Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 02:56:39 Player: Venar246 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1445) 1445 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3535 Bonus ------- None Cogmind --------- Core Integrity 92/550 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit Target Analyzer > --- WEAPON (2) ------- Improved Medium Laser Heavy Particle Gun > --- INVENTORY (10) --- Huge Storage Unit Visual Processing Unit Improved Sensor Array Target Analyzer Hardened Medium Armor Plating Faulty Improved Medium Laser Ion Cannon Gauss Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Target Analyzer Target Analyzer > --- WEAPON ----------- Ion Cannon High-powered Shotgun > --- INVENTORY -------- Huge Storage Unit Visual Processing Unit Target Analyzer Hardened Medium Armor Plating Beam Rifle Improved Medium Laser Improved Medium Laser EMP Blaster Grenade Launcher Hammer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Target Analyzer Protection Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 57 | 6 10 18 2 21 Power 4 | 1 . . . 3 Engine 2 | 1 . . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 2 1 5 1 7 Treads . | . . . . . Leg 16 | 2 1 5 1 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 7 3 . 2 Device . | . . . . . Storage 7 | 1 4 2 . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 4 | . 3 1 . . Artifact . | . . . . . Weapon 24 | 2 2 10 1 9 Energy Gun 7 | 2 . 2 . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | . 2 2 . 1 Ballistic Cannon . | . . . . . Launcher 8 | . . 5 1 2 Special Weapon . | . . . . . Impact Weapon 3 | . . 1 . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 29 | . 1 11 . 17 Power 3 | . . 1 . 2 Propulsion 14 | . . 5 . 9 Utility 4 | . 1 1 . 2 Weapon 8 | . . 4 . 4 Highest Loss Streak 5 | . 1 5 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 94 74 81 74 Engine 5 | . 14 3 . 2 Leg 25 | . 28 25 30 22 Storage 19 | . 15 21 22 18 Processor 3 | . . . . 12 Protection 6 | . 7 8 11 . Energy Gun 7 | . 8 6 11 5 Energy Cannon 1 | . . . . 5 Ballistic Gun 8 | . 19 5 . 2 Launcher 1 | . . 1 7 1 Naked Turns . | . . . . . Heaviest Build 94 | 14 94 34 33 35 Greatest Support 49 | 20 20 30 30 49 Greatest Overweight (x) 4 | 1 4 2 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 1 10 10 8 10 Average Carried 7 | . 6 7 7 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 1 9 7 7 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1310 | 214 334 247 25 490 Remotely . | . . . . . Salvage Created 1478 | . 334 500 . 644 Parts 91 | . 15 48 . 28 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 35 | . 6 16 . 13 Guns 17 | . 6 3 . 8 Cannons 2 | . . . . 2 AOE 14 | . . 12 . 2 Classes Destroyed 10 | . 2 5 . 3 Builder 4 | . . 4 . . Hauler 1 | . . 1 . . Recycler 2 | . . 1 . 1 Mechanic 1 | . . . . 1 Watcher 7 | . 2 3 . 2 Swarmer 7 | . . 7 . . Grunt 20 | . 6 6 . 8 Brawler 1 | . . . . 1 Sentry 6 | . . 3 . 3 Hunter 1 | . . . . 1 Best Kill Streak 11 | . 3 11 . 4 Combat Bots Only 6 | . 3 6 . 3 Max Kills in Single Turn 3 | . 1 3 . 2 Gunslinging . | . . . . . Exploded 3 | . . 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 332 | . 53 134 . 145 Missed 100 | . 22 40 . 38 Damage Taken 3915 | . 374 1388 . 2153 Core 838 | . 77 303 . 458 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 69 . 24 . Volleys Fired 145 | . 33 33 . 79 Largest 2 | . 2 2 . 2 Hottest 116 | . 90 79 . 116 Shots Fired 230 | . 66 49 . 115 Gun 169 | . 66 31 . 72 Cannon 37 | . . . . 37 Launcher 24 | . . 18 . 6 Special . | . . . . . Kinetic 105 | . 64 24 . 17 Thermal 100 | . 1 7 . 92 Explosive 22 | . . 18 . 4 Electromagnetic 3 | . 1 . . 2 Robot Hit Streak 17 | . 17 6 . 11 Robot Miss Streak 3 | . 3 3 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 154 | . 41 37 . 76 Core Hits 88 | . 13 39 . 36 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 9 | . . 1 . 8 Burn 5 | . . . . 5 Destroy 3 | . . . . 3 Smash 1 | . . 1 . . Melee Attacks 20 | . . 14 . 6 Impact 20 | . . 14 . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4322 | 1 703 1599 . 2019 Guns 1916 | . 702 269 . 945 Cannons 555 | . . . . 555 Explosions 1659 | . . 1152 . 507 Melee 178 | . . 178 . . Ramming 14 | 1 1 . . 12 Kinetic 1145 | . 678 181 . 286 Thermal 1302 | . . 88 . 1214 Explosive 1615 | . . 1152 . 463 Electromagnetic 68 | . 24 . . 44 Impact 178 | . . 178 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . 1 1 15 Average Corruption 6 | . . 1 1 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . . 8 . 36 Message Errors 13 | . . 2 . 11 Matter Fused 7 | . . 1 . 6 Heat Flow Errors 5 | . . 1 . 4 Energy Discharges 5 | . . 1 . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . 1 . 1 Data Loss (major) 3 | . . 2 . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 2 | . . . . 2 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 66 | . . 25 . 41 Projectiles 25 | . . . . 25 Explosions 29 | . . 13 . 16 Melee 12 | . . 12 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 133 | . . 31 . 102 Shots 8 | . . 3 . 5 Rammed . | . . . . . Targets Rammed 8 | 1 1 . . 6 Kicked 8 | 1 1 . . 6 Crushed . | . . . . . Highest Temperature 392 | . 91 114 . 392 Average Temperature 60 | . 31 16 . 81 Received Heat Transfer 1410 | . 237 408 . 765 Effects 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . 2 . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . 1 . 4 Heat Transferred 2923 | . . 222 . 2701 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 408 | . 140 408 45 343 Initial 45 | . . . 45 17 Average 120 | . 42 210 45 122 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 72 | 100 100 39 100 73 Level 1 25 | . . 52 . 26 Level 2 2 | . . 8 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 2 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . . 4 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 10 22 . 33 Peak Tracking Total 8 | . 4 8 . 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 3 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 5 . . 1 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 7 . . 2 Successful 5 | . 5 . . . Failed 4 | . 2 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 3 | . 3 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2943 | 68 810 1001 273 791 Spaces Moved 1519 | 48 521 462 145 343 Core 12 | 12 . . . . Treads . | . . . . . Legs 1507 | 36 521 462 145 343 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 105 Average Speed 153 | 109 132 183 186 136 Slowest Speed 400 | 120 400 260 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . 1 . 1 Exploration Rate (%) 37 | 3 76 39 51 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 5 | . . . . 5 Terrain Destroyed 132 | . . 59 . 73 Melee 4 | . . . . 4 Projectile 5 | . . . . 5 AOE 123 | . . 59 . 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1863 | 60 587 542 147 527 Wait 75 | 5 . 10 . 60 Move 1515 | 47 520 461 144 343 Hop . | . . . . . Pick Up 28 | 1 14 5 1 7 Fast Attach 26 | 6 3 4 1 12 Attach 19 | . 4 7 1 7 Detach 4 | . 1 . . 3 Swap 12 | . 3 7 . 2 Drop 10 | . 8 1 . 1 Fire 145 | . 33 33 . 79 Melee 20 | . . 14 . 6 Ram 1 | . . . . 1 Kick 8 | 1 1 . . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 4) 327 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Discovered new exit (range 15) 754 | -10/Materials | Discovered new exit (range 6) 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -9/Materials | Crushed by falling debris 1161 | -9/Materials | Lost 5 parts (2n1u2w) 1201 | -9/Materials | Lost 3 parts (1p1n1w) 1278 | -9/Materials | Core integrity fell below 50% 1455 | -9/Materials | Discovered new exit (range 10) 1880 | -9/Materials | Entered Mines 2115 | -9/Mines | Learned 8 Materials zone layouts 2136 | -9/Mines | Discovered new exit (range 9) 2137 | -9/Mines | Learned location of Storage (-8) 2153 | -9/Mines | Entered Materials 2153 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -8/Materials | Identified exit to Factory 2154 | -8/Materials | Identified exit to Storage 2216 | -8/Materials | Crushed by falling debris 2216 | -8/Materials | System corruption reached 10% 2247 | -8/Materials | Lost 4 parts (2n1u1w) 2488 | -8/Materials | Lost 3 parts (1p2n) 2685 | -8/Materials | Lost 3 parts (1p1u1w) 2724 | -8/Materials | Core integrity fell below 50% 2768 | -8/Materials | Lost 4 parts (2n2w) 2944 | -8/Materials | Core integrity fell below 20% 2944 | -8/Materials | Self-destructed Last Messages --------------- Y-45 Defender destroyed. The unstable cave ceiling collapses. System corrupted: Matter fused (-9). U-05 Engineer builds a Wall. Acquired Gauss Rifle. U-05 Engineer lays Concrete. Acquired 42 matter. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-37). U-05 Engineer builds a Door. Kicked U-05 Engineer out of the way. Acquired Imp. Sensor Array. System corrupted: Substantial component data lost. System corrupted: FCS attempts to trigger Imp. Medium Laser. System corrupted: Imp. Medium Laser misfires. Map ----- +----------------------------------------------------+ | "" #????????????? | | +????????????? | | #????????????? | | ######+######/### ####""T""### ##????????????? | | # ## ## ##??#"""""#?# ##????????????# | | #""" ## ## #???#########+##?????????#### | | #""" ## """ ## #???????# #??????####### | | #""" ## """ ## #???????# #??????# # | | # ## """ ## #???????# #??????# | | # ## ## #???????# #??????# | | ##+############## #???????# #??????# | | ### #????????????# #???????# #??????# =%# | | ### ############## ############+######???## ## | | ???## ## | | #??## #? | | #??## #? | | #####+#### ########+#############+### #??## #? | | ??# # #??# #????# / # #???# #? | | ??# # #??# #????# # #??## ## | | ??#"" # #??# ###### # #### # | | ??#"T # #??# # ## # # | | ??#"" # #??# # ## # # | | ??# # #??# # ## # # | | ??######## #??# # ######### ## # # | | ?????????# #??# # #??????# ##### | | ?????##### #??###########@ #??????# # #???? | | ?????# ####### ##lg #?????## %! #???? | | ?????# ##/########### ##### | | ?????# > =% %+ | | ?????# ! ############# | | ?????# ###+### #??????????## # | | ?????## ### ###+######????????# | | ??????# #?# # "T" #????????##### ### #### | | ??????# #?# #== #????????????##! #[ | | ??????# #?# #= #????????????#! += | | ??????# #?# # #????????????#! # | | ??????# #?# # ##???????????#! #! | | ??????# #?# # """"" #???????????#! # | | ??????# #?# # """"" ##???????????##! # | | ????????????????????????????????????????#### # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# #### | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# #### | | ??????????????????????????????????????????##+##### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Target Analysis 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed ShrapnelAntigravPrototype Manual? 0 Play Time 00:25:47 Cumulative 3.4 hours Start 2024.07.07 @ 02:24:18 End 2024.07.07 @ 02:56:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 787bb610-540b-405c-94f3-3dd112356dd9