Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 20:33:12 Player: pilot Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (735) 735 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2700 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 211/550 Matter 261/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Medium Storage Unit Terrain Scanner Autogun Gauss Rifle Gauss Rifle Rocket Launcher Rocket Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Medium Storage Unit Terrain Scanner Autogun Gauss Rifle Gauss Rifle Rocket Launcher Rocket Launcher Datajack Heavy Hammer [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Matter Pod Processor Signal Interpreter Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 24 | 7 2 10 5 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 3 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 3 . Device 1 | . 1 . . Storage 2 | . . 2 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 . 5 2 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 5 | 1 2 5 9 Power . | . . . . Propulsion . | . 1 . . Utility 1 | . . 1 2 Weapon 2 | . 1 1 5 Tool/Special . | . . . . Unused Backups 7 | . . 3 4 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 3 | . . 1 2 Tool/Special 2 | . . 1 1 Average Slot Usage (%) 92 | . 91 96 87 Engine 9 | . 14 11 5 Core 1 | . . . 3 Leg 22 | . 28 22 19 Device 9 | . 9 11 7 Storage 7 | . . 9 9 Processor 16 | . 9 20 18 Energy Gun 4 | . 14 2 . Energy Cannon 3 | . . 7 . Ballistic Gun 10 | . 14 3 16 Launcher 5 | . . 6 7 Peak Build Rating 29 | 5 7 17 29 Average Rating 14 | 3 6 11 24 On Entrance 7 | . 5 7 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 6 7 21 30 Greatest Support 45 | 20 20 30 45 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 10 10 Average Capacity 6 | 5 5 5 10 Most Carried 10 | 2 5 7 10 Average Carried 5 | 1 2 5 9 Final Capacity 10 | 5 5 10 10 Final Carried 10 | 2 5 7 10 Class Distribution -------------------- 72% | Mutant 25% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 726 | 249 . 176 301 Remotely . | . . . . Salvage Created 852 | . . 256 596 Parts 60 | . . 10 50 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . . 6 12 Guns 12 | . . . 12 Cannons 3 | . . 3 . AOE 3 | . . 3 . Classes Destroyed 8 | . . 4 4 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Watcher 3 | . . 1 2 Swarmer 4 | . . . 4 Grunt 8 | . . 5 3 Sentry 6 | . . 1 5 Best Kill Streak 5 | . . 3 5 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 192 | . . 42 150 Missed 67 | . . 16 51 Hits 125 | . . 26 99 Projectile 125 | . . 26 99 Critical Strikes 3 | . . 1 2 Damage Taken 1548 | . . 334 1214 Core 381 | . . 42 339 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 89 . Volleys Fired 60 | . 3 22 35 Largest 3 | . 2 2 3 Hottest 90 | . 60 90 89 Shots Fired 104 | . 6 28 70 Gun 75 | . 6 1 68 Cannon 21 | . . 21 . Launcher 8 | . . 6 2 Special . | . . . . Kinetic 72 | . 3 1 68 Thermal 24 | . 3 21 . Explosive 8 | . . 6 2 Electromagnetic . | . . . . Robot Hit Streak 12 | . 2 8 12 Robot Miss Streak 3 | . 2 3 3 Penetration Max 1 | . . . 1 Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 64 | . 3 16 45 Core Hits 41 | . 1 14 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1694 | . 38 603 1053 Guns 1031 | . 38 . 993 Cannons 279 | . . 279 . Explosions 384 | . . 324 60 Melee . | . . . . Ramming . | . . . . Kinetic 1007 | . 14 . 993 Thermal 303 | . 24 279 . Explosive 384 | . . 324 60 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . 5 32 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 175 | . . 175 21 Average Temperature 52 | . . 70 6 Received Heat Transfer 588 | . . 165 423 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 642 | . 50 592 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 72 Level 1 8 | . . . 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 254 | . 2 144 254 Initial 43 | . . . 43 Average 68 | . . 54 148 Influence Increases 680 | . 2 252 426 Destroy 0b10 Robot/C 360 | . . 120 240 Destroy 0b10 Robot/NC 35 | . . 10 25 Destroy Leader 98 | . . 34 64 Successful Hack 2 | . 2 . . Disable Machine 30 | . . 15 15 Destroy Structure 65 | . . 43 22 Lose Combat Pursuer 90 | . . 30 60 Influence Decreases 489 | . 2 148 339 Entered New Map 61 | . . . 61 Time Decay 348 | . 2 148 198 Lost Part 80 | . . . 80 Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 2 10 32 Peak Tracking Total 11 | . 2 3 11 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . 6 6 . Successful 8 | . 5 3 . Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Record 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1058 | . 220 503 335 Sensors 1058 | . 220 503 335 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1267 | 62 302 503 400 Spaces Moved 807 | 47 234 327 199 Core 17 | 7 . . 10 Treads . | . . . . Legs 790 | 40 234 327 189 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 109 120 120 131 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 35 30 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 68 | . . 42 26 Melee . | . . . . Projectile 1 | . . . 1 AOE 67 | . . 42 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 984 | 55 248 413 268 Wait 64 | . 7 32 25 Move 804 | 46 233 326 199 Hop . | . . . . Pick Up 14 | . 3 9 2 Fast Attach 16 | 7 2 5 2 Attach 3 | . . 2 1 Detach 4 | 2 . 1 1 Swap 5 | . . 3 2 Drop 13 | . . 12 1 Fire 60 | . 3 22 35 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Met a group of wandering Federalists 262 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x2 673 | -9/Materials | Discovered new exit (range 16) 806 | -9/Materials | Identified exit to Materials 868 | -9/Materials | Entered another Materials area 868 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1169 | -8/Materials | Build established: Skirmisher 1262 | -8/Materials | Core integrity fell below 50% 1268 | -8/Materials | Self-destructed Last Messages --------------- 01211_ Gauss Rifle destroyed. 01215_ Rocket Launcher destroyed. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 01225_ Carbon-fiber Leg destroyed. Overweight warning: You are carrying more than your current propulsion can efficiently support, which slows movement; see status page ('s') or the top of the parts list for the specific mass vs. support values. 01227_ S-10 Pest destroyed. 01229_ Acquired 15 matter. 01230_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01237_ Carbon-fiber Leg destroyed. 01254_ S-10 Pest destroyed. 01256_ Nuclear Core destroyed. 01260_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# ! % #?????????????????? | | ??????????????????????# #?????????????????? | | ???????????????######## ! #?????????????????? | | ???????????????? # #?????????????????? | | ????????????H???? # ] #?????????????????? | | ?????????????????? # #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# # ???????????????????? | | ??????????????????# # [?????????????????????? | | ??????????????????# ###@########???????????????? | | ??????????????????# #????????????? | | ??????????????????# #???????###### | | ??????????????????# #???????# | | ??????????????????# gY########### #???????# | | ??????????????????# g#?????????????#???????# | | ??????????????????#=g #?????????????????????# !] | | ???????????########g% #?????????????????????# !] | | ???????????# *[ #?????????????????????#= !] | | ???????????# #?????????????????????# | | ???????????# = * #?????????????????????###### | | ???????????# ########??????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #???????????????????? ############# | | ?###########[ #????????????????????? | | ## ##%* #??????????????????????????# | | # """ ## ##?????????????????????????# ! | | ?# """ # #????????????######????##?# #### | | ?# """ # ####????????? # ??# #??? | | ?# / " ???? """ # """ ??# #??? | | ?# "S # #########?????""" # """ ??# #??? | | ?# """ # #?##########??""" ? """ ??# #??? | | ?# "" #######?# #?? ??? ??# #??? | | ?# #???????# ] #?? ???? ?## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 297 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatExoskeletonReprisal Manual? 0 Play Time 00:25:02 Cumulative 18.5 hours Start 2026.09.13 @ 20:08:08 End 2026.09.13 @ 20:33:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b590d2c8-2a9d-4a40-88e7-a6d1bdcaa46a