Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 20:50:47 Player: Peace Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (6) 30 Value Destroyed (95) 95 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 4527 Bonus ------- Pacifist 470 High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/1000 Matter 176/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Signal Interpreter Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Utility Shielding System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Advanced ECM Suite Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Enhanced Optical Array Signal Interpreter Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Utility Shielding System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Nuclear Core Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 34] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Signal Interpreter Processor Signal Interpreter Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Rocket Launcher Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 10 | . . 2 . 2 2 2 2 Weapon . | . . . . . . . . Parts Attached 15 | . . 4 . . 8 2 1 Power 2 | . . . . . 2 . . Engine . | . . . . . . . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 9 | . . 4 . . 4 1 . Device . | . . . . . . . . Storage . | . . . . . . . . Processor 7 | . . 4 . . 3 . . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 2 | . . . . . . 1 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 3 | . . . . 1 . 1 1 Power . | . . . . . . . . Propulsion 2 | . . . . . . 1 1 Utility 1 | . . . . 1 . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . 1 . 1 1 Average Slot Usage (%) 39 | . . 37 44 33 36 59 43 Flight 2 | . . . . . 5 9 1 Processor 30 | . . 37 44 33 28 33 29 Hackware 1 | . . . . . . 5 5 Protection 1 | . . . . . . 6 5 Naked Turns 52 | . 46 6 . . . . . Heaviest Build 8 | . . . . . 8 8 2 Greatest Support 12 | 3 3 3 3 3 12 12 5 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | . . . 1 1 3 4 4 Average Carried 1 | . . . . 1 1 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 1 1 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 229 | 173 . . 35 21 . . . Remotely . | . . . . . . . . Salvage Created 131 | . . . . 59 . . 72 Parts 8 | . . . . 3 . . 5 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 3 | . . . . . . . 3 AOE 3 | . . . . . . . 3 Classes Destroyed 3 | . . . . 1 . . 2 Worker 2 | . . . . . . . 2 Hauler 1 | . . . . 1 . . . Swarmer 3 | . . . . . . . 3 Best Kill Streak 5 | . . . . 1 . . 5 Combat Bots Only 3 | . . . . . . . 3 Max Kills in Single Turn 4 | . . . . 1 . . 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 2198 | . 232 87 143 124 174 288 1150 Core 1937 | . 232 87 115 114 142 233 1014 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 64 | 100 7 . 49 79 79 72 . Volleys Fired 3 | . . . . . . 1 2 Largest 1 | . . . . . . 1 1 Hottest 39 | . . . . . . 39 39 Shots Fired 3 | . . . . . . 1 2 Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 3 | . . . . . . 1 2 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 3 | . . . . . . 1 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 1 | . . . . . . . 1 Robot Miss Streak 1 | . . . . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 1 | . . . . . . . 1 Core Hits 20 | . . . 1 4 . 1 14 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 447 | . . . 12 27 . 15 393 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 372 | . . . . . . 15 357 Melee . | . . . . . . . . Ramming 75 | . . . 12 27 . . 36 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 372 | . . . . . . 15 357 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 3 3 . 4 Average Corruption 1 | . . . . 3 1 . 1 Corruption Purged . | . . . . . . . . Effects 4 | . . . . 2 . . 2 Matter Fused 3 | . . . . 2 . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 52 | . . . 5 13 . 17 17 Shots 1 | . . . . . . 1 . Rammed 18 | . . . 2 5 . . 11 Targets Rammed 18 | . . . 2 5 . . 11 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 305 | . . 24 92 36 36 63 54 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 506 | . 30 27 10 95 264 228 506 Initial 128 | . . 12 10 3 49 128 111 Average 102 | . 17 18 10 47 115 160 205 Maximum Alert Level 2 | . . . . . 1 1 2 Low Security (%) 85 | 100 100 100 100 100 80 90 62 Level 1 12 | . . . . . 19 9 29 Level 2 1 | . . . . . . . 7 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 1 1 3 5 2 2 Investigation 7 | . . 1 1 3 1 . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 1 . . . 4 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 2 | . . . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 8 6 15 10 14 15 26 Peak Tracking Total 16 | . 7 6 16 11 7 11 13 Tactical Retreats 7 | . . . . 1 1 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 4 | . . . . 1 . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 12 | . . 1 1 3 4 1 2 Terminals 10 | . . 1 . 3 4 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 26 | . . 2 1 5 9 4 5 Successful 7 | . . . 1 1 2 2 1 Failed 19 | . . 2 . 4 7 2 4 Catastrophic 7 | . . 1 . 2 2 . 2 Database Lockouts . | . . . . . . . . Manual 20 | . . 2 . 3 7 4 4 Terminals 24 | . . 2 . 5 9 4 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 4 | . . . 1 1 1 1 . Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . Terminal Index 2 | . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 2 | . . . . . 1 1 . Terminals 2 | . . . . . 1 1 . Assimilate 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . 1 . 3 4 1 1 Full Trace Events 5 | . . 1 . 2 1 . 1 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 2 | . . . . . 1 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 10 | . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . 10 . Total Orders 1 | . . . . . 1 . . STAY 1 | . . . . . 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 790 | 14 46 53 108 94 217 92 166 Spaces Moved 1668 | 29 92 94 211 174 481 244 343 Core 1009 | 29 92 94 211 174 226 . 183 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 659 | . . . . . 255 244 160 Fastest Speed 34 | 50 50 50 50 50 34 34 35 Average Speed 43 | 50 50 50 50 50 41 34 43 Slowest Speed 100 | 50 50 50 50 50 50 100 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 23 | . . . . . 14 9 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 28 18 60 21 24 9 20 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 28 | . . . . . . 12 16 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 28 | . . . . . . 12 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 1690 | 28 91 97 213 180 480 241 360 Wait 5 | . . . . 2 1 2 . Move 1619 | 28 91 93 211 173 454 226 343 Hop 20 | . . . . . 12 8 . Pick Up 5 | . . . 1 . 3 . 1 Fast Attach 11 | . . 4 . . 6 1 . Attach 4 | . . . . . 2 1 1 Detach 5 | . . . . . 2 2 1 Swap . | . . . . . . . . Drop 1 | . . . . . . . 1 Fire 3 | . . . . . . 1 2 Melee . | . . . . . . . . Ram 17 | . . . 1 5 . . 11 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low / [*Ext]) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Core integrity fell below 50% 56 | -10/Materials | Discovered new exit (range 11) 59 | -10/Materials | Core integrity fell below 20% 61 | -10/Materials | Entered another Materials area 61 | -9/Materials | Evolved 2 slots: Utility x2 106 | -9/Materials | Discovered new exit (range 14) 114 | -9/Materials | Identified exit to Mines 114 | -9/Materials | Entered Mines 174 | -9/Mines | Learned location of 1 exit from Lower Caves 177 | -9/Mines | Discovered new exit (range 7) 180 | -9/Mines | Identified exit to Materials 199 | -9/Mines | Assembled infested the area 212 | -9/Mines | Discovered exit to Materials (range 11) 217 | -9/Mines | Met a Derelict shopkeep closing up shop 222 | -9/Mines | Entered Materials 222 | -8/Materials | Evolved 2 slots: Utility x2 304 | -8/Materials | Build established: Mutant 314 | -8/Materials | Discovered new exit (range 4) 316 | -8/Materials | Identified exit to Factory 316 | -8/Materials | Entered Factory 316 | -7/Factory | Evolved 2 slots: Utility x2 509 | -7/Factory | Discovered new exit (range 21) 533 | -7/Factory | Identified exit to Factory 533 | -7/Factory | Entered another Factory area 533 | -6/Factory | Evolved 2 slots: Utility x2 540 | -6/Factory | Discovered new exit (range 10) 542 | -6/Factory | Identified exit to Lower Caves 575 | -6/Factory | Spotted B-75 Beast 578 | -6/Factory | Discovered new exit (range 12) 597 | -6/Factory | Identified exit to Factory 625 | -6/Factory | Entered another Factory area 625 | -5/Factory | Evolved 2 slots: Utility x2 739 | -5/Factory | Discovered new exit (range 9) 740 | -5/Factory | Core integrity fell below 50% 743 | -5/Factory | Identified exit to Upper Caves 767 | -5/Factory | Core integrity fell below 20% 791 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 00760_ System corrupted (+1). 00762_ K-01 Serf cleans the Terminal. 00763_ U-05 Engineer lays Concrete. 00763_ Connecting with Terminal... 00763_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 00777_ System corrupted: Matter fused (-7). 00778_ S-27 Virus destroyed. 00778_ K-01 Serf destroyed. 00778_ K-01 Serf collects debris. 00779_ U-05 Engineer builds a Wall. 00779_ K-01 Serf destroyed. 00783_ K-01 Serf collects debris. 00783_ U-05 Engineer builds a Door. 00783_ U-05 Engineer lays Concrete. 00784_ The unstable cave ceiling collapses. 00786_ Slug penetrates Assembly Bed. 00786_ Assembly Bed disabled. 00789_ Penetrated by Slug. 00789_ Slug penetrates Wall. 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""""" #?# | | #??????????????# !! % """"" #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 150 Matter Stores 299 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 63 Melee Accuracy 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepTerrabombShredder Manual? 0 Play Time 00:17:31 Cumulative 74.5 hours Start 2021.10.23 @ 20:36:16 End 2021.10.23 @ 20:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 250c8571-f364-4ba9-9725-455427e4b3f6