 3 3 Grunt 5 | . 3 . 2 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 139 | . 28 28 83 Missed 29 | . 9 4 16 Damage Taken 1241 | . 278 224 739 Core 306 | . 60 51 195 Absorbed by Shields . | . . . . Redirected to Shielding 16 | . . . 16 Core Remaining (%) 77 | 100 . 55 . Volleys Fired 84 | . 23 12 49 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 143 | . 46 24 73 Gun 143 | . 46 24 73 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 143 | . 46 24 73 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 3 7 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 77 | . 30 12 35 Core Hits 34 | . 12 5 17 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 823 | . 343 140 340 Guns 823 | . 343 140 340 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 823 | . 343 140 340 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . 9 Average Temperature 7 | . 9 . 4 Received Heat Transfer 429 | . 156 27 246 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 175 | . 114 119 175 Initial 46 | . . 44 46 Average 72 | . 41 84 78 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 9 5 15 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1366 | 61 154 284 867 Spaces Moved 538 | 35 69 166 268 Core 17 | 17 . . . Treads 358 | . . 90 268 Legs 163 | 18 69 76 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 148 | 130 120 144 160 Slowest Speed 250 | 250 120 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 22 36 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 981 | 47 100 189 645 Wait 319 | . . 7 312 Move 535 | 34 68 165 268 Hop . | . . . . Pick Up 21 | 7 5 2 7 Fast Attach 5 | 5 . . . Attach 8 | 1 1 1 5 Detach 1 | . . . 1 Swap 2 | . . 1 1 Drop 6 | . 3 1 2 Fire 84 | . 23 12 49 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 8) 207 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Entered Mines 242 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 244 | -10/Mines | Found Prototype Device 309 | -10/Mines | Build established: Mutant 463 | -10/Mines | Learned location of 1 exit from Materials 474 | -10/Mines | Discovered new exit (range 9) 498 | -10/Mines | Identified exit to Materials 500 | -10/Mines | Entered Materials 500 | -9/Materials | Evolved 2 slots: Utility x2 501 | -9/Materials | Identified exit to Materials 602 | -9/Materials | Identified Exp. Sensor Array 1367 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. Exp. Sensor Array destroyed. G-34 Mercenary destroyed. Acquired 31 matter. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Ion Engine. Acquired 19 matter. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Sml. Laser. Lgt. Assault Rifle destroyed. Ion Engine destroyed. C-30 ARC bursts open, deploying its payload. B-36 Bruiser unfolds itself. G-34 Mercenary unfolds itself. Lgt. Treads destroyed. R-06 Scavenger inserts Wheel into recycling unit. Recycling unit begins recycling process. Acquired 1 matter. Lgt. Treads destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# """"" # #?# | | ?????????????????????????# """"" # [[ #?####### | | ?????????????????????????# """ # [ #???????? | | ?????????????????????????#! # #####???? | | ?????????????????##############+########+#"T"##### | | ???????????????? | | ???????????????? | | ???????????????? 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