Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.28 @ 12:39:54 Player: Jim Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1066) 1066 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 2985 Bonus ------- High Alert Combat Kills 99 Cogmind --------- Core Integrity 535/550 Matter 5/450 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Large Storage Unit Large Matter Pod Weight Redist. System Terrain Scanner Utility Shielding > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Wheel Wheel Compact Wheel Light Cannon Light Cannon Light Cannon Advanced EMP Blaster Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Weight Redist. System Terrain Scanner Utility Shielding > --- WEAPON ----------- Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Compact Wheel Compact Wheel Large Matter Pod Autogun Light Cannon Light Cannon Light Cannon Rocket Launcher Improved Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Weight Redist. System Device Weight Redist. System Storage Large Storage Unit Protection Utility Shielding Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 28 | . 8 18 2 Power 3 | . 1 2 . Engine 2 | . 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | . 3 3 1 Treads . | . . . . Leg 1 | . 1 . . Wheel 6 | . 2 3 1 Hover . | . . . . Flight . | . . . . Utility 7 | . 2 4 1 Device 4 | . 1 2 1 Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | . 2 9 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | . 2 3 . Ballistic Cannon 1 | . . 1 . Launcher 5 | . . 5 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 10 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 4 | . . 4 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 94 79 Engine 10 | . 14 7 9 Core 1 | . . 3 . Leg 8 | . 15 . . Wheel 16 | . 12 20 18 Device 16 | . 13 20 16 Storage 13 | . 14 12 18 Protection 4 | . . 11 9 Ballistic Gun 20 | . 28 12 . Launcher 3 | . . 7 9 Naked Turns . | . . . . Heaviest Build 41 | 10 31 41 38 Greatest Support 38 | 20 38 38 38 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 8 11 15 15 Most Carried 15 | 6 15 15 13 Average Carried 11 | 6 9 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 14 13 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1174 | 200 454 520 . Remotely . | . . . . Salvage Created 1228 | . 340 888 . Parts 82 | . 21 61 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 5 | . . 5 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 10 24 . Guns 20 | . 10 10 . AOE 14 | . . 14 . Classes Destroyed 10 | . 2 8 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 4 | . . 4 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 14 | . 3 11 . Grunt 14 | . 7 7 . Sentry 6 | . . 6 . Best Kill Streak 10 | . 3 10 . Combat Bots Only 8 | . 3 8 . Max Kills in Single Turn 4 | . 1 4 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1683 | . 307 1329 47 Core 295 | . 47 233 15 Absorbed by Shields . | . . . . Redirected to Shielding 45 | . . 40 5 Core Remaining (%) 74 | 100 81 41 . Volleys Fired 113 | . 28 83 2 Largest 2 | . 2 2 1 Hottest 72 | . 46 72 36 Shots Fired 202 | . 56 144 2 Gun 172 | . 56 116 . Cannon . | . . . . Launcher 30 | . . 28 2 Special . | . . . . Kinetic 172 | . 56 116 . Thermal . | . . . . Explosive 30 | . . 28 2 Electromagnetic . | . . . . Robot Hit Streak 12 | . 9 12 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 115 | . 33 82 . Core Hits 74 | . 16 57 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2851 | . 477 2346 28 Guns 1600 | . 477 1123 . Cannons . | . . . . Explosions 1251 | . . 1223 28 Melee . | . . . . Ramming . | . . . . Kinetic 1600 | . 477 1123 . Thermal . | . . . . Explosive 1251 | . . 1223 28 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . 19 . Projectiles . | . . . . Explosions 19 | . . 19 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 190 | . . 190 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 37 | . 35 37 . Average Temperature 10 | . 10 10 . Received Heat Transfer 600 | . 117 465 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 893 | . 180 893 415 Initial 377 | . . 5 377 Average 195 | . 58 356 397 Maximum Alert Level 3 | . . 3 2 Low Security (%) 72 | 100 100 41 . Level 1 7 | . . 14 46 Level 2 15 | . . 31 53 Level 3 5 | . . 12 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 19 35 2 Peak Tracking Total 7 | . 4 7 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . 2 5 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 7 3 2 Terminals 11 | . 7 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 14 13 5 Successful 17 | . 7 8 2 Failed 15 | . 7 5 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 28 | . 13 13 2 Terminals 29 | . 14 13 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 5 . Record 2 | . . 2 . Alert Level 1 | . 1 . . Locate Traps 6 | . 4 2 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 3 1 Terminals 6 | . 2 3 1 Botnet 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 3 2 Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2457 | 2 1336 1040 79 Spaces Moved 1934 | 2 1116 744 72 Core . | . . . . Treads . | . . . . Legs 532 | 2 530 . . Wheels 1402 | . 586 744 72 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 100 90 100 Average Speed 107 | 120 109 105 100 Slowest Speed 130 | 120 120 130 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 1 98 43 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 204 | . . 188 16 Melee . | . . . . Projectile . | . . . . AOE 204 | . . 188 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2141 | 1 1186 877 77 Wait 35 | . 14 21 . Move 1931 | 1 1115 743 72 Hop . | . . . . Pick Up 22 | . 13 8 1 Fast Attach 3 | . 1 2 . Attach 10 | . . 8 2 Detach . | . . . . Swap 15 | . 7 8 . Drop 12 | . 8 4 . Fire 113 | . 28 83 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 5) 512 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Discovered new exit (range 6) 1339 | -10/Materials | Entered another Materials area 1339 | -9/Materials | Evolved 2 slots: Utility x2 1398 | -9/Materials | Discovered new exit (range 14) 1689 | -9/Materials | Discovered new exit (range 7) 1949 | -9/Materials | Lost 3 parts (1u2w) 2114 | -9/Materials | Core integrity fell below 50% 2136 | -9/Materials | Destroyed 8 combat bots 2323 | -9/Materials | Discovered new exit (range 7) 2379 | -9/Materials | Entered another Materials area 2379 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2411 | -8/Materials | Discovered new exit (range 15) 2458 | -8/Materials | Self-destructed Last Messages --------------- 02370_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 02399_ Connecting with Recycling Unit... 02399_ Current location identified: Materials 02411_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02411_ EXIT=FOUND 02414_ Acquired Prototype Launcher. 02419_ The unstable cave ceiling collapses. 02439_ Triggered Alarm Trap. 02439_ An alarm sounds. 02439_ ALERT: Alarm triggered, dispatching investigation squad. 02445_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###############???????????????????????????????? | | ???# # #???????????????????????????????? | | ???# # #??? ???????????????????????????? | | ???# """ # #???????????????????????????????? | | ???# """ + #???????????????????????????????? | | ???# """ """ # ????????????????????????? | | ???# Y" # ????????????????????? | | ???# """ # ????????????????????? | | !?# ######## #####?#??????????????????? | | ########+##??????# #?????#??????????????????? | | ###### ###?????# #????????????????????????? | | =####### +????????????????????????? | | #???????????#????????????? | | # ### T #????????????????????????? | | ????????# #????????????????????????? | | ? ??????# ####### #????????????????????????? | | ??????#####+#####???# ###########??????????????? | | ??????# #???# # #??????????????? | | ??????# #???# # " #??????????????? | | ??????# = ##### # T #??????????????? | | ??????# + Y /@ " #??????? ??????? | | ??????# ##### # """ #??????????????? | | ??????# """ """ #???# # """ #?????? ???????? | | ??????# """ """ #???# # """ #??????????????? | | ??????# """ """ #???# # #??????????????? | | ??????#+#########???# ###########??????????????? | | ???????????????????? #????????????????????????? | | ??????????????????? #????????????????????????? | | ?????????????????? #?? ?????????????????????? | | ??????????????????####+##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking root@ Challenges ------------ None Game ------ Seed TransmissionDirtyDoublenader Manual? 0 Play Time 00:40:39 Cumulative 35.5 hours Start 2022.07.28 @ 11:59:07 End 2022.07.28 @ 12:39:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 39 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1acddceb-83d7-4a50-824a-7372cdc49c3f