Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.09 @ 22:47:15 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (266) 266 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1306 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 249/300 Energy 99/100 System Corruption 0% Temperature Cool (1) Movement Hovering (60) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Hover Unit > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (2) ---- Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- Medium Laser Medium Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Hover Unit Hover Unit Utility None Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 4 | 3 . 1 Power . | . . . Propulsion 1 | . . 1 Utility 1 | 1 . . Weapon 2 | 2 . . Parts Attached 7 | 5 2 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 1 1 . Treads 1 | 1 . . Leg . | . . . Wheel . | . . . Hover 1 | . 1 . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 3 1 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 53 | . 57 42 Engine 3 | . 4 . Treads 3 | . 4 . Hover 7 | . 5 12 Energy Gun 17 | . 21 5 Ballistic Gun 13 | . 14 12 Launcher 7 | . 6 12 Naked Turns . | . . . Heaviest Build 8 | 8 8 6 Greatest Support 20 | 20 20 11 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 2 | . . 2 Average Capacity . | . . 1 Most Carried 1 | . . 1 Average Carried . | . . . Final Capacity 2 | . . 2 Final Carried 1 | . . 1 Class Distribution -------------------- 62% | Gunner 37% | Mutant Dominant Class ---------------- Gunner | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 316 | 250 20 46 Remotely . | . . . Salvage Created 114 | . 68 46 Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 8 2 Guns 4 | . 4 . AOE 6 | . 4 2 Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . 2 2 Best Kill Streak 7 | . 7 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 4 | . 4 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 794 | . 635 159 Core 665 | . 537 128 Absorbed by Shields . | . . . Redirected to Core 402 | . 303 99 Core Remaining (%) 60 | 100 21 . Volleys Fired 25 | . 18 7 Largest 3 | . 3 3 Hottest 120 | . 120 100 Shots Fired 66 | . 50 16 Gun 58 | . 47 11 Cannon . | . . . Launcher 8 | . 3 5 Special . | . . . Kinetic 22 | . 15 7 Thermal 36 | . 32 4 Explosive 8 | . 3 5 Electromagnetic . | . . . Robot Hit Streak 15 | . 4 15 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 40 | . 25 15 Core Hits 16 | . 12 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1039 | . 686 353 Guns 300 | . 208 92 Cannons . | . . . Explosions 739 | . 478 261 Melee . | . . . Ramming . | . . . Kinetic 63 | . 20 43 Thermal 237 | . 188 49 Explosive 739 | . 478 261 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles . | . . . Explosions 6 | . 6 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 74 | . 73 1 Shots 4 | . 3 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 598 | . 598 15 Average Temperature 236 | . 263 7 Received Heat Transfer 90 | . 18 72 Effects 11 | . 11 . Shutdowns 2 | . 2 . Energy Bleed 2 | . 2 . Interference 2 | . 2 . Matter Decay 2 | . 2 . Damage (minor) 1 | . 1 . Damage (core) 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 703 | . 555 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 240 | . 240 208 Average Influence 77 | . 73 158 Maximum Alert Level 1 | . 1 1 Low Security (%) 93 | 100 91 93 Level 1 6 | . 8 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 10 7 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 8 | . . 8 Reused 1 | . . 1 Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 2 5 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 17 | . 5 12 Successful 12 | . 3 9 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 4 5 Terminals 16 | . 5 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 7 | . 1 6 Prototype ID Bank 2 | . 1 1 Branch Access Points 1 | . . 1 Terminal Index 1 | . . 1 Reprogram Traps 2 | . . 2 Recall Investigation 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 4 6 Terminals 4 | . 2 2 Botnet 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Extract 1 | . . 1 Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 2 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 403 | 85 225 93 Spaces Moved 362 | 52 190 120 Core 55 | 4 51 . Treads 76 | 48 28 . Legs . | . . . Wheels . | . . . Hover 231 | . 111 120 Flight . | . . . Fastest Speed 50 | 50 60 60 Average Speed 86 | 151 85 60 Slowest Speed 160 | 160 160 60 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 39 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 121 | . 115 6 Melee . | . . . Projectile . | . . . AOE 121 | . 115 6 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 399 | 56 215 128 Wait 1 | . 1 . Move 360 | 51 189 120 Hop . | . . . Pick Up 1 | . . 1 Fast Attach 7 | 5 2 . Attach . | . . . Detach . | . . . Swap . | . . . Drop 1 | . 1 . Fire 25 | . 18 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 4 | . 4 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 16 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Core integrity fell below 50% 287 | -10/Materials | Discovered new exit (range 13) 289 | -10/Materials | Core integrity fell below 20% 311 | -10/Materials | Entered another Materials area 312 | -9/Materials | Core integrity fell below 50% 313 | -9/Materials | Reached level 2 316 | -9/Materials | Upgraded with Propulsion slot (x1) 316 | -9/Materials | Identified exit to Mines 343 | -9/Materials | Core integrity fell below 20% 360 | -9/Materials | Reached level 3 404 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00367_ Upgraded: EX Resistance % (+5) 00368_ K-01 Serf collects debris. 00369_ Acquired Imp. Light Cannon. 00371_ K-01 Serf collects debris. 00375_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Cld. Ion Engine Adv. Beam Rifle >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 00378_ K-01 Serf collects debris. 00380_ Triggered Alarm Trap. 00380_ An alarm sounds. 00380_ ALERT: Alarm triggered, dispatching investigation squad. 00387_ K-01 Serf collects debris. 00398_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ? ?????????# ??????????? | | ? """??????# ??????????? | | ?? """"?????#^^ ??????????? | | ??? """"?????#^^ ############ ##?????????????? | | ??? 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Assault Rifle | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Scr Mat Mat Levels Raised 2 | . . 2 XP Earned 6135 | 3000 1160 1975 XP Spent 4920 | 3000 . 1920 Upgrades 15 | 6 . 9 Propulsion Slot 1 | . . 1 Utility Slot 1 | 1 . . Weapon Slot 2 | 2 . . Heat Dissipation 2 | . . 2 Mass Support 1 | . . 1 Inventory Capacity 2 | . . 2 Hack Attack % 3 | 3 . . KI Resistance % 1 | . . 1 TH Resistance % 1 | . . 1 EX Resistance % 1 | . . 1 Protomatter Created 30 | . 30 . Integrity Restored 63 | . 63 . Core 63 | . 63 . Protomatter Decayed . | . . . Game ------ Seed StorageMolecularAutogun Manual? 0 Play Time 00:09:49 Cumulative 49.8 hours Start 2020.01.09 @ 22:39:18 End 2020.01.09 @ 22:47:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 897c892b-0140-480f-8049-e996f0727fbb