Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 15:52:56 Player: JackZewap Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2731) 2731 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 7606 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 107 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 6/300 Energy 85/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Core Analyzer Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Improved Signal Interpreter Kinecellerator Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Target Analyzer Core Analyzer Core Analyzer Insulated Plating > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Matter Compressor Improved Signal Interpreter Matter Filter Precision Energy Filter Kinecellerator Weapon Cycler Improved Core Shielding Advanced Hacking Suite System Restoration Module Gauss Cannon Mass Driver Shock Bomb Launcher Missile Launcher Heavy Mace [Rating: 73] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Recoil Stabilizer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . 1 Utility 7 | . . 1 . 2 2 1 . . 1 Weapon 1 | . . . . . . 1 . . . Parts Attached 112 | 6 6 7 3 14 12 5 17 1 41 Power 7 | 1 . 1 . 2 . 2 . . 1 Engine 3 | 1 . 1 . 1 . . . . . Core 3 | . . . . 1 . 2 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 24 | 2 2 1 . 5 3 . 4 . 7 Treads 17 | . 2 1 . 5 3 . 3 . 3 Leg 5 | . . . . . . . 1 . 4 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 1 2 3 1 3 6 1 6 . 18 Device 15 | . 1 1 . 1 3 . 3 . 6 Storage 6 | 1 1 1 1 . . . . . 2 Processor 11 | . . 1 . 1 2 1 . . 6 Hackware 1 | . . . . . . . 1 . . Protection 8 | . . . . 1 1 . 2 . 4 Artifact . | . . . . . . . . . . Weapon 40 | 2 2 2 2 4 3 2 7 1 15 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 28 | . 2 2 1 2 3 2 5 1 10 Launcher 3 | . . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . 2 . . 1 . 3 Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 15 | . . . . . . . . . 15 Parts Lost 28 | . . . . . 1 . 6 . 21 Power 2 | . . . . . . . . . 2 Propulsion 7 | . . . . . . . 2 . 5 Utility 12 | . . . . . 1 . 3 . 8 Weapon 7 | . . . . . . . 1 . 6 Highest Loss Streak 8 | . . . . . 1 . 3 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 98 100 100 98 100 92 100 86 Engine 2 | . 14 11 11 5 . . . . . Core 3 | . . . . 3 7 6 6 6 2 Treads 16 | . 21 33 33 27 23 20 13 13 8 Leg 1 | . . . . . . . 1 6 3 Device 10 | . 11 11 11 9 12 13 13 13 8 Storage 7 | . 14 11 11 9 7 6 6 6 4 Processor 22 | . . 11 11 18 24 26 26 26 28 Protection 5 | . . . . 9 6 6 2 6 7 Ballistic Cannon 16 | . 22 20 21 16 15 20 16 20 13 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 11 32 32 36 41 50 61 66 66 73 Greatest Support 113 | 32 46 69 69 69 63 63 71 43 113 Greatest Overweight (x) 2 | . . . . . . . 2 1 2 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 14 15 15 15 15 15 14 Most Carried 15 | . 8 10 13 15 15 15 15 15 15 Average Carried 12 | . 6 7 11 14 14 14 13 14 13 Final Capacity 15 | 8 15 10 15 15 15 15 15 15 5 Final Carried 15 | . 8 10 12 15 15 15 14 15 4 Class Distribution -------------------- 41% | Gunner 35% | Mutant 11% | Derelict-Gunner 8% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Matter Collected 2779 | 225 275 164 57 411 89 . 762 28 768 Remotely . | . . . . . . . . . . Salvage Created 2322 | . 362 248 . 215 87 29 573 . 808 Parts 88 | . 12 14 . 18 5 4 20 . 15 Haulers Intercepted 5 | . . . . 2 . . . . 3 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 22 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 52 | . 10 5 . 3 2 1 16 . 15 Melee 1 | . . . . . . . . . 1 Guns 1 | . 1 . . . . . . . . Cannons 42 | . 9 5 . 3 2 1 13 . 9 AOE 3 | . . . . . . . 3 . . Classes Destroyed 13 | . 4 3 . 2 1 . 2 . 1 Worker 2 | . . . . . . . . . 2 Builder 1 | . . 1 . . . . . . . Hauler 5 | . . . . 2 . . . . 3 Recycler 2 | . 1 1 . . . . . . . Operator 2 | . 1 . . 1 . . . . . Watcher 5 | . . 3 . 2 . . . . . Swarmer 7 | . 3 . . . . . 4 . . Grunt 22 | . 7 2 . 1 . . 1 . 11 Duelist 3 | . . . . . . . 3 . . Sentry 8 | . . 3 . 1 1 . 2 . 1 Hunter 6 | . . . . 1 . . 4 . 1 Programmer 5 | . . . . . 1 1 1 . 2 Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 4 3 . 3 1 1 7 . 5 Combat Bots Only 7 | . 3 2 . 2 1 1 7 . 4 Max Kills in Single Turn 3 | . 2 1 . 1 1 1 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Hostile Shots Fired 616 | . 64 13 . 24 20 . 182 . 313 Missed 184 | . 18 4 . 7 7 . 51 . 97 Damage Taken 7272 | . 481 124 . 273 115 . 2026 . 4253 Core 1332 | . 139 14 . . 5 . 172 . 1002 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 13 | . . . . . . . . . 13 Ignored by Resistances 14 | . . . . . . . . . 14 Regen/Repaired (Parts) 230 | . . 93 . . . . . . 137 Core Remaining (%) 86 | 100 44 . 96 100 99 . . 79 . Volleys Fired 168 | . 39 20 . 28 3 2 33 . 43 Largest 3 | . 2 2 . 2 2 3 3 . 3 Hottest 171 | . 90 78 . 78 96 144 149 . 171 Shots Fired 352 | . 70 40 . 56 6 6 78 . 96 Gun 25 | . 25 . . . . . . . . Cannon 322 | . 45 40 . 56 6 6 76 . 93 Launcher 5 | . . . . . . . 2 . 3 Special . | . . . . . . . . . . Kinetic 322 | . 45 40 . 56 6 6 76 . 93 Thermal 25 | . 25 . . . . . . . . Explosive 2 | . . . . . . . 2 . . Electromagnetic 3 | . . . . . . . . . 3 Robot Hit Streak 24 | . 5 9 . 11 3 4 24 . 16 Robot Miss Streak 8 | . 7 2 . 4 1 1 3 . 8 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 254 | . 33 29 . 38 4 5 66 . 79 Core Hits 148 | . 18 10 . 16 3 1 51 . 49 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 10 | . . . . . . . . . 10 Critical Strikes 23 | . 2 1 . . 1 1 4 . 14 Destroy 4 | . . . . . . . . . 4 Blast 12 | . 2 1 . . 1 1 4 . 3 Smash 7 | . . . . . . . . . 7 Melee Attacks 33 | . . . . 6 . . 3 . 24 Impact 33 | . . . . 6 . . 3 . 24 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7480 | . 610 615 . 809 124 162 2093 . 3067 Guns 220 | . 220 . . . . . . . . Cannons 5679 | . 390 615 . 749 124 162 1584 . 2055 Explosions 409 | . . . . . . . 255 . 154 Melee 1162 | . . . . 60 . . 254 . 848 Ramming 10 | . . . . . . . . . 10 Kinetic 5679 | . 390 615 . 749 124 162 1584 . 2055 Thermal 220 | . 220 . . . . . . . . Explosive 255 | . . . . . . . 255 . . Electromagnetic 154 | . . . . . . . . . 154 Impact 1162 | . . . . 60 . . 254 . 848 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . 3 . . 1 1 . . . 23 Average Corruption 10 | . 2 . . 1 1 . . . 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 54 | . 6 . . 2 . . . . 46 Message Errors 9 | . . . . . . . . . 9 Matter Fused 14 | . 1 . . 1 . . . . 12 Heat Flow Errors 6 | . 1 . . . . . . . 5 Energy Discharges 11 | . 2 . . . . . . . 9 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . 1 . . 1 . . . . 3 Misfires 3 | . 1 . . . . . . . 2 Alerts 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 553 | . . 39 . 5 . . 91 . 418 Projectiles 75 | . . 39 . 5 . . 6 . 25 Explosions . | . . . . . . . . . . Melee 478 | . . . . . . . 85 . 393 Knockbacks 48 | . 4 . . 5 1 1 19 . 18 Impact . | . . . . . . . . . . Kinetic 48 | . 4 . . 5 1 1 19 . 18 Secondary . | . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . 13 Shots 1 | . . . . . . . . . 1 Rammed 3 | . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . 4 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 358 | . 241 2 . 1 14 36 180 . 358 Average Temperature 85 | . 103 2 . 1 8 21 56 . 99 Received Heat Transfer 1434 | . 171 45 . 72 30 . 129 . 987 Effects 5 | . 2 . . . . . . . 3 Interference 3 | . 2 . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 9 | . . . . . . . 1 . 8 Impact Corruptions 16 | . . . . . . . 5 . 11 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 535 | . 535 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Peak Influence 499 | . 283 317 45 160 104 97 . . 499 Initial 65 | . . 65 45 17 33 50 . . . Average 124 | . 150 159 45 74 67 89 . . 156 Maximum Alert Level 2 | . 1 1 . . . . . . 2 Low Security (%) 75 | 100 63 51 100 100 100 100 . . 64 Level 1 18 | . 36 48 . . . . . . 23 Level 2 5 | . . . . . . . . . 12 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 . . 1 1 1 . . 9 Investigation 4 | . 1 . . . . . . . 3 Extermination 4 | . . . . . 1 1 . . 2 Reinforcement 7 | . 2 . . 1 . . . . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Distress Signals 2 | . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 15 8 . 11 2 1 20 . 48 Peak Tracking Total 10 | . 3 4 . 6 1 1 7 . 10 Tactical Retreats 9 | . . 1 . . . . . . 8 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Traps Triggered 5 | . 2 . . 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Disabled 9 | . 2 1 . . . . 1 . 5 Max in Single Turn 1 | . 1 1 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Machines Accessed 20 | . 2 3 . 4 1 1 . 1 8 Terminals 10 | . 2 1 . 4 . . . 1 2 Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . 1 . . . . . . 2 Recycling Units 4 | . . 1 . . . 1 . . 2 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 47 | . 5 13 . 10 1 2 . 1 15 Successful 22 | . 2 7 . 4 1 . . 1 7 Failed 25 | . 3 6 . 6 . 2 . . 8 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 33 | . 4 8 . 9 . 2 . 8 2 Terminals 25 | . 5 5 . 10 . . . 1 4 Fabricators 1 | . . . . . 1 . . . . Repair Stations 9 | . . 5 . . . . . . 4 Recycling Units 9 | . . 3 . . . 2 . . 4 Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 5 | . . 1 . 1 . . . 1 2 Record 1 | . . . . . . . . 1 . Robot Analysis 2 | . . 1 . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 6 | . . 4 . . . . . . 2 Scan Component 3 | . . 2 . . . . . . 1 Repair 3 | . . 2 . . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 6 | . 2 1 . 3 . . . . . Terminals 6 | . 2 1 . 3 . . . . . Botnet 6 | . 2 1 . 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 2 2 . 4 1 1 . 1 6 Full Trace Events 3 | . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . 95 . . . . Total Part Build Rating 5 | . . . . . 5 . . . . Parts Repaired 3 | . . 2 . . . . . . 1 Time 78 | . . 64 . . . . . . 14 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 2 . . . . . Highest-Rated Group 39 | . . . 39 39 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . 27 . . . . . Total Damage 401 | . . . . 401 . . . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Robot Analysis Total 2 | . . 1 . 1 . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Turns Passed 7032 | 44 479 407 197 793 381 288 1819 505 2119 Spaces Moved 3093 | 36 231 158 116 382 201 162 771 210 826 Core 61 | 1 . . . . . . . . 60 Treads 2779 | . 178 158 116 382 201 162 771 210 601 Legs 165 | . . . . . . . . . 165 Wheels 88 | 35 53 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 160 160 240 50 Average Speed 184 | 98 146 160 160 160 160 160 211 240 188 Slowest Speed 320 | 100 160 160 160 160 160 160 320 240 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 38 15 34 39 3 5 85 31 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . 1 . Scrap Searched 7 | . . . 2 . . . 4 1 . Spaces Dug 8 | . . . . 4 . . . . 4 Terrain Destroyed 70 | . 3 4 . 6 1 2 26 . 28 Melee 8 | . . . . 4 . . . . 4 Projectile 48 | . 3 4 . 2 1 2 12 . 24 AOE 14 | . . . . . . . 14 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Total 4065 | 41 308 273 129 501 259 191 887 212 1264 Wait 518 | . 10 79 7 46 25 6 58 . 287 Move 3084 | 35 230 157 115 381 200 161 770 209 826 Hop . | . . . . . . . . . . Pick Up 59 | . 11 6 1 12 7 8 3 1 10 Fast Attach 41 | 6 5 3 1 4 3 1 3 . 15 Attach 26 | . . 2 1 2 2 2 3 . 14 Detach 13 | . 4 . 2 . . . . . 7 Swap 45 | . 1 2 1 8 7 2 11 1 12 Drop 74 | . 8 4 1 14 12 9 3 1 22 Fire 168 | . 39 20 . 28 3 2 33 . 43 Melee 33 | . . . . 6 . . 3 . 24 Ram 3 | . . . . . . . . . 3 Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 4) 278 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 10) 524 | -10/Materials | Entered another Materials area 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -9/Materials | Repaired Imp. Light Cannon 638 | -9/Materials | Repaired Imp. Light Cannon 781 | -9/Materials | Discovered new exit (range 9) 931 | -9/Materials | Entered Mines 1021 | -9/Mines | Discovered new exit (range 14) 1037 | -9/Mines | Learned location of 1 exit from Materials 1088 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1090 | -9/Mines | Discovered new exit (range 5) 1128 | -9/Mines | Entered Materials 1128 | -8/Materials | Accompanied by 2 allies 1128 | -8/Materials | Evolved 2 slots: Utility x2 1129 | -8/Materials | Identified exit to Factory 1133 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1921 | -8/Materials | Entered Factory 1921 | -7/Factory | Evolved 2 slots: Utility x2 1984 | -7/Factory | Build established: Scavenger-Mutant 2065 | -7/Factory | Discovered new exit (range 3) 2200 | -7/Factory | Fabricated Adv. Melee Analysis Suite (x1) 2302 | -7/Factory | Entered another Factory area 2302 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2518 | -6/Factory | Discovered new exit (range 5) 2590 | -6/Factory | Entered Lower Caves 2616 | -6/Lower Caves | Build established: Gunner 2740 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2845 | -6/Lower Caves | Identified exit to Lower Caves 3368 | -6/Lower Caves | Spotted B-75 Beast 3386 | -6/Lower Caves | Destroyed B-75 Beast 3409 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3461 | -6/Lower Caves | Lost 3 parts (2n1u) 3464 | -6/Lower Caves | Destroyed 7 combat bots 4409 | -6/Lower Caves | Entered another Lower Caves area 4706 | -6/Lower Caves | Build established: Derelict-Gunner 4907 | -6/Lower Caves | Discovered new exit (range 2) 4914 | -6/Lower Caves | Entered Factory 4914 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5594 | -5/Factory | Identified exit to DSF 5830 | -5/Factory | Build established: Gunner 5929 | -5/Factory | Repaired Gauss Cannon 5971 | -5/Factory | Spotted B-75 Beast 6070 | -5/Factory | Lost 8 parts (1p2n3u2w) 6322 | -5/Factory | Build established: Mutant 6414 | -5/Factory | Search patrols dispatched 6458 | -5/Factory | System corruption reached 10% 6747 | -5/Factory | Build established: Gunner 7004 | -5/Factory | Core integrity fell below 50% 7027 | -5/Factory | Lost 5 parts (2n1u2w) 7032 | -5/Factory | Core integrity fell below 20% 7033 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 07001_ Acquired Imp. Targeting Computer. 07002_ U-05 Engineer builds a Wall. 07002_ U-05 Engineer lays Concrete. 07003_ Penetrated by Slug. 07004_ U-05 Engineer lays Concrete. 07004_ Slug penetrates H-66 Slayer. 07005_ U-05 Engineer lays Concrete. 07010_ Critical hit (Burn: +37). 07015_ System corrupted: Matter fused (-5). 07029_ Subcomponent Replicator disabled. 07029_ Critical hit (Burn: +37). 07029_ Slammed into P-70 Sage. 07030_ C-30 ARC bursts open, deploying its payload. 07030_ H-66 Slayer unfolds itself. 07030_ Slammed into P-70 Sage. 07031_ K-01 Serf collects debris. 07031_ Slammed into P-70 Sage. 07032_ Penetrated by Slug. 07032_ Imp. Targeting Computer destroyed. 07033_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + +?????????????????????????????????????????? | | "# #?????????????????????????????????????????? | | "# #?????????????????????????????????????????? | | "# #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | """ #???????????????????#######?######????????? | | """ ??????????????????# ? #????????? | | """ ?????????????????# "" "" #????????? | | ????????????????# "" "" #????????? | | #??#????????????????# """ """ #????????? | | ###+####???????????????????# """ " " #????????? | | #???????????????????####???# """ "" #????????? | | #?????????###########T ##### #????????? | | #?????????# # #????????? | | #?????????# # #????????? | | #?????????# # #????????? | | #?????????# # #????????? | | #?????????# b p/ #????????? | | #?????????# g p ##############????????? | | #?????????# g @ #?????????????????????? | | #?????????# #?????????????????????? | | ########### #?????????????????????? | | h #?????????????????????? | | g #?????????????????????? | | h #?????????????????????? | | % u #?????????????????????? | | +?????????????????????? | | k #?????????????????????? | | #?????????????????????? | | ############## ### #?????????????????????? | | ?????????????# #?# #?????????????????????? | | ?????????????? #?# #?????????????????????? | | ?????????????? #?# ??????????????????????? | | ?????????????? #??? ??????????????????????? | | ?????????????? #????? ??????????????????????? | | ??????????????? ?#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 26 Launcher Accuracy 30 Target Analysis 9 Core Analysis 9 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Med. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Melee Analysis Suite | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialGreatSuperbattery Manual? 0 Play Time 00:47:47 Cumulative 80.7 hours Start 2024.06.10 @ 15:07:33 End 2024.06.10 @ 15:52:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 83 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8845fd13-b57b-433c-b6ba-38fbe6c6dc28