Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.23 @ 18:50:08 Player: Demise Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (5519) 5519 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (2527) 2527 TOTAL SCORE: 14461 Bonus ------- High Alert Combat Kills 369 Follower Combat Kills 173 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -115 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 120/150 System Corruption 7% Temperature Cool (9) Movement Walking (190) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (8) ------ Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Light Carapace Assembled Alloy Armor > --- WEAPON (3) ------- Zionite Phaser-S > --- INVENTORY (36) --- Light Angular Momentum Engine Light Angular Momentum Engine Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Experimental Heat Sink Medium Storage Unit Zionite Biocell (1000) Zionite Metafield Generator Advanced Sensor Array Surveybot 24 Scanner Surveybot 24 Chip 0b10 Decoder Chip [Scout] Tactical Coordination Suite Zionite Weapon Casing Damper Plating Makeshift Hacking Suite Long-range Tractor Beam Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit GOLEM Unit Proton Missile Launcher Tesla Bomb Launcher Precision Grenade Launcher Improved Remote Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Longsword +1 > --- INVENTORY -------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell [Rating: 122] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Flak Gun Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Tesla Bomb Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 306 | 6 12 6 1 13 67 8 16 72 7 4 8 81 5 Power 20 | 1 2 1 . 3 4 . 2 1 . . . 5 1 Engine 8 | 1 2 1 . 2 2 . . . . . . . . Core 4 | . . . . 1 2 . . . . . . . 1 Reactor 8 | . . . . . . . 2 1 . . . 5 . Propulsion 28 | 2 1 . . 3 11 2 1 2 . . . 6 . Treads 21 | 2 1 . . . 11 2 1 2 . . . 2 . Leg 3 | . . . . 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . Utility 131 | 1 3 . . . 14 3 8 44 2 2 1 49 4 Device 31 | . . . . . . . 5 3 2 2 . 17 2 Storage 22 | 1 3 . . . 3 1 . 4 . . 1 9 . Processor 7 | . . . . . 2 . . 2 . . . 3 . Hackware 5 | . . . . . . . . 5 . . . . . Protection 66 | . . . . . 9 2 3 30 . . . 20 2 Artifact . | . . . . . . . . . . . . . . Weapon 127 | 2 6 5 1 7 38 3 5 25 5 2 7 21 . Energy Gun 20 | 2 . . . 2 4 . . . . . . 12 . Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 63 | . 5 3 . 5 19 3 2 13 3 1 5 4 . Ballistic Cannon 5 | . . . . . 5 . . . . . . . . Launcher 16 | . . 1 . . 2 . 3 5 1 1 1 2 . Special Weapon 2 | . 1 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . 7 . . 7 1 . 1 3 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 6 . 1 . 1 . 1 12 . Parts Lost 36 | . 2 2 . 2 7 1 . 2 1 . . 14 5 Power 3 | . . . . . 1 . . . . . . 1 1 Propulsion 7 | . 1 1 . . 2 . . 1 . . . 2 . Utility 15 | . . . . . 2 1 . 1 . . . 9 2 Weapon 11 | . 1 1 . 2 2 . . . 1 . . 2 2 Highest Loss Streak 12 | . 2 2 . 1 6 1 . 2 1 . . 12 4 Average Slot Usage (%) 90 | . 94 98 85 95 98 93 93 89 92 92 87 82 97 Engine 2 | . 14 14 14 11 3 7 1 . . . . . . Reactor 4 | . . . . . . . 5 6 7 7 7 6 6 Treads 9 | . 27 26 14 4 16 15 8 7 7 7 7 2 . Leg 2 | . . . . 18 . . . . . . . 3 14 Device 3 | . . . . . . . 5 . 6 7 . 11 13 Storage 26 | . 26 28 28 28 25 29 30 30 28 28 34 17 28 Processor 2 | . . . . . 8 7 7 . . . . 4 6 Hackware 7 | . . . . . . . . 10 21 21 21 3 . Protection 9 | . . . . . 18 17 16 15 . . . 10 7 Energy Gun 2 | . 6 . . 4 . . . . . . . 8 19 Ballistic Gun 12 | . 17 26 15 23 13 9 11 12 15 20 12 5 . Slashing Weapon 1 | . . . . . 3 4 . 1 3 . 4 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 197 | 13 41 40 40 49 76 79 92 197 160 158 164 169 165 Greatest Support 70 | 40 40 40 20 33 40 56 70 70 70 70 70 70 60 Greatest Overweight (x) 40 | . 1 1 1 3 3 1 1 2 2 2 2 40 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 2 2 2 2 2 Largest Inventory Capacity 42 | 6 16 16 16 16 22 26 26 42 36 36 40 40 36 Average Capacity 26 | 4 14 16 16 16 21 25 26 34 36 36 39 22 36 Most Carried 40 | 6 16 16 16 16 22 26 26 36 36 36 40 40 35 Average Carried 25 | 3 11 15 15 15 20 23 25 33 35 35 39 18 34 Final Capacity 40 | 6 16 16 16 16 22 26 26 36 36 36 40 36 36 Final Carried 40 | 6 15 16 16 16 22 26 26 33 35 36 40 35 32 Class Distribution -------------------- 63% | Hauler-Mutant 18% | Mutant 6% | Hauler-Skirmisher 4% | Hauler-Tank 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Matter Collected 6301 | 298 502 106 32 221 1450 65 258 1662 362 169 73 1071 32 Remotely 80 | . . . . . . . . . . . . 80 . Salvage Created 7725 | 235 871 192 . 416 1624 65 294 2479 460 311 . 680 98 Parts 366 | 21 58 8 . 20 76 6 5 126 16 8 . 17 5 Haulers Intercepted 7 | . 1 . . . 4 . . 2 . . . . . Recyclers Shooed 4 | . 1 1 . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 15 2 2 . 5 Prevented 4 | . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 114 | . 16 4 . 7 23 1 1 32 11 6 . 11 2 Melee 5 | . . . . . 4 . . 1 . . . . . Guns 77 | . 16 2 . 7 9 1 1 22 8 4 . 5 2 Cannons 6 | . . . . . 6 . . . . . . . . AOE 21 | . . 2 . . 4 . . 8 3 2 . 2 . Classes Destroyed 21 | 3 6 . . 1 1 . 1 4 . 2 . 3 . Worker 8 | 2 . . . . . . . 6 . . . . . Builder 9 | . 1 1 . 1 1 . . 5 . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 7 | . 1 . . . 4 . . 2 . . . . . Recycler 13 | 1 1 . . 2 4 . . 5 . . . . . Mechanic 3 | . 1 . . . . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 9 | . 3 . . . 2 . . 4 . . . . . Swarmer 14 | . 2 . . 3 4 . . . 4 . . . 1 Grunt 59 | . 14 4 . 3 14 . . 16 7 . . . 1 Brawler 1 | . . . . . . . . 1 . . . . . Duelist 3 | . . . . . . . . 3 . . . . . Sentry 10 | . . . . 1 6 1 . 2 . . . . . Hunter 2 | . . . . . . . . 2 . . . . . Programmer 8 | . . . . . . . . 8 . . . . . Compactor 1 | . . . . . . . 1 . . . . . . Z-Light 7 | . . . . . . . . . . . . 7 . Thief 1 | . . . . . . . . . . 1 . . . Assembled 3 | . . . . . . . . . . . . 3 . Golem 1 | . . . . . . . . . . . . 1 . Thug 3 | . . . . . . . . . . 3 . . . Savage 1 | . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 7 | 5 5 2 . 3 4 1 1 7 4 6 . 6 2 Combat Bots Only 6 | . 4 2 . 3 4 1 1 5 4 6 . 6 2 Max Kills in Single Turn 4 | 1 1 2 . 1 4 1 1 4 3 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 4 . . 4 3 2 . 1 . Melee 1 | . . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Damage Taken 9089 | . 904 128 . 454 1696 168 . 1472 335 234 . 3180 518 Core 969 | . 115 . . 63 72 . . 146 33 44 . 410 86 Absorbed by Shields 63 | . . . . . . . . 63 . . . . . Reduced by Siege Mode 70 | . . . . . . . . 5 33 16 . 16 . Core Remaining (%) 71 | 100 . . . 28 86 . . . . . . . . Volleys Fired 437 | 11 95 15 . 30 105 3 4 74 15 8 1 45 31 Largest 3 | 2 2 2 . 2 2 2 2 2 3 3 2 3 3 Hottest 180 | 80 100 100 . 60 88 46 56 74 95 92 56 180 180 Shots Fired 853 | 22 168 28 . 57 207 6 8 141 36 24 2 112 42 Gun 783 | 22 164 25 . 57 168 6 8 132 33 20 2 104 42 Cannon 38 | . . . . . 38 . . . . . . . . Launcher 26 | . . 1 . . 1 . . 9 3 4 . 8 . Special 6 | . 4 2 . . . . . . . . . . . Kinetic 633 | . 138 25 . 49 206 6 8 132 33 20 2 14 . Thermal 6 | . 4 2 . . . . . . . . . . . Explosive 4 | . . 1 . . 1 . . 2 . . . . . Electromagnetic 78 | 22 26 . . 8 . . . 7 3 4 . 8 . Phasic 132 | . . . . . . . . . . . . 90 42 Robot Hit Streak 17 | 6 12 3 . 9 13 4 . 13 15 17 . 13 4 Robot Miss Streak 8 | 2 5 2 . 3 5 1 . 8 5 3 . 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . 4 . . . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . 1 . . . Shots Hit Robots 505 | 14 112 14 4 40 165 5 . 44 13 10 . 76 8 Core Hits 467 | 8 43 8 . 17 80 3 6 190 41 27 . 41 3 Critical Hits 1 | . . . . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . Melee Attacks 145 | . . . 4 . 44 . . 34 1 . 38 24 . Impact . | . . . . . . . . . . . . . . Slashing 141 | . . . . . 44 . . 34 1 . 38 24 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 4 . 3 . . 7 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17304 | 241 1318 223 . 503 3615 75 251 5417 806 887 . 3737 231 Guns 11297 | 195 1318 137 . 475 1697 75 251 3004 690 564 . 2660 231 Cannons 499 | . . . . . 499 . . . . . . . . Explosions 2765 | 46 . 86 . 28 249 . . 1266 116 323 . 651 . Melee 2668 | . . . . . 1139 . . 1103 . . . 426 . Ramming 75 | . . . . . 31 . . 44 . . . . . Kinetic 8658 | . 1051 137 . 373 2196 75 251 3004 690 564 . 317 . Thermal 440 | 46 . . . 28 . . . 254 . 112 . . . Explosive 715 | . . 86 . . 249 . . 380 . . . . . Electromagnetic 2174 | 195 267 . . 102 . . . 632 116 211 . 651 . Impact . | . . . . . . . . . . . . . . Slashing 2668 | . . . . . 1139 . . 1103 . . . 426 . Piercing . | . . . . . . . . . . . . . . Phasic 2574 | . . . . . . . . . . . . 2343 231 Highest Corruption 7 | . 2 2 2 2 3 . . 3 3 3 3 3 7 Average Corruption 2 | . 1 2 2 2 3 . . 2 3 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 262 | . 13 5 2 14 42 . . 31 25 8 28 80 14 Message Errors 66 | . 7 1 . 3 11 . . 6 6 1 7 20 4 Matter Fused 64 | . . . . . 15 . . 6 11 1 9 18 4 Heat Flow Errors 31 | . 1 . 1 3 2 . . 7 2 1 2 11 1 Energy Discharges 31 | . 2 2 . 1 3 . . 5 1 2 4 10 1 Data Loss (minor) 49 | . 1 2 1 6 7 . . 6 3 2 3 18 . Targeting Errors 19 | . 1 . . 1 4 . . 1 1 1 3 3 4 Weapon Failures 2 | . 1 . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 573 | . . . . 3 175 . . 275 11 3 . 106 . Projectiles . | . . . . . . . . . . . . . . Explosions 17 | . . . . 3 . . . . 11 3 . . . Melee 556 | . . . . . 175 . . 275 . . . 106 . Knockbacks 9 | . . . . . 9 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . . 143 . . . . . Shots 2 | . . . . . . . . 2 . . . . . Rammed 6 | . . . . 1 2 . . 3 . . . . . Targets Rammed 7 | . . . . 1 2 . . 4 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . Highest Temperature 272 | 108 137 40 225 268 252 6 . 254 156 71 238 272 171 Average Temperature 59 | 39 36 15 117 64 46 4 . 56 44 33 110 81 42 Received Heat Transfer 2729 | . 447 72 . 99 801 48 . 330 144 81 . 653 54 Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Siege Activations 9 | . . . . . . . . 2 4 1 . 2 . Total Turns 120 | . . . . . . . . 13 56 27 . 24 . Longest Duration 27 | . . . . . . . . 8 26 27 . 22 . Robots Corrupted 6 | . 1 . . . . . . 1 . . . 4 . Combat Hostiles 5 | . . . . . . . . 1 . . . 4 . Parts Fried 31 | 4 . . . . . . . 3 . 1 . 23 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . 1 . . . . . Heat Transferred 450 | 50 . . . 50 . . . 250 . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 . . . 1 . . . 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Peak Influence 1192 | 40 196 115 . 110 317 111 38 1192 . . . . . Initial 70 | . 26 51 . . 1 70 38 . . . . . . Average 123 | 17 94 66 . 36 104 83 11 218 . . . . . Maximum Alert Level 4 | . . . . . 1 . . 4 . . . . . Low Security (%) 84 | 100 100 100 . 100 82 100 100 67 . . . . . Level 1 10 | . . . . . 17 . . 19 . . . . . Level 2 . | . . . . . . . . 1 . . . . . Level 3 3 | . . . . . . . . 9 . . . . . Level 4 . | . . . . . . . . 2 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 7 . . . 9 . . 19 . . . . 1 Investigation 20 | . 6 . . . 5 . . 9 . . . . . Extermination 6 | . . . . . . . . 6 . . . . . Reinforcement 7 | . 1 . . . 4 . . 2 . . . . . Assault 3 | . . . . . . . . 2 . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Distress Signals 7 | . 2 . . . 4 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 172 | . 28 4 . 9 38 1 1 54 12 6 . 14 5 Peak Tracking Total 10 | . 6 2 . 4 5 1 1 5 4 6 . 6 10 Tactical Retreats 12 | . 2 . . . 5 . . 2 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Traps Triggered 17 | . 3 . . 1 4 1 . 8 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Disabled 17 | . . . . . 1 . . 13 . . . 3 . Max in Single Turn 5 | . . . . . 1 . . 5 . . . 1 . Garrison Access 2 | . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Machines Accessed 53 | . 10 1 2 1 14 1 . 23 1 . . . . Terminals 26 | . 7 1 . . 9 . . 9 . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . Repair Stations 5 | . 1 . . . 1 . . 3 . . . . . Recycling Units 7 | . 2 . . . 2 1 . 2 . . . . . Scanalyzers 4 | . . . . . 1 . . 3 . . . . . Garrison Access 4 | . . . . . 1 . . 3 . . . . . Total Hacks 179 | . 45 5 2 1 46 5 . 74 1 . . . . Successful 104 | . 29 2 2 1 28 4 . 37 1 . . . . Failed 75 | . 16 3 . . 18 1 . 37 . . . . . Catastrophic 8 | . . . . . 4 . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 101 | . 34 4 1 . 27 3 . 31 . . 1 . . Terminals 100 | . 35 5 . . 26 . . 34 . . . . . Fabricators 11 | . . . . . . . . 11 . . . . . Repair Stations 16 | . 5 . . . 2 . . 9 . . . . . Recycling Units 21 | . 5 . . . 9 5 . 2 . . . . . Scanalyzers 21 | . . . . . 7 . . 14 . . . . . Garrison Access 6 | . . . . . 2 . . 4 . . . . . Terminal Hacks 32 | . 14 2 2 1 5 . . 7 1 . . . . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 3 | . 2 . . . 1 . . . . . . . . Robot Analysis 7 | . 5 1 . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . Terminal Index 3 | . 1 . . . 1 . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . 1 . . 2 . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . 2 1 . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 8 . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . Build 6 | . . . . . . . . 6 . . . . . Repair Station Hacks 12 | . 3 . . . 2 . . 7 . . . . . Scan Component 7 | . 2 . . . 1 . . 4 . . . . . Repair 5 | . 1 . . . 1 . . 3 . . . . . Recycling Unit Hacks 5 | . 2 . . . 2 1 . . . . . . . Retrieve Components 5 | . 2 . . . 2 1 . . . . . . . Scanalyzer 16 | . . . . . 7 . . 9 . . . . . Insert Component 7 | . . . . . 3 . . 4 . . . . . Analyze 9 | . . . . . 4 . . 5 . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . Unauthorized Hacks 29 | . 10 . . . 12 3 . 4 . . . . . Terminals 17 | . 7 . . . 7 . . 3 . . . . . Assimilate 3 | . 2 . . . 1 . . . . . . . . Botnet 12 | . 4 . . . 5 . . 3 . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 4 3 . . . . . . . Reject 2 | . . . . . 1 1 . . . . . . . Recyclers 3 | . . . . . 2 1 . . . . . . . Mask 4 | . 2 . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . Watchers 2 | . . . . . 1 . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 10 1 . . 12 . . 20 . . . . . Full Trace Events 19 | . 6 1 . . 4 . . 8 . . . . . Feedback Events 2 | . 1 . . . . . . 1 . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 2 . . . 4 . . 2 . . . . . Parts Built 5 | . . . . . . . . 5 . . . . . Matter 518 | . . . . . . . . 518 . . . . . Time 206 | . . . . . . . . 206 . . . . . Total Part Build Rating 15 | . . . . . . . . 15 . . . . . Parts Repaired 5 | . 1 . . . 1 . . 3 . . . . . Time 132 | . 13 . . . 26 . . 93 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 34 | . 12 . . . 20 2 . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . . 2 . . . . . Part Schematics Acquired 5 | . . . . . 3 . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total Allies 8 | . 1 . . 4 1 . . . . . 2 . . Largest Group 4 | . 1 1 1 4 3 . . . . . 2 2 . Highest-Rated Group 188 | . 10 10 10 71 40 . . . . . 188 188 . Highest-Rated Ally 94 | . 10 10 10 31 16 . . . . . 94 94 . Total Orders 1 | . . . . . 1 . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . Ally Attacks 98 | . . . . 7 36 . . . . . . 55 . Total Damage 1964 | . . . . 106 344 . . . . . . 1514 . Kills 14 | . . . . 1 3 . . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Robot Analysis Total 7 | . 5 1 . . . . . 1 . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . 2 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Turns Passed 23863 | 128 1803 667 522 1040 3395 181 1347 4334 1638 666 2444 5096 602 Spaces Moved 10676 | 53 908 377 283 571 1480 79 685 1889 754 314 1166 1847 270 Core 127 | 4 . . . . . . . . . . . 123 . Treads 8954 | 49 908 377 283 135 1407 79 685 1889 754 314 1166 908 . Legs 1209 | . . . . 436 73 . . . . . . 430 270 Wheels . | . . . . . . . . . . . . . . Hover 386 | . . . . . . . . . . . . 386 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 150 150 180 180 180 200 200 200 50 190 Average Speed 191 | 151 161 161 180 159 178 180 180 194 200 200 200 226 190 Slowest Speed 2050 | 160 180 180 180 210 220 180 180 200 200 200 200 2050 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 64 | 4 98 97 70 89 79 4 95 38 85 60 85 81 23 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . . 1 1 1 . . . . . 1 1 . . Known Exits Taken 3 | . . . . . 1 . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . . Scrap Searched 12 | . . 2 . 1 . . . . 2 3 3 . 1 Spaces Dug 103 | . 2 2 . . 31 . . 23 1 5 3 7 29 Terrain Destroyed 215 | 3 4 15 . 6 31 . . 93 1 5 3 19 35 Melee 56 | . . . . . 27 . . 23 1 . 3 2 . Projectile 58 | . 4 2 . . . . . . . . . 17 35 AOE 101 | 3 . 13 . 6 4 . . 70 . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Total 13247 | 76 1088 403 292 656 1984 118 801 2387 850 336 1245 2690 321 Wait 1164 | . 46 3 1 17 208 11 49 226 67 6 3 515 12 Move 10663 | 52 907 376 282 570 1479 79 684 1888 753 313 1165 1846 269 Hop . | . . . . . . . . . . . . . . Pick Up 212 | 7 17 2 2 8 39 9 16 26 3 3 13 66 1 Fast Attach 89 | 5 1 . . 8 17 2 7 12 2 . 6 29 . Attach 94 | 1 5 1 . 2 14 3 2 29 3 . 1 31 2 Detach 84 | . 2 . . 3 3 2 4 31 2 . 1 36 . Swap 124 | . 6 5 1 3 36 3 7 31 3 4 1 21 3 Drop 216 | . 9 1 2 14 37 6 28 24 . 2 16 75 2 Fire 437 | 11 95 15 . 30 105 3 4 74 15 8 1 45 31 Melee 145 | . . . 4 . 44 . . 34 1 . 38 24 . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . Crush 6 | . . . . . 2 . . 4 . . . . . Escape Stasis 9 | . . . . . . . . 8 . . . . 1 Rewire 3 | . . . . . . . . . 1 . . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 9) 784 | -10/Materials | Discovered new exit (range 7) 860 | -10/Materials | Discovered new exit (range 13) 1178 | -10/Materials | Discovered new exit (range 16) 1863 | -10/Materials | Repaired Assault Rifle 1932 | -10/Materials | Entered Mines 1932 | -10/Mines | Accompanied by 1 ally 1939 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1943 | -10/Mines | Met a Derelict bent on vengeance 2147 | -10/Mines | Discovered new exit (range 11) 2163 | -10/Mines | Discovered new exit (range 11) 2374 | -10/Mines | Learned Materials garrison access intel 2408 | -10/Mines | Learned location of Storage (-7) 2590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2590 | -10/Mines | Discovered new exit (range 5) 2599 | -10/Mines | Entered Exiles 2599 | -10/Exiles | Accompanied by 1 ally 2643 | -10/Exiles | Met 8R-AWN 2679 | -10/Exiles | Met EX-HEX 2770 | -10/Exiles | Met EX-DEC 2821 | -10/Exiles | Learned location of Zion (-7) 2855 | -10/Exiles | Met EX-BIN 2882 | -10/Exiles | Aligned with FarCom system 2884 | -10/Exiles | Given EX-Vault access code 2925 | -10/Exiles | Opened EX-Vault 2939 | -10/Exiles | Found Longsword +1 2977 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3000 | -10/Exiles | Exiles lab attacked by MAIN.C 3105 | -10/Exiles | Discovered new exit (range 10) 3121 | -10/Exiles | Left Exiles lab with Longsword +1 3121 | -10/Exiles | Entered Mines 3121 | -9/Mines | Accompanied by 1 ally 3131 | -9/Mines | Core integrity fell below 50% 3210 | -9/Mines | Discovered new exit (range 10) 3330 | -9/Mines | Discovered new exit (range 13) 3422 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3562 | -9/Mines | Received a Mining Laser from a helpful Derelict 3592 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3745 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4041 | -9/Mines | Learned 4 Materials zone layouts 4161 | -9/Mines | Entered Materials 4161 | -8/Materials | Accompanied by 3 allies 4161 | -8/Materials | Evolved 4 slots: Utility x4 4162 | -8/Materials | Identified exit to Factory 4163 | -8/Materials | Loaded intel: 1 garrison access location 4211 | -8/Materials | Repaired Lgt. Treads 4881 | -8/Materials | Build established: Hauler-Mutant 5403 | -8/Materials | Lost 6 parts (1p2n2u1w) 7202 | -8/Materials | Discovered exit to Factory (range 14) 7556 | -8/Materials | Entered Factory 7556 | -7/Factory | Evolved 2 slots: Utility x2 7737 | -7/Factory | Sucked down chute 7737 | -7/Factory | Entered Waste 7737 | -7/Waste | The area was eerily silent 7743 | -7/Waste | Found Prototype Launcher 8003 | -7/Waste | Identified Tesla Bomb Launcher 8202 | -7/Waste | Found Damper Plating 8280 | -7/Waste | A Compactor rumbled back to life 8281 | -7/Waste | Spotted C-40 Crusher 8320 | -7/Waste | Destroyed C-40 Crusher 8329 | -7/Waste | Found Damper Plating 8421 | -7/Waste | Discovered new exit (range 13) 9084 | -7/Waste | Entered Factory 10047 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10105 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10215 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 11148 | -7/Factory | Discovered new exit (range 15) 11512 | -7/Factory | Discovered new exit (range 14) 11569 | -7/Factory | Identified exit to Storage 11592 | -7/Factory | Identified exit to Lower Caves 11655 | -7/Factory | Repaired Antimatter Reactor 12677 | -7/Factory | Discovered new exit (range 8) 12687 | -7/Factory | Repaired Gyrokinetic Inverter? 12699 | -7/Factory | Fabricated Gyrokinetic Inverter? 12887 | -7/Factory | Local fabrication network quarantined 12915 | -7/Factory | Repaired Tesla Bomb Launcher 13084 | -7/Factory | First assault squad dispatched 13418 | -7/Factory | Entered Lower Caves 13465 | -7/Lower Caves | Learned location of 1 exit from Factory 13787 | -7/Lower Caves | Found Alien Artifact 13787 | -7/Lower Caves | Identified Core Expander 13787 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 14126 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14918 | -7/Lower Caves | Build established: Hauler-Skirmisher 14986 | -7/Lower Caves | Discovered new exit (range 15) 15056 | -7/Lower Caves | Entered another Lower Caves area 15078 | -7/Lower Caves | Attacked by a faux Warlord 15150 | -7/Lower Caves | Discovered new exit (range 15) 15526 | -7/Lower Caves | Encountered a Warlord checkpoint 15697 | -7/Lower Caves | Discovered new exit (range 10) 15722 | -7/Lower Caves | Entered Zion 15772 | -7/Zion | Given the Hacking Drone Bay 15773 | -7/Zion | Found Prototype Device 15819 | -7/Zion | System corruption cleaned by Quarantine Array 15936 | -7/Zion | Discovered new exit (range 13) 16139 | -7/Zion | Build established: Hauler-Gunner 16424 | -7/Zion | Learned Factory emergency access door positions 16644 | -7/Zion | Learned location of Data Miner (-6) 16748 | -7/Zion | Build established: Hauler-Mutant 16976 | -7/Zion | Learned Factory repair station intel 17066 | -7/Zion | Rebuked by Imprinter 17188 | -7/Zion | Given A8's code to call for help 18099 | -7/Zion | Discovered new exit (range 3) 18146 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18148 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18161 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18166 | -7/Zion | Entered Deep Caves 18166 | -7/Deep Caves | Accompanied by 2 allies 18681 | -7/Deep Caves | Attacked by Z-Imprinter 18706 | -7/Deep Caves | Allies destroyed Z-Imprinter 18724 | -7/Deep Caves | Found Prototype Device 18724 | -7/Deep Caves | Identified Zio. Metafield Generator 18738 | -7/Deep Caves | Found Prototype Protection 18738 | -7/Deep Caves | Identified Zio. Weapon Casing 18848 | -7/Deep Caves | Z-Facility disabled 20088 | -7/Deep Caves | Found Prototype Protection 20088 | -7/Deep Caves | Identified Zio. Heavy Carapace 20120 | -7/Deep Caves | Found Zio. Weapon Casing 20155 | -7/Deep Caves | Found Zio. Weapon Casing 20167 | -7/Deep Caves | Found Zio. Weapon Casing 20251 | -7/Deep Caves | Found Zio. Weapon Casing 20943 | -7/Deep Caves | Discovered new exit (range 14) 20973 | -7/Deep Caves | Core integrity fell below 50% 21275 | -7/Deep Caves | Build established: Hauler-Tank 21563 | -7/Deep Caves | Spotted as-42083 21655 | -7/Deep Caves | Core integrity fell below 20% 21678 | -7/Deep Caves | Destroyed as-42083 21682 | -7/Deep Caves | Lost 12 parts (1p1n8u2w) 21894 | -7/Deep Caves | Build established: Hauler-Gunner 21932 | -7/Deep Caves | Exposed GOLEM chamber 21935 | -7/Deep Caves | Found GOLEM Unit 22567 | -7/Deep Caves | Found GOLEM Unit 22572 | -7/Deep Caves | Found GOLEM Unit 22583 | -7/Deep Caves | Found GOLEM Unit 22758 | -7/Deep Caves | Found Unknown Device 22761 | -7/Deep Caves | Found Unknown Processor 22896 | -7/Deep Caves | Build established: Hauler-Mutant 23066 | -7/Deep Caves | Identified Surveybot 24 Scanner 23089 | -7/Deep Caves | Identified Hacking Drone Bay 23259 | -7/Deep Caves | Identified exit to Proximity Caves 23262 | -7/Deep Caves | Entered Proximity Caves 23263 | -6/Proximity Caves | Identified exit to Factory 23416 | -6/Proximity Caves | Build established: Hauler-Skirmisher 23801 | -6/Proximity Caves | Crushed by falling debris 23851 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 23859 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 23864 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 23822_ Extracted 26 energy. 23823_ Autogun fries itself beyond repair. 23823_ Acquired Zio. Biocell. 23826_ Carbon-fiber Leg fries itself beyond repair. 23828_ Unknown Energy Gun fries itself beyond repair. 23830_ Adv. Heat Sink fries itself beyond repair. 23856_ Dropped Zio. Biocell. 23857_ Extracted 97 energy. 23858_ Extracted 59 energy. 23859_ Extracted 16 energy. 23859_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 23861_ Extracted 16 energy. 23861_ Zio. Light Carapace destroyed. 23861_ Slug penetrates Wall. 23862_ System corrupted: Energy discharge (-60). 23862_ Extracted 60 energy. 23862_ System corrupted: Zio. Phaser-S targeting data glitched. 23863_ Extracted 16 energy. 23863_ Y-64 Sentinel: "REQUESTING BACKUP." 23864_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????########??#####????????????????????????? | | ??######### ### ##???????##??????????????? | | ### ## #??????# ?????????????? | | ## " " ## #?????? ??????????????? | | # " " # #### ##?????# ?##???????????? | | " #### # % ???? ? ##??????????? | | "" # ####?? ? ???????????? | | ####### # ??#"""? ??#?????????? | | ## ## #??# # ??# # ?? ??????????? | | #??# # #??? # ?? ???????????? | | ##?# # #???? / ?? ????????????? | | ### ### # #???? # #?? ?????????????? | | ??# #????? " ## #?????????????? | | ??# ####;#;%%;# ## #??????????? | | ??# ## #; Y @ ;; ;; #??????????? | | ??# ### ####;;;;;;;;;; ## #??????????? | | ??####?## #??## ##### ## #?????????????? | | ????????## #???###???####???????????????? | | ?????????# ##??????????##" ??????????????? | | ???????### #####????????????? #?????????????? | | ??????## #??????????????????##?????????????? | | ??????# #?????????????????????????????????? | | ??????## #?????????????????????????????????? | | ???????## #?????????????????????????????????? | | ??????### ##????????????????????????????????? | | ?????## #????????????????????????????????? | | ?????# #????????????????????????????????? | | ###### ##????????????????????????????????? | | ##?????????????????????????????????? | | ##??????????????????????????????????? | | ######### #######?????????????????????????????? | | ????????# ##????????????????????????????? | | ????????# ####?????? #????????????????? | | ????????# ##### #?????????????????? | | ????????# ### " """#??????????????????? | | ????????## #?## " ##??????????????????? | | ?????????## #??## ##### ####???????????????????? | | ??????????###???#####????##??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 27 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 10 Armor Coverage 2400 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Overload Regulation 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Flak Gun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Gyrokinetic Inverter | -7/Factory | Scanalyzed Tesla Bomb Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Gyrokinetic Inverter | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed GreatHoverCarapace Manual? 0 Play Time 02:44:45 Cumulative 326.2 hours Start 2021.06.23 @ 15:33:22 End 2021.06.23 @ 18:50:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c579a20a-b143-4677-be03-3dc10c59633f