Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 11:36:16 Player: Zane Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2108) 2108 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 4664 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 12/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Heat Sink Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Flail Heavy Mace > --- INVENTORY -------- Aluminum Leg Heat Sink Particle Charger Hardened Light Armor Plating Reactive Plating Heavy Particle Gun Heavy Particle Gun Rocket Launcher [Rating: 26] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 50 | 7 . . 28 12 3 Power 6 | 1 . . 3 2 . Engine 6 | 1 . . 3 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . . 8 3 . Treads 2 | . . . . 2 . Leg 10 | 2 . . 8 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 15 | 2 . . 7 3 3 Device 8 | 1 . . 4 1 2 Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . 1 . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 16 | 2 . . 10 4 . Energy Gun 5 | . . . 4 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 2 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 3 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 3 2 . Parts Lost 31 | . . . 11 15 5 Power 5 | . . . 2 3 . Propulsion 8 | . . . 2 5 1 Utility 12 | . . . 5 5 2 Weapon 6 | . . . 2 2 2 Highest Loss Streak 9 | . . . 4 9 5 To Critical Strikes . | . . . . . . Average Backups 6 | 2 5 6 7 7 2 Power . | . 1 1 . . . Propulsion 1 | . 1 1 2 1 . Utility 1 | . 1 1 . 2 . Weapon 3 | . 2 3 3 2 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . 4 3 . Power . | . . . . . . Propulsion 3 | . . . . 3 . Utility 1 | . . . 1 . . Weapon 3 | . . . 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 100 100 93 83 67 Engine 10 | . 14 14 10 7 . Treads 1 | . . . . 4 8 Leg 19 | . 28 28 22 10 . Device 12 | . 14 14 16 3 16 Storage 10 | . 14 14 11 8 . Processor 8 | . . . 6 16 9 Hackware 5 | . . . 4 9 9 Protection 2 | . . . . 6 7 Energy Gun 6 | . . . 8 6 14 Energy Cannon 2 | . . . 4 . . Ballistic Gun 8 | . 28 28 5 2 . Impact Weapon 3 | . . . 3 6 . Peak Build Rating 26 | 7 7 8 20 26 19 Average Rating 15 | 5 7 7 14 21 17 On Entrance 9 | . 7 7 8 19 13 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 36 | 13 13 13 27 36 14 Greatest Support 40 | 20 20 20 23 40 20 Greatest Overweight (x) 5 | 3 . . 1 5 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 4 6 7 8 8 4 Average Carried 6 | 2 5 6 7 7 2 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 6 7 8 5 2 Class Distribution -------------------- 62% | Mutant 25% | Scavenger-Mutant 11% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Assassin | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1188 | 342 . 48 498 300 . Remotely . | . . . . . . Salvage Created 2577 | 171 . 45 1398 798 165 Parts 116 | 12 . 1 66 32 5 Haulers Intercepted 4 | . . . 3 1 . Recyclers Shooed 4 | 1 . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 53 | . . 1 36 13 3 Melee 6 | . . . 2 4 . Guns 25 | . . 1 15 6 3 Cannons 6 | . . . 6 . . AOE 12 | . . . 11 1 . Classes Destroyed 10 | 2 . 1 7 . . Worker 4 | . . . 2 2 . Builder 3 | . . . 2 1 . Tunneler 5 | 4 . . 1 . . Hauler 4 | . . . 3 1 . Recycler 3 | 1 . . . 2 . Operator 2 | . . . 2 . . Watcher 3 | . . . 3 . . Swarmer 10 | . . . 10 . . Grunt 29 | . . 1 18 8 2 Sentry 14 | . . . 8 5 1 Best Kill Streak 7 | 5 . 1 7 4 3 Combat Bots Only 6 | . . 1 6 4 3 Max Kills in Single Turn 3 | 1 . 1 3 1 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 1 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 368 | . . 9 170 156 33 Missed 93 | . . 2 41 42 8 Hits 275 | . . 7 129 114 25 Projectile 275 | . . 7 129 114 25 Critical Strikes 10 | . . . 2 6 2 Damage Taken 3981 | . . 77 1587 1936 381 Core 864 | . . . 314 444 106 Absorbed by Shields . | . . . . . . Ignored by Resistances 15 | . . . . 15 . Core Remaining (%) 73 | 100 . 100 21 . . Volleys Fired 142 | 12 1 7 78 33 11 Largest 2 | 2 2 2 2 2 2 Hottest 116 | 40 40 40 116 110 110 Shots Fired 263 | 24 2 14 145 60 18 Gun 216 | 24 2 14 100 58 18 Cannon 34 | . . . 34 . . Launcher 13 | . . . 11 2 . Special . | . . . . . . Kinetic 104 | 24 2 14 41 23 . Thermal 146 | . . . 93 35 18 Explosive 13 | . . . 11 2 . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 3 1 9 21 13 12 Robot Miss Streak 4 | 1 1 2 4 4 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 223 | 14 1 10 127 57 14 Core Hits 99 | 6 . 2 59 25 7 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 6 | . . . 3 3 . Critical Strikes 16 | . . . 9 5 2 Burn 9 | . . . 6 1 2 Smash 7 | . . . 3 4 . Melee Attacks 64 | . . . 29 35 . Impact 64 | . . . 29 35 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . . 3 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 2 . Damage Inflicted 6178 | 175 19 122 3506 2094 262 Guns 2367 | 175 15 122 1217 579 259 Cannons 473 | . . . 473 . . Explosions 1679 | . . . 1149 530 . Melee 1652 | . . . 667 985 . Ramming 7 | . 4 . . . 3 Kinetic 848 | 175 15 122 324 212 . Thermal 1992 | . . . 1366 367 259 Explosive 1679 | . . . 1149 530 . Electromagnetic . | . . . . . . Impact 1652 | . . . 667 985 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . 12 . . Message Errors 4 | . . . 4 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 4 | . . . 4 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 519 | . . . 249 270 . Projectiles . | . . . . . . Explosions 151 | . . . 104 47 . Melee 368 | . . . 145 223 . Knockbacks 7 | . . . 2 5 . Impact 7 | . . . 2 5 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 127 | . . . 28 99 . Shots 4 | . . . 1 3 . Rammed 1 | . . . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 357 | . . . 357 333 48 Average Temperature 88 | . . . 95 85 10 Received Heat Transfer 1650 | . . 42 600 792 216 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . 3 3 . Combat Hostiles 4 | . . . 2 2 . Parts Fried 9 | . . . 4 5 . Impact Corruptions 14 | . . . 6 8 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . . . 10 1 2 Heat Transferred 4662 | . . . 3219 777 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 79 | 100 100 100 76 71 100 Level 1 17 | . . . 19 28 . Level 2 2 | . . . 4 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 554 | 15 8 20 554 254 120 Initial 229 | . . . . 229 75 Average 132 | 3 . . 160 177 69 Influence Increases 1844 | 25 8 20 1168 528 95 Destroy 0b10 Robot/C 1060 | . . 20 720 260 60 Destroy 0b10 Robot/NC 120 | 25 . . 65 30 . Destroy Leader 284 | . . . 192 72 20 Successful Hack 72 | . 8 . 40 24 . Disable Machine 90 | . . . 45 45 . Destroy Structure 113 | . . . 76 37 . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 90 | . . . 15 60 15 Influence Decreases 1774 | 25 8 20 624 893 204 Entered New Map 419 | . . . . 315 104 Time Decay 1045 | 25 8 20 514 428 50 Lost Part 310 | . . . 110 150 50 Squads Dispatched 10 | . . . 5 4 1 Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 7 | . . . 3 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 16 | . . . 8 6 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 2 1 51 34 8 Peak Tracking Total 10 | . 2 1 6 10 5 Tactical Retreats 6 | . . . 1 4 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 6 | . . . 3 3 . Max in Single Turn 2 | . . . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 19 | . 3 . 10 6 . Terminals 17 | . 3 . 8 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 61 | . 9 . 33 19 . Successful 32 | . 4 . 21 7 . Failed 29 | . 5 . 12 12 . Catastrophic 8 | . 1 . 6 1 . Database Lockouts . | . . . . . . Manual 30 | . 7 . 19 4 . Terminals 55 | . 9 . 27 19 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . . 7 5 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . . . 1 . Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . . . 1 1 . Locate Traps 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Registered Components 3 | . . . 2 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 4 . 8 2 . Terminals 14 | . 4 . 8 2 . Botnet 9 | . 2 . 5 2 . Skim 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 3 . 9 6 . Full Trace Events 5 | . 1 . 3 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 4 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 3782 | 28 230 380 1995 1044 105 Optics 2280 | . . . 1131 1044 105 Sensors 412 | . . . . 412 . Terrain 864 | . . . 864 . . Seismic 1498 | 28 230 380 860 . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3914 | 130 230 380 2025 1044 105 Spaces Moved 2136 | 66 182 274 1171 407 36 Core 51 | 14 . . . 37 . Treads 161 | . . . . 125 36 Legs 1920 | 52 182 274 1171 241 . Wheels . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . 4 . Fastest Speed 50 | 50 120 120 105 105 160 Average Speed 139 | 121 120 120 134 179 160 Slowest Speed 300 | 200 120 120 175 300 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 45 65 94 40 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 111 | . . . 77 34 . Melee 5 | . . . 5 . . Projectile . | . . . . . . AOE 106 | . . . 72 34 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2685 | 88 191 311 1431 600 64 Wait 229 | . 6 30 91 90 12 Move 2131 | 65 181 273 1170 406 36 Hop . | . . . . . . Pick Up 28 | 4 2 1 13 8 . Fast Attach 21 | 7 . . 6 8 . Attach 15 | . . . 7 5 3 Detach 1 | . . . . 1 . Swap 35 | . . . 23 11 1 Drop 20 | . . . 14 6 . Fire 142 | 12 1 7 78 33 11 Melee 61 | . . . 29 32 . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 7) 283 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 377 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 512 | -10/Mines | Learned location of Storage (-8) 550 | -10/Mines | Learned Materials emergency access door positions 669 | -10/Mines | Assembled infested the area 734 | -10/Mines | Discovered new exit (range 6) 741 | -10/Mines | Entered Materials 741 | -9/Materials | Evolved 2 slots: Utility x2 1069 | -9/Materials | Discovered new exit (range 10) 1291 | -9/Materials | Discovered new exit (range 15) 1386 | -9/Materials | Build established: Scavenger-Mutant 1627 | -9/Materials | Discovered new exit (range 10) 1863 | -9/Materials | Discovered new exit (range 10) 1892 | -9/Materials | Build established: Mutant 2051 | -9/Materials | Lost 4 parts (1p2n1u) 2204 | -9/Materials | Core integrity fell below 50% 2617 | -9/Materials | Identified exit to Mines 2617 | -9/Materials | Identified exit to Materials 2766 | -9/Materials | Entered another Materials area 2766 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2822 | -8/Materials | Identified exit to Storage 3194 | -8/Materials | Build established: Assassin 3369 | -8/Materials | Core integrity fell below 50% 3414 | -8/Materials | Lost 9 parts (2p3n2u2w) 3810 | -8/Materials | Core integrity fell below 20% 3810 | -8/Materials | Entered Storage 3833 | -8/Storage | Build established: Scavenger-Mutant 3840 | -8/Storage | Lost 5 parts (1p1n3u) 3915 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- (Burn). 03886_ Hvy. Assault Rifle melted. 03886_ Lgt. Treads melted. 03886_ Y-45 Defender destroyed. 03888_ W-25 Informer sends out distress signal. 03897_ G-47 Trooper destroyed. 03897_ Switching to secondary target: G-47 Trooper. 03897_ G-47 Trooper suffers critical hit (Burn). 03899_ Critical hit (Burn: +37). 03903_ Lgt. Armor Plating destroyed. 03905_ G-47 Trooper destroyed. 03906_ R-06 Scavenger collects Particle Gun. 03907_ Lgt. Treads destroyed. 03909_ Particle Charger destroyed. 03909_ Hvy. Particle Gun destroyed. 03910_ R-06 Scavenger collects Imp. Heat Sink. 03914_ R-06 Scavenger collects Aluminum Leg+. 03915_ Hvy. Particle Gun destroyed. 03915_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????############??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #######????????????????? | | ???????######## # """ #????????????????? | | ??????????????# # "R" #?????????#??????? | | ??????????????# # " " #???????? #??????? | | ??????????????# # #???????" #??????? | | ??????????????# # #???????" #??????? | | ??????????????# g + #??????"" ???????? | | ??????????????# rY# #????? ????????? | | ??????????????# %@# """ #???? ?????????? | | ??????????????# # """ #???#/########+### | | ??????????????# # """ #### | | ??????????????# # + | | ??????????????# # #############????? | | ??????????????# #######????????????????? | | ??????????????# #??????????????????????? | | ??????????????# !%#??????????????????????? | | ??????????????+ +??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????# ???????????????????????? | | ??????????????? ???????????????????????? | | ???????????????^ ???????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Flail | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetamassMicroConstruct Manual? 0 Play Time 00:44:29 Cumulative 78.8 hours Start 2026.09.10 @ 10:38:45 End 2026.09.10 @ 11:36:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 235d5479-6556-4799-9bde-a69379fc4efd