Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 20:29:47 Player: Vectis Result: Destroyed by A2 with Gatling Beam Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (210) 1050 Value Destroyed (5876) 5876 Prototype IDs (66) 1320 Alien Tech Used (10) 2000 Bonus (18309) 18309 TOTAL SCORE: 40255 Bonus ------- High Alert Combat Kills 653 Follower Combat Kills 870 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Met MAIN.C 5000 Met Architect 300 Destroyed A8 300 Friendly Fire -714 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 29% Temperature Cool (9) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (17) ----- Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Antimatter Reactor Zionite Biocell (1000) Zionite Metafield Generator Experimental Cloaking Device Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Medium Storage Unit Large Storage Unit Assembled Biocell Array Advanced Weight Redist. System Assembled Suspension Frame Assembled Suspension Frame Zionite Metafield Generator Surveybot 24 Chip Assembled Combat Suite Advanced Reaction Control System Experimental Cloaking Device Assembled Alloy Armor System Mapper GOLEM Unit > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Heavy Antimatter Reactor Zionite Biocell Zionite Biocell Surveybot 24 Scanner Zionite Weapon Casing Zionite Weapon Casing Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Integrity Redistributor Integrated Reactor Subatomic Replicator [Rating: 227] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Assembled Suspension Frame Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Scythe Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 2 . 1 1 . . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 459 | . 27 . 21 25 36 14 . 1 5 7 18 87 2 14 5 . 3 2 9 1 . 7 . 4 . . 17 1 4 12 18 15 31 10 52 11 Power 35 | . 4 . 7 5 3 1 . . . . 1 5 . 1 . . . . . . . . . 2 . . 4 . . 1 . . . . . 1 Engine 19 | . 4 . 7 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . 1 . . . . 1 1 . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . 3 . . 1 . . . . . 1 Propulsion 91 | . 4 . 4 13 10 4 . . . 1 5 27 . 2 . . . . . 1 . 2 . 1 . . . . 1 1 . . . . 11 4 Treads 31 | . 2 . 4 13 10 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . 2 . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 6 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . 4 . . . 1 . 5 . 2 . . . . . 1 . 2 . 1 . . . . 1 1 . . . . 5 3 Utility 239 | . 8 . 3 . 10 6 . 1 3 4 9 40 2 10 2 . 3 2 8 . . 5 . 1 . . 12 1 3 5 18 11 25 10 33 4 Device 144 | . 1 . . . 3 . . . 2 2 5 16 1 7 2 . 1 2 3 . . 3 . 1 . . 6 1 1 4 13 11 25 9 22 3 Storage 55 | . 7 . 3 . 3 2 . 1 . 2 3 13 . 2 . . 2 . 3 . . 1 . . . . 4 . . . 2 . . . 6 1 Processor 7 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 2 . Hackware 10 | . . . . . 1 4 . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . 1 . Protection 23 | . . . . . 2 . . . . . 1 11 1 1 . . . . . . . 1 . . . . 2 . 1 . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | . 11 . 7 7 13 3 . . 2 2 3 15 . 1 3 . . . 1 . . . . . . . 1 . . 5 . 4 6 . 8 2 Energy Gun 22 | . . . . . 8 . . . . . 1 12 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 20 | . 7 . 4 5 2 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Launcher 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 28 | . . . . . 1 2 . . 2 1 . 1 . . 2 . . . 1 . . . . . . . 1 . . 3 . 2 3 . 7 2 Piercing Weapon 6 | . . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 2 1 2 . . . 1 1 1 13 . 1 . . . . . . . 3 . . . . 5 . . 2 2 2 2 1 . 1 Parts Lost 49 | . 2 . 1 2 2 . . . . . . 11 . 1 . . . . . . . . . . . . . . . . . . 1 . 6 23 Power 7 | . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 2 Propulsion 11 | . 1 . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . 1 3 Utility 23 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 17 Weapon 8 | . . . 1 1 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 15 | . 2 . 1 1 1 . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . 1 . 4 15 Average Slot Usage (%) 89 | . 95 100 98 99 99 95 100 96 82 96 96 79 85 86 91 93 84 93 92 94 94 93 94 87 90 90 64 85 79 84 81 86 84 82 78 65 Engine 2 | . 12 14 10 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 7 7 1 7 6 6 6 6 6 5 5 5 5 5 5 5 5 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 . . . . . . . . . . . 2 5 5 5 10 9 9 8 8 6 3 2 2 Treads 6 | . 5 28 22 22 26 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 22 . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 7 8 Hover 4 | . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 27 30 30 29 33 30 2 35 30 31 31 31 31 27 27 27 27 27 22 20 20 20 20 18 18 16 16 16 15 7 . Device 11 | . . . . . 4 . . . 6 7 7 10 8 18 18 18 21 18 27 27 27 25 27 27 30 30 20 25 22 22 25 33 32 32 25 21 Storage 19 | . 25 28 42 44 36 13 7 9 14 13 12 15 21 14 18 18 8 18 13 16 16 16 16 15 15 15 7 15 13 13 9 12 12 12 11 13 Processor 2 | . . . . . 1 7 7 4 6 7 6 . . . . . . . . . . . . . . . . . . 4 4 4 4 3 8 6 Hackware 3 | . . . . . . 21 30 30 15 14 12 . . . . . . . . . . . . . . . . . . 2 6 4 4 3 . . Protection 3 | . . . . . 3 . . . . . . 5 5 5 6 6 4 6 5 5 5 6 5 5 5 5 5 10 11 9 5 4 4 5 6 6 Energy Gun 2 | . . . . . 14 3 . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 20 28 21 21 3 . . . . . . . . . 4 6 6 6 5 5 5 5 5 5 5 5 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 4 . 5 5 1 7 6 6 6 6 6 5 5 5 5 5 5 5 5 . 5 4 2 4 3 3 3 . . Piercing Weapon 1 | . . . . . . 3 7 7 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 9 43 43 93 94 115 17 17 23 25 27 42 46 29 40 41 41 41 41 51 51 51 51 51 71 71 71 73 72 75 79 82 82 81 95 120 113 Greatest Support 170 | 20 40 40 40 40 69 24 24 24 24 30 56 116 30 42 42 42 42 42 52 53 53 68 63 73 73 73 73 73 77 79 88 88 88 108 170 120 Greatest Overweight (x) 11 | . 1 1 2 2 1 5 . . 8 1 8 11 . 2 . . . . . . . 2 . . . . . . . . 1 . 5 . 1 1 Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | . 16 16 30 30 32 36 8 12 12 12 12 12 12 12 12 12 12 12 14 14 14 14 14 14 14 14 16 14 14 14 14 14 14 14 14 14 Average Capacity 15 | . 10 16 29 30 30 12 8 9 12 11 10 9 12 9 12 12 5 12 11 14 14 14 14 14 14 14 7 14 14 14 10 14 14 14 10 12 Most Carried 32 | . 15 16 30 30 32 31 8 11 12 12 12 12 12 12 12 12 12 12 14 14 14 14 14 14 13 14 14 14 14 14 14 14 14 14 14 14 Average Carried 13 | . 10 15 27 29 29 11 8 8 10 11 10 5 11 9 12 12 5 12 10 13 13 13 13 13 13 13 5 14 13 13 9 13 13 12 9 11 Final Capacity 32 | 6 16 16 30 30 32 8 8 12 12 12 12 12 12 12 12 12 12 12 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 4 Final Carried 32 | 6 15 15 30 30 32 8 8 11 12 12 12 12 12 12 12 12 12 12 14 14 14 14 14 13 13 14 14 14 14 14 14 12 14 11 11 4 Class Distribution -------------------- 21% | Hacker-Mutant 21% | Hauler-Mutant 16% | Scavenger-Mutant 12% | Mutant 10% | Hacker-Sprinter 7% | Sprinter 7% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Golem | -6/Data Miner Mutant | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Golem | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -2/Section 7 Hacker-Mutant | -1/Access Golem | -1/Command Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 9206 | 200 402 . 977 1203 665 60 . 20 24 156 2130 1036 19 14 181 . . 50 . 70 30 . 42 . 68 . 180 . . 57 293 60 449 83 558 179 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8799 | . 741 . 1187 1686 2016 . . 129 . . . 928 . 215 . . . . 117 . . . . . 157 . . . . 57 270 . 326 . 890 80 Parts 437 | . 47 . 73 106 118 . . 5 . . . 9 . 12 . . . . 4 . . . . . . . . . . 3 12 . 13 . 32 3 Haulers Intercepted 20 | . 2 . 6 5 4 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 4 6 10 . . . . 1 . 6 . . 2 . . . . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 135 | . 15 . 16 33 45 . . . . . . 11 . 3 . . . . . . . . . . . . . . . . . . . . 11 1 Melee 9 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 92 | . 10 . 16 30 34 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . AOE 20 | . 2 . . 3 11 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 7 . 3 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Worker 19 | . 2 . 2 6 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 . Builder 4 | . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 6 5 4 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recycler 10 | . 1 . 1 . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . Operator 9 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Watcher 10 | . 1 . 1 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . 1 . Swarmer 38 | . 6 . 1 7 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 53 | . 9 . 9 13 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . . 5 12 8 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Hunter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 . 3 7 13 . . 1 . . . 5 . 8 . . . . 1 . . . . . . . . . . 1 2 . 1 . 5 1 Combat Bots Only 10 | . 3 . 2 5 10 . . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . 5 1 Max Kills in Single Turn 8 | . 3 . 2 4 3 . . 1 . . . 1 . 8 . . . . 1 . . . . . 1 . . . . 1 1 . 1 . 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 2 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 16281 | . 682 . 481 1313 2024 . . . . . . 1374 56 183 . 40 . . . 86 12 12 . 367 . . . 38 92 . 64 451 147 171 4268 4420 Core 2231 | . 133 . 70 204 251 . . . . . . 105 . 50 . . . . . . . . . 98 . . . . 15 . . . 32 . 351 922 Absorbed by Shields 436 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 436 Core Remaining (%) 79 | 100 . 46 . 31 54 . . . . . . . 85 . . . . 94 . . . . 100 . . . . 91 . 98 . . 97 . . . Volleys Fired 458 | . 85 . 64 115 83 . . . . . . 34 . . . . . . . . . . . . . . . . . . . . 3 . 60 14 Largest 2 | . 2 . 2 2 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Hottest 146 | . 112 . 46 56 100 . . . . . . 146 . . . . . . . . . . . . . . . . . . . . 70 . 113 50 Shots Fired 879 | . 169 . 126 226 164 . . . . . . 68 . . . . . . . . . . . . . . . . . . . . 3 . 95 28 Gun 705 | . 132 . 124 225 159 . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 162 | . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 95 28 Launcher 7 | . 1 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 5 | . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 559 | . 132 . 124 225 71 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . . Thermal 176 | . . . 2 . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . 95 28 Explosive 7 | . 1 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 124 | . 36 . . . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 8 . 22 27 10 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 32 . Robot Miss Streak 10 | . 10 . 4 3 5 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . 1 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 702 | . 101 . 93 155 129 . . 2 . . . 76 . . . . . . 4 . . . . . 6 . . . . 5 7 5 6 4 95 14 Core Hits 387 | . 44 . 44 66 89 . . 2 . . . 57 . 13 . . . . 2 . . . . . 3 . . . . 3 4 2 4 . 43 11 Critical Hits 17 | . 1 . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . 3 1 3 1 Critical Kills 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 . . . Critical Parts Destroyed 6 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Melee Attacks 381 | . . . . 2 2 1 . 10 6 10 . 68 10 10 . 2 . 16 16 2 6 1 1 5 17 2 . . 5 31 13 22 44 9 42 28 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 352 | . . . . . 2 . . 2 6 3 . 67 10 10 . 2 . 16 16 2 6 1 1 5 17 2 . . 5 26 13 17 44 9 42 28 Piercing 22 | . . . . . . 1 . 8 . 7 . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . Sneak Attacks 17 | . . . . . . . . 2 . . . 1 . . . . . . 1 . . . . . 1 . . . . 2 2 1 2 1 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25158 | . 1415 . 1352 3009 3640 . . 182 . . . 3422 . 864 . . . . 194 . . . . . 263 . . . . 446 1197 303 935 482 6368 1086 Guns 7741 | . 675 . 1331 2667 2359 . . . . . . 709 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3890 | . 430 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3460 . Explosions 3189 | . 310 . . 335 1281 . . . . . . 399 . 864 . . . . . . . . . . . . . . . . . . . . . . Melee 10088 | . . . . . . . . 182 . . . 2283 . . . . . . 194 . . . . . 263 . . . . 446 1197 303 935 482 2821 982 Ramming 198 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 104 Kinetic 6210 | . 675 . 1331 2667 1186 . . . . . . 48 . . . . . . . . . . . . . . . . . . . 303 . . . . Thermal 5104 | . . . 21 . 664 . . . . . . 959 . . . . . . . . . . . . . . . . . . . . . . 3460 . Explosive 2088 | . 272 . . 335 617 . . . . . . . . 864 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1641 | . 468 . . . 1173 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9181 | . . . . . . . . . . . . 2188 . . . . . . 194 . . . . . 263 . . . . 119 1197 . 935 482 2821 982 Piercing 604 | . . . . . . . . 182 . . . 95 . . . . . . . . . . . . . . . . . 327 . . . . . . Phasic 132 | . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . 4 8 . . . . . . . 13 13 . . . . . 1 1 1 1 . . . . . . . . . . . . 14 29 Average Corruption 9 | . . . 3 5 . . . . . . . 12 13 . . . . . 1 1 1 1 . . . . . . . . . . . . 11 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 447 | . . . 50 49 . . . . . . . 173 16 . . . . . . . 1 . . . . . . . . . . . . . 101 57 Message Errors 72 | . . . 10 6 . . . . . . . 29 1 . . . . . . . . . . . . . . . . . . . . . 19 7 Matter Fused 73 | . . . 11 12 . . . . . . . 25 1 . . . . . . . . . . . . . . . . . . . . . 16 8 Heat Flow Errors 48 | . . . 8 7 . . . . . . . 12 1 . . . . . . . . . . . . . . . . . . . . . 12 8 Energy Discharges 46 | . . . 6 5 . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . 10 9 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 51 | . . . 6 6 . . . . . . . 20 4 . . . . . . . . . . . . . . . . . . . . . 14 1 Data Loss (major) 15 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 7 2 Misfires 6 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 Misdirections 69 | . . . . . . . . . . . . 46 8 . . . . . . . . . . . . . . . . . . . . . 4 11 Targeting Errors 53 | . . . 7 10 . . . . . . . 13 1 . . . . . . . 1 . . . . . . . . . . . . . 11 10 Weapon Failures 8 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1785 | . 54 . . 3 90 . . . . . . 86 . 58 . . . . . . . . . . 133 . . . . 117 276 . 214 219 493 42 Projectiles 85 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . Explosions 195 | . 44 . . 3 90 . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . Melee 1505 | . . . . . . . . . . . . 86 . . . . . . . . . . . . 133 . . . . 117 276 . 214 219 418 42 Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 404 | . 145 . . . 238 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Shots 9 | . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 22 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 19 Kicked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | . 222 . 298 265 315 . . . . 4 4 296 233 131 2 232 39 258 108 198 167 315 48 68 21 71 . . . . 164 514 . . 117 103 Average Temperature 64 | . 60 . 63 57 81 . . . . 2 2 56 98 35 2 105 13 64 41 83 65 144 14 22 9 27 . . . . 98 241 . . 51 50 Received Heat Transfer 2583 | . 252 . 165 438 657 . . . . . . 198 9 12 . 9 . . . 18 . . . 42 . . . . 18 . 18 36 27 9 549 126 Effects 8 | . . . . 1 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 5 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Heat Transferred 2531 | . . . 74 . 600 . . . . . . 618 . . . . . . . . . . . . . . . . . . . . . . 1239 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1460 | . 326 100 327 444 760 363 153 592 . . . . . 523 . . . . 207 . . . . 93 . . . . 112 310 247 312 445 462 1460 . Average Influence 369 | . 173 100 144 295 459 342 143 186 . . . . . 79 . . . . 84 . . . . 53 . . . . 53 187 200 215 292 274 1032 . Maximum Alert Level 4 | . 1 . 1 2 3 1 . 2 . . . . . 2 . . . . 1 . . . . . . . . . . 1 1 1 2 2 4 . Low Security (%) 1 | . 53 100 74 15 10 . 100 93 . . . . . 94 . . . . 94 . . . . 100 . . . . 100 62 28 48 1 10 . . Level 1 6 | . 46 . 25 75 35 100 . . . . . . . . . . . . 5 . . . . . . . . . . 37 71 51 91 82 4 . Level 2 5 | . . . . 9 31 . . 6 . . . . . 5 . . . . . . . . . . . . . . . . . . 7 7 5 . Level 3 60 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . Level 4 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 6 1 6 2 8 . . . . . . . . 3 . . . . 5 . 1 . . . . . . . . 1 2 2 4 1 3 . Investigation 24 | . 3 . 3 . 5 . . . . . . . . 3 . . . . 4 . . . . . . . . . . 1 . 2 1 1 1 . Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Reinforcement 13 | . 3 . 3 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Assault 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 28 | . 4 . 2 5 4 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 2 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 492 | . 44 . 38 47 68 1 4 3 . . . 24 9 16 . 7 . 4 3 10 13 5 . 20 . 4 . 8 8 6 6 12 14 43 60 15 Peak Tracking Total 26 | . 6 1 3 5 11 . 4 2 . . . 5 8 6 . 7 . 4 1 8 15 7 . 11 . 4 . 8 7 3 3 5 7 26 22 11 Tactical Retreats 70 | . 10 . 1 6 12 . . . . . . 1 4 3 . 3 . . 1 1 1 . . 3 . 1 . 1 3 1 1 2 3 3 9 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 21 | . 2 . 4 3 3 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 5 . Indirectly 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Reprogrammed 7 | . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . 3 . . . . 2 . 3 . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 55 | . 6 . 4 1 3 . . . . . . 4 . 17 . . . . 1 . . . . . . . . . . 5 . 6 4 . 3 1 Max in Single Turn 17 | . 3 . 1 1 1 . . . . . . 1 . 17 . . . . 1 . . . . . . . . . . 1 . 1 1 . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 152 | . 6 . 9 7 14 2 . 8 . . . . . 6 1 1 4 . 7 2 . 2 . 5 1 . 7 . 6 14 1 10 18 8 13 . Terminals 95 | . 3 . 6 5 9 2 . 4 . . . . . 6 . . . . 4 . . . . 1 . . . . 4 10 1 8 14 5 13 . Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 9 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . Recycling Units 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 3 1 . . Garrison Access 9 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 1 1 . . Total Hacks 476 | . 9 . 28 23 45 21 . 35 . . . . . 17 1 1 26 . 20 7 . 2 . 11 1 . 42 . 16 36 9 28 35 18 45 . Successful 292 | . 4 . 15 9 23 17 . 30 . . . . . 8 1 1 26 . 6 7 . 2 . 4 1 . 42 . 3 19 7 13 24 6 24 . Failed 183 | . 5 . 13 14 21 4 . 5 . . . . . 9 . . . . 14 . . . . 7 . . . . 13 17 2 15 11 12 21 . Catastrophic 26 | . 2 . 2 3 2 . . . . . . . . 3 . . . . 4 . . . . . . . . . . 3 . 2 1 1 3 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 266 | . 8 . 23 14 25 21 . 16 . . 6 . . 15 . . . . 7 . . 2 . 3 . . . . 8 20 9 24 23 11 31 . Terminals 300 | . 6 . 20 17 30 21 . 18 . . . . . 17 . . . . 14 . . . . 2 . . . . 12 25 9 25 28 11 45 . Fabricators 20 | . . . . . . . . 14 . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . Repair Stations 17 | . 1 . 1 3 4 . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . 2 . . Recycling Units 6 | . 2 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . 6 . 8 . . 2 . . . . . . . . . . 1 . . . . . . . . . 2 6 . 1 6 2 . . Garrison Access 19 | . . . . 3 . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . 2 2 . 2 1 3 . . Terminal Hacks 156 | . 1 . 6 5 6 11 . 8 . . . . . 1 1 1 26 . 3 7 . 2 . 1 1 . 42 . 3 4 6 2 9 3 7 . Record 48 | . . . . . . . . . . . . . . . . . 11 . . 6 . 1 . . . . 30 . . . . . . . . . Part Schematic 19 | . . . . . 1 3 . 1 . . . . . . . . 7 . 1 . . . . . . . 4 . . . 1 1 . . . . Robot Schematic 6 | . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . . . 3 1 . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 13 | . . . . 2 . . . . . . . . . . 1 1 . . . 1 . 1 . . 1 . . . . . . . 5 . 1 . Branch Access Points 7 | . . . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Terminal Index 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Fabricator Index 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . Transport Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 10 | . . . . . . . . 8 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Build 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 2 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Scan Component 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 4 . 7 . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . . Insert Component 11 | . . . 2 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . . Analyze 7 | . . . 2 . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 96 | . 3 . 5 2 6 6 . 11 . . . . . 7 . . . . 2 . . . . 1 . . . . . 10 1 11 12 2 17 . Terminals 85 | . 1 . 3 2 4 6 . 8 . . . . . 7 . . . . 2 . . . . . . . . . . 10 1 10 12 2 17 . Track 47 | . 1 . 2 1 2 2 . 4 . . . . . 1 . . . . 2 . . . . . . . . . . 4 1 6 10 1 10 . Assimilate 12 | . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . 3 . 3 1 . . . Botnet 15 | . . . 1 1 2 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 1 2 . Detonate 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operators 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Sabotage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 115 | . 4 . 7 7 11 2 . 6 . . . . . 6 . . . . 7 . . . . 3 . . . . 6 14 1 9 13 8 11 . Full Trace Events 11 | . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . 2 1 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 114 | . . . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 4 . 3 2 . 2 . . . . . . . . 7 . 1 . . . . . . . 4 . . . 1 1 . . . . Parts Built 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 390 | . . . . . . . . 390 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 103 | . . . . . . . . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 111 | . . . . 32 60 . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 86 | . . 1 . . . 1 1 5 . . 5 . . 2 . . . 1 . . . . . . . . . . . 1 . 2 1 3 63 . Largest Group 29 | . . . 1 . . 1 1 4 4 3 8 8 . 2 . . . 1 . . . . . . . . . . . 1 . 2 1 3 29 . Highest-Rated Group 1349 | . . . 31 . . 10 31 50 50 42 402 402 . 20 . . . 94 . . . . . . . . . . . 26 . 36 44 359 1349 . Highest-Rated Ally 124 | . . . 31 . . 10 31 26 26 26 99 99 . 10 . . . 94 . . . . . . . . . . . 26 . 26 44 124 90 . Total Orders 26 | . . . . 8 . . . . 3 2 2 2 . 1 . . . . . . . . . . . . . . . 1 1 3 3 . . . STAY 10 | . . . . . . . . . 1 1 1 2 . . . . . . . . . . . . . . . . . 1 . 2 2 . . . FOLLOW 6 | . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . EXPLORE 10 | . . . . 8 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 510 | . . . 36 . . . 3 . 7 . . 57 . . . . . 12 . . . . . . . . . . . . . . . 7 388 . Total Damage 14417 | . . . 414 . . . 64 . 60 . . 2337 . . . . . 370 . . . . . . . . . . . . . . . 331 10841 . Kills 90 | . . . 9 . . . . . 1 . . 18 . . . . . 4 . . . . . . . . . . . . . . . 2 56 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . . . 3 1 . Derelict Logs Recovered 17 | . . . . . . . . . . 2 2 . 1 . . 2 . 3 . 2 1 . 2 . . 2 . . . . . . . . . . Drone Launches 20 | . . . . 16 . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 28397 | . 1451 130 2159 1624 2283 84 29 218 294 465 5946 4665 131 358 136 93 165 213 188 57 103 260 46 111 137 92 666 63 146 347 481 376 1182 312 2592 794 Spaces Moved 27425 | 1 768 64 932 551 1007 151 65 502 467 615 1955 6269 476 678 263 321 96 446 386 279 380 638 222 451 344 340 388 293 498 871 1001 980 2104 589 1693 341 Core 383 | . . . . . . 3 . . 1 . 284 34 . 8 . . . . . . . 8 . . . . . . . . . . 41 . . 4 Treads 2947 | . 150 64 932 551 1007 . . . . . 175 68 . . . . . . . . . . . . . . . . . . . . . . . . Legs 1584 | 1 618 . . . . . . . . . 454 213 . . . . . . . . . . . . . . . . . . . . . . 235 63 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5439 | . . . . . . . . . . . . 5439 . . . . . . . . . . . . . . . . . . . . . . . . Flight 17072 | . . . . . . 148 65 502 466 615 1042 515 476 670 263 321 96 446 386 279 380 630 222 451 344 340 388 293 498 871 1001 980 2063 589 1458 274 Fastest Speed 8 | 120 120 180 180 200 175 26 26 26 26 23 23 11 11 11 24 12 12 12 12 12 12 9 12 12 14 14 28 14 14 14 14 14 14 14 8 12 Average Speed 54 | 120 137 180 196 200 177 31 26 27 27 24 111 47 20 22 25 15 20 16 16 16 16 25 18 17 26 21 28 20 19 20 22 23 28 18 33 51 Slowest Speed 600 | 120 180 180 200 200 180 300 26 29 450 96 450 600 23 150 27 24 24 24 24 24 25 150 27 28 28 28 28 28 28 28 103 28 275 28 170 163 Overloaded Moves 228 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . 3 75 135 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 106 | . . . . . . 2 . 8 3 . . . . 5 . 4 . 2 7 . . 2 . 3 2 . . . 7 2 8 5 12 16 18 . Cave-ins Triggered 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 51 | 2 85 16 72 88 87 4 74 11 51 65 89 85 57 21 48 47 71 62 17 55 64 87 43 20 42 52 62 61 18 73 29 89 69 17 52 29 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 13 | . 2 . 1 . 1 . . . . 1 2 . . . . . 1 2 . . . . . . . . 3 . . . . . . . . . Known Exits Taken 14 | . . . 1 . . . . 1 1 1 . . 1 1 . . . . 1 1 . . 1 1 . . . 1 1 . 1 . . 1 . . Unknown Exits Taken 20 | 1 1 1 . 1 1 . . . . . 1 1 . . 1 1 1 1 . . 1 1 . . 1 1 1 . . 1 . 1 1 . 1 . Scrap Searched 24 | . . . . . . . . . 2 1 1 . 2 . 2 2 . 3 . 3 2 . 2 . . 2 . 2 . . . . . . . . Spaces Dug 219 | . . . . 2 2 1 . 6 6 9 . 7 10 10 . . . 16 9 2 6 1 1 5 9 2 . . 4 17 6 11 33 4 22 18 Terrain Destroyed 514 | . 21 . . 17 74 1 . 6 6 9 . 32 10 83 . . . 16 9 2 6 1 1 5 9 2 . . 4 17 6 11 33 4 94 35 Melee 204 | . . . . 2 2 1 . 6 6 9 . 6 10 10 . . . 16 9 2 6 1 1 5 9 2 . . 4 17 6 11 33 4 18 8 Projectile 71 | . . . . 2 7 . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . 12 27 AOE 239 | . 21 . . 13 65 . . . . . . 3 . 73 . . . . . . . . . . . . . . . . . . . . 64 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 39548 | . 1027 80 1163 895 1357 196 77 563 619 918 5729 7913 492 867 330 356 247 558 486 288 412 735 225 474 361 354 956 293 529 985 1241 1077 2578 756 3538 873 Wait 9699 | . 98 15 103 162 184 3 9 52 138 275 3725 967 3 138 61 34 124 97 46 . 23 78 1 3 3 10 500 . 27 56 169 47 364 148 1593 443 Move 27195 | . 767 63 931 550 1006 147 64 485 461 614 1954 6267 475 667 262 314 95 441 371 278 379 634 221 444 339 339 387 292 485 866 986 969 2082 559 1663 338 Hop 85 | . . . . . . 2 . 8 2 . . . . 5 . 2 . 2 7 . . 1 . 3 2 . . . 5 2 6 5 9 13 11 . Pick Up 463 | . 22 1 24 8 17 1 2 5 2 9 15 210 1 11 . . 8 . 14 3 2 4 1 2 . 2 12 . 1 6 14 7 17 2 40 . Fast Attach 199 | . 9 . 4 2 10 2 . 1 1 3 10 57 . 7 3 . 3 . 7 1 . 6 . 3 . . 15 . 1 3 13 4 9 5 17 3 Attach 110 | . 4 . 3 1 10 12 . . 3 4 5 21 . . . . . . 1 . . . . 1 . . 2 . 2 2 3 2 6 3 17 8 Detach 55 | . . . 3 . 1 1 . . 4 1 2 12 . . . . . . . . . . . . . . . . 1 2 . . 4 5 11 8 Swap 163 | . 14 . 14 22 16 . . . 2 . 3 9 2 7 2 . . 2 1 . . 1 . . . . 1 1 1 7 2 9 19 6 21 1 Drop 693 | . 28 1 17 24 28 25 2 4 . 3 15 267 1 21 2 . 17 . 23 4 2 10 1 6 . 1 39 . 1 10 33 12 21 6 61 8 Fire 458 | . 85 . 64 115 83 . . . . . . 34 . . . . . . . . . . . . . . . . . . . . 3 . 60 14 Melee 378 | . . . . 2 2 1 . 8 6 9 . 68 10 10 . 2 . 16 16 2 6 1 1 5 17 2 . . 5 31 13 22 44 9 42 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 19 Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Rewire 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . 7 . . . . . . 1 . . . . . Trap 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . 8 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 (discovered 1 exit: *Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Discovered new exit (range 10) 788 | -10/Materials | Discovered new exit (range 14) 1106 | -10/Materials | Core integrity fell below 50% 1211 | -10/Materials | Discovered new exit (range 13) 1452 | -10/Materials | Entered Mines 1454 | -10/Mines | Met a Derelict bent on vengeance 1464 | -10/Mines | Met a Derelict testing a Signal Generator 1483 | -10/Mines | Found Signal Generator 1541 | -10/Mines | Discovered new exit (range 15) 1582 | -10/Mines | Entered Materials 1582 | -9/Materials | Accompanied by 1 ally 1582 | -9/Materials | Evolved 2 slots: Utility x2 1896 | -9/Materials | Build established: Hauler-Mutant 1966 | -9/Materials | Discovered new exit (range 15) 2351 | -9/Materials | Discovered new exit (range 11) 2463 | -9/Materials | Discovered new exit (range 15) 2578 | -9/Materials | Discovered new exit (range 12) 3094 | -9/Materials | Discovered new exit (range 4) 3124 | -9/Materials | Identified exit to Mines 3124 | -9/Materials | Identified exit to Storage 3741 | -9/Materials | Entered Storage 4189 | -9/Storage | Core integrity fell below 50% 4751 | -9/Storage | Repaired Rocket Launcher 4787 | -9/Storage | Discovered new exit (range 25) 5365 | -9/Storage | Entered Materials 5365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5831 | -8/Materials | Destroyed 10 combat bots 6085 | -8/Materials | Discovered new exit (range 3) 6318 | -8/Materials | Repaired Hvy. EM Shotgun 7014 | -8/Materials | Discovered new exit (range 8) 7294 | -8/Materials | Central database locked down 7430 | -8/Materials | Garrison activated, responded to threat 7648 | -8/Materials | Entered Factory 7648 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7684 | -7/Factory | Identified exit to Lower Caves 7732 | -7/Factory | Sucked down chute 7732 | -7/Factory | Entered Waste 7733 | -7/Waste | Met a frightened Derelict 7735 | -7/Waste | Spotted C-40 Crusher 7736 | -7/Waste | Spotted C-40 Crusher 7738 | -7/Waste | Spotted C-40 Crusher 7738 | -7/Waste | Spotted C-40 Crusher 7741 | -7/Waste | Spotted C-40 Crusher 7742 | -7/Waste | Discovered new exit (range 22) 7742 | -7/Waste | Spotted C-40 Crusher 7749 | -7/Waste | Found Imp. Powered Armor 7761 | -7/Waste | Entered Factory 7875 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 7894 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 7900 | -7/Factory | Fabricated Med. Storage Unit? 7914 | -7/Factory | Fabricated G-34 Mercenary? 7964 | -7/Factory | Local fabrication network quarantined 7979 | -7/Factory | Entered Lower Caves 7979 | -7/Lower Caves | Accompanied by 4 allies 8168 | -7/Lower Caves | Found Alien Artifact 8168 | -7/Lower Caves | Identified Core Expander 8168 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 8235 | -7/Lower Caves | Discovered new exit (range 5) 8248 | -7/Lower Caves | Identified exit to Lower Caves 8273 | -7/Lower Caves | Entered another Lower Caves area 8273 | -7/Lower Caves | Accompanied by 3 allies 8311 | -7/Lower Caves | Identified exit to Factory 8354 | -7/Lower Caves | Found Prototype Device 8564 | -7/Lower Caves | Encountered a Warlord checkpoint 8583 | -7/Lower Caves | Identified Heart of Steel 8711 | -7/Lower Caves | Discovered new exit (range 5) 8712 | -7/Lower Caves | Identified exit to Zion 8738 | -7/Lower Caves | Entered Zion 8738 | -7/Zion | Accompanied by 3 allies 8765 | -7/Zion | Discovered new exit (range 12) 8853 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8861 | -7/Zion | Learned Factory stockpile data 8924 | -7/Zion | Learned location of Warlord (-5) 9027 | -7/Zion | Given A8's code to call for help 9072 | -7/Zion | Build established: Hacker-Mutant 9306 | -7/Zion | Gained Derelict followers 9431 | -7/Zion | Learned location of Armory (-4) 12775 | -7/Zion | Found Prototype Device 12775 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13376 | -7/Zion | Heart of Steel transformed into Warbot 14344 | -7/Zion | Build established: Scavenger-Mutant 14488 | -7/Zion | Opened final containment barrier to the Deep Caves 14567 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14571 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14667 | -7/Zion | Discovered new exit (range 3) 14667 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14684 | -7/Zion | Entered Deep Caves 14684 | -7/Deep Caves | Accompanied by 8 allies 14974 | -7/Deep Caves | Z-Facility disabled 14991 | -7/Deep Caves | Attacked by Z-Imprinter 15001 | -7/Deep Caves | Allies destroyed Z-Imprinter 15036 | -7/Deep Caves | Lost 3 parts (1p2w) 15159 | -7/Deep Caves | Found Prototype Protection 15159 | -7/Deep Caves | Identified Zio. Weapon Casing 15165 | -7/Deep Caves | Found Prototype Device 15165 | -7/Deep Caves | Identified Zio. Metafield Generator 16047 | -7/Deep Caves | Found Prototype Protection 16047 | -7/Deep Caves | Identified Zio. Heavy Carapace 16063 | -7/Deep Caves | Found Zio. Heavy Carapace 16064 | -7/Deep Caves | Found Zio. Heavy Carapace 16177 | -7/Deep Caves | Found Zio. Weapon Casing 16181 | -7/Deep Caves | Found Zio. Weapon Casing 16205 | -7/Deep Caves | Crushed by falling debris 16311 | -7/Deep Caves | Found Zio. Weapon Casing 16313 | -7/Deep Caves | Found Zio. Weapon Casing 16574 | -7/Deep Caves | Found Zio. Heavy Carapace 16578 | -7/Deep Caves | Found Zio. Heavy Carapace 16750 | -7/Deep Caves | Discovered new exit (range 6) 16824 | -7/Deep Caves | System corruption reached 10% 18393 | -7/Deep Caves | Spotted as-80171 18467 | -7/Deep Caves | Lost 4 parts (2n1u1w) 18572 | -7/Deep Caves | Destroyed as-80171 18693 | -7/Deep Caves | Exposed GOLEM chamber 18696 | -7/Deep Caves | Found GOLEM Unit 18717 | -7/Deep Caves | Found GOLEM Unit 18720 | -7/Deep Caves | Found GOLEM Unit 18724 | -7/Deep Caves | Found GOLEM Unit 18728 | -7/Deep Caves | Found GOLEM Unit 18732 | -7/Deep Caves | Found GOLEM Unit 19182 | -7/Deep Caves | Found Surveybot 24 Chip 19183 | -7/Deep Caves | Found Unknown Device 19339 | -7/Deep Caves | Identified Surveybot 24 Scanner 19349 | -7/Deep Caves | Entered Proximity Caves 19380 | -6/Proximity Caves | Build established: Sprinter 19415 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19477 | -6/Proximity Caves | Discovered exit to Factory (range 5) 19480 | -6/Proximity Caves | Entered Factory 19480 | -6/Factory | Evolved 2 slots: Utility x2 19481 | -6/Factory | Identified exit to Lower Caves 19838 | -6/Factory | Entered Lower Caves 19860 | -6/Lower Caves | Spotted B-75 Beast 19967 | -6/Lower Caves | Discovered new exit (range 5) 19974 | -6/Lower Caves | Entered another Lower Caves area 19977 | -6/Lower Caves | Discovered new exit (range 8) 19977 | -6/Lower Caves | Learned Factory terminal intel 20038 | -6/Lower Caves | Learned Factory stockpile data 20061 | -6/Lower Caves | Discovered new exit (range 12) 20067 | -6/Lower Caves | Entered Data Miner 20067 | -6/Data Miner | Discovered new exit (range 6) 20072 | -6/Data Miner | Met Data Miner 20076 | -6/Data Miner | Learned location of Section 7 (-2) 20076 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20080 | -6/Data Miner | Received God Mode back door access code from Data Miner 20232 | -6/Data Miner | Entered Proximity Caves 20250 | -5/Proximity Caves | Spotted B-75 Beast 20252 | -5/Proximity Caves | Escorted by Enhanced Grunt 20354 | -5/Proximity Caves | Learned Factory non-interactive machine intel 20444 | -5/Proximity Caves | Discovered new exit (range 9) 20445 | -5/Proximity Caves | Entered Factory 20445 | -5/Factory | Evolved 2 slots: Utility x2 20447 | -5/Factory | Loaded intel: 196 non-interactive machine locations 20448 | -5/Factory | Loaded intel: 20 terminal locations 20565 | -5/Factory | Incoming investigation squad redirected 20566 | -5/Factory | Identified exit to Upper Caves 20633 | -5/Factory | Entered Upper Caves 20634 | -5/Upper Caves | Identified exit to Upper Caves 20668 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20675 | -5/Upper Caves | Learned Factory security intel 20684 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 20690 | -5/Upper Caves | Entered another Upper Caves area 20691 | -5/Upper Caves | Identified exit to Factory 20701 | -5/Upper Caves | Learned Factory non-interactive machine intel 20751 | -5/Upper Caves | Spotted B-75 Beast 20778 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20791 | -5/Upper Caves | Discovered new exit (range 16) 20793 | -5/Upper Caves | Entered Warlord 20797 | -5/Warlord | System corruption cleaned by Quarantine Array 20807 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20966 | -5/Warlord | Met Warlord 20981 | -5/Warlord | Opened Warlord's prototype stash 20987 | -5/Warlord | Found Prototype Device 20987 | -5/Warlord | Identified Exp. Cloaking Device 20991 | -5/Warlord | Warlord's base attacked by MAIN.C 20993 | -5/Warlord | Found Prototype Hackware 21050 | -5/Warlord | Opened side exit 21052 | -5/Warlord | Discovered new exit (range 10) 21053 | -5/Warlord | Entered Proximity Caves 21094 | -4/Proximity Caves | Learned Research stockpile data 21097 | -4/Proximity Caves | Learned Research stockpile data 21099 | -4/Proximity Caves | Entered Factory 21099 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21100 | -4/Factory | Identified exit to Extension 21102 | -4/Factory | Loaded intel: 259 non-interactive machine locations 21113 | -4/Factory | Spotted B-86 Titan 21182 | -4/Factory | Identified exit to Upper Caves 21182 | -4/Factory | Identified exit to Armory 21210 | -4/Factory | Entered Upper Caves 21340 | -4/Upper Caves | Discovered new exit (range 11) 21347 | -4/Upper Caves | Entered another Upper Caves area 21365 | -4/Upper Caves | Discovered new exit (range 5) 21436 | -4/Upper Caves | Discovered new exit (range 11) 21438 | -4/Upper Caves | Learned 4 Research zone layouts 21439 | -4/Upper Caves | Entered Zhirov 21439 | -4/Zhirov | Discovered new exit (range 3) 21445 | -4/Zhirov | Met Zhirov 21454 | -4/Zhirov | Learned location of Quarantine (-3) 21454 | -4/Zhirov | Learned location of Testing (-2) 21454 | -4/Zhirov | Learned location of Command (-1) 21456 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22003 | -4/Zhirov | Found Alien Artifact 22003 | -4/Zhirov | Identified Integrated Dissipator 22003 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 22007 | -4/Zhirov | Found Alien Artifact 22105 | -4/Zhirov | Entered Proximity Caves 22106 | -3/Proximity Caves | Identified exit to Research 22168 | -3/Proximity Caves | Entered Research 22168 | -3/Research | Evolved 2 slots: Utility x2 22169 | -3/Research | Identified exit to Quarantine 22282 | -3/Research | Spotted B-86 Titan 22314 | -3/Research | Entered Quarantine 22372 | -3/Quarantine | Repaired Katana 22388 | -3/Quarantine | Found Alien Artifact 22404 | -3/Quarantine | Identified System Mapper 22419 | -3/Quarantine | Cryocooling Duct disabled 22434 | -3/Quarantine | Ambient heat levels rising (+20) 22434 | -3/Quarantine | Non-combat units ordered to evacuate 22442 | -3/Quarantine | Identified Transdimensional Reconstructor 22442 | -3/Quarantine | Identified Core Reset Matrix 22453 | -3/Quarantine | Found Alien Impact Weapon 22473 | -3/Quarantine | Discovered new exit (range 13) 22496 | -3/Quarantine | Found Alien Artifact 22502 | -3/Quarantine | Found Unknown Piercing Weapon 22502 | -3/Quarantine | Identified Enh. Force Lance 22616 | -3/Quarantine | Found Alien Slashing Weapon 22616 | -3/Quarantine | Identified Sigix Broadsword 22661 | -3/Quarantine | Entered Research 22661 | -2/Research | Warlord forces began assault on 0b10 22661 | -2/Research | Evolved 2 slots: Utility x2 22735 | -2/Research | Identified exit to Testing 22771 | -2/Research | Research machine network offline 22782 | -2/Research | Discovered new exit (range 13) 22788 | -2/Research | Found Prototype Device 22788 | -2/Research | Identified Exp. Force Field 22819 | -2/Research | Spotted B-90 Cyclops 22849 | -2/Research | Met up with Warlord 22887 | -2/Research | Build established: Hacker-Sprinter 22896 | -2/Research | Borebot progress halted 22931 | -2/Research | Borebot progress halted 22965 | -2/Research | Borebot progress halted 22985 | -2/Research | Borebot progress halted 23019 | -2/Research | Borebot progress halted 23084 | -2/Research | Discovered new exit (range 10) 23142 | -2/Research | Entered Testing 23179 | -2/Testing | Found Prototype Energy Cannon 23179 | -2/Testing | Identified Null Cannon 23305 | -2/Testing | Discovered new exit (range 21) 23361 | -2/Testing | Spotted Striker 23361 | -2/Testing | Spotted Striker 23401 | -2/Testing | Spotted Alpha 7 23404 | -2/Testing | Stole the SGEMP Prototype 23437 | -2/Testing | Incoming investigation squad redirected 23475 | -2/Testing | Identified Core Stripper 23478 | -2/Testing | Spotted Fortress 23516 | -2/Testing | Discovered new exit (range 6) 23518 | -2/Testing | Entered Section 7 23641 | -2/Section 7 | Found Integrated Dissipator 23641 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 23693 | -2/Section 7 | Found Integrated Dissipator 23693 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 23759 | -2/Section 7 | Found Alien Artifact 23780 | -2/Section 7 | Identified Integrated Reactor 23959 | -2/Section 7 | Discovered new exit (range 24) 24120 | -2/Section 7 | Spotted S7 Guard 24121 | -2/Section 7 | Found Alien Artifact 24176 | -2/Section 7 | Identified Core Regenerator 24240 | -2/Section 7 | Spotted B-99 Colossus 24261 | -2/Section 7 | Found Alien Artifact 24262 | -2/Section 7 | Found Alien Artifact 24278 | -2/Section 7 | Found Alien Artifact 24368 | -2/Section 7 | Found Alien Artifact 24382 | -2/Section 7 | Identified LRC Boosters 24382 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 24538 | -2/Section 7 | Spotted Executioner 24538 | -2/Section 7 | Spotted Executioner 24692 | -2/Section 7 | Spotted B-90 Cyclops 24699 | -2/Section 7 | Spotted B-90 Cyclops 24700 | -2/Section 7 | Entered Access 24700 | -1/Access | Evolved 2 slots: Utility x2 24701 | -1/Access | Loaded intel: 113 machine locations 24701 | -1/Access | Loaded intel: 67 trap records 24701 | -1/Access | Identified exit to Surface 24701 | -1/Access | Discovered exit to Surface (range 110) 24701 | -1/Access | Identified exit to Command 24701 | -1/Access | Discovered exit to Command (range 103) 24701 | -1/Access | Delivered the SGEMP Prototype to Zhirov 24701 | -1/Access | Zhirov transferred Access data 24902 | -1/Access | Identified Integrity Redistributor (x3) 24903 | -1/Access | Identified Subatomic Replicator 24903 | -1/Access | Used Subatomic Replicator to replicate Integrated Reactor 24904 | -1/Access | Installed Integrated Reactor, increased core energy generation (+2%) 24906 | -1/Access | Installed Integrated Reactor, increased core energy generation (+2%) 24996 | -1/Access | Spotted B-99 Colossus 25008 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-77) 25012 | -1/Access | Entered Command 25090 | -1/Command | Found Quantum Capacitor 25131 | -1/Command | Phase Generator disabled 25163 | -1/Command | Spotted B-99 Colossus 25175 | -1/Command | Discovered exit to Surface (range 21) 25236 | -1/Command | Disengaged cave seal 25249 | -1/Command | Disengaged cave seal 25312 | -1/Command | First assault squad dispatched 25349 | -1/Command | Spotted M Guard 25349 | -1/Command | Spotted M Guard 25349 | -1/Command | Spotted Combat Programmer 25373 | -1/Command | Spotted Combat Programmer 25378 | -1/Command | Met MAIN.C 25381 | -1/Command | 0b10 Conduit disabled 25403 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-56) 25425 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-66) 25447 | -1/Command | System corruption reached 10% 25457 | -1/Command | Found Enh. Force Lance 25462 | -1/Command | Lost 4 parts (1n3u) 25525 | -1/Command | Spotted B-99 Colossus 25584 | -1/Command | Discovered exit to Surface (range 8) 26321 | -1/Command | Build established: Golem 27026 | -1/Command | MAIN.C activated Command garrisons 27067 | -1/Command | Warped through subspace to slip node 27067 | -1/Command | Discovered new exit (range 5) 27604 | -1/Command | Entered Access_0 27605 | -1/Access_0 | Met Architect 27613 | -1/Access_0 | Found Alien Artifact 27613 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 27613 | -1/Access_0 | Warped through subspace to slip node 27613 | -1/Access_0 | Discovered exit to Surface (range 8) 28044 | -1/Access_0 | Crushed by falling debris 28063 | -1/Access_0 | Crushed by falling debris 28071 | -1/Access_0 | Crushed by falling debris 28133 | -1/Access_0 | Crushed by falling debris 28164 | -1/Access_0 | Lost 3 parts (3u) 28200 | -1/Access_0 | Core integrity fell below 50% 28210 | -1/Access_0 | Architect warped through subspace 28264 | -1/Access_0 | Destroyed A8 28320 | -1/Access_0 | Core integrity fell below 20% 28341 | -1/Access_0 | A6 warped into view 28391 | -1/Access_0 | A5 warped into view 28394 | -1/Access_0 | Lost 15 parts (2p2n10u1w) 28398 | -1/Access_0 | Destroyed by A2 with Gatling Beam Last Messages --------------- 28350_ HV Slug penetrates Wall. 28351_ Penetrated by HV Slug. 28351_ HV Slug penetrates Wall. 28352_ Penetrated by HV Slug. 28352_ HV Slug penetrates Wall. 28356_ Penetrated by Quantum Shear. 28356_ Critical hit. 28356_ Asb. Biocell Array destroyed. 28356_ Quantum Shear penetrates Wall. 28357_ Penetrated by HV Slug. 28357_ Asb. Biocell Array destroyed. 28360_ 7J&84XHDL Q5V1CEJR23Q 28363_ Asb. Alloy Armor destroyed. A5 warps into view. 28392_ System corrupted: Slammed into ceiling. 28396_ Cld. Impulse Thruster destroyed. 28396_ Lrg. Storage Unit destroyed. 28397_ System corrupted: Substantial component data lost. 28397_ Quantum Shear penetrates Wall. 28397_ Asb. Nanovents destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# ????????????? | | ???????????????????# ## #???????????????? | | ?????????????????### ##???????????????????? | | ????????????????## ##???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ##???????????????????? | | ????????????????# # ##????????????????????? | | ???????????????## #### ####?????????????????????? | | ???????????"???" ##??######????????????????????? | | ??????????""*""" ##??? ?????????????????????? | | ??????????"[!| ##?? #???? #???????????????? | | ??????????"[[[ #?? #### ????????????????? | | ??????????""!""" #?? #???????????????? | | ???????????"???" p### ?????????????????? | | ???????????????### ## #????????????????????? | | ?????????????????# ##???????????????????? | | ?????????????????## ##??????????????????? | | ??????????????????# 0 ## #??????????????? | | ??????????????????# #??????????????? | | ??????????????????## ## #??????????????? | | ???????????????????## #??? ???????????????? | | ????????????????????## ##?????#????????????????? | | ????????????????????##;; ;###????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# ##???????????????????? | | ????????????????????# @ ;#???????????????????? | | ????????????????????#! """ ##???????????????????? | | ????????????????????# "?" #????????????????????? | | ????????????????????# """ #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 65 Energy Capacity 2410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 3 Cloak Strength 4 Additional Mass Support 29 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Plasma Cutter | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Imp. Powered Armor | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Field Propulsion Drive | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Gravity Neutralizing Apparatus | -2/Research | Hacked Lrg. Storage Unit | -2/Testing | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Storage | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Med. Storage Unit | x1 | -7/Factory G-34 Mercenary | x3 | -7/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Core Stripper LRC Boosters Subatomic Replicator Integrated Reactor Integrity Redistributor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Great Explorer Meet Your Maker Speed Demon Treasure Hunter Challenges ------------ None Game ------ Seed TargetGlidesysElectrolaser Manual? 0 Play Time 09:31:16 Cumulative 195.7 hours Start 2020.08.24 @ 19:46:27 End 2020.08.28 @ 20:29:47 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 80 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb5649e2-4b61-4adc-84c0-45294f5102fa