Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 15:01:47

Player: PLAYERNAME

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (3)       15
Value Destroyed (54)       54
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 469

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     277/300
Energy                     230/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (240) Ox1
Location                   -10/Mines

 Parts 
-------
>         --- POWER (1) --------
          Ion Engine
>         --- PROPULSION (2) ---
    Light Treads
  Compact Wheel
>         --- UTILITY (2) ------
    Large Storage Unit
          Targeting Computer
>         --- WEAPON (2) -------
              (None)
>         --- INVENTORY (15) ---
    Light Treads
          Wheel
          Splice Drone Bay
          Datajack
          Blade Trap
          Blade Trap
          Blade Trap

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Large Storage Unit
          Targeting Computer
>         --- WEAPON -----------
          Assault Rifle
          Rocket Launcher
>         --- INVENTORY --------
    Light Treads
    Light Treads
          Splice Drone Bay
          Datajack
          Blade Trap
          Blade Trap
          Blade Trap
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Targeting Computer
  Storage                  Large Storage Unit
  Processor                Targeting Computer
Weapon                     Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             13   | 5   2   6   
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   .   3   
    Treads                 3    | 2   .   1   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   2   1   
    Device                 .    | .   .   .   
    Storage                1    | .   .   1   
    Processor              2    | .   2   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   4    | 2   .   2   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   .   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     91   | .   76  99  
  Engine                   14   | .   14  14  
  Treads                   15   | .   28  7   
  Wheel                    12   | .   .   20  
  Storage                  8    | .   .   12  
  Processor                11   | .   5   15  
  Energy Gun               6    | .   14  1   
  Ballistic Gun            14   | .   14  14  
  Launcher                 7    | .   .   12  
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 9   9   31  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 5   5   15  
  Average Capacity         10   | 5   5   14  
  Most Carried             8    | 5   5   8   
  Average Carried          5    | 2   3   6   
  Final Capacity           15   | 5   5   15  
  Final Carried            7    | 2   4   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           338  | 224 61  53  
  Remotely                 .    | .   .   .   
Salvage Created            71   | .   71  .   
  Parts                    4    | .   4   .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  3    | .   3   .   
  Guns                     3    | .   3   .   
Classes Destroyed          2    | .   2   .   
  Swarmer                  2    | .   2   .   
  Grunt                    1    | .   1   .   
Best Kill Streak           2    | .   2   .   
  Combat Bots Only         2    | .   2   .   
Max Kills in Single Turn   1    | .   1   .   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        37   | .   25  12  
  Missed                   7    | .   7   .   
Damage Taken               670  | .   163 507 
  Core                     262  | .   8   254 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              10   | .   9   1   
  Largest                  2    | .   2   2   
  Hottest                  70   | .   70  53  
Shots Fired                20   | .   18  2   
  Gun                      19   | .   18  1   
  Cannon                   .    | .   .   .   
  Launcher                 1    | .   .   1   
  Special                  .    | .   .   .   
  Kinetic                  10   | .   9   1   
  Thermal                  9    | .   9   .   
  Explosive                1    | .   .   1   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         4    | .   4   1   
  Robot Miss Streak        2    | .   2   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           10   | .   9   1   
  Core Hits                4    | .   4   .   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   1   .   
    Burn                   1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           183  | .   123 60  
  Guns                     137  | .   123 14  
  Cannons                  .    | .   .   .   
  Explosions               46   | .   .   46  
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  88   | .   74  14  
  Thermal                  49   | .   49  .   
  Explosive                46   | .   .   46  
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        39   | .   39  .   
  Average Temperature      18   | .   18  .   
  Received Heat Transfer   42   | .   42  .   
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         222  | .   222 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             100  | .   100 39  
  Initial                  39   | .   .   39  
  Average                  25   | .   24  29  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              11   | .   8   3   
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   
Most Traps Carried         3    | .   .   3   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          1    | .   .   1   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                1    | .   .   1   
  Successful               1    | .   .   1   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   .   1   
  Open Door                1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               895  | 76  294 525 
Spaces Moved               654  | 51  164 439 
  Core                     15   | 15  .   .   
  Treads                   284  | 36  164 84  
  Legs                     .    | .   .   .   
  Wheels                   355  | .   .   355 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  160 105 
  Average Speed            127  | 127 160 115 
  Slowest Speed            160  | 160 160 160 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       33   | 4   35  62  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .   .   2   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             2    | .   .   2   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          9    | .   .   9   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      9    | .   .   9   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      696  | 62  177 457 
  Wait                     .    | .   .   .   
  Move                     652  | 50  163 439 
  Hop                      .    | .   .   .   
  Pick Up                  15   | 7   3   5   
  Fast Attach              2    | .   1   1   
  Attach                   11   | 5   1   5   
  Detach                   3    | .   .   3   
  Swap                     .    | .   .   .   
  Drop                     3    | .   .   3   
  Fire                     10   | .   9   1   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 16)
   77 | -11/Scrapyard | Entered Materials
  306 | -10/Materials | Build established: Mutant
  342 | -10/Materials | Discovered new exit (range 13)
  371 | -10/Materials | Entered Mines
  410 | -10/Mines     | Found a hidden stash of uninstalled traps
  435 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  511 | -10/Mines     | Found the Drone Emporium
  520 | -10/Mines     | Found Prototype Device
  606 | -10/Mines     | Discovered new exit (range 10)
  623 | -10/Mines     | Learned location of Storage (-8)
  776 | -10/Mines     | Learned location of Zion (-6)
  791 | -10/Mines     | Discovered new exit (range 8)
  863 | -10/Mines     | Assembled infested the area
  891 | -10/Mines     | Core integrity fell below 50%
  895 | -10/Mines     | Core integrity fell below 20%
  896 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00812_ Found 13 Matter.
00812_ Found 23 Matter.
00812_ T-07 Excavator is excavating.
00813_ Acquired 23 matter.
00813_ Acquired 13 matter.
00813_ U-05 Engineer lays Concrete. <x3>
00816_ T-07 Excavator is excavating.
00817_ U-05 Engineer lays Concrete. <x4>
00821_ T-07 Excavator is excavating.
00822_ U-05 Engineer lays Concrete. <x3>
00825_ T-07 Excavator is excavating.
00825_ U-05 Engineer lays Concrete.
00863_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
00877_ C-30 ARC bursts open, deploying its payload.
00877_ D-53 Grenadier unfolds itself. <x2>
00888_ T-07 Excavator destroyed.
00894_ The unstable cave ceiling collapses.
00896_ Rocket Launcher destroyed.
00896_ Assault Rifle destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              291
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         10
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              InertialZioniteCalibrator
  Manual?         0
Play Time         00:12:40
  Cumulative      3.7 hours
  Start           2024.06.01 @ 14:50:59
  End             2024.06.01 @ 15:01:47
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          4
  Rogue           4
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             5
Gallery%          7
Achievement%      8
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 853598fd-c57c-442d-ab84-5c5eba263ba1