Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 22:35:24 Player: Falconhoof Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3460) 3460 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1596) 1596 TOTAL SCORE: 8526 Bonus ------- High Alert Combat Kills 596 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 60/100 System Corruption 10% Temperature Warm (184) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer Relay Coupler [Duelist] (26) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Hacking Suite Authchip [R/Combat] Relay Coupler [Grunt] (23) Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System System Shield > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Heat Sink ECM Suite Light Armor Plating Recalibrator Enhanced Autogun Heavy Mace Makeshift Hammer [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Relay Coupler [Duelist] Protection Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun XL Autogun Subcomponent Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 1 | . . . . . 1 . . Weapon 2 | . . . . . 2 . . Parts Attached 72 | 7 7 2 . 5 30 11 10 Power 16 | 1 1 1 . 1 5 4 3 Engine 9 | 1 1 1 . 1 3 . 2 Core 7 | . . . . . 2 4 1 Reactor . | . . . . . . . . Propulsion 17 | 2 1 . . 1 8 3 2 Treads 1 | . . . . . 1 . . Leg 16 | 2 1 . . 1 7 3 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 3 . . 1 7 4 2 Device 8 | . 2 . . . 6 . . Storage 4 | 1 1 . . . . 2 . Processor 2 | . . . . . . 1 1 Hackware 2 | . . . . . 1 1 . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 21 | 3 2 1 . 2 10 . 3 Energy Gun 3 | . 2 . . . . . 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 11 | 3 . 1 . 1 6 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 1 3 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . 2 Corrupted Parts 1 | . . . . . . . 1 System Corruption 10 | . . . . . . . 10 Parts Lost 21 | . . . . 2 8 2 9 Power 5 | . . . . . 3 1 1 Propulsion 6 | . . . . 1 2 1 2 Utility 4 | . . . . . 2 . 2 Weapon 6 | . . . . 1 1 . 4 Highest Loss Streak 7 | . . . . 2 6 2 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 90 100 100 95 67 99 95 Engine 9 | . 13 14 14 14 8 5 8 Core 6 | . . . . . 3 11 8 Leg 20 | . 27 28 28 27 15 17 17 Device 7 | . 6 14 14 4 8 8 . Storage 10 | . 14 14 14 14 9 8 7 Processor 3 | . . . . . . 7 8 Hackware 3 | . . . . . 6 1 9 Energy Gun 5 | . 11 27 14 . . . 6 Ballistic Gun 18 | . 16 1 14 21 10 27 19 Impact Weapon 4 | . . . . 4 2 9 3 Naked Turns . | . . . . . . . . Heaviest Build 69 | 12 18 18 18 20 39 69 37 Greatest Support 39 | 20 20 20 20 20 39 25 28 Greatest Overweight (x) 8 | 3 1 . . . 8 3 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 10 Average Capacity 9 | 7 8 10 10 10 10 10 9 Most Carried 10 | 2 8 10 10 10 10 10 10 Average Carried 8 | 1 6 8 9 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 2 7 9 10 10 6 10 5 Class Distribution -------------------- 47% | Scavenger-Skirmisher 27% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 2336 | 190 207 42 . 22 757 695 423 Remotely . | . . . . . . . . Salvage Created 3697 | . 228 165 . 38 992 1105 1169 Parts 193 | . 12 12 . 6 52 48 63 Haulers Intercepted 4 | . 1 . . . 2 . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 77 | . 4 5 . 3 20 25 20 Melee 4 | . . . . . 3 . 1 Guns 61 | . 4 5 . 3 11 24 14 AOE 5 | . . . . . . . 5 Classes Destroyed 13 | . 2 1 . . 6 . 4 Worker 4 | . . . . . 3 . 1 Builder 3 | . . . . . . . 3 Tunneler 2 | . . . . . . . 2 Hauler 4 | . 1 . . . 2 . 1 Recycler 1 | . . . . . . . 1 Operator 3 | . . . . . 2 . 1 Swarmer 22 | . . 3 . 3 4 9 3 Grunt 33 | . 4 2 . . 9 8 10 Brawler 3 | . . . . . 1 1 1 Duelist 4 | . . . . . 2 . 2 Protector 1 | . . . . . . . 1 Sentry 8 | . . . . . 3 2 3 Hunter 3 | . . . . . 1 2 . Thug 3 | . . . . . . 3 . Best Kill Streak 11 | . 3 3 . 3 11 3 9 Combat Bots Only 9 | . 3 3 . 3 9 3 5 Max Kills in Single Turn 3 | . 1 1 . 1 3 2 3 Gunslinging 1 | . . . . . . 1 . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 3899 | . 204 212 . 244 1587 788 864 Core 643 | . 29 . . 62 285 87 180 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 21 | . 21 . . . . . . Core Remaining (%) 81 | 100 . . . 63 . . . Volleys Fired 203 | . 16 14 . 15 30 69 59 Largest 4 | . 2 2 . 1 3 3 4 Hottest 137 | . 80 80 . 40 60 60 137 Shots Fired 443 | . 32 28 . 15 36 205 127 Gun 423 | . 32 28 . 15 36 205 107 Cannon . | . . . . . . . . Launcher 20 | . . . . . . . 20 Special . | . . . . . . . . Kinetic 364 | . 28 . . 14 36 205 81 Thermal 26 | . . . . . . . 26 Explosive . | . . . . . . . . Electromagnetic 53 | . 4 28 . 1 . . 20 Robot Hit Streak 18 | . 18 5 . 2 7 11 11 Robot Miss Streak 6 | . 2 3 . 2 4 6 6 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . 2 . . . 6 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 281 | . 25 18 . 7 46 114 71 Core Hits 141 | . 12 7 . 3 27 44 48 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . 3 2 . Critical Strikes 8 | . . . . . 3 3 2 Burn 2 | . . . . . . . 2 Smash 6 | . . . . . 3 3 . Melee Attacks 34 | . . . . . 19 12 3 Impact 31 | . . . . . 19 12 . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . Damage Inflicted 7137 | . 318 249 . 104 2038 2514 1914 Guns 5458 | . 318 249 . 104 1371 2122 1294 Cannons . | . . . . . . . . Explosions 575 | . . . . . . . 575 Melee 1087 | . . . . . 667 392 28 Ramming 17 | . . . . . . . 17 Kinetic 4940 | . 279 . . 104 1371 2122 1064 Thermal 230 | . . . . . . . 230 Explosive . | . . . . . . . . Electromagnetic 863 | . 39 249 . . . . 575 Impact 1059 | . . . . . 667 392 . Slashing 28 | . . . . . . . 28 Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . . 10 Average Corruption 10 | . . . . . . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 205 | . . . . . 153 47 5 Projectiles . | . . . . . . . . Explosions 5 | . . . . . . . 5 Melee 200 | . . . . . 153 47 . Knockbacks 4 | . . . . . 1 3 . Impact 3 | . . . . . 1 2 . Kinetic . | . . . . . . . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 135 | . . . . . . . 135 Shots 9 | . . . . . . . 9 Rammed 1 | . . . . . . . 1 Targets Rammed 3 | . . 1 . . . . 2 Kicked 2 | . . 1 . . . . 1 Crushed . | . . . . . . . . Highest Temperature 544 | . 10 1 . . 544 312 308 Average Temperature 97 | . 4 1 . . 132 74 113 Received Heat Transfer 1407 | . 123 33 . . 612 288 351 Effects 8 | . . . . . 5 3 . Shutdowns 2 | . . . . . 2 . . Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . . . 1 3 . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 12 | . . 3 . . 7 2 . Impact Corruptions 11 | . . . . . 8 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 576 | . . . . . . . 576 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 1250 | . 152 135 . 80 462 1250 909 Initial 609 | . . 10 . . 31 230 609 Average 447 | . 50 62 . 71 131 724 709 Maximum Alert Level 4 | . . . . . 2 4 3 Low Security (%) 37 | 100 100 100 . 100 76 . . Level 1 9 | . . . . . 18 14 . Level 2 25 | . . . . . 4 42 44 Level 3 20 | . . . . . . 25 55 Level 4 6 | . . . . . . 16 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . . . 3 . 4 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . . . 3 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 1 . . . 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 9 5 . 6 35 21 32 Peak Tracking Total 9 | . 5 3 . 3 8 4 9 Tactical Retreats 8 | . 1 . . . 3 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 11 | . 1 . . . . 10 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 8 | . . . . 1 2 3 2 Max in Single Turn 2 | . . . . 1 1 1 2 Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 14 | . 3 1 3 . 3 3 1 Terminals 7 | . 2 1 . . . 3 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 25 | . 5 2 6 . 7 3 2 Successful 18 | . 3 1 6 . 5 3 . Failed 7 | . 2 1 . . 2 . 2 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 10 | . 3 2 . . . 3 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 4 | . . . . . 4 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 11 | . 1 1 6 . . 3 . Record 5 | . . . 5 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . Garrison Registry 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Process 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 6 | . 1 1 . . 1 2 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . 4 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . Machine Destruction 12 | . . . . . . 12 . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 5780 | 64 493 272 694 143 1254 1830 1030 Spaces Moved 3125 | 45 319 176 577 84 651 834 439 Core 40 | 24 . . . . 12 . 4 Treads 16 | . . . . . 16 . . Legs 3069 | 21 319 176 577 84 623 834 435 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 50 Average Speed 157 | 117 120 120 120 120 164 190 187 Slowest Speed 450 | 200 190 120 120 120 450 330 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 40 43 91 30 36 75 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 31 | . . . . . 29 . 2 Melee 1 | . . . . . 1 . . Projectile 28 | . . . . . 28 . . AOE 2 | . . . . . . . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 3746 | 53 396 209 580 110 806 1009 583 Wait 159 | . 41 13 . 4 50 2 49 Move 3117 | 44 318 175 576 83 650 832 439 Hop . | . . . . . . . . Pick Up 43 | 1 8 2 1 1 8 15 7 Fast Attach 48 | 7 6 1 . 2 17 9 6 Attach 22 | . 1 1 . 2 13 1 4 Detach 17 | 1 2 1 . . 8 3 2 Swap 2 | . . . . 1 . 1 . Drop 50 | . 4 1 3 2 13 15 12 Fire 203 | . 16 14 . 15 30 69 59 Melee 32 | . . . . . 17 12 3 Ram 1 | . . . . . . . 1 Kick 2 | . . 1 . . . . 1 Crush . | . . . . . . . . Escape Stasis 50 | . . . . . . 50 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 406 | -10/Materials | Repaired Lgt. Ion Engine 558 | -10/Materials | Entered Mines 683 | -10/Mines | Learned 8 Materials zone layouts 823 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 824 | -10/Mines | Discovered new exit (range 5) 830 | -10/Mines | Entered Exiles 850 | -10/Exiles | Discovered new exit (range 15) 871 | -10/Exiles | Met 8R-AWN 890 | -10/Exiles | Met EX-HEX 941 | -10/Exiles | Met EX-DEC 967 | -10/Exiles | Visited The Gauntlet 1116 | -10/Exiles | Learned location of Zion (-6) 1118 | -10/Exiles | Build established: Scavenger-Mutant 1158 | -10/Exiles | Discovered new exit (range 14) 1282 | -10/Exiles | Met EX-BIN 1301 | -10/Exiles | Aligned with FarCom system 1302 | -10/Exiles | Given EX-Vault access code 1338 | -10/Exiles | Opened EX-Vault 1354 | -10/Exiles | Found Prototype Ballistic Gun 1365 | -10/Exiles | Identified XL Autogun Array 1389 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1524 | -10/Exiles | Left Exiles lab with XL Autogun Array 1524 | -10/Exiles | Entered Mines 1625 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1626 | -9/Mines | Assembled infested the area 1650 | -9/Mines | Discovered new exit (range 4) 1667 | -9/Mines | Entered Materials 1667 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1668 | -8/Materials | Identified exit to Factory 2620 | -8/Materials | Garrison activated, responded to threat 2687 | -8/Materials | Destroyed 9 combat bots 2723 | -8/Materials | Lost 6 parts (2p2n2u) 2751 | -8/Materials | Core integrity fell below 50% 2919 | -8/Materials | Identified exit to Garrison 2921 | -8/Materials | Entered Garrison 3030 | -8/Garrison | Triggered checkpoint 3135 | -8/Garrison | Build established: Scavenger-Skirmisher 3276 | -8/Garrison | Triggered checkpoint 3423 | -8/Garrison | Discovered new exit (range 10) 3506 | -8/Garrison | Triggered checkpoint 3551 | -8/Garrison | Garrison Relay disabled 3692 | -8/Garrison | Triggered checkpoint 3966 | -8/Garrison | Triggered checkpoint 4013 | -8/Garrison | Garrison Relay disabled 4068 | -8/Garrison | Discovered new exit (range 11) 4355 | -8/Garrison | Triggered checkpoint 4397 | -8/Garrison | Installed Relay Interface Framework 4441 | -8/Garrison | Garrison Relay disabled 4454 | -8/Garrison | Discovered new exit (range 92) 4454 | -8/Garrison | Discovered new exit (range 61) 4454 | -8/Garrison | Discovered new exit (range 53) 4751 | -8/Garrison | Entered Materials 5551 | -8/Materials | First assault squad dispatched 5731 | -8/Materials | Core integrity fell below 20% 5740 | -8/Materials | System corruption reached 10% 5767 | -8/Materials | Lost 7 parts (1p2n1u3w) 5781 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 16 matter. R-06 Scavenger collects Corrupted Lgt. Assault Rifle. System corrupted: Energy discharge (-70). G-47 Trooper destroyed. Acquired 38 matter. Acquired Lgt. Nuclear Core. Acquired 10 matter. K-01 Serf collects debris. System corrupted: Heat flow error (+203). G-50 Soldier misfires. K-01 Serf collects debris. K-01 Serf destroyed. Com. Battery melted. I-25 Savior destroyed. Dropped Katana. Dropped Lgt. Nuclear Core. Dropped Cld. Ion Engine. Dropped Aluminum Leg. System corrupted: Energy discharge (-40). Slammed into W-25 Informer. 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""" ???????????? | | ???????# """ #??#####= " """ ?????????????? | | ???????# """"" # # T ???????????????? | | ???????# """"" + #% " ?????????????????? | | ???????# """"" #* " " + ???????????????????? | | ???????# """ #??"R" #u ?????????????????????? | | ???????#= #????" ##w#??????????????????????? | | ######?# ] /#???????#@#??????????????????????? | | """ #?######+###???????#%#??????????????????????? | | "T" #????# #???????#%#??????????????????????? | | #????# #???????#%#?##???????????????????? | | #????# #???#####/##%#???????????????????? | | #????# % #???# !!%%|=[#???????????????????? | | #????# #???# %=%=*%=#???????????????????? | | ######????## ##???# *[=[!/########????????????? | | ############ #????# *=%=**# ! #????????????? | | ## **! # #????# = # #????????????? | | ## *!! + #????# ! # """ "#????????????? | | ## *!! # #????# !% # """ T#????????????? | | ## [ # #????# gg # """="#????????????? | | ############ ##???# # =* #????????????? | | ########### ##########+######+####???????????? | | % % %% #???????????? | | % % #???????????? | | ! #???????????? | | #######+### #################+#####??????????? | | # ! #######???????????# #??????????? | | #!! #?????????????????# #??????????? | | # = ! =#?????????????????# #??????????? | | # #?????????????????# #??????????? | | ###########?????????????????###########??????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostScatterDisintegrator Manual? 0 Play Time 01:26:26 Cumulative 118.3 hours Start 2023.03.04 @ 15:45:33 End 2023.03.04 @ 22:35:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 97010b90-9db0-4e1c-b345-b35a83064c36