Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 20:29:47
Player: Vectis
Result: Destroyed by A2 with Gatling Beam
Performance
-------------
Evolutions (9) 4500
Regions Visited (36) 7200
Robots Destroyed (210) 1050
Value Destroyed (5876) 5876
Prototype IDs (66) 1320
Alien Tech Used (10) 2000
Bonus (18309) 18309
TOTAL SCORE: 40255
Bonus
-------
High Alert Combat Kills 653
Follower Combat Kills 870
Met Data Miner 300
Met Imprinter 300
Destroyed Z-Imprinter 1000
Exposed GOLEM Chamber 3000
Met Zhirov 300
Met Warlord at Base 500
MAIN.C Attacked Warlord 500
Met Warlord at Research 2000
Acquired SGEMP 2000
Delivered SGEMP 2000
Met MAIN.C 5000
Met Architect 300
Destroyed A8 300
Friendly Fire -714
Cogmind
---------
Core Integrity 0/1600
Matter 300/300
Energy 99/100
System Corruption 29%
Temperature Cool (9)
Movement Core (50)
Location -1/Access_0
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (5) ---
(None)
> --- UTILITY (17) -----
Improved Armor Integrity Analyzer
> --- WEAPON (2) -------
(None)
> --- INVENTORY (4) ----
Heavy Antimatter Reactor
Zionite Biocell (1000)
Zionite Metafield Generator
Experimental Cloaking Device
Peak State
------------
> --- POWER ------------
Assembled Flux Generator
> --- PROPULSION -------
Impulse Thruster
Cooled Impulse Thruster
Cooled Impulse Thruster
Impulse Thruster Array
> --- UTILITY ----------
Assembled Nanovents
Assembled Nanovents
Medium Storage Unit
Large Storage Unit
Assembled Biocell Array
Advanced Weight Redist. System
Assembled Suspension Frame
Assembled Suspension Frame
Zionite Metafield Generator
Surveybot 24 Chip
Assembled Combat Suite
Advanced Reaction Control System
Experimental Cloaking Device
Assembled Alloy Armor
System Mapper
GOLEM Unit
> --- WEAPON -----------
Sigix Broadsword
> --- INVENTORY --------
Heavy Antimatter Reactor
Zionite Biocell
Zionite Biocell
Surveybot 24 Scanner
Zionite Weapon Casing
Zionite Weapon Casing
Mobile Refinery Mk. CCLXVII
Transdimensional Reconstructor
Integrity Redistributor
Integrity Redistributor
Integrity Redistributor
Integrated Reactor
Subatomic Replicator
[Rating: 227]
Favorites
-----------
Power Light Nuclear Core
Engine Ion Engine
Power Core Light Nuclear Core
Reactor Zionite Light DM Reactor
Propulsion Improved Flight Unit
Treads Light Treads
Leg Assembled Alloy Leg
Hover Unit Zionite Glidesys I
Flight Unit Improved Flight Unit
Utility Medium Storage Unit
Device Assembled Suspension Frame
Storage Medium Storage Unit
Processor Advanced Signal Interpreter
Hackware Hacking Suite
Protection Assembled Alloy Armor
Weapon Scythe
Energy Gun Heavy EM Shotgun
Energy Cannon Assembled Focal Cannon
Ballistic Gun Autogun
Ballistic Cannon Compact Linear Accelerator
Launcher Rocket Launcher
Special Weapon Plasma Cutter
Impact Weapon Core Stripper
Slashing Weapon Scythe
Piercing Weapon Spear
Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Slots Evolved 18 | . . . 2 . 2 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . .
Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Utility 15 | . . . 2 . 1 1 . . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . 2 . . 2 . .
Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Attached 459 | . 27 . 21 25 36 14 . 1 5 7 18 87 2 14 5 . 3 2 9 1 . 7 . 4 . . 17 1 4 12 18 15 31 10 52 11
Power 35 | . 4 . 7 5 3 1 . . . . 1 5 . 1 . . . . . . . . . 2 . . 4 . . 1 . . . . . 1
Engine 19 | . 4 . 7 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Core 6 | . . . . . . 1 . . . . 1 1 . 1 . . . . . . . . . 1 . . 1 . . . . . . . . .
Reactor 10 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . 3 . . 1 . . . . . 1
Propulsion 91 | . 4 . 4 13 10 4 . . . 1 5 27 . 2 . . . . . 1 . 2 . 1 . . . . 1 1 . . . . 11 4
Treads 31 | . 2 . 4 13 10 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . .
Leg 13 | . 2 . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 6 1
Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hover 21 | . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . .
Flight 26 | . . . . . . 4 . . . 1 . 5 . 2 . . . . . 1 . 2 . 1 . . . . 1 1 . . . . 5 3
Utility 239 | . 8 . 3 . 10 6 . 1 3 4 9 40 2 10 2 . 3 2 8 . . 5 . 1 . . 12 1 3 5 18 11 25 10 33 4
Device 144 | . 1 . . . 3 . . . 2 2 5 16 1 7 2 . 1 2 3 . . 3 . 1 . . 6 1 1 4 13 11 25 9 22 3
Storage 55 | . 7 . 3 . 3 2 . 1 . 2 3 13 . 2 . . 2 . 3 . . 1 . . . . 4 . . . 2 . . . 6 1
Processor 7 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . 2 .
Hackware 10 | . . . . . 1 4 . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . 1 .
Protection 23 | . . . . . 2 . . . . . 1 11 1 1 . . . . . . . 1 . . . . 2 . 1 . . . . 1 2 .
Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Weapon 94 | . 11 . 7 7 13 3 . . 2 2 3 15 . 1 3 . . . 1 . . . . . . . 1 . . 5 . 4 6 . 8 2
Energy Gun 22 | . . . . . 8 . . . . . 1 12 . 1 . . . . . . . . . . . . . . . . . . . . . .
Energy Cannon 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 .
Ballistic Gun 20 | . 7 . 4 5 2 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . .
Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . .
Launcher 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Special Weapon 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . .
Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . .
Slashing Weapon 28 | . . . . . 1 2 . . 2 1 . 1 . . 2 . . . 1 . . . . . . . 1 . . 3 . 2 3 . 7 2
Piercing Weapon 6 | . . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . 2 . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Unidentified Prototypes 40 | . . . 2 1 2 . . . 1 1 1 13 . 1 . . . . . . . 3 . . . . 5 . . 2 2 2 2 1 . 1
Parts Lost 49 | . 2 . 1 2 2 . . . . . . 11 . 1 . . . . . . . . . . . . . . . . . . 1 . 6 23
Power 7 | . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 2
Propulsion 11 | . 1 . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . 1 3
Utility 23 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 17
Weapon 8 | . . . 1 1 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1
Highest Loss Streak 15 | . 2 . 1 1 1 . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . 1 . 4 15
Average Slot Usage (%) 89 | . 95 100 98 99 99 95 100 96 82 96 96 79 85 86 91 93 84 93 92 94 94 93 94 87 90 90 64 85 79 84 81 86 84 82 78 65
Engine 2 | . 12 14 10 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Core 2 | . . . . . . 6 7 7 7 7 7 1 7 6 6 6 6 6 5 5 5 5 5 5 5 5 1 . . . . . . . . .
Reactor 2 | . . . . . . . . . . . . 5 . . . . . . . . . . . 2 5 5 5 10 9 9 8 8 6 3 2 2
Treads 6 | . 5 28 22 22 26 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . .
Leg 2 | . 22 . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 7 8
Hover 4 | . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . .
Flight 12 | . . . . . . 27 30 30 29 33 30 2 35 30 31 31 31 31 27 27 27 27 27 22 20 20 20 20 18 18 16 16 16 15 7 .
Device 11 | . . . . . 4 . . . 6 7 7 10 8 18 18 18 21 18 27 27 27 25 27 27 30 30 20 25 22 22 25 33 32 32 25 21
Storage 19 | . 25 28 42 44 36 13 7 9 14 13 12 15 21 14 18 18 8 18 13 16 16 16 16 15 15 15 7 15 13 13 9 12 12 12 11 13
Processor 2 | . . . . . 1 7 7 4 6 7 6 . . . . . . . . . . . . . . . . . . 4 4 4 4 3 8 6
Hackware 3 | . . . . . . 21 30 30 15 14 12 . . . . . . . . . . . . . . . . . . 2 6 4 4 3 . .
Protection 3 | . . . . . 3 . . . . . . 5 5 5 6 6 4 6 5 5 5 6 5 5 5 5 5 10 11 9 5 4 4 5 6 6
Energy Gun 2 | . . . . . 14 3 . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . .
Ballistic Gun 4 | . 20 28 21 21 3 . . . . . . . . . 4 6 6 6 5 5 5 5 5 5 5 5 . . . . . . . . . .
Slashing Weapon 2 | . . . . . . 6 7 4 . 5 5 1 7 6 6 6 6 6 5 5 5 5 5 5 5 5 . 5 4 2 4 3 3 3 . .
Piercing Weapon 1 | . . . . . . 3 7 7 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . .
Naked Turns 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . .
Heaviest Build 120 | 9 43 43 93 94 115 17 17 23 25 27 42 46 29 40 41 41 41 41 51 51 51 51 51 71 71 71 73 72 75 79 82 82 81 95 120 113
Greatest Support 170 | 20 40 40 40 40 69 24 24 24 24 30 56 116 30 42 42 42 42 42 52 53 53 68 63 73 73 73 73 73 77 79 88 88 88 108 170 120
Greatest Overweight (x) 11 | . 1 1 2 2 1 5 . . 8 1 8 11 . 2 . . . . . . . 2 . . . . . . . . 1 . 5 . 1 1
Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Largest Inventory Capacity 36 | . 16 16 30 30 32 36 8 12 12 12 12 12 12 12 12 12 12 12 14 14 14 14 14 14 14 14 16 14 14 14 14 14 14 14 14 14
Average Capacity 15 | . 10 16 29 30 30 12 8 9 12 11 10 9 12 9 12 12 5 12 11 14 14 14 14 14 14 14 7 14 14 14 10 14 14 14 10 12
Most Carried 32 | . 15 16 30 30 32 31 8 11 12 12 12 12 12 12 12 12 12 12 14 14 14 14 14 14 13 14 14 14 14 14 14 14 14 14 14 14
Average Carried 13 | . 10 15 27 29 29 11 8 8 10 11 10 5 11 9 12 12 5 12 10 13 13 13 13 13 13 13 5 14 13 13 9 13 13 12 9 11
Final Capacity 32 | 6 16 16 30 30 32 8 8 12 12 12 12 12 12 12 12 12 12 12 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 4
Final Carried 32 | 6 15 15 30 30 32 8 8 11 12 12 12 12 12 12 12 12 12 12 14 14 14 14 14 13 13 14 14 14 14 14 14 12 14 11 11 4
Class Distribution
--------------------
21% | Hacker-Mutant
21% | Hauler-Mutant
16% | Scavenger-Mutant
12% | Mutant
10% | Hacker-Sprinter
7% | Sprinter
7% | Golem
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Hauler-Mutant | -9/Materials
Hauler-Mutant | -9/Storage
Hauler-Mutant | -8/Materials
Hacker-Sprinter | -7/Factory
Hacker-Sprinter | -7/Waste
Hacker-Sprinter | -7/Factory
Hacker-Mutant | -7/Lower Caves
Hacker-Sprinter | -7/Lower Caves
Hacker-Mutant | -7/Zion
Scavenger-Mutant | -7/Deep Caves
Sprinter | -6/Proximity Caves
Mutant | -6/Factory
Mutant | -6/Lower Caves
Mutant | -6/Lower Caves
Golem | -6/Data Miner
Mutant | -5/Proximity Caves
Sprinter | -5/Factory
Sprinter | -5/Upper Caves
Sprinter | -5/Upper Caves
Sprinter | -5/Warlord
Sprinter | -4/Proximity Caves
Sprinter | -4/Factory
Sprinter | -4/Upper Caves
Sprinter | -4/Upper Caves
Golem | -4/Zhirov
Sprinter | -3/Proximity Caves
Sprinter | -3/Research
Hacker-Sprinter | -3/Quarantine
Hacker-Sprinter | -2/Research
Hacker-Sprinter | -2/Testing
Hacker-Sprinter | -2/Section 7
Hacker-Mutant | -1/Access
Golem | -1/Command
Mutant | -1/Access_0
Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Matter Collected 9206 | 200 402 . 977 1203 665 60 . 20 24 156 2130 1036 19 14 181 . . 50 . 70 30 . 42 . 68 . 180 . . 57 293 60 449 83 558 179
Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Salvage Created 8799 | . 741 . 1187 1686 2016 . . 129 . . . 928 . 215 . . . . 117 . . . . . 157 . . . . 57 270 . 326 . 890 80
Parts 437 | . 47 . 73 106 118 . . 5 . . . 9 . 12 . . . . 4 . . . . . . . . . . 3 12 . 13 . 32 3
Haulers Intercepted 20 | . 2 . 6 5 4 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . .
Recyclers Shooed 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 29 | . . . . . . . . . 4 6 10 . . . . 1 . 6 . . 2 . . . . . . . . . . . . . . .
Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Combat Hostiles Destroyed 135 | . 15 . 16 33 45 . . . . . . 11 . 3 . . . . . . . . . . . . . . . . . . . . 11 1
Melee 9 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1
Guns 92 | . 10 . 16 30 34 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . .
Cannons 14 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 .
AOE 20 | . 2 . . 3 11 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . .
Classes Destroyed 14 | . 7 . 3 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . .
Worker 19 | . 2 . 2 6 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 .
Builder 4 | . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . .
Hauler 20 | . 2 . 6 5 4 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . .
Recycler 10 | . 1 . 1 . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . .
Operator 9 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . .
Watcher 10 | . 1 . 1 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . 1 .
Swarmer 38 | . 6 . 1 7 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 .
Grunt 53 | . 9 . 9 13 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 .
Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Sentry 28 | . . . 5 12 8 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 .
Hunter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . .
Z-Technician 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . .
Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . .
Assembled 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . .
Golem 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . .
Best Kill Streak 13 | . 4 . 3 7 13 . . 1 . . . 5 . 8 . . . . 1 . . . . . . . . . . 1 2 . 1 . 5 1
Combat Bots Only 10 | . 3 . 2 5 10 . . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . 5 1
Max Kills in Single Turn 8 | . 3 . 2 4 3 . . 1 . . . 1 . 8 . . . . 1 . . . . . 1 . . . . 1 1 . 1 . 1 1
Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Exploded 3 | . 2 . . 3 2 . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . .
Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1
Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1
Z-Imprinter (-7/Deep Caves)
A8 (-1/Access_0)
Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
-------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Damage Taken 16281 | . 682 . 481 1313 2024 . . . . . . 1374 56 183 . 40 . . . 86 12 12 . 367 . . . 38 92 . 64 451 147 171 4268 4420
Core 2231 | . 133 . 70 204 251 . . . . . . 105 . 50 . . . . . . . . . 98 . . . . 15 . . . 32 . 351 922
Absorbed by Shields 436 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 436
Core Remaining (%) 79 | 100 . 46 . 31 54 . . . . . . . 85 . . . . 94 . . . . 100 . . . . 91 . 98 . . 97 . . .
Volleys Fired 458 | . 85 . 64 115 83 . . . . . . 34 . . . . . . . . . . . . . . . . . . . . 3 . 60 14
Largest 2 | . 2 . 2 2 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 2
Hottest 146 | . 112 . 46 56 100 . . . . . . 146 . . . . . . . . . . . . . . . . . . . . 70 . 113 50
Shots Fired 879 | . 169 . 126 226 164 . . . . . . 68 . . . . . . . . . . . . . . . . . . . . 3 . 95 28
Gun 705 | . 132 . 124 225 159 . . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . . .
Cannon 162 | . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 95 28
Launcher 7 | . 1 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Special 5 | . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . .
Kinetic 559 | . 132 . 124 225 71 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . .
Thermal 176 | . . . 2 . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . 95 28
Explosive 7 | . 1 . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Electromagnetic 124 | . 36 . . . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Phasic 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . .
Robot Hit Streak 32 | . 8 . 22 27 10 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 32 .
Robot Miss Streak 10 | . 10 . 4 3 5 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 1 .
Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Secondary Targets 12 | . 2 . 1 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Shots Hit Robots 702 | . 101 . 93 155 129 . . 2 . . . 76 . . . . . . 4 . . . . . 6 . . . . 5 7 5 6 4 95 14
Core Hits 387 | . 44 . 44 66 89 . . 2 . . . 57 . 13 . . . . 2 . . . . . 3 . . . . 3 4 2 4 . 43 11
Critical Hits 17 | . 1 . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . 3 1 3 1
Critical Kills 7 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 . . .
Critical Parts Destroyed 6 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 .
Melee Attacks 381 | . . . . 2 2 1 . 10 6 10 . 68 10 10 . 2 . 16 16 2 6 1 1 5 17 2 . . 5 31 13 22 44 9 42 28
Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . .
Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Slashing 352 | . . . . . 2 . . 2 6 3 . 67 10 10 . 2 . 16 16 2 6 1 1 5 17 2 . . 5 26 13 17 44 9 42 28
Piercing 22 | . . . . . . 1 . 8 . 7 . 1 . . . . . . . . . . . . . . . . . 5 . . . . . .
Sneak Attacks 17 | . . . . . . . . 2 . . . 1 . . . . . . 1 . . . . . 1 . . . . 2 2 1 2 1 4 .
Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Damage Inflicted 25158 | . 1415 . 1352 3009 3640 . . 182 . . . 3422 . 864 . . . . 194 . . . . . 263 . . . . 446 1197 303 935 482 6368 1086
Guns 7741 | . 675 . 1331 2667 2359 . . . . . . 709 . . . . . . . . . . . . . . . . . . . . . . . .
Cannons 3890 | . 430 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3460 .
Explosions 3189 | . 310 . . 335 1281 . . . . . . 399 . 864 . . . . . . . . . . . . . . . . . . . . . .
Melee 10088 | . . . . . . . . 182 . . . 2283 . . . . . . 194 . . . . . 263 . . . . 446 1197 303 935 482 2821 982
Ramming 198 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 104
Kinetic 6210 | . 675 . 1331 2667 1186 . . . . . . 48 . . . . . . . . . . . . . . . . . . . 303 . . . .
Thermal 5104 | . . . 21 . 664 . . . . . . 959 . . . . . . . . . . . . . . . . . . . . . . 3460 .
Explosive 2088 | . 272 . . 335 617 . . . . . . . . 864 . . . . . . . . . . . . . . . . . . . . . .
Electromagnetic 1641 | . 468 . . . 1173 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Slashing 9181 | . . . . . . . . . . . . 2188 . . . . . . 194 . . . . . 263 . . . . 119 1197 . 935 482 2821 982
Piercing 604 | . . . . . . . . 182 . . . 95 . . . . . . . . . . . . . . . . . 327 . . . . . .
Phasic 132 | . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . . . . . . . . . .
Highest Corruption 29 | . . . 4 8 . . . . . . . 13 13 . . . . . 1 1 1 1 . . . . . . . . . . . . 14 29
Average Corruption 9 | . . . 3 5 . . . . . . . 12 13 . . . . . 1 1 1 1 . . . . . . . . . . . . 11 18
Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Effects 447 | . . . 50 49 . . . . . . . 173 16 . . . . . . . 1 . . . . . . . . . . . . . 101 57
Message Errors 72 | . . . 10 6 . . . . . . . 29 1 . . . . . . . . . . . . . . . . . . . . . 19 7
Matter Fused 73 | . . . 11 12 . . . . . . . 25 1 . . . . . . . . . . . . . . . . . . . . . 16 8
Heat Flow Errors 48 | . . . 8 7 . . . . . . . 12 1 . . . . . . . . . . . . . . . . . . . . . 12 8
Energy Discharges 46 | . . . 6 5 . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . 10 9
Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . .
Data Loss (minor) 51 | . . . 6 6 . . . . . . . 20 4 . . . . . . . . . . . . . . . . . . . . . 14 1
Data Loss (major) 15 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 7 2
Misfires 6 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 .
Alerts 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1
Misdirections 69 | . . . . . . . . . . . . 46 8 . . . . . . . . . . . . . . . . . . . . . 4 11
Targeting Errors 53 | . . . 7 10 . . . . . . . 13 1 . . . . . . . 1 . . . . . . . . . . . . . 11 10
Weapon Failures 8 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 .
Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Overflow Damage 1785 | . 54 . . 3 90 . . . . . . 86 . 58 . . . . . . . . . . 133 . . . . 117 276 . 214 219 493 42
Projectiles 85 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 .
Explosions 195 | . 44 . . 3 90 . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . .
Melee 1505 | . . . . . . . . . . . . 86 . . . . . . . . . . . . 133 . . . . 117 276 . 214 219 418 42
Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 404 | . 145 . . . 238 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Shots 9 | . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Rammed 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Targets Rammed 22 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 19
Kicked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 11
Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Highest Temperature 514 | . 222 . 298 265 315 . . . . 4 4 296 233 131 2 232 39 258 108 198 167 315 48 68 21 71 . . . . 164 514 . . 117 103
Average Temperature 64 | . 60 . 63 57 81 . . . . 2 2 56 98 35 2 105 13 64 41 83 65 144 14 22 9 27 . . . . 98 241 . . 51 50
Received Heat Transfer 2583 | . 252 . 165 438 657 . . . . . . 198 9 12 . 9 . . . 18 . . . 42 . . . . 18 . 18 36 27 9 549 126
Effects 8 | . . . . 1 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . .
Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . .
Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . .
Interference 5 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . .
Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Fried 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 .
Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Melted 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 .
Heat Transferred 2531 | . . . 74 . 600 . . . . . . 618 . . . . . . . . . . . . . . . . . . . . . . 1239 .
Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Power Chain Reactions 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Peak Influence 1460 | . 326 100 327 444 760 363 153 592 . . . . . 523 . . . . 207 . . . . 93 . . . . 112 310 247 312 445 462 1460 .
Average Influence 369 | . 173 100 144 295 459 342 143 186 . . . . . 79 . . . . 84 . . . . 53 . . . . 53 187 200 215 292 274 1032 .
Maximum Alert Level 4 | . 1 . 1 2 3 1 . 2 . . . . . 2 . . . . 1 . . . . . . . . . . 1 1 1 2 2 4 .
Low Security (%) 1 | . 53 100 74 15 10 . 100 93 . . . . . 94 . . . . 94 . . . . 100 . . . . 100 62 28 48 1 10 . .
Level 1 6 | . 46 . 25 75 35 100 . . . . . . . . . . . . 5 . . . . . . . . . . 37 71 51 91 82 4 .
Level 2 5 | . . . . 9 31 . . 6 . . . . . 5 . . . . . . . . . . . . . . . . . . 7 7 5 .
Level 3 60 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 .
Level 4 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 .
Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Squads Dispatched 45 | . 6 1 6 2 8 . . . . . . . . 3 . . . . 5 . 1 . . . . . . . . 1 2 2 4 1 3 .
Investigation 24 | . 3 . 3 . 5 . . . . . . . . 3 . . . . 4 . . . . . . . . . . 1 . 2 1 1 1 .
Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 .
Reinforcement 13 | . 3 . 3 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . .
Assault 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 .
Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . .
Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
--------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Distress Signals 28 | . 4 . 2 5 4 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 2 6 .
Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Times Spotted 492 | . 44 . 38 47 68 1 4 3 . . . 24 9 16 . 7 . 4 3 10 13 5 . 20 . 4 . 8 8 6 6 12 14 43 60 15
Peak Tracking Total 26 | . 6 1 3 5 11 . 4 2 . . . 5 8 6 . 7 . 4 1 8 15 7 . 11 . 4 . 8 7 3 3 5 7 26 22 11
Tactical Retreats 70 | . 10 . 1 6 12 . . . . . . 1 4 3 . 3 . . 1 1 1 . . 3 . 1 . 1 3 1 1 2 3 3 9 .
Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Traps Triggered 21 | . 2 . 4 3 3 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 5 .
Indirectly 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Disarmed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . .
Reprogrammed 7 | . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Installed 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . .
Triggered 9 | . . . . . . . . . . . . . . . . 3 . . . . 2 . 3 . 1 . . . . . . . . . . .
Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Machines Disabled 55 | . 6 . 4 1 3 . . . . . . 4 . 17 . . . . 1 . . . . . . . . . . 5 . 6 4 . 3 1
Max in Single Turn 17 | . 3 . 1 1 1 . . . . . . 1 . 17 . . . . 1 . . . . . . . . . . 1 . 1 1 . 1 1
Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . .
Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
--------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Machines Accessed 152 | . 6 . 9 7 14 2 . 8 . . . . . 6 1 1 4 . 7 2 . 2 . 5 1 . 7 . 6 14 1 10 18 8 13 .
Terminals 95 | . 3 . 6 5 9 2 . 4 . . . . . 6 . . . . 4 . . . . 1 . . . . 4 10 1 8 14 5 13 .
Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . .
Repair Stations 9 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . .
Recycling Units 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers 12 | . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 2 . 1 3 1 . .
Garrison Access 9 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 1 1 . .
Total Hacks 476 | . 9 . 28 23 45 21 . 35 . . . . . 17 1 1 26 . 20 7 . 2 . 11 1 . 42 . 16 36 9 28 35 18 45 .
Successful 292 | . 4 . 15 9 23 17 . 30 . . . . . 8 1 1 26 . 6 7 . 2 . 4 1 . 42 . 3 19 7 13 24 6 24 .
Failed 183 | . 5 . 13 14 21 4 . 5 . . . . . 9 . . . . 14 . . . . 7 . . . . 13 17 2 15 11 12 21 .
Catastrophic 26 | . 2 . 2 3 2 . . . . . . . . 3 . . . . 4 . . . . . . . . . . 3 . 2 1 1 3 .
Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Manual 266 | . 8 . 23 14 25 21 . 16 . . 6 . . 15 . . . . 7 . . 2 . 3 . . . . 8 20 9 24 23 11 31 .
Terminals 300 | . 6 . 20 17 30 21 . 18 . . . . . 17 . . . . 14 . . . . 2 . . . . 12 25 9 25 28 11 45 .
Fabricators 20 | . . . . . . . . 14 . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . .
Repair Stations 17 | . 1 . 1 3 4 . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . 2 . .
Recycling Units 6 | . 2 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers 34 | . . . 6 . 8 . . 2 . . . . . . . . . . 1 . . . . . . . . . 2 6 . 1 6 2 . .
Garrison Access 19 | . . . . 3 . . . 1 . . . . . . . . . . 2 . . . . 3 . . . . 2 2 . 2 1 3 . .
Terminal Hacks 156 | . 1 . 6 5 6 11 . 8 . . . . . 1 1 1 26 . 3 7 . 2 . 1 1 . 42 . 3 4 6 2 9 3 7 .
Record 48 | . . . . . . . . . . . . . . . . . 11 . . 6 . 1 . . . . 30 . . . . . . . . .
Part Schematic 19 | . . . . . 1 3 . 1 . . . . . . . . 7 . 1 . . . . . . . 4 . . . 1 1 . . . .
Robot Schematic 6 | . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . .
Robot Analysis 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . . . 3 1 .
Prototype ID Bank 8 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . .
Open Door 13 | . . . . 2 . . . . . . . . . . 1 1 . . . 1 . 1 . . 1 . . . . . . . 5 . 1 .
Branch Access Points 7 | . . . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . .
Terminal Index 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 .
Fabricator Index 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 .
Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Unreport Threat 5 | . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . .
Reprogram Traps 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Maintenance Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . .
Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . .
Patrol Status 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 .
Transport Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . .
Recall Investigation 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . .
Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . .
Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Zone Layout 6 | . . . . . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . .
Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 .
Fabricator Hacks 10 | . . . . . . . . 8 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . .
Load Schematic 6 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . .
Build 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Repair Station Hacks 8 | . . . . 2 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . .
Scan Component 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . .
Repair 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . .
Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzer 18 | . . . 4 . 7 . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . .
Insert Component 11 | . . . 2 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . .
Analyze 7 | . . . 2 . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . .
Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . .
Unauthorized Hacks 96 | . 3 . 5 2 6 6 . 11 . . . . . 7 . . . . 2 . . . . 1 . . . . . 10 1 11 12 2 17 .
Terminals 85 | . 1 . 3 2 4 6 . 8 . . . . . 7 . . . . 2 . . . . . . . . . . 10 1 10 12 2 17 .
Track 47 | . 1 . 2 1 2 2 . 4 . . . . . 1 . . . . 2 . . . . . . . . . . 4 1 6 10 1 10 .
Assimilate 12 | . . . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . 3 . 3 1 . . .
Botnet 15 | . . . 1 1 2 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 1 2 .
Detonate 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 .
Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 .
Operators 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 .
Sabotage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . .
Search 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . .
Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Siphon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . .
Recycling Units 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Tunnel 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . .
Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . .
Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . .
Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hacking Detections 115 | . 4 . 7 7 11 2 . 6 . . . . . 6 . . . . 7 . . . . 3 . . . . 6 14 1 9 13 8 11 .
Full Trace Events 11 | . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 . 2 1 1 1 .
Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . .
Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired 6 | . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . .
Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Matter 114 | . . . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Time 40 | . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired 25 | . . . 4 . 3 2 . 2 . . . . . . . . 7 . 1 . . . . . . . 4 . . . 1 1 . . . .
Parts Built 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Matter 390 | . . . . . . . . 390 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Time 103 | . . . . . . . . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Total Part Build Rating 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Repaired 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . .
Time 111 | . . . . 32 60 . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Scanalyzed 6 | . . . 2 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired 5 | . . . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . .
Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . .
Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Allies Hacked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
-------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Total Allies 86 | . . 1 . . . 1 1 5 . . 5 . . 2 . . . 1 . . . . . . . . . . . 1 . 2 1 3 63 .
Largest Group 29 | . . . 1 . . 1 1 4 4 3 8 8 . 2 . . . 1 . . . . . . . . . . . 1 . 2 1 3 29 .
Highest-Rated Group 1349 | . . . 31 . . 10 31 50 50 42 402 402 . 20 . . . 94 . . . . . . . . . . . 26 . 36 44 359 1349 .
Highest-Rated Ally 124 | . . . 31 . . 10 31 26 26 26 99 99 . 10 . . . 94 . . . . . . . . . . . 26 . 26 44 124 90 .
Total Orders 26 | . . . . 8 . . . . 3 2 2 2 . 1 . . . . . . . . . . . . . . . 1 1 3 3 . . .
STAY 10 | . . . . . . . . . 1 1 1 2 . . . . . . . . . . . . . . . . . 1 . 2 2 . . .
FOLLOW 6 | . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . .
EXPLORE 10 | . . . . 8 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . .
Ally Attacks 510 | . . . 36 . . . 3 . 7 . . 57 . . . . . 12 . . . . . . . . . . . . . . . 7 388 .
Total Damage 14417 | . . . 414 . . . 64 . 60 . . 2337 . . . . . 370 . . . . . . . . . . . . . . . 331 10841 .
Kills 90 | . . . 9 . . . . . 1 . . 18 . . . . . 4 . . . . . . . . . . . . . . . 2 56 .
Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 .
Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Robot Analysis Total 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . . . 3 1 .
Derelict Logs Recovered 17 | . . . . . . . . . . 2 2 . 1 . . 2 . 3 . 2 1 . 2 . . 2 . . . . . . . . . .
Drone Launches 20 | . . . . 16 . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Turns Passed 28397 | . 1451 130 2159 1624 2283 84 29 218 294 465 5946 4665 131 358 136 93 165 213 188 57 103 260 46 111 137 92 666 63 146 347 481 376 1182 312 2592 794
Spaces Moved 27425 | 1 768 64 932 551 1007 151 65 502 467 615 1955 6269 476 678 263 321 96 446 386 279 380 638 222 451 344 340 388 293 498 871 1001 980 2104 589 1693 341
Core 383 | . . . . . . 3 . . 1 . 284 34 . 8 . . . . . . . 8 . . . . . . . . . . 41 . . 4
Treads 2947 | . 150 64 932 551 1007 . . . . . 175 68 . . . . . . . . . . . . . . . . . . . . . . . .
Legs 1584 | 1 618 . . . . . . . . . 454 213 . . . . . . . . . . . . . . . . . . . . . . 235 63
Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Hover 5439 | . . . . . . . . . . . . 5439 . . . . . . . . . . . . . . . . . . . . . . . .
Flight 17072 | . . . . . . 148 65 502 466 615 1042 515 476 670 263 321 96 446 386 279 380 630 222 451 344 340 388 293 498 871 1001 980 2063 589 1458 274
Fastest Speed 8 | 120 120 180 180 200 175 26 26 26 26 23 23 11 11 11 24 12 12 12 12 12 12 9 12 12 14 14 28 14 14 14 14 14 14 14 8 12
Average Speed 54 | 120 137 180 196 200 177 31 26 27 27 24 111 47 20 22 25 15 20 16 16 16 16 25 18 17 26 21 28 20 19 20 22 23 28 18 33 51
Slowest Speed 600 | 120 180 180 200 200 180 300 26 29 450 96 450 600 23 150 27 24 24 24 24 24 25 150 27 28 28 28 28 28 28 28 103 28 275 28 170 163
Overloaded Moves 228 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . 3 75 135
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Robots Hopped 106 | . . . . . . 2 . 8 3 . . . . 5 . 4 . 2 7 . . 2 . 3 2 . . . 7 2 8 5 12 16 18 .
Cave-ins Triggered 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4
Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1
Exploration Rate (%) 51 | 2 85 16 72 88 87 4 74 11 51 65 89 85 57 21 48 47 71 62 17 55 64 87 43 20 42 52 62 61 18 73 29 89 69 17 52 29
Regions Visited 36
Branch Regions 24
Pre-discovered Areas 13 | . 2 . 1 . 1 . . . . 1 2 . . . . . 1 2 . . . . . . . . 3 . . . . . . . . .
Known Exits Taken 14 | . . . 1 . . . . 1 1 1 . . 1 1 . . . . 1 1 . . 1 1 . . . 1 1 . 1 . . 1 . .
Unknown Exits Taken 20 | 1 1 1 . 1 1 . . . . . 1 1 . . 1 1 1 1 . . 1 1 . . 1 1 1 . . 1 . 1 1 . 1 .
Scrap Searched 24 | . . . . . . . . . 2 1 1 . 2 . 2 2 . 3 . 3 2 . 2 . . 2 . 2 . . . . . . . .
Spaces Dug 219 | . . . . 2 2 1 . 6 6 9 . 7 10 10 . . . 16 9 2 6 1 1 5 9 2 . . 4 17 6 11 33 4 22 18
Terrain Destroyed 514 | . 21 . . 17 74 1 . 6 6 9 . 32 10 83 . . . 16 9 2 6 1 1 5 9 2 . . 4 17 6 11 33 4 94 35
Melee 204 | . . . . 2 2 1 . 6 6 9 . 6 10 10 . . . 16 9 2 6 1 1 5 9 2 . . 4 17 6 11 33 4 18 8
Projectile 71 | . . . . 2 7 . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . 12 27
AOE 239 | . 21 . . 13 65 . . . . . . 3 . 73 . . . . . . . . . . . . . . . . . . . . 64 .
Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1
--------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0
Total 39548 | . 1027 80 1163 895 1357 196 77 563 619 918 5729 7913 492 867 330 356 247 558 486 288 412 735 225 474 361 354 956 293 529 985 1241 1077 2578 756 3538 873
Wait 9699 | . 98 15 103 162 184 3 9 52 138 275 3725 967 3 138 61 34 124 97 46 . 23 78 1 3 3 10 500 . 27 56 169 47 364 148 1593 443
Move 27195 | . 767 63 931 550 1006 147 64 485 461 614 1954 6267 475 667 262 314 95 441 371 278 379 634 221 444 339 339 387 292 485 866 986 969 2082 559 1663 338
Hop 85 | . . . . . . 2 . 8 2 . . . . 5 . 2 . 2 7 . . 1 . 3 2 . . . 5 2 6 5 9 13 11 .
Pick Up 463 | . 22 1 24 8 17 1 2 5 2 9 15 210 1 11 . . 8 . 14 3 2 4 1 2 . 2 12 . 1 6 14 7 17 2 40 .
Fast Attach 199 | . 9 . 4 2 10 2 . 1 1 3 10 57 . 7 3 . 3 . 7 1 . 6 . 3 . . 15 . 1 3 13 4 9 5 17 3
Attach 110 | . 4 . 3 1 10 12 . . 3 4 5 21 . . . . . . 1 . . . . 1 . . 2 . 2 2 3 2 6 3 17 8
Detach 55 | . . . 3 . 1 1 . . 4 1 2 12 . . . . . . . . . . . . . . . . 1 2 . . 4 5 11 8
Swap 163 | . 14 . 14 22 16 . . . 2 . 3 9 2 7 2 . . 2 1 . . 1 . . . . 1 1 1 7 2 9 19 6 21 1
Drop 693 | . 28 1 17 24 28 25 2 4 . 3 15 267 1 21 2 . 17 . 23 4 2 10 1 6 . 1 39 . 1 10 33 12 21 6 61 8
Fire 458 | . 85 . 64 115 83 . . . . . . 34 . . . . . . . . . . . . . . . . . . . . 3 . 60 14
Melee 378 | . . . . 2 2 1 . 8 6 9 . 68 10 10 . 2 . 16 16 2 6 1 1 5 17 2 . . 5 31 13 22 44 9 42 28
Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Kick 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 19
Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Escape Stasis 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3
Rewire 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . 7 . . . . . . 1 . . . . .
Trap 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . .
Miscellaneous 10 | . . . . 8 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-10/Mines
-9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2)
-9/Storage
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: Low x2)
-7/Waste
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: Fac / *Zio)
-7/Zion (discovered 2 exits: [*Dee] / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 2 exits: *Qua x2)
-3/Quarantine
-2/Research (discovered 4 exits: *Acc x2 / *Tes x2)
-2/Testing (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access (discovered 2 exits: Sur / *Com)
-1/Command (discovered 3 exits: *Sur x2 / [*Ac0])
-1/Access_0 (discovered 1 exit: *Sur)
History
---------
Turn | Location | Event
1 | -11/Scrapyard | Discovered new exit (range 0)
1 | -11/Scrapyard | Entered Materials
310 | -10/Materials | Build established: Mutant
383 | -10/Materials | Discovered new exit (range 16)
610 | -10/Materials | Discovered new exit (range 10)
788 | -10/Materials | Discovered new exit (range 14)
1106 | -10/Materials | Core integrity fell below 50%
1211 | -10/Materials | Discovered new exit (range 13)
1452 | -10/Materials | Entered Mines
1454 | -10/Mines | Met a Derelict bent on vengeance
1464 | -10/Mines | Met a Derelict testing a Signal Generator
1483 | -10/Mines | Found Signal Generator
1541 | -10/Mines | Discovered new exit (range 15)
1582 | -10/Mines | Entered Materials
1582 | -9/Materials | Accompanied by 1 ally
1582 | -9/Materials | Evolved 2 slots: Utility x2
1896 | -9/Materials | Build established: Hauler-Mutant
1966 | -9/Materials | Discovered new exit (range 15)
2351 | -9/Materials | Discovered new exit (range 11)
2463 | -9/Materials | Discovered new exit (range 15)
2578 | -9/Materials | Discovered new exit (range 12)
3094 | -9/Materials | Discovered new exit (range 4)
3124 | -9/Materials | Identified exit to Mines
3124 | -9/Materials | Identified exit to Storage
3741 | -9/Materials | Entered Storage
4189 | -9/Storage | Core integrity fell below 50%
4751 | -9/Storage | Repaired Rocket Launcher
4787 | -9/Storage | Discovered new exit (range 25)
5365 | -9/Storage | Entered Materials
5365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
5831 | -8/Materials | Destroyed 10 combat bots
6085 | -8/Materials | Discovered new exit (range 3)
6318 | -8/Materials | Repaired Hvy. EM Shotgun
7014 | -8/Materials | Discovered new exit (range 8)
7294 | -8/Materials | Central database locked down
7430 | -8/Materials | Garrison activated, responded to threat
7648 | -8/Materials | Entered Factory
7648 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
7684 | -7/Factory | Identified exit to Lower Caves
7732 | -7/Factory | Sucked down chute
7732 | -7/Factory | Entered Waste
7733 | -7/Waste | Met a frightened Derelict
7735 | -7/Waste | Spotted C-40 Crusher
7736 | -7/Waste | Spotted C-40 Crusher
7738 | -7/Waste | Spotted C-40 Crusher
7738 | -7/Waste | Spotted C-40 Crusher
7741 | -7/Waste | Spotted C-40 Crusher
7742 | -7/Waste | Discovered new exit (range 22)
7742 | -7/Waste | Spotted C-40 Crusher
7749 | -7/Waste | Found Imp. Powered Armor
7761 | -7/Waste | Entered Factory
7875 | -7/Factory | Fabricated Lrn. Sensor Array (x1)
7894 | -7/Factory | Fabricated Adv. Signal Interpreter (x2)
7900 | -7/Factory | Fabricated Med. Storage Unit?
7914 | -7/Factory | Fabricated G-34 Mercenary?
7964 | -7/Factory | Local fabrication network quarantined
7979 | -7/Factory | Entered Lower Caves
7979 | -7/Lower Caves | Accompanied by 4 allies
8168 | -7/Lower Caves | Found Alien Artifact
8168 | -7/Lower Caves | Identified Core Expander
8168 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot
8235 | -7/Lower Caves | Discovered new exit (range 5)
8248 | -7/Lower Caves | Identified exit to Lower Caves
8273 | -7/Lower Caves | Entered another Lower Caves area
8273 | -7/Lower Caves | Accompanied by 3 allies
8311 | -7/Lower Caves | Identified exit to Factory
8354 | -7/Lower Caves | Found Prototype Device
8564 | -7/Lower Caves | Encountered a Warlord checkpoint
8583 | -7/Lower Caves | Identified Heart of Steel
8711 | -7/Lower Caves | Discovered new exit (range 5)
8712 | -7/Lower Caves | Identified exit to Zion
8738 | -7/Lower Caves | Entered Zion
8738 | -7/Zion | Accompanied by 3 allies
8765 | -7/Zion | Discovered new exit (range 12)
8853 | -7/Zion | Acquired unknown access codes intercepted by a Zionite
8861 | -7/Zion | Learned Factory stockpile data
8924 | -7/Zion | Learned location of Warlord (-5)
9027 | -7/Zion | Given A8's code to call for help
9072 | -7/Zion | Build established: Hacker-Mutant
9306 | -7/Zion | Gained Derelict followers
9431 | -7/Zion | Learned location of Armory (-4)
12775 | -7/Zion | Found Prototype Device
12775 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII
13376 | -7/Zion | Heart of Steel transformed into Warbot
14344 | -7/Zion | Build established: Scavenger-Mutant
14488 | -7/Zion | Opened final containment barrier to the Deep Caves
14567 | -7/Zion | Enhanced Grunt warped into view, answering call for help
14571 | -7/Zion | Enhanced Grunt warped into view, answering call for help
14667 | -7/Zion | Discovered new exit (range 3)
14667 | -7/Zion | Saw the warning signs outside the Deep Caves entrance
14684 | -7/Zion | Entered Deep Caves
14684 | -7/Deep Caves | Accompanied by 8 allies
14974 | -7/Deep Caves | Z-Facility disabled
14991 | -7/Deep Caves | Attacked by Z-Imprinter
15001 | -7/Deep Caves | Allies destroyed Z-Imprinter
15036 | -7/Deep Caves | Lost 3 parts (1p2w)
15159 | -7/Deep Caves | Found Prototype Protection
15159 | -7/Deep Caves | Identified Zio. Weapon Casing
15165 | -7/Deep Caves | Found Prototype Device
15165 | -7/Deep Caves | Identified Zio. Metafield Generator
16047 | -7/Deep Caves | Found Prototype Protection
16047 | -7/Deep Caves | Identified Zio. Heavy Carapace
16063 | -7/Deep Caves | Found Zio. Heavy Carapace
16064 | -7/Deep Caves | Found Zio. Heavy Carapace
16177 | -7/Deep Caves | Found Zio. Weapon Casing
16181 | -7/Deep Caves | Found Zio. Weapon Casing
16205 | -7/Deep Caves | Crushed by falling debris
16311 | -7/Deep Caves | Found Zio. Weapon Casing
16313 | -7/Deep Caves | Found Zio. Weapon Casing
16574 | -7/Deep Caves | Found Zio. Heavy Carapace
16578 | -7/Deep Caves | Found Zio. Heavy Carapace
16750 | -7/Deep Caves | Discovered new exit (range 6)
16824 | -7/Deep Caves | System corruption reached 10%
18393 | -7/Deep Caves | Spotted as-80171
18467 | -7/Deep Caves | Lost 4 parts (2n1u1w)
18572 | -7/Deep Caves | Destroyed as-80171
18693 | -7/Deep Caves | Exposed GOLEM chamber
18696 | -7/Deep Caves | Found GOLEM Unit
18717 | -7/Deep Caves | Found GOLEM Unit
18720 | -7/Deep Caves | Found GOLEM Unit
18724 | -7/Deep Caves | Found GOLEM Unit
18728 | -7/Deep Caves | Found GOLEM Unit
18732 | -7/Deep Caves | Found GOLEM Unit
19182 | -7/Deep Caves | Found Surveybot 24 Chip
19183 | -7/Deep Caves | Found Unknown Device
19339 | -7/Deep Caves | Identified Surveybot 24 Scanner
19349 | -7/Deep Caves | Entered Proximity Caves
19380 | -6/Proximity Caves | Build established: Sprinter
19415 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
19477 | -6/Proximity Caves | Discovered exit to Factory (range 5)
19480 | -6/Proximity Caves | Entered Factory
19480 | -6/Factory | Evolved 2 slots: Utility x2
19481 | -6/Factory | Identified exit to Lower Caves
19838 | -6/Factory | Entered Lower Caves
19860 | -6/Lower Caves | Spotted B-75 Beast
19967 | -6/Lower Caves | Discovered new exit (range 5)
19974 | -6/Lower Caves | Entered another Lower Caves area
19977 | -6/Lower Caves | Discovered new exit (range 8)
19977 | -6/Lower Caves | Learned Factory terminal intel
20038 | -6/Lower Caves | Learned Factory stockpile data
20061 | -6/Lower Caves | Discovered new exit (range 12)
20067 | -6/Lower Caves | Entered Data Miner
20067 | -6/Data Miner | Discovered new exit (range 6)
20072 | -6/Data Miner | Met Data Miner
20076 | -6/Data Miner | Learned location of Section 7 (-2)
20076 | -6/Data Miner | Acquired the access code to Warlord's prototype stash
20080 | -6/Data Miner | Received God Mode back door access code from Data Miner
20232 | -6/Data Miner | Entered Proximity Caves
20250 | -5/Proximity Caves | Spotted B-75 Beast
20252 | -5/Proximity Caves | Escorted by Enhanced Grunt
20354 | -5/Proximity Caves | Learned Factory non-interactive machine intel
20444 | -5/Proximity Caves | Discovered new exit (range 9)
20445 | -5/Proximity Caves | Entered Factory
20445 | -5/Factory | Evolved 2 slots: Utility x2
20447 | -5/Factory | Loaded intel: 196 non-interactive machine locations
20448 | -5/Factory | Loaded intel: 20 terminal locations
20565 | -5/Factory | Incoming investigation squad redirected
20566 | -5/Factory | Identified exit to Upper Caves
20633 | -5/Factory | Entered Upper Caves
20634 | -5/Upper Caves | Identified exit to Upper Caves
20668 | -5/Upper Caves | Attracted the attention of an 0b10 outpost
20675 | -5/Upper Caves | Learned Factory security intel
20684 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves
20690 | -5/Upper Caves | Entered another Upper Caves area
20691 | -5/Upper Caves | Identified exit to Factory
20701 | -5/Upper Caves | Learned Factory non-interactive machine intel
20751 | -5/Upper Caves | Spotted B-75 Beast
20778 | -5/Upper Caves | Attracted the attention of an 0b10 outpost
20791 | -5/Upper Caves | Discovered new exit (range 16)
20793 | -5/Upper Caves | Entered Warlord
20797 | -5/Warlord | System corruption cleaned by Quarantine Array
20807 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer
20966 | -5/Warlord | Met Warlord
20981 | -5/Warlord | Opened Warlord's prototype stash
20987 | -5/Warlord | Found Prototype Device
20987 | -5/Warlord | Identified Exp. Cloaking Device
20991 | -5/Warlord | Warlord's base attacked by MAIN.C
20993 | -5/Warlord | Found Prototype Hackware
21050 | -5/Warlord | Opened side exit
21052 | -5/Warlord | Discovered new exit (range 10)
21053 | -5/Warlord | Entered Proximity Caves
21094 | -4/Proximity Caves | Learned Research stockpile data
21097 | -4/Proximity Caves | Learned Research stockpile data
21099 | -4/Proximity Caves | Entered Factory
21099 | -4/Factory | Evolved 2 slots: Power x1, Utility x1
21100 | -4/Factory | Identified exit to Extension
21102 | -4/Factory | Loaded intel: 259 non-interactive machine locations
21113 | -4/Factory | Spotted B-86 Titan
21182 | -4/Factory | Identified exit to Upper Caves
21182 | -4/Factory | Identified exit to Armory
21210 | -4/Factory | Entered Upper Caves
21340 | -4/Upper Caves | Discovered new exit (range 11)
21347 | -4/Upper Caves | Entered another Upper Caves area
21365 | -4/Upper Caves | Discovered new exit (range 5)
21436 | -4/Upper Caves | Discovered new exit (range 11)
21438 | -4/Upper Caves | Learned 4 Research zone layouts
21439 | -4/Upper Caves | Entered Zhirov
21439 | -4/Zhirov | Discovered new exit (range 3)
21445 | -4/Zhirov | Met Zhirov
21454 | -4/Zhirov | Learned location of Quarantine (-3)
21454 | -4/Zhirov | Learned location of Testing (-2)
21454 | -4/Zhirov | Learned location of Command (-1)
21456 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype
22003 | -4/Zhirov | Found Alien Artifact
22003 | -4/Zhirov | Identified Integrated Dissipator
22003 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%)
22007 | -4/Zhirov | Found Alien Artifact
22105 | -4/Zhirov | Entered Proximity Caves
22106 | -3/Proximity Caves | Identified exit to Research
22168 | -3/Proximity Caves | Entered Research
22168 | -3/Research | Evolved 2 slots: Utility x2
22169 | -3/Research | Identified exit to Quarantine
22282 | -3/Research | Spotted B-86 Titan
22314 | -3/Research | Entered Quarantine
22372 | -3/Quarantine | Repaired Katana
22388 | -3/Quarantine | Found Alien Artifact
22404 | -3/Quarantine | Identified System Mapper
22419 | -3/Quarantine | Cryocooling Duct disabled
22434 | -3/Quarantine | Ambient heat levels rising (+20)
22434 | -3/Quarantine | Non-combat units ordered to evacuate
22442 | -3/Quarantine | Identified Transdimensional Reconstructor
22442 | -3/Quarantine | Identified Core Reset Matrix
22453 | -3/Quarantine | Found Alien Impact Weapon
22473 | -3/Quarantine | Discovered new exit (range 13)
22496 | -3/Quarantine | Found Alien Artifact
22502 | -3/Quarantine | Found Unknown Piercing Weapon
22502 | -3/Quarantine | Identified Enh. Force Lance
22616 | -3/Quarantine | Found Alien Slashing Weapon
22616 | -3/Quarantine | Identified Sigix Broadsword
22661 | -3/Quarantine | Entered Research
22661 | -2/Research | Warlord forces began assault on 0b10
22661 | -2/Research | Evolved 2 slots: Utility x2
22735 | -2/Research | Identified exit to Testing
22771 | -2/Research | Research machine network offline
22782 | -2/Research | Discovered new exit (range 13)
22788 | -2/Research | Found Prototype Device
22788 | -2/Research | Identified Exp. Force Field
22819 | -2/Research | Spotted B-90 Cyclops
22849 | -2/Research | Met up with Warlord
22887 | -2/Research | Build established: Hacker-Sprinter
22896 | -2/Research | Borebot progress halted
22931 | -2/Research | Borebot progress halted
22965 | -2/Research | Borebot progress halted
22985 | -2/Research | Borebot progress halted
23019 | -2/Research | Borebot progress halted
23084 | -2/Research | Discovered new exit (range 10)
23142 | -2/Research | Entered Testing
23179 | -2/Testing | Found Prototype Energy Cannon
23179 | -2/Testing | Identified Null Cannon
23305 | -2/Testing | Discovered new exit (range 21)
23361 | -2/Testing | Spotted Striker
23361 | -2/Testing | Spotted Striker
23401 | -2/Testing | Spotted Alpha 7
23404 | -2/Testing | Stole the SGEMP Prototype
23437 | -2/Testing | Incoming investigation squad redirected
23475 | -2/Testing | Identified Core Stripper
23478 | -2/Testing | Spotted Fortress
23516 | -2/Testing | Discovered new exit (range 6)
23518 | -2/Testing | Entered Section 7
23641 | -2/Section 7 | Found Integrated Dissipator
23641 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%)
23693 | -2/Section 7 | Found Integrated Dissipator
23693 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%)
23759 | -2/Section 7 | Found Alien Artifact
23780 | -2/Section 7 | Identified Integrated Reactor
23959 | -2/Section 7 | Discovered new exit (range 24)
24120 | -2/Section 7 | Spotted S7 Guard
24121 | -2/Section 7 | Found Alien Artifact
24176 | -2/Section 7 | Identified Core Regenerator
24240 | -2/Section 7 | Spotted B-99 Colossus
24261 | -2/Section 7 | Found Alien Artifact
24262 | -2/Section 7 | Found Alien Artifact
24278 | -2/Section 7 | Found Alien Artifact
24368 | -2/Section 7 | Found Alien Artifact
24382 | -2/Section 7 | Identified LRC Boosters
24382 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10)
24538 | -2/Section 7 | Spotted Executioner
24538 | -2/Section 7 | Spotted Executioner
24692 | -2/Section 7 | Spotted B-90 Cyclops
24699 | -2/Section 7 | Spotted B-90 Cyclops
24700 | -2/Section 7 | Entered Access
24700 | -1/Access | Evolved 2 slots: Utility x2
24701 | -1/Access | Loaded intel: 113 machine locations
24701 | -1/Access | Loaded intel: 67 trap records
24701 | -1/Access | Identified exit to Surface
24701 | -1/Access | Discovered exit to Surface (range 110)
24701 | -1/Access | Identified exit to Command
24701 | -1/Access | Discovered exit to Command (range 103)
24701 | -1/Access | Delivered the SGEMP Prototype to Zhirov
24701 | -1/Access | Zhirov transferred Access data
24902 | -1/Access | Identified Integrity Redistributor (x3)
24903 | -1/Access | Identified Subatomic Replicator
24903 | -1/Access | Used Subatomic Replicator to replicate Integrated Reactor
24904 | -1/Access | Installed Integrated Reactor, increased core energy generation (+2%)
24906 | -1/Access | Installed Integrated Reactor, increased core energy generation (+2%)
24996 | -1/Access | Spotted B-99 Colossus
25008 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-77)
25012 | -1/Access | Entered Command
25090 | -1/Command | Found Quantum Capacitor
25131 | -1/Command | Phase Generator disabled
25163 | -1/Command | Spotted B-99 Colossus
25175 | -1/Command | Discovered exit to Surface (range 21)
25236 | -1/Command | Disengaged cave seal
25249 | -1/Command | Disengaged cave seal
25312 | -1/Command | First assault squad dispatched
25349 | -1/Command | Spotted M Guard
25349 | -1/Command | Spotted M Guard
25349 | -1/Command | Spotted Combat Programmer
25373 | -1/Command | Spotted Combat Programmer
25378 | -1/Command | Met MAIN.C
25381 | -1/Command | 0b10 Conduit disabled
25403 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-56)
25425 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-66)
25447 | -1/Command | System corruption reached 10%
25457 | -1/Command | Found Enh. Force Lance
25462 | -1/Command | Lost 4 parts (1n3u)
25525 | -1/Command | Spotted B-99 Colossus
25584 | -1/Command | Discovered exit to Surface (range 8)
26321 | -1/Command | Build established: Golem
27026 | -1/Command | MAIN.C activated Command garrisons
27067 | -1/Command | Warped through subspace to slip node
27067 | -1/Command | Discovered new exit (range 5)
27604 | -1/Command | Entered Access_0
27605 | -1/Access_0 | Met Architect
27613 | -1/Access_0 | Found Alien Artifact
27613 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor
27613 | -1/Access_0 | Warped through subspace to slip node
27613 | -1/Access_0 | Discovered exit to Surface (range 8)
28044 | -1/Access_0 | Crushed by falling debris
28063 | -1/Access_0 | Crushed by falling debris
28071 | -1/Access_0 | Crushed by falling debris
28133 | -1/Access_0 | Crushed by falling debris
28164 | -1/Access_0 | Lost 3 parts (3u)
28200 | -1/Access_0 | Core integrity fell below 50%
28210 | -1/Access_0 | Architect warped through subspace
28264 | -1/Access_0 | Destroyed A8
28320 | -1/Access_0 | Core integrity fell below 20%
28341 | -1/Access_0 | A6 warped into view
28391 | -1/Access_0 | A5 warped into view
28394 | -1/Access_0 | Lost 15 parts (2p2n10u1w)
28398 | -1/Access_0 | Destroyed by A2 with Gatling Beam
Last Messages
---------------
28350_ HV Slug penetrates Wall.
28351_ Penetrated by HV Slug. <x2>
28351_ HV Slug penetrates Wall.
28352_ Penetrated by HV Slug.
28352_ HV Slug penetrates Wall. <x9>
28356_ Penetrated by Quantum Shear.
28356_ Critical hit.
28356_ Asb. Biocell Array destroyed.
28356_ Quantum Shear penetrates Wall.
28357_ Penetrated by HV Slug. <x2>
28357_ Asb. Biocell Array destroyed.
28360_ 7J&84XHDL Q5V1CEJR2<BSL|=1F7>3Q
28363_ Asb. Alloy Armor destroyed.
A5 warps into view.
28392_ System corrupted: Slammed into ceiling. <x2>
28396_ Cld. Impulse Thruster destroyed.
28396_ Lrg. Storage Unit destroyed.
28397_ System corrupted: Substantial component data lost.
28397_ Quantum Shear penetrates Wall.
28397_ Asb. Nanovents destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 172
Energy Generation 65
Energy Capacity 2410
Matter Stores 300
Matter Capacity 300
Sight Range 22
Robot Scan Range 20
Terrain Scan Range 24
Terrain Scan Density 2010
ECM Strength 3
Cloak Strength 4
Additional Mass Support 29
Armor Coverage 1600
Resistance: KI 15
Resistance: TH 15
Resistance: EX 15
Resistance: EM 15
Resistance: I 15
Resistance: S 15
Resistance: P 15
Propulsion Shielding 66
Weapon Shielding 100
Melee Speed Boost 30
Phase Shifting 15
Evasion (%) 90
Targeting Accuracy 8
Melee Accuracy 6
Core Analysis 8
Armor Integrity Analysis 50
Recoil Reduction 3
Offensive Hacking 30
Defensive Hacking 14
Item Schematics
-----------------
Hacking Suite | -9/Materials | Scanalyzed
Med. Storage Unit | -9/Materials | Scanalyzed
Imp. Flight Unit | -9/Materials | Extracted
Lgt. Armor Plating | -9/Materials | Extracted
Plasma Cutter | -8/Materials | Scanalyzed
Imp. Signal Interpreter | -8/Materials | Scanalyzed
Adv. Sensor Array | -8/Materials | Hacked
Lrn. Sensor Array | -7/Factory | Hacked
Adv. Signal Interpreter | -7/Factory | Hacked
Greatsword | -7/Factory | Hacked
Imp. Powered Armor | -7/Factory | Scanalyzed
Combat Drone Bay | -6/Data Miner | Free
Lgt. Regenerative Plating | -6/Data Miner | Free
Exp. Cesium-ion Thruster | -6/Data Miner | Free
Exp. Terrain Scanner | -6/Data Miner | Free
Exp. Targeting Computer | -6/Data Miner | Free
Exp. ECM Suite | -6/Data Miner | Free
Kinetic Spear | -6/Data Miner | Free
Field Propulsion Drive | -5/Factory | Hacked
Assault Drone Bay | -4/Zhirov | Free
Exp. Heat Sink | -4/Zhirov | Free
Exp. Optical Array | -4/Zhirov | Free
Imp. Arc Thrower | -4/Zhirov | Free
Gravity Neutralizing Apparatus | -2/Research | Hacked
Lrg. Storage Unit | -2/Testing | Hacked
Robot Schematics
------------------
G-34 Mercenary | -9/Storage | Hacked
S-27 Virus | -6/Data Miner | Free
G-50 Soldier | -6/Data Miner | Free
H-66 Slayer | -6/Data Miner | Free
P-70 Sage | -6/Data Miner | Free
I-36 Angel | -6/Data Miner | Free
Fabricated
------------
Lrn. Sensor Array | x1 | -7/Factory
Adv. Signal Interpreter | x2 | -7/Factory
Med. Storage Unit | x1 | -7/Factory
G-34 Mercenary | x3 | -7/Factory
Alien Tech Used
-----------------
Core Expander
Integrated Dissipator
Sigix Broadsword
Core Stripper
LRC Boosters
Subatomic Replicator
Integrated Reactor
Integrity Redistributor
Transdimensional Reconstructor
High-powered Transdimensional Reconstructor
Achievements
--------------
Behind The Curtain
Great Explorer
Meet Your Maker
Speed Demon
Treasure Hunter
Challenges
------------
None
Game
------
Seed TargetGlidesysElectrolaser
Manual? 0
Play Time 09:31:16
Cumulative 195.7 hours
Start 2020.08.24 @ 19:46:27
End 2020.08.28 @ 20:29:47
Sessions 15
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 87
Rogue 87
Adventurer 0
Explorer 0
Win Type -
Total 7
Types 6/0/0/1/0/0/0
Lore% 80
Gallery% 74
Achievement% 65
Wizard Run 0
Options
---------
ASCII 1
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 18/Cog
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: fb5649e2-4b61-4adc-84c0-45294f5102fa