Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 18:53:42 Player: Player Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1701) 1701 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6836 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Improved Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Signal Interpreter Advanced Signal Interpreter Reaction Control System Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Targeting Computer Kinecellerator Improved Utility Shielding Medium Reactive Plating Medium Insulated Plating Improved Shield Generator > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Coil Gun > --- INVENTORY -------- Improved Cooling System High-capacity Matter Pod Enhanced Optical Array Improved Terrain Scan Processor Matter Filter Energy Filter Shock Absorption System EM Disruption Field System Shield Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Improved Datajack [Rating: 62] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Advanced Plasma Cannon Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . Utility 6 | . . . 2 1 2 . 1 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 95 | 6 4 18 13 9 2 15 4 . 24 Power 12 | 1 1 3 1 1 . 3 . . 2 Engine 11 | 1 1 3 1 1 . 3 . . 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 28 | 2 . 6 3 5 . 5 . . 7 Treads 2 | . . . . . . 2 . . . Leg 21 | 2 . 6 3 5 . 3 . . 2 Wheel 3 | . . . . . . . . . 3 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 27 | 1 2 3 4 1 2 2 3 . 9 Device 14 | . 1 3 . . 1 1 2 . 6 Storage 3 | 1 1 . . . . . . . 1 Processor 4 | . . . 2 . 1 . . . 1 Hackware . | . . . . . . . . . . Protection 6 | . . . 2 1 . 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 1 6 5 2 . 5 1 . 6 Energy Gun 7 | . 1 2 1 1 . 2 . . . Energy Cannon 5 | . . . 1 . . 2 . . 2 Ballistic Gun 14 | 2 . 4 2 1 . 1 1 . 3 Ballistic Cannon 1 | . . . 1 . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 4 | . . 2 2 . . . . . . Parts Lost 32 | . . 1 . . . 4 . 7 20 Power 3 | . . . . . . . . 1 2 Propulsion 11 | . . . . . . 2 . 2 7 Utility 12 | . . 1 . . . 1 . 4 6 Weapon 6 | . . . . . . 1 . . 5 Highest Loss Streak 12 | . . 1 . . . 4 . 5 12 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 88 | . 99 94 99 99 99 95 93 43 49 Engine 7 | . 14 11 9 6 6 6 5 1 2 Treads 1 | . . . . . . 6 11 5 . Leg 25 | . 28 38 36 29 26 17 11 4 2 Wheel 1 | . . . . . . . . . 7 Device 11 | . 13 10 9 7 12 13 10 6 16 Storage 7 | . 14 11 9 7 6 6 5 1 . Processor 4 | . . . 9 7 12 13 11 6 . Protection 6 | . . . 9 15 13 11 16 7 1 Energy Gun 4 | . 8 11 2 3 6 4 . . . Energy Cannon 3 | . . . 6 3 . 3 11 4 8 Ballistic Gun 9 | . 19 11 5 15 13 10 5 1 2 Peak Build Rating 62 | 6 8 17 28 41 49 55 62 62 55 Average Rating 29 | 4 7 12 23 39 48 48 61 26 38 On Entrance 26 | . 6 8 17 28 41 49 55 62 2 Naked Turns 44 | . . . . . . . . 37 7 Heaviest Build 90 | 12 29 34 56 59 61 77 90 90 57 Greatest Support 65 | 20 20 43 53 65 56 56 40 40 35 Greatest Overweight (x) 6 | 2 1 1 1 1 1 2 2 2 6 Average Overweight (x) . | . . . . . 1 . 2 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 15 8 6 Most Carried 15 | 6 12 15 15 15 15 15 15 14 8 Average Carried 11 | 3 7 14 14 14 14 14 13 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 15 Final Carried 15 | 3 12 15 15 15 15 15 13 4 5 Class Distribution -------------------- 31% | Scavenger-Mutant 29% | Mutant 15% | Skirmisher 8% | Scavenger-Gunner 7% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Matter Collected 2236 | 290 211 440 349 172 . 210 . . 564 Remotely . | . . . . . . . . . . Salvage Created 2268 | 74 324 568 131 212 . 377 . . 582 Parts 121 | 2 25 38 5 18 . 15 . . 18 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 36 | . 5 12 1 3 . 8 . . 7 Guns 30 | . 5 12 . 3 . 8 . . 2 Cannons 6 | . . . 1 . . . . . 5 Classes Destroyed 13 | 2 3 4 1 1 . 1 . . 1 Worker 3 | . 1 1 . 1 . . . . . Tunneler 2 | 1 . . . 1 . . . . . Recycler 5 | 1 1 . 1 . . . . . 2 Operator 1 | . . . 1 . . . . . . Watcher 4 | . 2 2 . . . . . . . Swarmer 6 | . . 1 . . . 3 . . 2 Grunt 16 | . 5 6 . . . 2 . . 3 Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 5 | . . 3 1 1 . . . . . Specialist 4 | . . . . 2 . 2 . . . Hunter 2 | . . . . . . . . . 2 Heavy 1 | . . . . . . 1 . . . Best Kill Streak 6 | 2 3 5 1 3 . 6 . . 2 Combat Bots Only 6 | . 2 4 1 2 . 6 . . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 . . 1 Gunslinging 1 | . . . . . . 1 . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Hostile Shots Fired 393 | . 22 56 2 49 . 84 . 6 174 Missed 111 | . 7 14 1 28 . 28 . 1 32 Damage Taken 5626 | . 199 622 13 226 . 1712 . 192 2662 Core 1892 | . . 140 . 41 . 702 . 90 919 Absorbed by Shields 20 | . . . . . . . . 20 . Redirected to Shielding 105 | . . . . 7 . 77 . 21 . Ignored by Resistances 56 | . . . . . . . . . 56 Core Remaining (%) 79 | 100 100 65 100 94 . 17 . . . Volleys Fired 167 | 5 26 44 6 9 . 17 . . 60 Largest 3 | 2 2 2 2 3 . 3 . . 3 Hottest 226 | 40 60 88 104 133 . 133 . . 226 Shots Fired 314 | 10 51 91 12 27 . 46 . . 77 Gun 255 | 10 51 91 3 24 . 46 . . 30 Cannon 59 | . . . 9 3 . . . . 47 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 183 | 10 43 46 6 18 . 30 . . 30 Thermal 131 | . 8 45 6 9 . 16 . . 47 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 4 10 9 9 6 . 11 . . 9 Robot Miss Streak 10 | 3 4 10 3 3 . 2 . . 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 6 | . . 2 . . . 4 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 226 | 6 32 64 9 18 . 41 . . 56 Core Hits 124 | 3 20 41 7 9 . 22 . . 22 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 3 | . . 1 . . . 1 . . 1 Burn 1 | . . 1 . . . . . . . Destroy 2 | . . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4289 | 75 401 888 186 372 . 924 . . 1443 Guns 2964 | 75 390 888 16 296 . 924 . . 375 Cannons 1301 | . . . 170 68 . . . . 1063 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 24 | . 11 . . 8 . . . . 5 Kinetic 2057 | 75 334 423 94 199 . 557 . . 375 Thermal 2208 | . 56 465 92 165 . 367 . . 1063 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 5 . . . . . 11 11 Average Corruption 7 | . . 5 . . . . . 6 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 49 | . . 21 . . . . . 3 25 Message Errors 9 | . . 5 . . . . . 1 3 Matter Fused 11 | . . 3 . . . . . 2 6 Heat Flow Errors 7 | . . 3 . . . . . . 4 Energy Discharges 3 | . . 1 . . . . . . 2 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 6 | . . 3 . . . . . . 3 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 4 | . . 4 . . . . . . . Alerts 2 | . . 1 . . . . . . 1 Weapon Failures 2 | . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 8 | . . . . . . . . . 8 Projectiles 8 | . . . . . . . . . 8 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 3 | . . . . . . . . . 3 Targets Rammed 7 | . 3 . . 1 . . . . 3 Kicked 4 | . 3 . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 3089 | . 7 171 108 440 . 3089 . . 606 Average Temperature 264 | . 3 44 38 162 . 715 . . 163 Received Heat Transfer 984 | . 132 228 . 12 . 108 . . 504 Effects 59 | . . . . 3 . 48 . . 8 Shutdowns 9 | . . . . 1 . 8 . . . Energy Bleed 5 | . . . . 1 . 4 . . . Interference 11 | . . . . . . 6 . . 5 Matter Decay 7 | . . . . . . 6 . . 1 Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 8 | . . . . 1 . 6 . . 1 Damage (major) 13 | . . . . . . 13 . . . Damage (core) 5 | . . . . . . 4 . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 3 . . . . . . 3 Heat Transferred 3970 | . 125 936 148 336 . 825 . . 1600 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Peak Influence 223 | 10 220 157 123 70 34 223 116 40 190 Initial 116 | . 6 8 53 2 34 23 116 40 10 Average 64 | 5 102 84 44 12 34 152 116 15 42 Maximum Alert Level 1 | . 1 . . . . 1 . . . Low Security (%) 95 | 100 91 100 100 100 100 47 100 100 100 Level 1 4 | . 8 . . . . 52 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 11 | . 1 1 2 3 . 2 1 . 1 Investigation . | . . . . . . . . . . Extermination 2 | . . . . 1 . . 1 . . Reinforcement 9 | . 1 1 2 2 . 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Distress Signals 5 | . 2 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 77 | . 13 22 2 4 . 13 . 6 17 Peak Tracking Total 8 | . 4 4 1 2 . 8 1 6 6 Tactical Retreats 8 | . . 1 . . . 4 . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Traps Triggered 3 | . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Machines Disabled 1 | . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Machines Accessed 16 | . 2 5 2 1 1 . 1 . 4 Terminals 13 | . 2 4 2 1 1 . . . 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . 6 11 4 1 2 . 2 . 7 Successful 10 | . 1 4 2 1 1 . . . 1 Failed 23 | . 5 7 2 . 1 . 2 . 6 Catastrophic 8 | . 4 2 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 25 | . 6 9 4 1 . . . . 5 Terminals 28 | . 6 9 4 1 2 . . . 6 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 2 . 1 Recycling Units 2 | . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 1 2 2 1 1 . . . 1 Open DSF 1 | . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 5 | . 1 2 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 12 | . 2 4 1 . . . 1 . 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Turns Passed 4868 | 88 481 1121 700 757 210 389 262 130 730 Spaces Moved 2374 | 57 215 492 343 481 110 110 78 116 372 Core 164 | 17 . . . . . . . 78 69 Treads 183 | . . . . . . 67 78 38 . Legs 1773 | 40 215 492 343 481 110 43 . . 49 Wheels 254 | . . . . . . . . . 254 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 115 187 107 330 50 50 Average Speed 155 | 104 147 144 185 134 187 223 330 108 129 Slowest Speed 350 | 150 190 190 190 193 187 330 330 330 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 38 49 27 11 2 85 2 69 6 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 16 | . . . 1 . . . . . 15 Melee . | . . . . . . . . . . Projectile 16 | . . . 1 . . . . . 15 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Was Fac Total 3300 | 74 328 826 405 580 115 219 87 122 544 Wait 474 | . 66 226 8 51 . 60 . . 63 Move 2366 | 56 214 491 342 480 109 109 78 115 372 Hop . | . . . . . . . . . . Pick Up 103 | 7 11 22 15 16 3 6 1 1 21 Fast Attach 19 | 2 1 1 3 1 . 8 . . 3 Attach 44 | 4 1 3 2 4 2 3 4 . 21 Detach 5 | . . . . . . . 2 2 1 Swap 32 | . 2 14 8 4 . 4 . . . Drop 83 | . 4 25 21 14 1 12 2 4 . Fire 167 | 5 26 44 6 9 . 17 . . 60 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick 4 | . 3 . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Propulsion x2 929 | -9/Materials | Discovered new exit (range 14) 1368 | -9/Materials | Build established: Scavenger-Mutant 1575 | -9/Materials | Discovered new exit (range 14) 1691 | -9/Materials | Entered another Materials area 1691 | -8/Materials | Evolved 2 slots: Utility x2 1879 | -8/Materials | Identified exit to Factory 2293 | -8/Materials | Met 7R-MNS 2391 | -8/Materials | Entered Factory 2391 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2392 | -7/Factory | Caught up to 7R-MNS 2527 | -7/Factory | Discovered new exit (range 10) 2545 | -7/Factory | Identified exit to Factory 2691 | -7/Factory | Build established: Skirmisher 3148 | -7/Factory | Entered another Factory area 3148 | -6/Factory | Evolved 2 slots: Utility x2 3334 | -6/Factory | Identified exit to DSF 3358 | -6/Factory | Entered DSF 3399 | -6/DSF | Additional patrols routed to DSF 3448 | -6/DSF | Build established: Scavenger-Gunner 3553 | -6/DSF | Sterilization system engaged 3556 | -6/DSF | Lost 4 parts (2n1u1w) 3573 | -6/DSF | Ambient heat levels rising (+10) 3588 | -6/DSF | Ambient heat levels rising (+10) 3603 | -6/DSF | Ambient heat levels rising (+10) 3618 | -6/DSF | Ambient heat levels rising (+10) 3633 | -6/DSF | Ambient heat levels rising (+10) 3648 | -6/DSF | Ambient heat levels rising (+10) 3663 | -6/DSF | Ambient heat levels rising (+10) 3678 | -6/DSF | Ambient heat levels rising (+10) 3693 | -6/DSF | Ambient heat levels rising (+10) 3708 | -6/DSF | Ambient heat levels rising (+10) 3711 | -6/DSF | Core integrity fell below 50% 3712 | -6/DSF | Discovered new exit (range 15) 3723 | -6/DSF | Ambient heat levels rising (+10) 3738 | -6/DSF | Ambient heat levels rising (+10) 3743 | -6/DSF | Core integrity fell below 20% 3747 | -6/DSF | Entered Factory 3747 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4009 | -5/Factory | Sucked down chute 4009 | -5/Factory | Entered Waste 4024 | -5/Waste | EMP discharged 4029 | -5/Waste | Spotted C-40 Crusher 4033 | -5/Waste | Spotted C-40 Crusher 4048 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4052 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4055 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4076 | -5/Waste | Spotted C-40 Crusher 4084 | -5/Waste | Spotted C-40 Crusher 4086 | -5/Waste | Lost 5 parts (1p2n2u) 4097 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4102 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4115 | -5/Waste | Spotted C-40 Crusher 4121 | -5/Waste | Spotted C-40 Crusher 4124 | -5/Waste | EMP discharged 4124 | -5/Waste | System corruption reached 10% 4134 | -5/Waste | Discovered new exit (range 11) 4139 | -5/Waste | Entered Factory 4342 | -5/Factory | Build established: Mutant 4680 | -5/Factory | Lost 5 parts (1p1n2u1w) 4847 | -5/Factory | Core integrity fell below 50% 4862 | -5/Factory | Core integrity fell below 20% 4869 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Com. Wheel destroyed. Penetrated by Slug. Assembly Bed collapses. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Autogun destroyed. Slug penetrates S-27 Virus. Penetrated by Slug. Slammed into S-27 Virus. Penetrated by Slug. VTOL Module destroyed. Penetrated by Slug. Slammed into S-27 Virus. Penetrated by Slug. VTOL Module destroyed. Penetrated by Slug. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####+##########????????????????????????? | | ??? #????????????????????????? | | ??????????#### ######## #????????????????????????? | | ?????????????# ???????#u#????????????????????????? | | ?????????????# #?????##%#????????????????????????? | | ?????????????# #?######Y###??????????????????????? | | ?????????????# #?# h =#??????????????????????? | | ???????????### ### """" #??????????????????????? | | ???????????# # """" ##?????????????????????? | | ???######### T # """" " # #????????????????????? | | ???? "" / """" "@## #???????????????????? | | ???????##### # ss#?##???????????????????? | | ???????????# # #??????????????????????? | | ???????????## ## ! #??????????????????????? | | ????????????# ## #??????????????????????? | | ????????????+ ###########??????????????????????? | | ????????????# #?############???????????????????? | | ????????????# #? +???????????????????? | | ????????????# # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# !+ #???????????????????? | | ????????????# %# #???????????????????? | | ???????????## #############????????????????????? | | ?###???????# ##"##########???????????????????? | | ?# #???????# ???????????????????? | | ############ ???????????????????? | | ???????????????????? | | ######### #######+###?????????????????????? | | !##????#####+#####?????????????????????????????? | | +#####???# #?????????????????????????????? | | [ T #???# """S""" #?????????????????????????????? | | #???# """ """ #?????????????????????????????? | | #???# #?????????????????????????????? | | #???# """ """ #?????????????????????????????? | | "" " #???# """ """ #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 26 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: EM 20 Utility Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed ExpertHellfireFlamer Manual? 1 Play Time 01:34:12 Cumulative 32.1 hours Start 2025.04.06 @ 05:11:36 End 2025.04.06 @ 18:53:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c3024a0-ac7a-49de-9747-41a8615646da