Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 20:54:38 Player: whimsical Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (178) 178 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1733 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Hovering (60) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (2) ------ Disposable Heat Sink Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Neutrino Core Medium Matter Pod (100) Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Light Cannon Enhanced Flamer Enhanced Flamer > --- INVENTORY -------- Light Ion Engine Hover Unit Hover Unit Disposable Heat Sink Medium Matter Pod Light Assault Rifle Light Assault Rifle Light Cannon [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Weapon Enhanced Flamer Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 19 | 5 2 2 . 3 7 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . . 1 2 Treads 3 | 2 . . . 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 3 | 1 . 1 . . 1 Device 1 | . . . . . 1 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 1 1 1 . 2 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 1 . . 2 Ballistic Cannon 2 | . 1 . . . 1 Launcher . | . . . . . . Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 1 . . . 12 Power 3 | . 1 . . . 2 Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon 6 | . . . . . 6 Highest Loss Streak 10 | . 1 . . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 82 82 88 97 44 Engine 10 | . 12 11 11 11 5 Treads 23 | . 28 22 22 30 3 Hover 1 | . . . . . 9 Device 1 | . . . . . 10 Storage 11 | . 14 11 11 11 11 Processor 7 | . . 9 11 11 1 Ballistic Gun 5 | . 14 18 22 2 . Ballistic Cannon 9 | . 13 11 11 11 2 Special Weapon 10 | . . . . 19 2 Naked Turns . | . . . . . . Heaviest Build 15 | 9 12 13 13 15 15 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 4 6 6 8 8 Average Carried 5 | 1 1 3 6 7 3 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 4 6 6 8 3 Class Distribution -------------------- 55% | Gunner 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 568 | 247 56 86 . 72 107 Remotely . | . . . . . . Salvage Created 193 | . 68 125 . . . Parts 26 | . 8 18 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 8 | . 2 6 . . . Guns 3 | . 1 2 . . . Cannons 5 | . 1 4 . . . Classes Destroyed 4 | . 3 1 . . . Builder 2 | . 2 . . . . Watcher 1 | . . 1 . . . Swarmer 5 | . 1 4 . . . Grunt 3 | . 1 2 . . . Best Kill Streak 4 | . 2 4 . . . Combat Bots Only 4 | . 1 4 . . . Max Kills in Single Turn 2 | . 1 2 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 129 | . 21 8 . . 100 Missed 37 | . 5 1 . . 31 Damage Taken 1534 | . 226 57 . . 1251 Core 429 | . 29 6 . . 394 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 88 . . . . Volleys Fired 32 | . 12 8 . . 12 Largest 3 | . 2 3 . . 3 Hottest 195 | . 55 75 . . 195 Shots Fired 64 | . 24 20 . . 20 Gun 30 | . 12 12 . . 6 Cannon 27 | . 12 8 . . 7 Launcher . | . . . . . . Special 7 | . . . . . 7 Kinetic 57 | . 24 20 . . 13 Thermal 7 | . . . . . 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 4 4 . . 5 Robot Miss Streak 3 | . 3 2 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 32 | . 10 12 . . 10 Core Hits 20 | . 5 10 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 490 | . 145 159 . . 186 Guns 127 | . 37 68 . . 22 Cannons 284 | . 108 91 . . 85 Explosions . | . . . . . . Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 411 | . 145 159 . . 107 Thermal 75 | . . . . . 75 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 322 | . 28 28 . . 322 Average Temperature 77 | . 9 12 . . 154 Received Heat Transfer 513 | . 30 6 . . 477 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 560 | . . . . . 560 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 185 | . 80 185 72 . . Initial 72 | . . 33 72 . . Average 40 | . 22 111 72 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 7 7 . . 11 Peak Tracking Total 9 | . 3 4 . . 9 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2079 | 289 264 234 4 960 328 Spaces Moved 1337 | 109 137 129 3 590 369 Core 141 | 9 . . . . 132 Treads 972 | 100 137 129 3 590 13 Legs . | . . . . . . Wheels . | . . . . . . Hover 224 | . . . . . 224 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 56 Average Speed 136 | 150 160 160 160 160 76 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 8 30 11 6 73 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1534 | 234 160 142 2 605 391 Wait 131 | 115 5 . . 11 . Move 1332 | 108 136 128 2 589 369 Hop . | . . . . . . Pick Up 19 | 6 5 4 . 2 2 Fast Attach 1 | . . . . 1 . Attach 15 | 5 2 2 . . 6 Detach . | . . . . . . Swap 3 | . . . . 2 1 Drop . | . . . . . . Fire 32 | . 12 8 . . 12 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 290 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 753 | -9/Materials | Discovered new exit (range 6) 788 | -9/Materials | Entered Mines 789 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 792 | -9/Mines | Entered Zion 913 | -7/Zion | Build established: Gunner 952 | -7/Zion | Discovered new exit (range 15) 1752 | -7/Zion | Entered Proximity Caves 1840 | -6/Proximity Caves | Core integrity fell below 50% 1844 | -6/Proximity Caves | Lost 10 parts (1p3n6w) 2061 | -6/Proximity Caves | Core integrity fell below 20% 2063 | -6/Proximity Caves | Build established: Mutant 2066 | -6/Proximity Caves | Identified exit to Factory 2080 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Cannon destroyed. G-50 Soldier suffers critical hit (Burn). G-50 Soldier destroyed. Lgt. Assault Rifle destroyed. 5W-RU4(k) breaks down the debris. Slammed into 5W-RU4(k). Searching scrap... Found Terrain Scan Processor. Found 31 Matter. Acquired 31 matter. Acquired Terrain Scan Processor. Acquired 44 matter. Acquired 32 matter. Acquired Neutrino Core. Slug penetrates Wall. S-27 Virus springs to life. Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... Hover Unit destroyed. Lgt. Ion Engine destroyed. 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