Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.03 @ 23:56:08 Player: FUMI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (337) 337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1512 Bonus ------- None Cogmind --------- Core Integrity 365/400 Matter 300/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Compact Wheel Large Storage Unit Huge Storage Unit Seismic Detector EM Pulse Gun Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Huge Storage Unit Seismic Detector EM Pulse Gun Light Assault Rifle Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 9 | 6 . 2 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 1 . 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 7 | 4 7 7 7 Power 1 | 1 2 1 1 Propulsion . | . 1 1 1 Utility 2 | . 1 2 2 Weapon 2 | 1 3 3 3 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 85 95 85 Engine 13 | . 14 14 11 Leg 25 | . 28 28 19 Device 16 | . 14 14 22 Storage 13 | . 14 14 11 Energy Gun 13 | . 14 14 11 Ballistic Gun 8 | . . 9 11 Peak Build Rating 12 | 8 8 10 12 Average Rating 9 | 6 8 9 11 On Entrance 6 | . 8 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 12 12 13 14 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 7 8 8 8 Average Carried 7 | 4 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 317 | 260 . 31 26 Remotely . | . . . . Salvage Created 513 | 177 . 286 50 Parts 19 | 10 . 7 2 Haulers Intercepted . | . . . . Recyclers Shooed 3 | 1 . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 9 | . . 8 1 Guns 9 | . . 8 1 Classes Destroyed 6 | 3 . 2 1 Worker 2 | 2 . . . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 2 | . . 2 . Grunt 6 | . . 6 . Sentry 1 | . . . 1 Best Kill Streak 3 | 3 . 3 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 61 | . . 41 20 Missed 18 | . . 10 8 Hits 43 | . . 31 12 Projectile 43 | . . 31 12 Critical Strikes 2 | . . 2 . Damage Taken 454 | . . 321 133 Core 108 | . . 73 35 Absorbed by Shields . | . . . . Ignored by Resistances 131 | . . 94 37 Core Remaining (%) 85 | 100 . 70 . Volleys Fired 71 | 26 . 34 11 Largest 2 | 1 . 2 2 Hottest 60 | 40 . 60 60 Shots Fired 93 | 26 . 45 22 Gun 93 | 26 . 45 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 22 | . . 11 11 Thermal 71 | 26 . 34 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 12 . 20 6 Robot Miss Streak 2 | 1 . 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 80 | 23 . 40 17 Core Hits 30 | 7 . 20 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 818 | 251 . 408 159 Guns 818 | 251 . 408 159 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 139 | . . 80 59 Thermal 679 | 251 . 328 100 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 117 | . . 117 2 Average Temperature 36 | . . 38 2 Received Heat Transfer 294 | . . 231 63 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1550 | 575 . 750 225 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | 10 . 120 20 Initial 6 | . . . 6 Average 28 | 1 . 55 2 Influence Increases 320 | 30 . 260 30 Destroy 0b10 Robot/C 180 | . . 160 20 Destroy 0b10 Robot/NC 30 | 30 . . . Destroy Leader 50 | . . 40 10 Lose Combat Pursuer 60 | . . 60 . Influence Decreases 310 | 30 . 240 40 Entered New Map 14 | . . . 14 Time Decay 286 | 30 . 230 26 Lost Part 10 | . . 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 2 11 1 Peak Tracking Total 4 | . 3 4 2 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 888 | 119 83 483 203 Terrain 888 | 119 83 483 203 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 957 | 188 83 483 203 Spaces Moved 624 | 104 69 316 135 Core 8 | 8 . . . Treads . | . . . . Legs 616 | 96 69 316 135 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 116 120 120 125 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 26 59 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 735 | 142 69 376 148 Wait 24 | . . 24 . Move 621 | 103 68 315 135 Hop . | . . . . Pick Up 10 | 7 1 1 1 Fast Attach 7 | 6 . 1 . Attach 2 | . . 1 1 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 71 | 26 . 34 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 14) 272 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 750 | -10/Mines | Discovered new exit (range 5) 755 | -10/Mines | Entered Materials 755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 958 | -9/Materials | Self-destructed Last Messages --------------- 00745_ G-47 Trooper destroyed. 00750_ EXIT=FOUND 00751_ Acquired 4 matter. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00808_ Acquired Lrg. Storage Unit. 00891_ Triggered Shock Trap. 00891_ The floor emits a surge of raw power. 00891_ System corrupted (+1). 00910_ Aluminum Leg destroyed. 00921_ K-01 Serf collects debris. 00934_ A-02 Transporter suffers critical hit (Burn). 00934_ Heat Sink melted. 00934_ Y-45 Defender destroyed. 00938_ System corrupted: Matter fused (-10). 00947_ K-01 Serf collects debris. 00948_ Acquired 26 matter. 00949_ K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# #????? ?#????"?????????? | | ????????????????????????# #?????????????"????????? | | ?????????#?????????????## #########??????????????? | | ????????? ???????########+## !#??????????????? | | ????????????????## k ## """ #??#?????????? ? | | ????????????????## ## "Y" #?#????????????? | | ?????????????????# ## ##?????????????? | | ?????????????????# ## #?##???????????? | | ?????????????????# k @## #??????????????? | | ?????????????????# ## """ !#??????????#???? | | ??????????######## ## """ ##########?????? | | ????????? # #?# k ## """ # #?????? | | ????????? # ### %[ ## # """ #?#???? | | ??????????# #######k########+#+# """ #?????? | | ??????????# # = # """ #?????? | | ???????? ?# ! + + #?????? | | ??????????# # # """ #??? ?? | | ?????????## ###### ## ### """ #?????? | | ??????????# ##???# ## #?# """ #?????? | | ??????? ??# #????# ##! !#?# #?????? | | ??????????########?## ###!! !##?##########? ???? | | ??????? ???# ?# #?######?#??????????????? | | ???????????# ?# ########??#???????#??????? | | ????"??????# # #?????????????????? | | ????"??????# # #????????????? ???? | | ?????????#?# = + #??#??????????????? | | ??????????## # """ #?????????????????? | | ???????"? ?# ### """ #?????#???????????? | | ???????????# ???# """ #???#?????????????? | | ???????????# ???# #????#????????????? | | ???????????#######????# #????#????????????? | | ??????????????????????# #?????????????????? | | ????????????#????????## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed UtilitySeismicImpeller Manual? 0 Play Time 00:08:23 Cumulative 42.7 hours Start 2026.08.25 @ 22:30:35 End 2026.09.03 @ 23:56:08 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 51 Rogue 27 Adventurer 8 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c0ef76b-7b7e-46d3-a5ae-f32255b8df57