Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 13:39:54 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1225) 1225 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2705 Bonus ------- None Cogmind --------- Core Integrity 371/400 Matter 280/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beamcaster Advanced Beam Cannon > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Signal Interpreter Seismic Detector ECM Suite Light Armor Plating Light Armor Plating Advanced Beam Cannon Light Assault Rifle Autogun Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beamcaster Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Signal Interpreter Improved Terrain Scanner Seismic Detector ECM Suite Power Shielding Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Improved Assault Rifle Rocket Launcher Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 41 | 8 19 3 11 Power 6 | 1 2 1 2 Engine 5 | 1 1 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 6 . 3 Treads 9 | 1 5 . 3 Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 12 | 3 6 1 2 Device 8 | 2 3 1 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 5 1 4 Energy Gun 4 | . 2 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 3 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 8 | . 7 1 . Power 3 | . 2 1 . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 3 | . 3 . . Highest Loss Streak 5 | . 5 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 90 99 99 Engine 10 | . 8 13 11 Treads 24 | . 17 28 32 Wheel 2 | . 5 . . Device 15 | . 12 14 22 Storage 13 | . 14 14 11 Energy Gun 4 | . 6 . 8 Energy Cannon 1 | . . . 6 Ballistic Gun 19 | . 21 28 7 Naked Turns . | . . . . Heaviest Build 40 | 15 28 28 40 Greatest Support 60 | 10 40 40 60 Greatest Overweight (x) 4 | 1 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 10 15 15 Most Carried 15 | 6 10 14 15 Average Carried 10 | 4 8 12 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 10 14 15 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 860 | 317 351 86 106 Remotely . | . . . . Salvage Created 1903 | 127 695 271 810 Parts 122 | 12 42 19 49 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 35 | . 16 8 11 Guns 30 | . 14 8 8 Cannons 3 | . . . 3 AOE 1 | . 1 . . Classes Destroyed 10 | 2 5 . 3 Worker 1 | . . . 1 Builder 3 | . . . 3 Tunneler 4 | 4 . . . Hauler 3 | . 2 . 1 Recycler 4 | 1 1 . 2 Operator 1 | . 1 . . Watcher 5 | . 2 . 3 Swarmer 9 | . 6 3 . Grunt 24 | . 10 5 9 Sentry 2 | . . . 2 Best Kill Streak 5 | 2 4 3 5 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 198 | . 134 46 18 Missed 49 | . 37 10 2 Damage Taken 1528 | . 975 346 207 Core 271 | . 182 60 29 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 234 | . 142 . 92 Core Remaining (%) 51 | 100 . 3 . Volleys Fired 140 | 12 67 24 37 Largest 2 | 2 2 2 2 Hottest 143 | 40 90 40 143 Shots Fired 272 | 24 126 48 74 Gun 246 | 24 126 48 48 Cannon 26 | . . . 26 Launcher . | . . . . Special . | . . . . Kinetic 152 | 24 64 48 16 Thermal 120 | . 62 . 58 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | 5 16 10 10 Robot Miss Streak 5 | 2 5 4 3 Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 178 | 16 83 32 47 Core Hits 83 | 6 35 17 25 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 1 3 Burn 5 | . 2 . 3 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2677 | 195 1250 264 968 Guns 2166 | 195 1101 264 606 Cannons 362 | . . . 362 Explosions 149 | . 149 . . Melee . | . . . . Ramming . | . . . . Kinetic 1101 | 195 566 264 76 Thermal 1427 | . 535 . 892 Explosive 149 | . 149 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 42 | 6 42 . 42 Average Temperature 12 | 6 13 . 11 Received Heat Transfer 528 | . 333 108 87 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 7 | . 3 . 4 Heat Transferred 3310 | . 1571 . 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 328 | 25 281 186 328 Initial 51 | . 16 51 23 Average 128 | 9 155 88 155 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 80 | 100 76 100 58 Level 1 19 | . 23 . 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 . 3 Investigation 5 | . 3 . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 22 8 18 Peak Tracking Total 6 | . 6 3 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 6 . 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 20 . 7 Successful 15 | . 11 . 4 Failed 11 | . 8 . 3 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 8 | . 7 . 1 Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations 10 | . 6 . 4 Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 . 2 Scan Component 3 | . 2 . 1 Repair 3 | . 2 . 1 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Tunnel 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 4 | . 2 . 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 . 1 Time 78 | . 52 . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 21 | . . . 21 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2342 | 135 990 661 556 Spaces Moved 1251 | 89 578 366 218 Core 5 | 1 4 . . Treads 806 | . 222 366 218 Legs . | . . . . Wheels 440 | 88 352 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 160 160 Average Speed 137 | 92 121 160 160 Slowest Speed 250 | 95 250 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 89 76 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 6 | . 6 . . Melee . | . . . . Projectile . | . . . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1613 | 114 742 402 355 Wait 141 | . 65 6 70 Move 1248 | 88 577 365 218 Hop . | . . . . Pick Up 25 | 5 8 3 9 Fast Attach 18 | 8 5 1 4 Attach 6 | . 3 . 3 Detach 1 | 1 . . . Swap 17 | . 11 2 4 Drop 17 | . 6 1 10 Fire 140 | 12 67 24 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Central database locked down 190 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 3) 535 | -10/Materials | Discovered new exit (range 15) 610 | -10/Materials | Lost 5 parts (1p2n2w) 703 | -10/Materials | Core integrity fell below 50% 935 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Repaired Lgt. Treads 1007 | -10/Materials | Repaired Lgt. Treads 1126 | -10/Materials | Entered Mines 1140 | -10/Mines | Core integrity fell below 20% 1609 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1764 | -10/Mines | Discovered new exit (range 8) 1765 | -10/Mines | Escorted by a lone wolf Derelict 1787 | -10/Mines | Entered Materials 1787 | -9/Materials | Accompanied by 1 ally 1787 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1788 | -9/Materials | Identified exit to Mines 1849 | -9/Materials | Repaired Lgt. Treads 2042 | -9/Materials | Build established: Scavenger-Mutant 2343 | -9/Materials | Self-destructed Last Messages --------------- 02262_ A-02 Transporter destroyed. 02263_ K-01 Serf collects debris. 02268_ Dropped Lgt. Assault Rifle. 02269_ Dropped Imp. Terrain Scanner. 02269_ K-01 Serf collects debris. 02272_ Acquired Lgt. Treads. 02274_ K-01 Serf collects debris. 02275_ Dropped Lgt. Angular Momentum Engine. 02276_ Acquired Hvy. Ion Engine. 02278_ K-01 Serf collects debris. 02280_ Acquired Adv. Beam Cannon. 02282_ K-01 Serf collects debris. 02283_ Dropped Ion Engine. 02285_ Acquired Hvy. Ion Engine. 02285_ K-01 Serf collects debris. 02301_ W-16 Scout destroyed. 02304_ U-05 Engineer builds a Door. 02304_ K-01 Serf collects debris. 02325_ Dropped Lgt. Treads. 02343_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????!? ?????????? | | ??????????????????????????????????? ? #???????# | | ?????????????????????????????# ?? # #?????? | | ????????????????????????????# ?? #??????" | | ????????????????????????????# ? #??????" | | ????????????????????????????+ ?? #??????? | | ????????????????????????????# ?? #??????? | | ???????????????????????????## #### #??????? | | ???????????????????????????# "# #??????? | | ???????????????????????????# ""# ##?????? | | ???????????????????????????# ||# T###???? | | ???????????????????????????# > ""# ## ##### | | ???????????????????????????# ||# # !%+ | | ???????????????????????????# ""#* # """=[# | | ???????????????????????????# ?#]* # """ *# | | ????????????????????######### ####%[! # """ # | | ????????????????????# @ # *[ #=[ # | | ????????????????????# "T" + =! ! =%#%""" # | | ????????????????????# # * *%+=""" # | | ????????????????????######### ==#*""" # | | ???????????????????????????#######+## *#% # | | ???????????????????????????#! # ## """ # | | ???????????????????????????# # ## """ # | | ???????????????????????????# # ## """ # | | ???????????????????????????# # + # | | ???????????????????????????# # ######### | | ???????????????????????????# # #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????# [ # +???????? | | ???????????????????????????# # #???????? | | ???????????????????????????##+####### #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ?????????????????????????????????????%! ???????? | | ????????????????????????????????????? #???????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterCommCoupler Manual? 0 Play Time 00:16:04 Cumulative 190.9 hours Start 2024.07.23 @ 13:24:40 End 2024.07.23 @ 13:39:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 159 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22bf5ad3-f7ff-47d7-a144-27264045fdca