Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.30 @ 13:29:44 Player: ILikeVoltron Result: Destroyed by as-70435 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (60) 60 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 730 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 194/300 Energy 60/140 System Corruption 1% Temperature Cool (-7) Movement Core (200) Ox3 Location -10/Exiles Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Cryofiber Web Actuator Array > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Large Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Reactive Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Cryofiber Web Huge Storage Unit Large Matter Pod Actuator Array Light Assault Rifle Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 7 | . 2 1 4 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 1 1 2 Device 3 | . 1 . 2 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 2 | . 1 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 98 99 60 Engine 12 | . 14 14 9 Leg 25 | . 28 28 16 Device 8 | . 13 8 2 Storage 12 | . 14 14 8 Protection 4 | . . 4 8 Energy Gun 12 | . 14 14 7 Ballistic Gun 12 | . 13 14 7 Naked Turns 35 | . . . 35 Heaviest Build 21 | 12 13 21 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 7 | . 8 8 6 Most Carried 8 | . 8 8 8 Average Carried 7 | . 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 181 | 147 15 19 . Remotely . | . . . . Salvage Created 94 | . 49 45 . Parts 10 | . 6 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 6 | . 3 3 . Guns 6 | . 3 3 . Classes Destroyed 1 | . 1 . . Swarmer 6 | . 3 3 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 689 | . 38 72 579 Core 255 | . 6 14 235 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 13 | . 7 4 2 Largest 2 | . 2 2 1 Hottest 100 | . 70 70 100 Shots Fired 25 | . 14 8 3 Gun 23 | . 14 8 1 Cannon . | . . . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 12 | . 7 4 1 Thermal 13 | . 7 4 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 6 . Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | . 8 6 . Core Hits 6 | . 3 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 147 | . 82 65 . Guns 147 | . 82 65 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 59 | . 32 27 . Thermal 88 | . 50 38 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 1 2 1 Matter Fused 1 | . . 1 . Energy Discharges 2 | . 1 1 . Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 130 | . 130 50 7 Average Temperature 51 | . 67 24 7 Received Heat Transfer 80 | . . . 80 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . 296 111 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 108 | . 85 108 . Initial 33 | . . 33 . Average 71 | . 38 91 . Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 5 3 8 Peak Tracking Total 9 | . 4 3 9 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 5 | . 2 2 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 4 3 9 Successful 12 | . 1 2 9 Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 1 2 9 Record 9 | . . . 9 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 535 | . 157 259 119 Spaces Moved 389 | 1 107 172 109 Core 72 | . . . 72 Treads . | . . . . Legs 317 | 1 107 172 37 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 120 50 Average Speed 122 | 120 120 140 94 Slowest Speed 200 | 120 120 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 25 36 38 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 429 | . 124 185 120 Wait 3 | . . . 3 Move 386 | . 106 171 109 Hop . | . . . . Pick Up 9 | . 5 4 . Fast Attach 3 | . 2 1 . Attach 4 | . . . 4 Detach . | . . . . Swap . | . . . . Drop 11 | . 4 5 2 Fire 13 | . 7 4 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered Mines 169 | -10/Mines | Assembled infested the area 304 | -10/Mines | Met a Derelict shopkeep closing up shop 306 | -10/Mines | Build established: Mutant 409 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 409 | -10/Mines | Discovered new exit (range 5) 417 | -10/Mines | Entered Exiles 446 | -10/Exiles | Discovered new exit (range 15) 467 | -10/Exiles | Met 8R-AWN 473 | -10/Exiles | Attacked by the Exiles 487 | -10/Exiles | Released all parts (4) 489 | -10/Exiles | Core integrity fell below 50% 499 | -10/Exiles | Core integrity fell below 20% 536 | -10/Exiles | Destroyed by as-70435 with Assembled Heavy Rifle Last Messages --------------- just disappear into the ether. ** HEX: Did BIN have to build this device in the shape of a wheel? Absolutely not. Did he do it anyway? Of course he did. >>Record "BIN-061/Supersonic Drone Bay" BIN: I just wanted to see how fast I could make a drone go. >>Record "BIN-070/YOLO Cannon" BIN: My best attempt yet at a low-resource version of the Potential Cannon. I may have even impressed DEC with this one. However, I don't recommend firing this if you value your continued existence. If not, then fire away! ** DEC: I am impressed. Maybe we could build something else that'll carry this thing around and fire it for us so we can observe it in all its glory? Just imagine what it would do to a squad of Grunts. >>Record "BIN-073/Field Lobotomy Kit" BIN: Why try to hack their system when you can completely disable their existing system and just replace it with a new external one? >>Record "BIN-086/Deploy-a-Sentry" BIN: Deployable sentry guns are great for those situations where you're just too busy to shoot the enemy. ** HEX: To be honest I think v2 needs to be undeployable. >>Record "BIN-088/Army-in-a-Box" BIN: I'm no general, but if I were I'd definitely want my army to surprise me, because if I'm surprised, imagine what the enemy thinks! ** DEC: Who needs tactics when you have the element of surprise on your side! ** HEX: I must admit, that's a big box. 00522_ Connecting with EX-Vault Access... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????????????#X@ #??????????????????? | | ???????????????????????##a #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #???###????????????? | | ????????????????????????# a #??"""""#??????????? | | ????????????????????????# ## """#??????????? | | ????????????????????????# X""#??????????? | | ????????????????????????# ## """#??????????? | | ???????????????????###??# #??"""""#??????????? | | ??????????????????"""""?# #???####???????????? | | ??????????????????""" ## #??????????????????? | | ????????????????#""X" #??????????????????? | | ????????????????#" #??????????????????? | | ????????????????#" ## #??????????????????? | | ????????????????#""""""?# a #?#########????????? | | ??????????????????"###??# #?#"""""""#????????? | | ????????????????????????# #?#"""""""#????????? | | ????????????????????????# #?#"""""""#????????? | | ???????????????????????## ###"" """"#????????? | | ???????????????????????#" """"#????????? | | ???????????????????????#" """#????????? | | ???????????????????????#" """#????????? | | ???????????????????????#" """#????????? | | ???????????????????????#" """#????????? | | ???????????????????????#" """##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 140 Matter Stores 250 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeThrowingGenerator Manual? 0 Play Time 00:09:23 Cumulative 66.7 hours Start 2022.08.30 @ 13:22:12 End 2022.08.30 @ 13:29:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 90 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 105b1170-4022-40e7-8494-6512163dd3db