Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 00:36:03 Player: Caluan Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (222) 1110 Value Destroyed (7296) 7296 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 13476 Bonus ------- High Alert Combat Kills 195 Follower Combat Kills 119 MAIN.C Attacked Proxy Base 500 Friendly Fire -184 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Makeshift Hacking Suite Heavy Assault Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Improved Weapon Shielding Hacking Drone Bay > --- WEAPON ----------- Flak Gun Heavy Machine Gun Enhanced Gauss Cannon > --- INVENTORY -------- Improved Treads Medium Treads Medium Treads Compact Battery Compact Matter Pod Makeshift Hacking Suite System Restoration Module High-powered Shotgun Barrage Gun Flak Gun Heavy Assault Cannon Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Makeshift Axe [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 127 | 5 10 1 20 . 29 23 5 3 5 14 12 Power 8 | . 2 . 2 . . 2 1 . . . 1 Engine 7 | . 2 . 2 . . 2 1 . . . . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 48 | 2 2 . 8 . 15 9 . 2 1 3 6 Treads 48 | 2 2 . 8 . 15 9 . 2 1 3 6 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 1 2 1 4 . 3 6 . 1 2 3 2 Device 7 | . . . . . 1 2 . 1 . 2 1 Storage 2 | 1 1 . . . . . . . . . . Processor 6 | . . . 2 . 1 2 . . 1 . . Hackware 2 | . . . . . 1 1 . . . . . Protection 8 | . 1 1 2 . . 1 . . 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 46 | 2 4 . 6 . 11 6 4 . 2 8 3 Energy Gun 2 | 1 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 35 | 1 2 . 6 . 9 4 3 . 2 6 2 Ballistic Cannon 4 | . 1 . . . . . . . . 2 1 Launcher 5 | . . . . . 2 2 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . . 1 . Parts Lost 56 | . 5 . 1 . 9 12 2 2 . 7 18 Power 5 | . 1 . . . . 1 1 . . . 2 Propulsion 21 | . 2 . . . 4 3 . 2 . 3 7 Utility 12 | . . . 1 . 2 5 . . . 2 2 Weapon 18 | . 2 . . . 3 3 1 . . 2 7 Highest Loss Streak 17 | . 2 . 1 . 3 5 2 2 . 6 17 To Critical Strikes 2 | . . . . . 1 . . . . . 1 Average Backups 17 | 1 12 19 19 20 19 17 18 18 18 18 18 Power 1 | 1 1 1 . 1 1 1 1 1 1 1 . Propulsion 4 | . . . 4 5 5 5 7 6 5 4 3 Utility 4 | . 1 3 5 6 6 4 4 4 3 3 4 Weapon 8 | . 8 14 9 8 7 6 6 6 8 9 10 Tool/Special . | . . . . . . . . . . . . Unused Backups 40 | . . 1 13 . 7 4 . . 1 3 11 Power 2 | . . . 1 . 1 . . . . . . Propulsion 5 | . . . 1 . . 3 . . . . 1 Utility 10 | . . . 2 . 3 1 . . . . 4 Weapon 23 | . . 1 9 . 3 . . . 1 3 6 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 99 100 95 94 91 92 92 96 90 Engine 8 | . 13 14 11 11 8 7 7 7 7 7 5 Treads 27 | . 27 28 22 22 26 29 30 30 30 29 24 Device 3 | . . . . . 3 5 . 1 7 7 11 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 5 Processor 9 | . . . 10 11 9 10 15 13 8 15 13 Hackware 1 | . . . . . 5 4 . . . . . Protection 7 | . 12 14 10 11 6 3 7 7 6 3 2 Ballistic Gun 22 | . 15 28 33 33 26 22 22 23 23 18 12 Ballistic Cannon 1 | . 4 . . . . . . . . 3 5 Peak Build Rating 69 | 5 9 12 21 21 27 48 51 51 51 57 69 Average Rating 32 | 4 7 10 17 21 24 38 49 50 49 50 56 On Entrance 29 | . 5 9 12 21 21 26 47 51 50 51 55 Avg Prop Armor Cover (%) 10 | . 10 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 9 50 51 62 62 63 80 82 87 87 74 90 Greatest Support 94 | 40 40 40 40 40 60 94 88 88 88 92 93 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 . 1 . . 2 Average Overweight (x) . | . 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 18 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 12 19 19 20 19 18 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 18 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 36% | Gunner 34% | Scavenger-Gunner 18% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Matter Collected 6053 | 198 340 10 663 18 1481 1217 258 395 54 594 825 Remotely 491 | . . . . . 392 99 . . . . . Salvage Created 9212 | . 451 . 1436 91 2706 1675 696 571 . 718 868 Parts 510 | . 36 . 88 8 165 90 37 15 . 25 46 Haulers Intercepted 16 | . 2 . 4 . 5 3 . . . . 2 Recyclers Shooed 5 | . . . 2 . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . 24 14 . 35 . Prevented 54 | . . . . . . . 8 . . 46 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 158 | . 10 . 24 2 45 22 13 10 . 18 14 Melee 1 | . . . . . . . 1 . . . . Guns 131 | . 9 . 24 2 43 21 6 10 . 7 9 Cannons 8 | . 1 . . . . . . . . 3 4 AOE 17 | . . . . . 2 1 6 . . 7 1 Classes Destroyed 20 | . 6 . 4 . 5 1 1 1 . 2 . Worker 8 | . . . 1 . 4 3 . . . . . Builder 5 | . . . 1 . 2 . . . . . 2 Tunneler 2 | . . . . . 2 . . . . . . Hauler 16 | . 2 . 4 . 5 3 . . . . 2 Recycler 10 | . 1 . 3 . 3 3 . . . . . Mechanic 3 | . . . . . 1 . . . . . 2 Operator 6 | . 1 . 1 . 3 1 . . . . . Watcher 14 | . 2 . 1 . 5 4 . . . . 2 Swarmer 33 | . 5 . 7 . 12 . 3 . . 5 1 Grunt 56 | . 5 . 8 2 18 9 3 3 . 6 2 Brawler 7 | . . . 1 . 1 . 3 1 . 1 . Duelist 5 | . . . . . . . 1 . . 3 1 Protector 1 | . . . . . . . . . . 1 . Sentry 27 | . . . 8 . 9 3 1 . . 1 5 Specialist 5 | . . . . . 2 2 . . . . 1 Hunter 4 | . . . . . 2 . 1 . . . 1 Programmer 12 | . . . . . . 8 1 . . . 3 Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . 1 . Thug 4 | . . . . . . . . 4 . . . Butcher 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 17 | . 4 . 4 2 17 4 9 5 . 5 7 Combat Bots Only 9 | . 4 . 4 2 5 3 9 5 . 5 4 Max Kills in Single Turn 4 | . 1 . 2 1 3 2 4 1 . 4 4 Gunslinging 2 | . . . 1 . 2 . . . . . . Exploded 4 | . . . . . 2 1 4 . . 4 1 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1311 | . 89 . 69 1 220 298 55 35 . 214 330 Missed 422 | . 19 . 22 . 57 121 14 11 . 69 109 Hits 889 | . 70 . 47 1 163 177 41 24 . 145 221 Melee 9 | . . . . . 2 . 2 2 . 2 1 Projectile 880 | . 70 . 47 1 161 177 39 22 . 143 220 AOE 4 | . . . . . . 2 . . . . 2 Critical Strikes 33 | . 2 . 3 . 8 7 . 2 . 5 6 Actively Blocked 2 | . 1 . 1 . . . . . . . . Part Disruptions 2 | . 1 . . . . . . . . . 1 Damage Taken 13058 | . 801 . 579 11 2776 2282 749 497 . 1988 3375 Core 1636 | . 77 . 103 . 225 155 14 16 . 193 853 Absorbed by Shields 776 | . . . . . . 184 . . . 520 72 Redirected to Shielding 264 | . 30 . 100 . . . . . . 27 107 Regen/Repaired (Parts) 880 | . 59 . . . 292 113 . . . 416 . Core Remaining (%) 69 | 100 . 69 . 74 59 . . . . 46 . Volleys Fired 447 | . 46 . 52 2 125 97 17 22 1 41 44 Largest 3 | . 2 . 3 3 3 3 3 3 1 3 3 Hottest 105 | . 70 . 69 69 69 85 79 84 28 99 105 Shots Fired 1233 | . 77 . 156 6 373 288 47 65 1 105 115 Gun 1153 | . 64 . 156 6 371 283 43 65 1 86 78 Cannon 60 | . 13 . . . . . . . . 11 36 Launcher 20 | . . . . . 2 5 4 . . 8 1 Special . | . . . . . . . . . . . . Kinetic 1195 | . 59 . 156 6 371 283 43 65 1 97 114 Thermal 13 | . 13 . . . . . . . . . . Explosive 4 | . . . . . 2 2 . . . . . Electromagnetic 21 | . 5 . . . . 3 4 . . 8 1 Robot Hit Streak 37 | . 8 . 23 7 37 21 12 16 . 9 37 Robot Miss Streak 7 | . 3 . 5 1 2 2 2 3 . 6 7 Penetration Max 1 | . . . . . . 1 . . . . 1 Secondary Targets 23 | . 1 . 5 . 7 3 2 1 . 3 1 Max Gunslinging Chain 2 | . 1 . 1 . 2 1 1 1 . 1 1 Shots Hit Robots 942 | . 50 . 106 4 288 221 34 55 . 91 93 Core Hits 514 | . 24 . 52 3 119 80 26 37 . 99 74 Critical Kills 4 | . . . 1 . 2 1 . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . . . . Critical Strikes 15 | . 1 . 2 . 4 1 . . . 3 4 Destroy 7 | . . . 2 . 4 1 . . . . . Blast 8 | . 1 . . . . . . . . 3 4 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19883 | . 720 . 1561 67 4686 3921 1178 1129 . 3526 3095 Guns 14601 | . 527 . 1561 67 4287 3567 528 1129 . 1441 1494 Cannons 1484 | . 180 . . . . . . . . 317 987 Explosions 3704 | . . . . . 357 353 648 . . 1768 578 Melee . | . . . . . . . . . . . . Ramming 94 | . 13 . . . 42 1 2 . . . 36 Kinetic 15962 | . 584 . 1561 67 4287 3567 528 1129 . 1758 2481 Thermal 1572 | . 102 . . . . . 174 . . 936 360 Explosive 542 | . . . . . 357 185 . . . . . Electromagnetic 1713 | . 21 . . . . 168 474 . . 832 218 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . 3 6 6 6 6 . 3 Average Corruption 4 | . . . . . 2 4 6 6 6 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 149 | . . . . . 31 66 19 26 2 . 5 Message Errors 42 | . . . . . 8 16 7 9 1 . 1 Matter Fused 40 | . . . . . 8 18 2 10 . . 2 Heat Flow Errors 12 | . . . . . 2 7 2 1 . . . Energy Discharges 14 | . . . . . 3 7 2 2 . . . Parts Fused 2 | . . . . . . 1 . 1 . . . Data Loss (minor) 18 | . . . . . 4 7 4 2 . . 1 Data Loss (major) 6 | . . . . . 3 . 2 . 1 . . Misfires 7 | . . . . . 3 3 . . . . 1 Alerts 2 | . . . . . . 2 . . . . . Weapon Failures 6 | . . . . . . 5 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 100 | . . . . . 18 . 12 . . 26 44 Projectiles 38 | . . . . . . . . . . 5 33 Explosions 62 | . . . . . 18 . 12 . . 21 11 Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 8 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 158 | . . . . . . 14 . . . 21 123 Shots 6 | . . . . . . 2 . . . 1 3 Rammed 14 | . 2 . . . 6 1 . . . . 5 Targets Rammed 19 | . 2 . . . 10 1 1 . . . 5 Kicked . | . . . . . . . . . . . . Crushed 5 | . . . . . 4 . 1 . . . . Highest Temperature 326 | . 121 . 54 25 284 308 316 326 . 84 159 Average Temperature 58 | . 40 . 12 13 37 79 118 114 . 25 46 Received Heat Transfer 2422 | . 219 . 240 6 729 511 153 171 . 176 217 Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 1702 | . 225 . . . . . 150 . . 1000 327 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . 3 . . 7 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . 1 . 2 1 . . . . . Low Security (%) 75 | 100 100 100 81 100 14 95 . . . . 100 Level 1 11 | . . . 18 . 34 4 . . . . . Level 2 12 | . . . . . 51 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 691 | . 121 11 225 76 691 256 . . . . 92 Initial 256 | . . 11 . 76 . 256 . . . . 9 Average 148 | . 32 . 82 34 411 116 . . . . 30 Influence Increases 4673 | . 311 . 719 50 1477 689 290 95 . 462 580 Destroy 0b10 Robot/C 3080 | . 200 . 480 40 900 440 260 80 . 380 300 Destroy 0b10 Robot/NC 330 | . 30 . 55 . 125 70 . . . 5 45 Destroy Leader 780 | . 48 . 140 10 260 164 30 10 . 10 108 Allied During Kill 29 | . . . . . . . . 5 . 7 17 Successful Hack 110 | . 18 . 41 . 21 14 . . . . 16 Disable Machine 30 | . . . . . 30 . . . . . . Destroy Structure 44 | . . . 3 . 21 1 . . . . 19 Lose Combat Pursuer 270 | . 15 . . . 120 . . . . 60 75 Influence Decreases 4581 | . 281 30 522 247 913 1064 425 149 . 446 504 Entered New Map 537 | . . 19 . 121 . 308 71 11 . . 7 Time Decay 3315 | . 251 11 512 126 673 636 334 105 . 316 351 Lost Part 506 | . 30 . 10 . 90 120 20 20 . 70 146 Lost Ally 73 | . . . . . . . . 13 . 60 . Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 31 | . 1 1 1 . 10 13 . . . . 5 Investigation 5 | . . 1 . . 2 1 . . . . 1 Extermination 8 | . . . . . . 6 . . . . 2 Reinforcement 12 | . 1 . 1 . 4 4 . . . . 2 Assault 2 | . . . . . 2 . . . . . . Garrison 4 | . . . . . 2 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Distress Signals 13 | . 1 . 4 . 2 . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 291 | . 24 . 39 2 69 35 13 10 . 54 45 Peak Tracking Total 15 | . 5 . 7 1 7 4 9 5 . 8 15 Tactical Retreats 14 | . 1 . . . 5 . . . . 2 6 ECM-based Alert Blocks 6 | . . . . . . . . . . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Traps Triggered 10 | . 2 . . . 6 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Disabled 4 | . . . . . 2 . 2 . . . . Max in Single Turn 2 | . . . . . 1 . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Accessed 55 | . 9 1 10 . 16 13 1 2 . . 3 Terminals 29 | . 7 . 8 . 10 4 . . . . . Fabricators 6 | . . . . . . 4 . . . . 2 Repair Stations 4 | . 1 . . . 2 1 . . . . . Recycling Units 4 | . 1 . 1 . 1 1 . . . . . Scanalyzers 6 | . . . 1 . 2 2 . . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 129 | . 29 1 21 . 43 22 1 5 . . 7 Successful 67 | . 11 1 14 . 26 7 1 5 . . 2 Failed 61 | . 18 . 7 . 17 15 . . . . 4 Catastrophic 9 | . . . 2 . 1 5 . . . . 1 Database Lockouts 1 | . . . . . . . . . . . 1 Manual 66 | . 16 . 12 . 20 12 . . . . 6 Terminals 73 | . 21 . 16 . 29 7 . . . . . Fabricators 12 | . . . . . . 7 . . . . 5 Repair Stations 10 | . 3 . . . 4 3 . . . . . Recycling Units 12 | . 5 . 2 . 4 1 . . . . . Scanalyzers 13 | . . . 3 . 5 3 . . . . 2 Garrison Access 2 | . . . . . 1 1 . . . . . Terminal Hacks 25 | . 3 1 5 . 8 2 1 5 . . . Record 4 | . . . . . . . . 4 . . . Part Schematic 1 | . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 . 2 . . . . . . Open Door 3 | . . 1 . . . . 1 1 . . . Branch Access Points 5 | . 1 . 2 . 1 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . . . 2 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 8 | . 2 . . . 4 2 . . . . . Scan Component 4 | . 1 . . . 2 1 . . . . . Repair 4 | . 1 . . . 2 1 . . . . . Recycling Unit Hacks 5 | . 2 . 2 . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . Retrieve Components 3 | . 1 . 1 . 1 . . . . . . Scanalyzer 10 | . . . 3 . 5 1 . . . . 1 Retrieve Study 10 | . . . 3 . 5 1 . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 17 | . 4 . 4 . 7 1 . . . . 1 Terminals 14 | . 4 . 4 . 6 . . . . . . Botnet 14 | . 4 . 4 . 6 . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 Fabnet 2 | . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Reject 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 7 . 4 . 13 13 . . . . 3 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 8 | . . . 3 . 4 1 . . . . . Parts Repaired 4 | . 1 . . . 2 1 . . . . . Time 128 | . 26 . . . 70 32 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 21 | . 10 . 3 . 8 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 Autooverrided 2 | . . . . . . . . . . 2 . Robots Rewired 6 | . . . . . . . 2 . . 4 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total Allies 11 | . . . . . . . 2 . . 7 2 Largest Group 4 | . . . . . . . 2 2 . 4 2 Highest-Rated Group 192 | . . . . . . . 46 46 . 66 192 Highest-Rated Ally 96 | . . . . . . . 30 30 . 47 96 Total Orders 3 | . . . . . . . . . . . 3 RETURN 3 | . . . . . . . . . . . 3 Ally Attacks 38 | . . . . . . . . 8 . 16 14 Total Damage 446 | . . . . . . . . 89 . 160 197 Kills 4 | . . . . . . . . . . 2 2 Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 528 | . . . . . . . . . . . 528 ECM 528 | . . . . . . . . . . . 528 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 1 1 . Drone Launches 3 | . . . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Turns Passed 17648 | 86 2599 454 1917 294 3041 2982 741 1052 1716 1338 1428 Spaces Moved 8437 | 60 968 188 780 141 1254 1389 416 657 1173 706 705 Core 124 | 19 . . . . . . . . . . 105 Treads 8313 | 41 968 188 780 141 1254 1389 416 657 1173 706 600 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 200 200 160 145 145 145 145 145 50 Average Speed 174 | 125 247 240 210 200 184 155 145 145 145 150 147 Slowest Speed 320 | 160 320 240 240 200 200 213 145 225 145 158 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 4 99 48 62 41 97 39 53 72 85 61 20 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . 1 1 . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 . 1 1 1 1 . Scrap Searched 21 | . . 1 . . . . 3 10 3 4 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 72 | . . . . . 24 . 6 1 . 25 16 Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . . . . 1 . 2 11 AOE 58 | . . . . . 24 . 6 . . 23 5 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total 10486 | 71 1091 193 959 149 1709 1992 515 706 1189 901 1011 Wait 1119 | . 40 . 56 7 237 453 13 22 1 69 221 Move 8426 | 59 967 187 779 140 1253 1388 415 656 1172 705 705 Hop . | . . . . . . . . . . . . Pick Up 119 | 7 24 3 19 . 21 18 3 3 5 10 6 Fast Attach 24 | . 1 . 5 . 5 3 . . 1 5 4 Attach 61 | 5 7 . 2 . 10 13 2 3 2 6 11 Detach 3 | . . . . . . . . . . 1 2 Swap 61 | . 3 1 13 . 19 8 6 . 2 6 3 Drop 103 | . 1 2 33 . 29 11 2 . 5 10 10 Fire 447 | . 46 . 52 2 125 97 17 22 1 41 44 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 17 | . 2 . . . 10 1 1 . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 104 | . . . . . . . 56 . . 48 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 5) 1446 | -10/Materials | Discovered new exit (range 6) 1907 | -10/Materials | Discovered new exit (range 13) 1921 | -10/Materials | Identified exit to Mines 1969 | -10/Materials | Discovered new exit (range 10) 2354 | -10/Materials | Repaired Ion Engine 2363 | -10/Materials | Discovered new exit (range 16) 2686 | -10/Materials | Entered Mines 2722 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2907 | -10/Mines | Met a Derelict shopkeep closing up shop 3030 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3078 | -10/Mines | Discovered new exit (range 15) 3140 | -10/Mines | Entered Materials 3140 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3399 | -9/Materials | Discovered new exit (range 12) 3450 | -9/Materials | Build established: Gunner 4010 | -9/Materials | Identified exit to Mines 4044 | -9/Materials | Discovered new exit (range 12) 4121 | -9/Materials | Build established: Scavenger-Gunner 4558 | -9/Materials | Discovered new exit (range 8) 4901 | -9/Materials | Build established: Gunner 5057 | -9/Materials | Entered Mines 5058 | -9/Mines | Learned location of Storage (-7) 5101 | -9/Mines | Found a hidden stash of uninstalled traps 5325 | -9/Mines | Discovered new exit (range 12) 5351 | -9/Mines | Entered Materials 5351 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5643 | -8/Materials | Build established: Scavenger-Gunner 5728 | -8/Materials | Garrison activated, responded to threat 6310 | -8/Materials | Discovered new exit (range 9) 6713 | -8/Materials | Repaired Rnf. Ion Engine+ 6931 | -8/Materials | Repaired Imp. Light Armor Plating 7176 | -8/Materials | Discovered new exit (range 5) 7221 | -8/Materials | Lost 3 parts (1n2w) 7751 | -8/Materials | First assault squad dispatched 7969 | -8/Materials | Discovered new exit (range 16) 8066 | -8/Materials | Build established: Gunner 8392 | -8/Materials | Entered Factory 8392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8700 | -7/Factory | Build established: Scavenger-Gunner 9491 | -7/Factory | Garrison activated, responded to threat 9705 | -7/Factory | Lost 3 parts (2n1u) 9766 | -7/Factory | Garrison activated, responded to threat 9859 | -7/Factory | Lost 5 parts (1p1n1u2w) 10313 | -7/Factory | Discovered new exit (range 10) 10857 | -7/Factory | Build established: Gunner 10948 | -7/Factory | Identified exit to Storage 10948 | -7/Factory | Identified exit to Lower Caves 11215 | -7/Factory | Repaired Hvy. Assault Rifle+ 11374 | -7/Factory | Entered Lower Caves 11473 | -7/Lower Caves | Learned Factory machine intel 11639 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11697 | -7/Lower Caves | Destroyed 9 combat bots 12094 | -7/Lower Caves | Discovered new exit (range 15) 12115 | -7/Lower Caves | Entered another Lower Caves area 12115 | -7/Lower Caves | Accompanied by 2 allies 12279 | -7/Lower Caves | Learned 12 Factory zone layouts 12304 | -7/Lower Caves | Encountered a Warlord checkpoint 12644 | -7/Lower Caves | Entered an active Warlord outpost 12664 | -7/Lower Caves | Learned Factory trap positions 12664 | -7/Lower Caves | Learned Extension security intel 12664 | -7/Lower Caves | Learned Factory garrison access intel 12883 | -7/Lower Caves | Discovered new exit (range 9) 12964 | -7/Lower Caves | Attacked by a faux Warlord 13167 | -7/Lower Caves | Entered Zion 13247 | -7/Zion | System corruption cleaned by Quarantine Array 13276 | -7/Zion | Build established: Tank 13371 | -7/Zion | Discovered new exit (range 14) 13773 | -7/Zion | Learned location of Extension (-4) 14183 | -7/Zion | Given A8's code to call for help 14541 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14761 | -7/Zion | Build established: Gunner 14847 | -7/Zion | Given the Hacking Drone Bay 14851 | -7/Zion | Found Prototype Device 14883 | -7/Zion | Entered Proximity Caves 14885 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 15034 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 15225 | -6/Proximity Caves | Lost 3 allies 15344 | -6/Proximity Caves | Lost 3 allies 15383 | -6/Proximity Caves | 0b10 base defense nominally successful 15397 | -6/Proximity Caves | Lost 4 allies 15513 | -6/Proximity Caves | Lost 6 parts (3n1u2w) 15524 | -6/Proximity Caves | Lost 19 allies 15953 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15963 | -6/Proximity Caves | Core integrity fell below 50% 15977 | -6/Proximity Caves | Learned location of 1 exit from Factory 16071 | -6/Proximity Caves | Spotted B-75 Beast 16103 | -6/Proximity Caves | Identified Hacking Drone Bay 16108 | -6/Proximity Caves | Destroyed B-75 Beast 16197 | -6/Proximity Caves | Discovered new exit (range 15) 16221 | -6/Proximity Caves | Entered Factory 16221 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16222 | -6/Factory | Identified exit to Lower Caves 16224 | -6/Factory | Loaded intel: 91 trap records 16225 | -6/Factory | Loaded intel: 289 machine locations 16226 | -6/Factory | Loaded intel: 4 garrison access locations 16287 | -6/Factory | Central database locked down 16485 | -6/Factory | Spotted B-75 Beast 16661 | -6/Factory | Discovered exit to Lower Caves (range 15) 16814 | -6/Factory | Discovered new exit (range 9) 17004 | -6/Factory | Build established: Scavenger-Gunner 17526 | -6/Factory | Cargo convoy interrupted 17571 | -6/Factory | Core integrity fell below 50% 17582 | -6/Factory | Core integrity fell below 20% 17608 | -6/Factory | Lost 17 parts (2p6n2u7w) 17616 | -6/Factory | Enhanced Grunt warped into view, answering call for help 17617 | -6/Factory | Enhanced Grunt warped into view, answering call for help 17649 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. K-01 Serf cleans the Power Conduit. Slug penetrates Wall. K-01 Serf cleans the Power Conduit. Power Conduit explodes. Terminal disabled. Power Conduit explodes. K-01 Serf destroyed. Slug penetrates Enhanced Grunt. K-01 Serf collects debris. Slug penetrates Enhanced Grunt. K-01 Serf collects debris. H-66 Slayer destroyed. Acquired 6 matter. K-01 Serf collects debris. I-36 Angel destroyed. Acquired 37 matter. =QN65Q2Y&CNYTWL5IPEAQ58L