Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 16:46:45 Player: TheGreatBorealis Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (158) 790 Value Destroyed (6274) 6274 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 12591 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 117 Friendly Fire -4 Cogmind --------- Core Integrity 0/1150 Matter 215/300 Energy 153/160 System Corruption 17% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- VTOL Module Advanced Heat Sink Improved Cooling System Advanced Target Analyzer Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Tesla Rifle Tesla Rifle Electrolaser Dispersion Rifle Autogun > --- INVENTORY -------- Flexi-carbon Leg Gyrokinetic Inverter VTOL Module VTOL Module Advanced Heat Sink Improved Cooling System Advanced Target Analyzer Long-range Tractor Beam [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Enhanced Optical Array Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Improved Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . 2 . . . . . . . . 1 Utility 5 | . . . . . 2 . 1 1 . . 1 Weapon 3 | . . . . 2 . . 1 . . . . Parts Attached 156 | 6 5 2 5 13 11 15 6 35 10 . 48 Power 17 | 1 1 . . 2 1 2 . 4 . . 6 Engine 11 | 1 1 . . 2 1 2 . 3 . . 1 Core 4 | . . . . . . . . 1 . . 3 Reactor 2 | . . . . . . . . . . . 2 Propulsion 59 | 2 2 2 2 4 4 4 4 11 3 . 21 Treads 11 | . . . . . . 1 1 7 1 . 1 Leg 34 | 2 2 2 2 4 4 3 3 3 1 . 8 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight 10 | . . . . . . . . 1 1 . 8 Utility 23 | 1 1 . 1 1 3 2 1 7 1 . 5 Device 6 | . 1 . . . 1 . . 3 . . 1 Storage 3 | 1 . . . 1 . . . . 1 . . Processor 5 | . . . 1 . . . . 2 . . 2 Hackware 1 | . . . . . . 1 . . . . . Protection 8 | . . . . . 2 1 1 2 . . 2 Artifact . | . . . . . . . . . . . . Weapon 57 | 2 1 . 2 6 3 7 1 13 6 . 16 Energy Gun 15 | . . . . . . . . 5 2 . 8 Energy Cannon 2 | . . . . . . . . 1 1 . . Ballistic Gun 32 | 2 1 . 1 6 2 6 . 6 3 . 5 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . 1 . 1 1 1 1 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . Parts Lost 105 | . . . 1 2 3 10 4 28 7 7 43 Power 9 | . . . . 1 . 1 . 2 . . 5 Propulsion 38 | . . . . . 2 2 3 10 2 3 16 Utility 15 | . . . . . 1 2 1 5 1 . 5 Weapon 43 | . . . 1 1 . 5 . 11 4 4 17 Highest Loss Streak 26 | . . . 1 1 1 4 4 13 3 5 26 Average Slot Usage (%) 83 | . 92 100 100 99 99 93 94 58 81 67 71 Engine 4 | . 14 11 11 8 7 7 6 2 . . . Core 1 | . . . . . . . . . 5 5 3 Treads 3 | . . . . . . . . 5 12 3 . Leg 18 | . 28 44 44 36 29 29 25 5 1 5 14 Flight 1 | . . . . . . . . 2 1 3 3 Device 4 | . 6 11 4 . 7 2 . 5 6 5 3 Storage 6 | . 14 11 11 9 7 7 6 1 4 5 5 Processor 12 | . . . 7 9 7 7 6 11 17 17 23 Protection 2 | . . . . . 6 10 12 2 . . . Energy Gun 3 | . . . . . . . . 5 7 7 3 Ballistic Gun 17 | . 28 22 11 31 29 24 26 8 15 3 5 Launcher 1 | . . . 11 4 . . 2 . . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 9 10 10 12 37 47 52 54 56 52 52 56 Greatest Support 115 | 20 20 40 50 60 68 68 55 74 74 51 115 Greatest Overweight (x) 13 | 2 . . . . . . 1 3 1 2 13 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 6 6 6 6 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 6 6 6 6 10 10 10 5 9 10 10 Most Carried 10 | 6 6 6 6 7 10 10 9 6 9 7 10 Average Carried 6 | 3 5 5 5 5 8 9 8 2 6 7 6 Final Capacity 10 | 6 6 6 6 10 10 10 10 4 10 10 10 Final Carried 10 | 6 6 6 6 7 10 10 5 2 7 7 5 Class Distribution -------------------- 31% | Scavenger-Gunner 24% | Scavenger-Tank 17% | Scavenger-Mutant 15% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Matter Collected 4470 | 188 173 . 126 546 432 930 . 779 532 29 735 Remotely . | . . . . . . . . . . . . Salvage Created 7132 | . 220 . 110 909 575 1240 . 976 1012 189 1901 Parts 344 | . 18 . 9 44 27 70 . 46 36 8 86 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 25 8 . Prevented 9 | . . . . . . . . . 9 . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Combat Hostiles Destroyed 140 | . 7 . 4 21 9 21 . 17 22 8 31 Melee 4 | . . . . . . . . . . . 4 Guns 116 | . 7 . 1 21 9 18 . 13 18 5 24 Cannons 5 | . . . . . . . . . 2 3 . AOE 11 | . . . 3 . . 3 . 3 2 . . Classes Destroyed 13 | . 2 . 1 3 3 2 . . 2 . . Worker 3 | . . . . . . 1 . . . . 2 Builder 5 | . . . . 1 . 3 . 1 . . . Tunneler 2 | . . . 1 1 . . . . . . . Recycler 7 | . . . . . 1 3 . . . . 3 Operator 1 | . . . . . . 1 . . . . . Swarmer 50 | . 3 . 2 6 . . . 4 12 8 15 Grunt 46 | . 4 . 2 9 5 13 . 4 2 . 7 Brawler 3 | . . . . . . . . . 3 . . Duelist 4 | . . . . 2 . . . . 2 . . Sentry 22 | . . . . 4 2 4 . 6 2 . 4 Hunter 3 | . . . . . 1 2 . . . . . Programmer 11 | . . . . . 1 2 . 3 . . 5 Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 . 2 6 3 6 . 4 7 4 11 Combat Bots Only 7 | . 3 . 2 5 3 4 . 4 7 4 4 Max Kills in Single Turn 4 | . 1 . 2 2 1 4 . 4 3 1 2 Gunslinging 1 | . . . . . . 1 . . 1 . . Exploded 3 | . . . 1 . . 3 . 3 2 . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Damage Taken 14367 | . 433 . 83 783 654 1431 316 4041 925 571 5130 Core 2507 | . 81 . 13 96 56 117 39 838 12 105 1150 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 74 | 100 67 . 96 82 . 75 95 . . 4 . Volleys Fired 392 | . 39 . 4 49 22 59 4 71 26 16 102 Largest 5 | . 2 . 2 4 4 4 5 4 5 5 4 Hottest 310 | . 40 . 53 92 97 120 148 185 310 310 281 Shots Fired 992 | . 78 . 8 163 88 172 12 129 117 37 188 Gun 949 | . 78 . 4 163 88 169 8 126 104 21 188 Cannon 29 | . . . . . . . . . 13 16 . Launcher 14 | . . . 4 . . 3 4 3 . . . Special . | . . . . . . . . . . . . Kinetic 814 | . 78 . 4 163 88 169 8 96 78 7 123 Thermal 91 | . . . . . . . . 9 20 25 37 Explosive 14 | . . . 4 . . 3 4 3 . . . Electromagnetic 73 | . . . . . . . . 21 19 5 28 Robot Hit Streak 38 | . 8 . 2 38 20 25 . 18 24 5 17 Robot Miss Streak 5 | . 4 . 1 5 2 4 . 4 4 4 3 Penetration Max 1 | . . . . . . 1 . 1 1 . 1 Secondary Targets 14 | . . . . 3 1 4 . . 3 . 3 Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 . 1 Shots Hit Robots 696 | . 48 . 4 116 65 132 . 105 72 14 140 Core Hits 358 | . 16 . 5 47 23 107 . 52 34 8 66 Critical Hits 30 | . . . . . . . . 6 9 . 15 Critical Kills 12 | . . . . . . . . 2 2 . 8 Critical Parts Destroyed 14 | . . . . . . . . 3 4 . 7 Melee Attacks 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13679 | . 336 . 175 1387 860 2778 . 2997 1940 344 2862 Guns 11312 | . 336 . 41 1387 860 1964 . 2429 1450 155 2690 Cannons 482 | . . . . . . . . . 293 189 . Explosions 1683 | . . . 134 . . 809 . 543 197 . . Melee 161 | . . . . . . . . . . . 161 Ramming 41 | . . . . . . 5 . 25 . . 11 Kinetic 9288 | . 336 . 41 1387 860 1964 . 1968 1053 48 1631 Thermal 1911 | . . . . . . . . 375 630 218 688 Explosive 1256 | . . . 134 . . 809 . 313 . . . Electromagnetic 1022 | . . . . . . . . 316 257 78 371 Impact . | . . . . . . . . . . . . Slashing 161 | . . . . . . . . . . . 161 Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . 4 7 . 6 13 13 16 Average Corruption 8 | . . . . . 3 5 . 4 11 13 10 Corruption Purged . | . . . . . . . . . . . . Effects 208 | . . . . . 8 36 . 20 74 14 56 Message Errors 26 | . . . . . 1 4 . 3 12 . 6 Matter Fused 41 | . . . . . 2 5 . 8 16 2 8 Heat Flow Errors 9 | . . . . . . . . 1 6 . 2 Energy Discharges 17 | . . . . . . 5 . 2 5 1 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . 1 4 . 2 3 . 2 Data Loss (major) 9 | . . . . . . . . 2 4 1 2 Misfires 2 | . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . . . . 1 . . Misdirections 15 | . . . . . . . . . 10 2 3 Targeting Errors 62 | . . . . . 4 15 . 2 13 7 21 Weapon Failures 13 | . . . . . . 2 . . 4 1 6 Overload Shots . | . . . . . . . . . . . . Overflow Damage 185 | . . . . . . 36 . 116 33 . . Projectiles 30 | . . . . . . . . . 30 . . Explosions 155 | . . . . . . 36 . 116 3 . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 448 | . . . . . . 165 1 280 . . 2 Shots 8 | . . . . . . 3 1 4 . . . Rammed 8 | . . . . . . . . 3 . . 5 Targets Rammed 9 | . . . . . . 1 . 3 . . 5 Kicked 1 | . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 486 | . 18 . 6 104 117 166 69 139 417 480 486 Average Temperature 75 | . 10 . 4 25 42 48 40 44 115 153 129 Received Heat Transfer 2397 | . 135 . 24 261 162 525 54 627 126 . 483 Effects 6 | . . . . . . . . . 1 2 3 Shutdowns 3 | . . . . . . . . . . 1 2 Energy Bleed 2 | . . . . . . . . . 1 . 1 Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . . 1 . . 1 Parts Fried 9 | . . . . . . . . 3 1 1 4 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . . 1 2 Heat Transferred 2061 | . . . . . . . . 322 535 162 1042 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Peak Influence 487 | . 200 84 122 487 313 472 200 338 . . 286 Initial 221 | . . 84 32 1 221 142 142 83 . . 102 Average 174 | . 98 84 83 258 207 226 166 193 . . 125 Maximum Alert Level 2 | . 1 . . 2 1 2 1 1 . . 1 Low Security (%) 61 | 100 90 100 100 29 25 42 97 60 . . 81 Level 1 35 | . 9 . . 53 74 44 2 39 . . 18 Level 2 3 | . . . . 16 . 12 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . 4 4 5 1 7 . . 7 Investigation 5 | . . . . . . 2 . 2 . . 1 Extermination 7 | . . . . . 2 . . 2 . . 3 Reinforcement 13 | . 1 . . 4 2 3 1 2 . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Distress Signals 7 | . 1 . . 2 . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 219 | . 11 . 5 40 13 35 6 33 21 7 48 Peak Tracking Total 11 | . 4 . 4 10 4 6 6 7 7 4 11 Tactical Retreats 20 | . 1 . . 5 . 1 . 8 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Traps Triggered 4 | . . . 1 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Machines Disabled 8 | . . . . 1 . 2 . 5 . . . Max in Single Turn 2 | . . . . 1 . 1 . 2 . . . Garrison Access 2 | . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . 4 Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Machines Accessed 21 | . 1 1 1 2 2 6 2 2 . . 4 Terminals 13 | . 1 1 . 1 1 5 2 1 . . 1 Fabricators 4 | . . . . . 1 . . 1 . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . 1 Total Hacks 47 | . 5 4 1 3 6 13 5 2 . . 8 Successful 26 | . 2 1 1 1 4 8 4 1 . . 4 Failed 20 | . 3 3 . 2 2 5 . 1 . . 4 Catastrophic 6 | . . 1 . . . 3 . 1 . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 17 | . 2 2 . 2 1 3 3 1 . . 3 Terminals 37 | . 5 4 . 2 5 12 5 1 . . 3 Fabricators 5 | . . . . . 1 . . 1 . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 2 Terminal Hacks 20 | . 2 1 1 . 3 7 4 . . . 2 Record 5 | . . . . . . . 3 . . . 2 Prototype ID Bank 2 | . . . . . 1 1 . . . . . Open Door 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . . 1 Terminals . | . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . 1 Overload 2 | . . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 15 | . 1 1 . 1 1 5 2 1 . . 3 Full Trace Events 3 | . . 1 . . . 2 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter 168 | . . . . . 168 . . . . . . Time 84 | . . . . . 84 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Total Allies 5 | . . . 3 . . . . . 2 . . Largest Group 3 | . . . 3 3 . . . . 2 . . Highest-Rated Group 59 | . . . 40 40 . . . . 59 . . Highest-Rated Ally 30 | . . . 16 16 . . . . 30 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . . 35 . . . . 6 . . Total Damage 633 | . . . . 428 . . . . 205 . . Kills 5 | . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Turns Passed 7070 | 68 292 126 437 721 752 650 189 1179 1377 129 1150 Spaces Moved 3848 | 48 131 102 314 357 469 307 134 659 744 41 542 Core 198 | 7 . . . . . . . 182 . . 9 Treads 1034 | . . . . . . . . 248 744 28 14 Legs 2479 | 41 131 102 314 357 469 307 134 119 . 13 492 Wheels . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight 135 | . . . . . . . . 110 . . 25 Fastest Speed 40 | 50 120 120 120 122 120 120 122 40 160 180 114 Average Speed 130 | 111 120 120 121 122 121 121 126 108 166 180 136 Slowest Speed 700 | 150 120 120 122 122 123 123 150 200 180 180 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 30 17 84 39 11 58 4 16 96 8 17 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . 3 . . Spaces Dug 49 | . . . . . . . 49 . . . . Terrain Destroyed 239 | . . . 42 . 2 42 67 46 15 23 2 Melee . | . . . . . . . . . . . . Projectile 50 | . . . . . 2 3 6 3 11 23 2 AOE 189 | . . . 42 . . 39 61 43 4 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Upp Upp Fac Total 5168 | 59 207 105 364 561 602 454 147 1014 811 65 779 Wait 636 | . 19 . 34 123 86 65 1 230 7 9 62 Move 3837 | 47 130 101 313 356 468 306 133 658 743 40 542 Hop . | . . . . . . . . . . . . Pick Up 61 | 6 5 2 3 9 8 5 1 4 9 . 9 Fast Attach 78 | 6 1 . 1 1 3 5 . 24 5 . 32 Attach 53 | . . 2 1 4 3 6 6 11 5 . 15 Detach 14 | . . . . . . 1 1 8 . . 4 Swap 25 | . 4 . 3 8 5 4 . . . . 1 Drop 40 | . 9 . 5 11 7 2 1 5 . . . Fire 392 | . 39 . 4 49 22 59 4 71 26 16 102 Melee 6 | . . . . . . . . . . . 6 Ram 5 | . . . . . . . . 3 . . 2 Kick 2 | . . . . . . 1 . . . . 1 Crush 3 | . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 16 | . . . . . . . . . 16 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 4) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x2 464 | -9/Materials | Discovered new exit (range 10) 487 | -9/Materials | Entered Mines 632 | -9/Mines | Build established: Scavenger-Mutant 638 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 718 | -9/Mines | Discovered new exit (range 11) 731 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 795 | -9/Mines | Found a hidden stash of uninstalled traps 904 | -9/Mines | Discovered new exit (range 14) 924 | -9/Mines | Entered Materials 924 | -8/Materials | Accompanied by 3 allies 924 | -8/Materials | Evolved 2 slots: Weapon x2 1272 | -8/Materials | Build established: Scavenger-Skirmisher 1620 | -8/Materials | Discovered new exit (range 21) 1645 | -8/Materials | Entered Factory 1645 | -7/Factory | Evolved 2 slots: Utility x2 1933 | -7/Factory | Build established: Scavenger-Tank 2373 | -7/Factory | Discovered new exit (range 10) 2397 | -7/Factory | Entered Storage 2620 | -7/Storage | Lost 4 parts (1u3w) 2942 | -7/Storage | Lost 3 parts (1n1u1w) 2996 | -7/Storage | Discovered new exit (range 7) 3047 | -7/Storage | Entered Factory 3047 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3136 | -6/Factory | Identified exit to Factory 3136 | -6/Factory | Central database locked down 3236 | -6/Factory | Entered another Factory area 3236 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3248 | -5/Factory | Lost 4 parts (3n1u) 3373 | -5/Factory | Lost 3 parts (1p1n1w) 3460 | -5/Factory | Garrison activated, responded to threat 3631 | -5/Factory | Lost 13 parts (4n4u5w) 3817 | -5/Factory | Core integrity fell below 50% 3854 | -5/Factory | Lost 7 parts (3n1u3w) 4336 | -5/Factory | Build established: Scavenger-Gunner 4373 | -5/Factory | Discovered new exit (range 10) 4384 | -5/Factory | Core integrity fell below 20% 4415 | -5/Factory | Entered Upper Caves 4570 | -5/Upper Caves | Spotted B-75 Beast 4585 | -5/Upper Caves | Destroyed B-75 Beast 4651 | -5/Upper Caves | Encountered a Warlord checkpoint 4698 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4716 | -5/Upper Caves | System corruption reached 10% 4746 | -5/Upper Caves | Destroyed 7 combat bots 4746 | -5/Upper Caves | Lost 3 parts (1n1u1w) 4855 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4915 | -5/Upper Caves | Lost 3 parts (1n2w) 5459 | -5/Upper Caves | Discovered new exit (range 11) 5792 | -5/Upper Caves | Entered another Upper Caves area 5818 | -5/Upper Caves | Discovered new exit (range 16) 5921 | -5/Upper Caves | Entered Factory 5921 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5922 | -4/Factory | Lost 5 parts (2n3w) 6112 | -4/Factory | Lost 3 parts (1n1u1w) 6436 | -4/Factory | Lost 9 parts (3p1n1u4w) 6548 | -4/Factory | System corruption reached 10% 6585 | -4/Factory | Lost 3 parts (2n1w) 6711 | -4/Factory | Build established: Scavenger-Mutant 6859 | -4/Factory | Core integrity fell below 50% 7026 | -4/Factory | Core integrity fell below 20% 7071 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07037_ P-70 Sage destroyed. 07041_ Autogun destroyed. 07043_ R-10 Processor collects Autogun. 07043_ K-01 Serf collects debris. 07044_ Acquired Hpw. Shock Rifle. 07046_ R-10 Processor collects VTOL Module. 07047_ VTOL Module destroyed. 07047_ K-01 Serf collects debris. 07053_ VTOL Module destroyed. 07055_ System corrupted: Substantial component data lost. 07055_ K-01 Serf collects debris. 07056_ Hpw. Shock Rifle destroyed. 07058_ K-01 Serf collects debris. 07060_ Antigrav System destroyed. 07060_ Acquired Lgt. Nuclear Core. 07063_ K-01 Serf collects debris. 07065_ Acquired VTOL Module. 07066_ Acquired 21 matter. 07068_ K-01 Serf collects debris. 07070_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | #?# #??????????????????????????????? | | """""" #?# #??????????????????????????????? | | #?# #??????????????????????????????? | | """""" #?# #??????????????????????????????? | | ### ###????????????????????????????? | | ######+#### #????????????????????????????? | | ?# #????????????????????????????? | | ?# #????????????????????????????? | | ## #????????????????????????????? | | ## % #????????????????????????????? | | ## #????????????????????????????? | | ## [ #????????????????????????????? | | % #????????????????????????????? | | ## ######## #????????????????????????????? | | ##????????## ##????????????????????????????? | | #??????????# #??#########??????????????????? | | #??????????# k ##?#![ ! * #??????????????????? | | #??????????# # ##=%%*[ =#??????????????????? | | #??????????# ####%%"%"! #??????????????????? | | ???????????# %%%+%""G"" #??????????????????? | | ???????????# %#!! #??????????????????? | | ???????????# ##/######??????????????????? | | ???????????# %# #??????????????????? | | ???????????####### %# #??????????????????? | | ?????????????????# #* #??????????????????? | | ?????????????????+ p@ #??????????????????? | | ?????????????????# ##+####% #??????????????????? | | ?????????????????# #?????#* k #??????????????????? | | ?????????????????# #?????# #??????????????????? | | ?????????????????# #?????# #??????????????????? | | ?????????????????# #?????# #??????????????????? | | ?????????????????# #?????######??????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????#+??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingBeamExtractor Manual? 0 Play Time 01:11:14 Cumulative 45.7 hours Start 2020.10.01 @ 15:22:16 End 2020.10.01 @ 16:46:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7169c4d-8abd-4bec-9ef6-b327b8f5bb18