Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 18:59:26 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (169) 845 Value Destroyed (5352) 5352 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (670) 670 TOTAL SCORE: 12167 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 279 Met Imprinter 300 Friendly Fire -117 Cogmind --------- Core Integrity 599/1000 Matter 12/300 Energy 27/100 System Corruption 16% Temperature Cool (0) Movement Rolling (215) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Improved Sensor Array 0b10 Decoder Chip [Generic] > --- WEAPON (6) ------- Gauss Rifle Gauss Rifle Heavy Flail > --- INVENTORY (25) --- Deuterium Engine Angular Momentum Engine Angular Momentum Engine Improved Heat Sink Huge Storage Unit Large Matter Pod (0) Enhanced Optical Array Advanced Sensor Array Weapon Cycler Authchip [R/Combat] High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Molecular Deconstructor Heavy Flail > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine Improved Heat Sink Huge Storage Unit Large Matter Pod Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Weapon Cycler Authchip [R/Combat] Autogun Autogun Autogun Minigun High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Heavy Machine Gun Rocket Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . . . Utility 4 | . . . 2 . . . 1 . . . . 1 Weapon 4 | . . 2 . 1 . . . . . . . 1 Parts Attached 180 | 9 9 12 19 11 27 9 21 17 8 2 11 25 Power 11 | 1 1 2 . . 2 . 4 1 . . . . Engine 10 | 1 1 2 . . 1 . 4 1 . . . . Core 1 | . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 4 4 2 4 1 3 4 1 1 1 1 3 2 Treads 6 | . . . . . . 3 1 . . 1 1 . Leg . | . . . . . . . . . . . . . Wheel 25 | 4 4 2 4 1 3 1 . 1 1 . 2 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 49 | 2 2 2 5 5 10 1 6 3 1 . 2 10 Device 28 | 1 . 1 3 2 6 1 4 2 1 . 2 5 Storage 3 | 1 1 . 1 . . . . . . . . . Processor 6 | . . . 1 1 . . 1 1 . . . 2 Hackware 1 | . . . . . . . 1 . . . . . Protection 11 | . 1 1 . 2 4 . . . . . . 3 Artifact . | . . . . . . . . . . . . . Weapon 89 | 2 2 6 10 5 12 4 10 12 6 1 6 13 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 70 | 1 2 6 9 4 11 4 6 9 3 . 5 10 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . . . 3 . 1 . Special Weapon 2 | . . . . . . . . 2 . . . . Impact Weapon 11 | . . . . 1 1 . 4 1 . 1 . 3 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 . . . . Parts Lost 49 | . 3 . 4 . 10 6 . 2 3 . 1 20 Power 5 | . . . . . 3 . . . . . . 2 Propulsion 14 | . 1 . 1 . 4 . . 1 2 . . 5 Utility 10 | . 1 . 1 . 2 2 . . . . . 4 Weapon 20 | . 1 . 2 . 1 4 . 1 1 . 1 9 Highest Loss Streak 9 | . 3 . 1 . 5 6 . 1 2 . 1 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 97 99 100 87 80 99 99 94 93 99 93 Engine 9 | . 14 11 9 7 4 . 11 12 12 12 12 9 Treads 6 | . . . . . . 6 12 12 7 12 6 4 Wheel 14 | . 27 22 17 23 17 13 12 11 11 6 17 14 Device 10 | . 6 1 17 8 6 6 7 12 12 12 12 10 Storage 7 | . 14 11 9 7 7 7 6 6 6 6 6 5 Processor 9 | . . . 9 7 7 7 11 12 12 12 12 11 Protection 2 | . 1 9 . 5 7 3 . . . . . 4 Ballistic Gun 30 | . 27 41 36 37 30 34 28 30 30 25 30 26 Impact Weapon 1 | . . . . . 3 . 2 . . 5 . 3 Peak Build Rating 69 | 7 9 19 29 38 48 41 59 69 58 57 57 64 Average Rating 44 | 5 7 16 25 35 37 38 56 57 55 56 55 58 On Entrance 34 | . 7 9 17 27 38 37 37 59 56 54 57 56 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 132 | 14 31 39 102 108 119 106 127 122 123 122 121 132 Greatest Support 42 | 26 20 24 24 34 36 28 28 28 42 16 40 40 Greatest Overweight (x) 9 | 2 1 1 4 3 9 3 4 7 7 7 7 5 Average Overweight (x) 3 | . . 1 2 3 3 3 3 4 4 7 2 3 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 15 17 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 19 25 25 21 25 25 25 25 25 25 Average Carried 20 | 5 8 14 14 23 21 18 23 24 24 23 24 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 17 24 18 17 25 24 24 25 25 15 Class Distribution -------------------- 51% | Scavenger-Skirmisher 20% | Gunner 7% | Mutant 6% | Skirmisher 5% | Scavenger-Executioner 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Matter Collected 6869 | 354 357 367 1289 297 1111 260 555 583 367 20 619 690 Remotely . | . . . . . . . . . . . . . Salvage Created 6526 | 179 735 385 1503 317 624 46 511 552 241 . 643 790 Parts 369 | 19 53 25 96 16 31 . 28 31 12 . 29 29 Haulers Intercepted 7 | . 2 1 4 . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . 31 . . 30 10 . 30 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 125 | . 12 12 25 4 14 1 8 9 11 . 15 14 Melee 1 | . . . . . . . . . . . . 1 Guns 115 | . 12 12 25 4 14 1 8 9 6 . 11 13 AOE 9 | . . . . . . . . . 5 . 4 . Classes Destroyed 16 | 3 4 1 2 1 3 . . 1 . . 1 . Worker 11 | 2 1 . 4 . . . 2 . . . . 2 Builder 4 | . . . 1 . . . 1 . . . . 2 Tunneler 5 | 5 . . . . . . . . . . . . Hauler 7 | . 2 1 4 . . . . . . . . . Recycler 8 | 1 3 . 3 1 . . . . . . . . Watcher 9 | . 2 1 3 2 . . 1 . . . . . Swarmer 44 | . 6 8 10 . 6 . . . 7 . 7 . Grunt 49 | . 6 3 10 1 3 . 3 3 3 . 7 10 Brawler 2 | . . . . . 2 . . . . . . . Duelist 3 | . . . . . 1 . . 1 1 . . . Protector 1 | . . . . . . . . . . . 1 . Sentry 12 | . . 1 4 2 1 . 3 . . . . 1 Specialist 1 | . . . . . . . . 1 . . . . Hunter 4 | . . . 1 . . . . 2 . . . 1 Programmer 7 | . . . . 1 . . 2 2 . . . 2 Behemoth 1 | . . . . . 1 . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . Best Kill Streak 15 | 5 5 4 15 2 9 1 3 4 4 . 6 4 Combat Bots Only 9 | . 5 4 5 1 9 1 3 4 4 . 6 4 Max Kills in Single Turn 4 | 1 1 1 2 1 2 1 2 1 2 . 4 2 Gunslinging 1 | . . . . . 1 . . . . . 1 1 Exploded 4 | . . . . . . . . . 2 . 4 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Hostile Shots Fired 706 | . 35 67 92 43 103 26 58 39 33 . 65 145 Missed 202 | . 11 14 19 14 24 7 24 13 16 . 24 36 Damage Taken 8403 | . 270 554 926 287 1848 472 329 413 310 . 762 2232 Core 1131 | . 36 78 88 65 247 39 12 49 35 . 81 401 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 179 | . . . . . . . . . . 179 . . Core Remaining (%) 79 | 100 85 80 84 . . 49 . . . . 79 . Volleys Fired 330 | 16 45 33 68 16 27 7 19 17 13 . 25 44 Largest 6 | 2 2 4 4 5 5 5 5 5 5 . 5 6 Hottest 160 | 60 60 86 94 122 140 140 140 140 145 . 137 160 Shots Fired 1325 | 32 90 132 272 79 125 35 91 86 56 . 125 202 Gun 1318 | 32 90 132 272 79 125 35 91 86 50 . 124 202 Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . 6 . 1 . Special . | . . . . . . . . . . . . . Kinetic 1299 | 16 87 132 272 79 125 35 91 86 50 . 124 202 Thermal 19 | 16 3 . . . . . . . . . . . Explosive 7 | . . . . . . . . . 6 . 1 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | 6 21 13 15 17 6 4 8 12 6 . 8 10 Robot Miss Streak 8 | 3 3 5 6 5 7 8 5 5 5 . 7 6 Penetration Max 1 | . . . . . 1 1 1 . 1 . 1 1 Secondary Targets 20 | . 2 1 3 . 5 . . . 1 . 5 3 Max Gunslinging Chain 2 | . 1 1 1 . 2 . . . 1 . 1 1 Shots Hit Robots 766 | 18 60 72 153 51 77 17 50 51 33 . 67 117 Core Hits 409 | 9 33 25 70 21 41 14 36 27 31 . 39 63 Critical Kills 2 | . . . . . . . . 1 . . . 1 Critical Parts Destroyed 9 | . 1 1 . . 2 1 2 . . . . 2 Critical Strikes 11 | . 1 1 . . 2 1 2 1 . . . 3 Destroy 10 | . 1 1 . . 2 1 2 1 . . . 2 Smash 1 | . . . . . . . . . . . . 1 Melee Attacks 62 | . . . . 2 4 . 26 1 . 1 . 28 Impact 62 | . . . . 2 4 . 26 1 . 1 . 28 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14970 | 228 663 812 2432 799 1797 428 1253 936 1283 . 1568 2771 Guns 13529 | 228 663 812 2432 799 1797 428 1128 936 658 . 1354 2294 Cannons . | . . . . . . . . . . . . . Explosions 843 | . . . . . . . 4 . 625 . 214 . Melee 598 | . . . . . . . 121 . . . . 477 Ramming . | . . . . . . . . . . . . . Kinetic 13418 | 141 639 812 2432 799 1797 428 1128 936 658 . 1354 2294 Thermal 115 | 87 24 . . . . . 4 . . . . . Explosive 839 | . . . . . . . . . 625 . 214 . Electromagnetic . | . . . . . . . . . . . . . Impact 598 | . . . . . . . 121 . . . . 477 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . 3 3 3 1 2 2 2 . 16 Average Corruption 2 | . . . . 2 3 3 1 1 2 2 . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 103 | . . . . 7 31 28 2 8 20 1 . 6 Message Errors 24 | . . . . 2 5 9 . 2 4 1 . 1 Matter Fused 24 | . . . . 1 8 8 2 1 4 . . . Heat Flow Errors 11 | . . . . . 5 . . . 5 . . 1 Energy Discharges 13 | . . . . 1 2 4 . 1 4 . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . 1 1 . . . . . . Data Loss (minor) 9 | . . . . . 3 2 . 3 1 . . . Data Loss (major) 6 | . . . . 2 2 2 . . . . . . Misfires 4 | . . . . . 2 1 . 1 . . . . Alerts 4 | . . . . . 1 1 . . 2 . . . Misdirections 3 | . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 321 | . . . . . . . 81 . . . . 240 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 321 | . . . . . . . 81 . . . . 240 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 473 | . 43 240 3 36 473 138 72 106 231 . 243 250 Average Temperature 71 | . 14 63 3 16 138 79 20 35 59 . 62 65 Received Heat Transfer 2008 | . 150 132 342 72 285 . 84 45 90 . 247 561 Effects 3 | . . . . . 3 . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 2 . . . . 4 Impact Corruptions 13 | . . . . . . . 3 . . . . 10 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 300 | 200 50 . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Peak Influence 704 | 40 306 439 556 204 . . 242 . . . . 704 Initial 521 | . 26 42 106 153 . . . . . . . 521 Average 222 | 19 175 213 339 115 . . 58 . . . . 450 Maximum Alert Level 3 | . 1 2 2 1 . . 1 . . . . 3 Low Security (%) 47 | 100 44 27 10 94 . . 93 . . . . . Level 1 36 | . 55 67 62 5 . . 6 . . . . 39 Level 2 15 | . . 4 26 . . . . . . . . 56 Level 3 . | . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . . . 2 2 . . 5 . . . 1 11 Investigation 4 | . . . . . . . 1 . . . . 3 Extermination 4 | . . . . 1 . . 2 . . . . 1 Reinforcement 6 | . . . 1 1 . . 2 . . . . 2 Assault 1 | . . . . . . . . . . . 1 . Garrison 6 | . . . 1 . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Distress Signals 12 | . 2 2 4 . . . 1 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 20 17 33 12 14 6 13 9 11 . 32 24 Peak Tracking Total 9 | . 4 5 6 3 9 5 3 4 4 . 9 5 Tactical Retreats 14 | . . 3 1 . 1 . . . . . 7 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Traps Triggered 7 | . . 1 . 2 . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Machines Disabled 12 | . . . 3 . . . 8 1 . . . . Max in Single Turn 7 | . . . 1 . . . 7 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Machines Accessed 28 | . 7 5 4 4 . 1 2 1 1 . . 3 Terminals 25 | . 7 5 4 2 . 1 2 1 . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 83 | . 21 16 20 7 . 2 6 2 1 . . 8 Successful 43 | . 11 8 10 3 . 2 3 2 1 . . 3 Failed 40 | . 10 8 10 4 . . 3 . . . . 5 Catastrophic 6 | . 2 1 . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 50 | . 12 11 11 5 . . 6 1 . . . 4 Terminals 78 | . 21 16 20 3 . 2 6 2 . . . 8 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 25 | . 7 4 7 . . 2 1 2 1 . . 1 Record 5 | . . 1 . . . 2 . 2 . . . . Prototype ID Bank 5 | . 3 1 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 2 | . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 17 | . 4 4 3 2 . . 2 . . . . 2 Terminals 16 | . 4 4 3 1 . . 2 . . . . 2 Botnet 16 | . 4 4 3 1 . . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 7 4 4 3 . . 2 . . . . 3 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 2 2 . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Total Allies 11 | . . . . . 2 2 . . . 5 2 . Largest Group 5 | . . . . . 2 3 3 . . 5 5 . Highest-Rated Group 147 | . . . . . 52 94 93 . . 147 147 . Highest-Rated Ally 49 | . . . . . 32 32 31 . . 31 49 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . 20 16 . . . 22 . Total Damage 1363 | . . . . . . 608 269 . . . 486 . Kills 10 | . . . . . . 5 1 . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 . 2 1 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . 19 Traps 3 | . . . . . . . . . . . . 3 Emergency Access 5 | . . . . . . . . . . . . 5 Items 9 | . . . . . . . . . . . . 9 Machines 1 | . . . . . . . . . . . . 1 Guards 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Turns Passed 15997 | 171 1001 464 1353 776 1639 1495 1330 1294 1526 2882 1072 994 Spaces Moved 9710 | 116 944 269 884 497 1046 958 708 739 940 1403 695 511 Core 7 | 7 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 9703 | 109 944 269 884 497 1046 958 708 739 940 1403 695 511 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 100 131 120 140 140 150 123 205 123 113 Average Speed 143 | 84 84 104 118 131 140 140 154 157 154 205 134 138 Slowest Speed 225 | 150 95 105 145 131 225 140 155 205 205 205 205 165 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 94 21 59 14 98 92 19 75 95 85 77 13 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 . 1 . 1 . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 17 | . . . . . 5 3 . 3 3 1 2 . Spaces Dug 47 | . . . . 1 3 . 24 . . . . 19 Terrain Destroyed 126 | . . . . 1 3 1 54 1 39 . 8 19 Melee 45 | . . . . 1 3 . 22 . . . . 19 Projectile 4 | . . . . . . . 2 1 . . 1 . AOE 74 | . . . . . . . 29 . 39 . 6 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Total 10996 | 156 1084 385 1057 591 1135 1093 857 822 978 1407 782 649 Wait 486 | . 51 63 59 36 11 110 61 32 15 . 26 22 Move 9698 | 115 943 268 883 496 1045 957 707 738 939 1402 694 511 Hop . | . . . . . . . . . . . . . Pick Up 94 | 11 19 2 12 17 5 4 12 3 1 2 4 2 Fast Attach 40 | 7 3 . 3 1 3 3 8 7 1 . 2 2 Attach 49 | . 2 2 6 3 12 6 2 2 1 1 2 10 Detach 15 | . 1 . 2 2 2 2 3 2 1 . . . Swap 92 | 2 4 10 10 7 13 . 11 8 6 1 7 13 Drop 82 | 5 16 7 14 11 1 1 8 12 1 . 5 1 Fire 330 | 16 45 33 68 16 27 7 19 17 13 . 25 44 Melee 62 | . . . . 2 4 . 26 1 . 1 . 28 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 Rewire 32 | . . . . . 12 3 . . . . 17 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 9) 629 | -10/Materials | Discovered new exit (range 10) 681 | -10/Materials | Lost 3 parts (1n1u1w) 732 | -10/Materials | Discovered new exit (range 15) 835 | -10/Materials | Discovered new exit (range 10) 951 | -10/Materials | Discovered new exit (range 16) 1173 | -10/Materials | Entered another Materials area 1173 | -9/Materials | Evolved 2 slots: Weapon x2 1338 | -9/Materials | Discovered new exit (range 11) 1607 | -9/Materials | Identified exit to Materials 1637 | -9/Materials | Entered another Materials area 1637 | -8/Materials | Evolved 2 slots: Utility x2 1912 | -8/Materials | Garrison activated, responded to threat 1943 | -8/Materials | Build established: Gunner 2329 | -8/Materials | Identified exit to Factory 2990 | -8/Materials | Entered Factory 2990 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3459 | -7/Factory | Discovered new exit (range 9) 3765 | -7/Factory | Identified exit to Lower Caves 3766 | -7/Factory | Entered Lower Caves 3767 | -7/Lower Caves | Encountered a Warlord checkpoint 4061 | -7/Lower Caves | Build established: Skirmisher 4386 | -7/Lower Caves | Found Alien Artifact 4386 | -7/Lower Caves | Identified Core Expander 4386 | -7/Lower Caves | Installed Core Expander, added new Power slot 4695 | -7/Lower Caves | Spotted B-75 Beast 4745 | -7/Lower Caves | Destroyed B-75 Beast 4766 | -7/Lower Caves | Lost 5 parts (1p2n2u) 4926 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4998 | -7/Lower Caves | Destroyed 9 combat bots 5001 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5129 | -7/Lower Caves | Discovered new exit (range 8) 5138 | -7/Lower Caves | Identified exit to Lower Caves 5405 | -7/Lower Caves | Entered another Lower Caves area 5405 | -7/Lower Caves | Accompanied by 2 allies 5410 | -7/Lower Caves | Learned location of Zion (-6) 5413 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5484 | -7/Lower Caves | Discovered new exit (range 7) 5494 | -7/Lower Caves | Identified exit to Factory 5741 | -7/Lower Caves | Encountered a Warlord checkpoint 6194 | -7/Lower Caves | Attacked by a faux Warlord 6215 | -7/Lower Caves | Core integrity fell below 50% 6245 | -7/Lower Caves | Lost 6 parts (2u4w) 6296 | -7/Lower Caves | Discovered new exit (range 13) 6311 | -7/Lower Caves | Identified exit to Data Miner 6490 | -7/Lower Caves | Build established: Gunner 6900 | -7/Lower Caves | Entered Factory 6900 | -6/Factory | Accompanied by 3 allies 6900 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7166 | -6/Factory | Identified exit to Lower Caves 7217 | -6/Factory | Build established: Scavenger-Gunner 7222 | -6/Factory | Lost 3 allies 7890 | -6/Factory | Build established: Gunner 8200 | -6/Factory | Build established: Scavenger-Skirmisher 8230 | -6/Factory | Entered Lower Caves 8609 | -6/Lower Caves | Encountered a Warlord checkpoint 8825 | -6/Lower Caves | Identified exit to Lower Caves 8915 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8927 | -6/Lower Caves | Found Prototype Special Weapon 8927 | -6/Lower Caves | Identified Molecular Deconstructor 8993 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9226 | -6/Lower Caves | Lost 3 allies 9524 | -6/Lower Caves | Entered another Lower Caves area 9546 | -6/Lower Caves | Discovered new exit (range 8) 9559 | -6/Lower Caves | Encountered a Warlord checkpoint 9561 | -6/Lower Caves | Identified exit to Factory 10692 | -6/Lower Caves | Discovered new exit (range 15) 10760 | -6/Lower Caves | Identified exit to Zion 11050 | -6/Lower Caves | Entered Zion 11146 | -6/Zion | System corruption cleaned by Quarantine Array 11218 | -6/Zion | Discovered new exit (range 11) 11236 | -6/Zion | Identified exit to Proximity Caves 11586 | -6/Zion | Gained Derelict followers 12037 | -6/Zion | Learned Factory stockpile data 12306 | -6/Zion | Met Imprinter 12685 | -6/Zion | Learned Factory terminal intel 13286 | -6/Zion | Gained Derelict followers 13932 | -6/Zion | Entered Proximity Caves 13932 | -5/Proximity Caves | Accompanied by 5 allies 13934 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13986 | -5/Proximity Caves | Lost 5 allies 14044 | -5/Proximity Caves | Spotter reported a threat 14377 | -5/Proximity Caves | Spotter reported a threat 14665 | -5/Proximity Caves | Spotted B-75 Beast 14784 | -5/Proximity Caves | Spotter reported a threat 14974 | -5/Proximity Caves | Discovered exit to Factory (range 7) 15004 | -5/Proximity Caves | Entered Factory 15004 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15005 | -5/Factory | Identified exit to Upper Caves 15007 | -5/Factory | Loaded intel: 26 terminal locations 15151 | -5/Factory | Garrison activated, responded to threat 15293 | -5/Factory | Build established: Scavenger-Executioner 15304 | -5/Factory | Search patrols dispatched 15604 | -5/Factory | Search patrols dispatched 15854 | -5/Factory | Garrison activated, responded to threat 15925 | -5/Factory | Lost 9 parts (2p1n1u5w) 15937 | -5/Factory | System corruption reached 10% 15998 | -5/Factory | Self-destructed Last Messages --------------- 15959_ Gauss Rifle destroyed. 15964_ GLRPCG02KTRO|WQOHLKJOVB69 15976_ Slug penetrates G-50 Soldier. 15979_ >> DECODED: Hpw. Shock Rifle location. 15979_ Slug penetrates G-50 Soldier. 15980_ Arm. Wheel destroyed. 15982_ Wheel destroyed. 15983_ Slug penetrates G-50 Soldier. 15984_ Critical hit (Burn: +37). 15986_ Hvy. Assault Rifle destroyed. 15987_ System corrupted: Energy discharge (-9). 15989_ Slug penetrates Wall. 15990_ Flak Gun destroyed. 15990_ System corrupted by crushing effect (+2). 15992_ Slug penetrates Wall. 15992_ Slug penetrates B-60 Warrior. 15993_ Critical hit (Burn: +37). 15995_ Slug penetrates B-60 Warrior. 15995_ Adv. Signal Interpreter destroyed. 15995_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ????????????????????######## + #???????? | | ??????????????????????????## # #???????? | | ???????????????????????????# # #???????? | | ??????????????????????###?## # #???????? | | ??????????????????????#####"#####+## #???????? | | ?????????????????????## ! # #???????? | | ?????????????????????## * # #???????? | | ????????????^????????## # #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # #???????? | | ??????????????????????# + #???????? | | ??????????????????????# // # #???????? | | ??????????????????????# / # #???????? | | +?????????????????????# # #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # #??""???? | | ???????????????##?????# # # """ ?? | | ???????????????##################### + ?? | | ???????+????????# + #???????? | | ????????!???????# ##### #???????? | | ???????????????## #???# #???????? | | ???????????????## #???# """ #???????? | | ?????????[?????## #???# """ #???????? | | ????????????????# gg #???# """ #???????? | | ????????????????# l #???# #???????? | | ????????????????# g @#???# """ #???????? | | ????????????????#####+##b##???# """ #????+??? | | ????????????????????# #????# """ #???????? | | ????????????????????# #????# #???????? | | ????????????????????# ###### """ #???????? | | ????????????????????# """ #####+### | | ????????#######?????### """ # # | | ????????# #???????# #"S # | | ????????#= ######### """ #""" ! + | | ????????# """ # "" # | | ??###???# ######### """ # # | | ######### #??????######## # # | | #"# ^### ###??????###????# !!! # = # | | # ^^### #???????????????# !!! # # | | !/# #???????????##### !! + # | | / # ^ #############T ## # """" # | | # # """" # | | # ! ################+#### # """" # | | # ## *[[ # # """" ?? | | # ## """ # # """"??? | | + ## T" + # """???? | | = # ### "" ## """^# + ""????? | | ###+### "" ## # # ?????? | | # T" ## # ###?????? | | """ # "" ## # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Arm. Leg | -6/Zion | Archive Antigrav System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Phase Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FlakRelayLog Manual? 0 Play Time 01:49:39 Cumulative 106.3 hours Start 2025.03.12 @ 15:18:03 End 2025.03.12 @ 18:59:26 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 111 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff4daa64-3c42-44d2-8226-4419e3ddb609