Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.18 @ 07:12:21 Player: Ms. V3-11A Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (154) 770 Value Destroyed (5158) 5158 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 10387 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 83 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 58/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Coolant Injector Huge Storage Unit Large Matter Pod (0) Experimental Sensor Array Hardened Medium Armor Plating Force Field Hacking Suite Hacking Suite Hacking Suite Component Analysis Suite Heart of Steel Lightning Gun Heavy Ion Cannon Flak Gun Power Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Coolant Injector Huge Storage Unit Machine Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink Huge Storage Unit Compact Battery Large Matter Pod Experimental Sensor Array Force Field Force Field Hacking Suite Hacking Suite Hacking Suite Component Analysis Suite Drone Bay Heart of Steel Lightning Gun Heavy Ion Cannon Heavy Ion Cannon Flak Gun Bore Cannon Bore Cannon Rocket Launcher Heavy Rocket Launcher Power Maul [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Shield Generator Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 3 | . . . 1 . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 132 | . 11 12 12 32 1 37 11 2 9 5 Power 13 | . 2 1 1 4 . 3 . 1 . 1 Engine 12 | . 1 1 1 4 . 3 . 1 . 1 Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 30 | . 2 4 3 8 1 8 2 1 . 1 Treads 25 | . . 2 3 8 1 8 2 1 . . Leg 5 | . 2 2 . . . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | . 3 5 4 4 . 9 4 . 1 1 Device 14 | . . 1 1 2 . 6 2 . 1 1 Storage 3 | . 2 . . 1 . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware 2 | . . . 1 . . 1 . . . . Protection 11 | . 1 4 2 1 . 1 2 . . . Artifact . | . . . . . . . . . . . Weapon 58 | . 4 2 4 16 . 17 5 . 8 2 Energy Gun 9 | . 1 1 1 4 . . 1 . 1 . Energy Cannon 15 | . . . . 3 . 7 3 . 2 . Ballistic Gun 13 | . 3 1 . 4 . 4 . . 1 . Ballistic Cannon 7 | . . . 2 . . 2 . . 1 2 Launcher 9 | . . . 1 1 . 4 1 . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . . . 4 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 4 . . . . . . Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . Parts Lost 37 | . 1 1 1 1 . 10 4 . 5 14 Power 2 | . . . . . . . . . . 2 Propulsion 13 | . . . 1 . . 5 2 . 3 2 Utility 11 | . . 1 . 1 . 3 1 . . 5 Weapon 11 | . 1 . . . . 2 1 . 2 5 Highest Loss Streak 7 | . 1 1 1 1 . 7 4 . 4 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 94 99 99 100 98 77 93 69 62 Engine 8 | . 1 14 11 11 11 6 7 7 7 5 Core 1 | . 12 . . . . . . . . . Treads 22 | . . 2 32 33 33 29 12 24 16 3 Leg 5 | . 28 25 . . . . . . . 1 Device 8 | . . . 7 10 11 6 13 15 15 12 Storage 9 | . 14 14 11 11 11 7 7 7 7 7 Processor 2 | . . . . . . 7 7 7 7 6 Hackware 1 | . . . 3 . . 6 1 . . . Protection 9 | . 13 8 11 10 11 6 7 7 7 3 Energy Gun 3 | . 2 1 11 4 . . 2 7 . 6 Energy Cannon 6 | . . . . 5 11 9 13 15 1 6 Ballistic Gun 10 | . 25 26 2 10 11 10 . . . . Ballistic Cannon 1 | . . . 8 . . . 1 . 2 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 13 32 36 43 107 107 122 118 119 125 125 Greatest Support 104 | 20 20 40 60 60 60 83 76 104 104 28 Greatest Overweight (x) 36 | . 1 1 . 2 1 2 5 1 4 36 Average Overweight (x) 1 | . . . . . 1 1 2 1 1 11 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 Average Capacity 21 | 8 12 15 15 22 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 25 25 25 25 25 25 23 Average Carried 20 | 5 10 14 14 21 25 24 22 24 23 21 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 15 25 25 19 23 25 23 18 Class Distribution -------------------- 31% | Mutant 25% | Scavenger-Mutant 18% | Commander-Mutant 16% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 3492 | 200 211 243 503 713 78 636 474 190 174 70 Remotely . | . . . . . . . . . . . Salvage Created 5900 | . 569 185 1006 1436 119 1429 787 103 72 194 Parts 340 | . 31 15 66 93 7 78 31 8 . 11 Haulers Intercepted 8 | . 2 . 1 5 . . . . . . Recyclers Shooed 7 | . . . . 3 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 28 8 . 11 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 123 | . 11 8 27 24 2 28 13 2 4 4 Guns 52 | . 7 8 13 13 . 9 . . 1 1 Cannons 49 | . . . 12 11 2 9 10 2 . 3 AOE 20 | . 4 . 2 . . 9 2 . 3 . Classes Destroyed 17 | . 5 . 3 1 . 4 3 . . 1 Worker 2 | . . . . . . 2 . . . . Builder 3 | . . . 1 . . 2 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 8 | . 2 . 1 5 . . . . . . Recycler 9 | . 1 . 1 3 . 4 . . . . Mechanic 2 | . 1 . 1 . . . . . . . Operator 4 | . . . 3 1 . . . . . . Watcher 2 | . . . . 2 . . . . . . Swarmer 30 | . 3 6 8 6 . 7 . . . . Grunt 45 | . 8 2 10 6 . 13 6 . . . Brawler 3 | . . . . . . . 3 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 26 | . . . 9 12 2 2 1 . . . Demolisher 4 | . . . . . . . . . . 4 Hunter 3 | . . . . . . 1 1 1 . . Programmer 7 | . . . . . . 5 1 1 . . Enhanced Grunt 4 | . . . . . . . . . 4 . Samaritan 2 | . . . . . . . 2 . . . Best Kill Streak 11 | . 5 3 8 5 1 6 11 1 3 2 Combat Bots Only 12 | . 5 3 7 4 1 4 12 1 3 2 Max Kills in Single Turn 4 | . 4 2 3 1 1 3 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . 4 . 2 . . 2 2 . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Damage Taken 6987 | . 343 235 821 400 78 2306 650 47 605 1502 Core 908 | . 50 17 85 55 . 226 45 . 52 378 Absorbed by Shields 830 | . . . 197 83 31 380 . . 102 37 Redirected to Shielding 4 | . . 4 . . . . . . . . Regen/Repaired (Parts) 126 | . . . . 126 . . . . . . Core Remaining (%) 79 | 100 . 73 . . 65 . . . . . Volleys Fired 386 | . 41 17 79 74 4 83 31 3 31 23 Largest 3 | . 2 2 2 2 2 3 3 3 1 3 Hottest 186 | . 65 40 95 95 91 158 186 186 57 186 Shots Fired 750 | . 79 35 155 146 9 189 62 9 31 35 Gun 438 | . 79 35 79 112 4 100 3 3 2 21 Cannon 282 | . . . 75 32 5 79 58 6 13 14 Launcher 30 | . . . 1 2 . 10 1 . 16 . Special . | . . . . . . . . . . . Kinetic 380 | . 53 35 78 72 4 109 7 . 15 7 Thermal 314 | . . . 76 72 5 70 54 9 . 28 Explosive 30 | . . . 1 2 . 10 1 . 16 . Electromagnetic 26 | . 26 . . . . . . . . . Robot Hit Streak 25 | . 12 15 24 19 12 23 20 1 25 10 Robot Miss Streak 3 | . 3 1 2 2 1 2 2 1 2 3 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 5 | . 2 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 535 | . 54 29 115 103 6 133 47 4 19 25 Core Hits 252 | . 24 12 47 47 2 60 23 2 21 14 Critical Kills 2 | . . . . . . 1 . . . 1 Critical Parts Destroyed 3 | . . . . . . 1 . . 1 1 Critical Strikes 20 | . . . 10 2 . 2 2 . 1 3 Burn 11 | . . . 8 2 . . . . . 1 Meltdown 1 | . . . . . . 1 . . . . Destroy 3 | . . . . . . 1 . . . 2 Blast 4 | . . . 2 . . . 2 . . . Smash 1 | . . . . . . . . . 1 . Melee Attacks 49 | . . . . 48 . . . . 1 . Impact 49 | . . . . 48 . . . . 1 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13542 | . 1087 409 2280 1755 120 4186 1416 113 1714 462 Guns 4965 | . 688 394 1000 1283 32 1254 29 18 38 229 Cannons 5131 | . . . 1167 451 88 1788 1309 95 . 233 Explosions 3302 | . 395 . 103 2 . 1144 78 . 1580 . Melee 96 | . . . . . . . . . 96 . Ramming 48 | . 4 15 10 19 . . . . . . Kinetic 4506 | . 450 394 1193 762 32 1419 151 . 38 67 Thermal 5352 | . . . 974 972 88 1623 1187 113 . 395 Explosive 3302 | . 395 . 103 2 . 1144 78 . 1580 . Electromagnetic 238 | . 238 . . . . . . . . . Impact 96 | . . . . . . . . . 96 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 3 . 1 1 2 2 2 2 2 Average Corruption 1 | . 2 3 . 1 1 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 171 | . 14 36 . 26 11 19 26 12 7 20 Message Errors 43 | . 1 12 . 4 2 6 5 5 4 4 Matter Fused 46 | . . 9 . 11 2 6 6 3 . 9 Heat Flow Errors 20 | . 3 6 . 4 . 1 2 2 . 2 Energy Discharges 24 | . 6 4 . 1 1 1 6 1 1 3 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 16 | . . 3 . 5 3 2 2 1 . . Data Loss (major) 6 | . . 1 . . 1 . 1 . 2 1 Misfires 9 | . 4 1 . 1 1 2 . . . . Alerts 5 | . . . . . 1 . 4 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 295 | . 30 . 32 . . 76 . . 157 . Projectiles 83 | . . . 32 . . 51 . . . . Explosions 116 | . 30 . . . . 25 . . 61 . Melee 96 | . . . . . . . . . 96 . Knockbacks 5 | . . . 4 . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic 4 | . . . 4 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 22 | . 22 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 6 | . 1 3 1 1 . . . . . . Kicked 4 | . 1 3 . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 592 | . 237 264 359 281 156 424 592 172 . 184 Average Temperature 110 | . 74 97 123 74 61 149 187 67 . 54 Received Heat Transfer 2114 | . 165 132 309 139 24 670 396 . . 279 Effects 29 | . . 2 11 . . 7 9 . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 5 | . . . 3 . . 1 1 . . . Interference 11 | . . 2 4 . . 3 2 . . . Matter Decay 2 | . . . 1 . . 1 . . . . Short Circuit 2 | . . . 1 . . . 1 . . . Damage (minor) 6 | . . . 1 . . 2 3 . . . Damage (major) 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . Robots Melted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Melted 14 | . . . 2 1 1 7 3 . . . Heat Transferred 9912 | . . . 2997 2405 148 2109 1591 148 . 514 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Peak Influence 517 | . 311 149 517 510 118 350 . . . . Initial 350 | . . 19 4 127 . 350 . . . . Average 119 | . 83 33 253 154 34 111 . . . . Maximum Alert Level 2 | . 1 . 2 2 . 1 . . . . Low Security (%) 75 | 100 93 100 35 65 100 77 . . . . Level 1 17 | . 6 . 45 22 . 22 . . . . Level 2 6 | . . . 19 12 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 . 3 3 . 12 . . . 1 Investigation 7 | . 1 . 1 2 . 3 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 7 | . . . 2 1 . 4 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 41 | . 1 . 2 . . 8 . . . 30 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 196 | . 21 9 46 33 3 49 14 2 4 15 Peak Tracking Total 11 | . 7 3 4 5 1 11 9 1 3 10 Tactical Retreats 1 | . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 5 | . 1 . 1 2 . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 9 | . 3 . 2 3 . . . . 1 . Max in Single Turn 2 | . 2 . 1 1 . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 53 | . 5 . 9 11 13 9 1 1 4 . Terminals 33 | . 5 . 9 8 6 5 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 3 | . . . . 2 . 1 . . . . Recycling Units 7 | . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 157 | . 16 . 24 40 27 23 1 1 25 . Successful 103 | . 6 . 14 25 18 13 1 1 25 . Failed 53 | . 9 . 10 15 9 10 . . . . Catastrophic 6 | . 3 . . 1 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 66 | . 9 . 16 4 24 13 . . . . Terminals 108 | . 16 . 24 30 20 18 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 9 | . . . . 8 . 1 . . . . Recycling Units 7 | . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 70 | . 5 . 9 15 7 7 1 1 25 . Record 12 | . . . 1 . . . . . 11 . Part Schematic 16 | . . . . 3 4 1 . . 8 . Robot Schematic 5 | . . . . 1 1 . . . 3 . Robot Analysis 6 | . 3 . 1 1 1 . . . . . Prototype ID Bank 9 | . . . 3 2 1 . . . 3 . Open Door 3 | . . . . 1 . . 1 1 . . Branch Access Points 2 | . . . 1 . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Patrol Status 1 | . . . . 1 . . . . . . Transport Status 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Hauler Manifests 4 | . . . 2 1 . 1 . . . . Registered Components 2 | . . . 1 . . 1 . . . . Registered Prototypes 1 | . . . . 1 . . . . . . Zone Layout 5 | . 2 . . 2 . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . 7 . . . . . . Scan Component 4 | . . . . 4 . . . . . . Repair 3 | . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 22 | . 1 . 5 2 11 3 . . . . Terminals 15 | . 1 . 5 2 4 3 . . . . Botnet 15 | . 1 . 5 2 4 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . 7 . . . . . Tunnel 7 | . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 4 . 8 9 6 7 . . . . Full Trace Events 5 | . 2 . . 1 . 2 . . . . Feedback Events 2 | . 2 . . . . . . . . . Corruption 2 | . 2 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 1 . . . 3 . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . Part Schematics Acquired 16 | . . . . 3 4 1 . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . Time 206 | . . . . 206 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 18 | . . 5 . 10 . 3 . . . . Largest Group 10 | . . 5 5 10 10 9 . . . . Highest-Rated Group 88 | . . 82 82 88 88 80 . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 . . . . Total Orders 28 | . . 2 2 2 4 17 . . . 1 STAY 4 | . . 1 . 1 2 . . . . . ROAM 8 | . . . . . . 8 . . . . FOLLOW 6 | . . 1 . 1 2 2 . . . . GUARD 2 | . . . 2 . . . . . . . EXPLORE 5 | . . . . . . 4 . . . 1 RETURN 3 | . . . . . . 3 . . . . Ally Attacks 57 | . . 3 19 . 12 23 . . . . Total Damage 536 | . . 44 162 . 126 204 . . . . Kills 5 | . . . 4 . 1 . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total 6 | . 3 . 1 1 1 . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 2 2 . . Drone Launches 7 | . . . . . . 5 . . . 2 Drone Recoveries 4 | . . . . . . 3 . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 17901 | 1 1519 1878 1939 3745 1769 3031 1648 856 515 1000 Spaces Moved 6696 | 1 626 934 999 1377 717 1002 413 347 171 109 Core 27 | . . . . . . . . . . 27 Treads 5189 | . . 81 999 1377 717 1002 413 347 171 82 Legs 1480 | 1 626 853 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 240 240 240 240 160 480 Average Speed 227 | 120 175 187 160 214 240 240 372 240 254 814 Slowest Speed 1850 | 120 190 190 160 320 240 320 560 240 480 1850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 67 | 2 91 100 80 97 99 38 58 56 77 48 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 10 | . . 1 . . 7 . 1 . 1 . Known Exits Taken 2 | . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 9 | . . 2 . . . . 3 3 . 1 Spaces Dug 10 | . . . . 8 . 2 . . . . Terrain Destroyed 161 | . 14 . 13 26 . 44 19 . 45 . Melee 8 | . . . . 8 . . . . . . Projectile 18 | . . . 4 1 . 6 7 . . . AOE 135 | . 14 . 9 17 . 38 12 . 45 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Total 8612 | 2 978 1033 1192 1932 759 1474 467 367 220 188 Wait 1169 | . 273 43 74 359 37 328 6 . 1 48 Move 6686 | . 625 933 998 1376 716 1001 412 346 170 109 Hop . | . . . . . . . . . . . Pick Up 82 | . 17 9 13 17 . 10 5 9 2 . Fast Attach 31 | . 3 3 1 10 . 6 3 1 3 1 Attach 37 | . 2 2 4 3 . 14 5 . 3 4 Detach 6 | . . . . 2 . 2 1 . 1 . Swap 64 | . 6 7 7 19 1 17 3 1 3 . Drop 94 | 2 10 16 15 23 1 13 1 7 5 1 Fire 386 | . 41 17 79 74 4 83 31 3 31 23 Melee 49 | . . . . 48 . . . . 1 . Ram . | . . . . . . . . . . . Kick 4 | . 1 3 . . . . . . . . Crush 2 | . . . 1 1 . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Discovered new exit (range 14) 333 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 10) 540 | -10/Materials | Discovered new exit (range 14) 699 | -10/Materials | Central database locked down 1072 | -10/Materials | Discovered new exit (range 16) 1521 | -10/Materials | Entered Mines 1623 | -10/Mines | Discovered new exit (range 9) 1694 | -10/Mines | Learned location of Mines (-9) 1717 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2283 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2287 | -10/Mines | Found Prototype Device 2288 | -10/Mines | Identified Exp. Sensor Array 2367 | -10/Mines | Learned Materials terminal intel 2475 | -10/Mines | Discovered new exit (range 12) 2593 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3226 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3399 | -10/Mines | Entered Materials 3399 | -9/Materials | Accompanied by 5 allies 3399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3400 | -9/Materials | Loaded intel: 12 terminal locations 3404 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3527 | -9/Materials | Build established: Scavenger-Mutant 3573 | -9/Materials | Discovered new exit (range 16) 3981 | -9/Materials | Discovered new exit (range 14) 4065 | -9/Materials | Build established: Mutant 4213 | -9/Materials | Destroyed 7 combat bots 4257 | -9/Materials | Discovered new exit (range 12) 4642 | -9/Materials | Build established: Scavenger-Mutant 4783 | -9/Materials | Discovered new exit (range 16) 5073 | -9/Materials | Identified exit to Mines 5073 | -9/Materials | Identified exit to Storage 5338 | -9/Materials | Entered Storage 5687 | -9/Storage | Discovered new exit (range 20) 5978 | -9/Storage | Used back door to open Recycling access 6162 | -9/Storage | Discovered new exit (range 15) 7436 | -9/Storage | Repaired Broken Exp. Sensor Array 7469 | -9/Storage | Repaired Shield Generator 7509 | -9/Storage | Repaired Hrd. Medium Armor Plating 7696 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7990 | -9/Storage | Build established: Commander-Mutant 9083 | -9/Storage | Entered Recycling 9083 | -9/Recycling | Accompanied by 10 allies 10102 | -9/Recycling | Discovered new exit (range 12) 10852 | -9/Recycling | Entered Factory 10852 | -7/Factory | Accompanied by 9 allies 10852 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11509 | -7/Factory | Build established: Scavenger-Tank 12194 | -7/Factory | Fabricated G-34 Mercenary? 12197 | -7/Factory | Identified exit to Lower Caves 12344 | -7/Factory | Cargo convoy interrupted 13883 | -7/Factory | Entered Lower Caves 13897 | -7/Lower Caves | Lost 7 parts (5n1u1w) 14021 | -7/Lower Caves | Found Prototype Device 14094 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14172 | -7/Lower Caves | Lost 4 parts (2n1u1w) 14192 | -7/Lower Caves | Destroyed 12 combat bots 14375 | -7/Lower Caves | Build established: Mutant 14949 | -7/Lower Caves | Learned Factory terminal intel 15269 | -7/Lower Caves | Build established: Tank 15481 | -7/Lower Caves | Discovered new exit (range 14) 15531 | -7/Lower Caves | Entered another Lower Caves area 15763 | -7/Lower Caves | Build established: Scavenger-Tank 16031 | -7/Lower Caves | Identified exit to Factory 16245 | -7/Lower Caves | Learned Factory stockpile data 16349 | -7/Lower Caves | Discovered new exit (range 16) 16387 | -7/Lower Caves | Entered Data Miner 16389 | -7/Data Miner | Discovered new exit (range 6) 16419 | -7/Data Miner | Met Data Miner 16453 | -7/Data Miner | Learned location of Section 7 (-2) 16453 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16474 | -7/Data Miner | Received God Mode back door access code from Data Miner 16579 | -7/Data Miner | Data Conduit disabled 16628 | -7/Data Miner | Lost 4 parts (3n1w) 16902 | -7/Data Miner | Entered Proximity Caves 17341 | -6/Proximity Caves | Core integrity fell below 50% 17383 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 17623 | -6/Proximity Caves | Build established: Mutant 17889 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17894 | -6/Proximity Caves | Core integrity fell below 20% 17902 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 17871_ Beam Rifle destroyed. 17873_ Acquired 50 matter. 17875_ Force Field destroyed. 17882_ Slug penetrates G-50 Soldier. 17882_ Target Drone destroyed. 17884_ System corrupted: Matter fused (-7). 17884_ Machine Analyzer destroyed. 17889_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 17889_ Bore Cannon destroyed. 17890_ Penetrated by Slug. 17892_ Bore Cannon destroyed. 17892_ Critical hit (Burn: +37). 17893_ Y-64 Sentinel: "REQUESTING BACKUP." 17894_ B-48 Gladiator suffers critical hit (Burn). 17895_ Drone released from Drone Bay. 17897_ Penetrated by Slug. 17898_ Drone retrieved by Drone Bay. 17899_ Drone Bay destroyed. 17899_ >> Lost connection to Drone. 17902_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ???????????????????############### ####+#### ???? | | ???????????????????# " " ??? | | ???????????????????# ??? | | ???????????????????# ?? | | ???????????????????# ?? | | ???????????????????# ?? | | ???????????????????# ? | | ?????????????????### ? | | ?????????????????# = | | ?????????????????# | | ?????????????????# n | | ?????????????????# ! | | ?????????????????# | | ?????????????????# | | ?????????????????# i | | ?????????????????# | | ?????????????????# | | ????????????# g b b@ < | | ????????????# g l | | ????????????# | | ????????? Y | | ?????????? | | ?????????? gg | | ?????????? * | | ??????????? ! % | | ???????????## %* | | ????????????# | | ????????????# | | ????????????# | | ????????????? | | ?????????????? | | ????? #?????????? | | ????? ??????????? % % | | ?????# ?????????????? | | ?????# ????????????????###### ######### | | ?##### ###??????????????????# #???????# | | ?# #??????????????????###########???????# | | ?# #????????????????????????????????????#^ | | ?# "" " "#?????????????????###???????????????## | | ?# """ "##????############# ######??????????# | | ?# "" "" ###### ## ## #########??# | | ?# " #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Sensor Array | -9/Storage | Hacked Hvy. EM Shotgun | -9/Storage | Hacked Visual Processing Unit | -9/Storage | Hacked Lgt. Treads | -9/Recycling | Hacked Coolant Injector | -9/Recycling | Hacked Lgt. Armor Plating | -9/Recycling | Hacked Shield Generator | -9/Recycling | Hacked Mic. Fission Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked G-34 Mercenary | -9/Recycling | Hacked M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ G-34 Mercenary | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressAssaultAutohacker Manual? 0 Play Time 01:48:20 Cumulative 143.2 hours Start 2023.05.18 @ 05:19:52 End 2023.05.18 @ 07:12:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 119 Rogue 63 Adventurer 30 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: 2e3f49e0-c8a4-41fd-88c7-72ae689e32ee