Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.21 @ 14:22:29 Player: GOXJEE Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (3006) 3006 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (546) 546 TOTAL SCORE: 6057 Bonus ------- High Alert Combat Kills 369 Follower Combat Kills 177 Cogmind --------- Core Integrity 0/550 Matter 67/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Nuclear Core Light Treads Light Treads Improved Heat Sink Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module Precision Beam Rifle Precision Beam Rifle Plasma Cannon High-powered Shotgun High-powered Shotgun Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher Rocket Launcher Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Targeting Computer Targeting Computer > --- WEAPON ----------- Gauss Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Treads Light Armored Exoskeleton Improved Heat Sink Cooling System Light Armor Plating System Restoration Module Shock Rifle Plasma Cannon Assault Cannon Assault Cannon Gauss Cannon Gauss Cannon Gauss Cannon Rocket Launcher Rocket Launcher Enhanced Flamer [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Utility Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 76 | 6 7 27 . 36 Power 13 | 1 2 4 . 6 Engine 12 | 1 2 4 . 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 . 7 . 12 Treads 19 | 2 . 7 . 10 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 4 . 4 Device 3 | . . . . 3 Storage 3 | 1 . 2 . . Processor 4 | . 1 2 . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 31 | 2 3 12 . 14 Energy Gun 8 | 2 1 1 . 4 Energy Cannon 2 | . 1 1 . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 7 | . 1 2 . 4 Launcher 13 | . . 8 . 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 2 . 5 Parts Lost 18 | . . 7 . 11 Power 2 | . . . . 2 Propulsion 7 | . . 3 . 4 Utility 4 | . . 1 . 3 Weapon 5 | . . 3 . 2 Highest Loss Streak 10 | . . 3 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 89 88 96 Engine 12 | . 14 11 11 12 Core 1 | . . . . 5 Treads 26 | . 28 26 22 25 Device 3 | . . . . 8 Storage 11 | . 14 11 11 9 Processor 15 | . 7 18 22 17 Protection 1 | . 4 . . . Energy Gun 5 | . 10 . . 6 Energy Cannon 3 | . 5 5 . . Ballistic Cannon 9 | . 11 7 11 8 Launcher 3 | . . 7 11 1 Naked Turns . | . . . . . Heaviest Build 67 | 13 19 56 56 67 Greatest Support 63 | 40 40 63 43 63 Greatest Overweight (x) 15 | . . 1 1 15 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 14 | 7 8 11 20 20 Most Carried 20 | 5 8 10 16 20 Average Carried 12 | 3 7 8 12 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 5 8 9 16 20 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1987 | 234 216 618 64 855 Remotely . | . . . . . Salvage Created 2743 | . 334 1411 . 998 Parts 197 | . 26 111 . 60 Haulers Intercepted 9 | . 2 3 . 4 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 73 | . 8 47 . 18 Guns 5 | . 2 . . 3 Cannons 32 | . 6 18 . 8 AOE 36 | . . 29 . 7 Classes Destroyed 16 | . 5 7 . 4 Worker 3 | . . 2 . 1 Builder 7 | . . 3 . 4 Tunneler 2 | . . . . 2 Hauler 9 | . 2 3 . 4 Recycler 5 | . . 3 . 2 Mechanic 1 | . . 1 . . Operator 3 | . 2 1 . . Watcher 10 | . 2 4 . 4 Swarmer 17 | . 2 14 . 1 Grunt 39 | . 6 22 . 11 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Protector 2 | . . 2 . . Sentry 9 | . . 8 . 1 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Best Kill Streak 18 | . 3 18 . 6 Combat Bots Only 10 | . 2 10 . 4 Max Kills in Single Turn 4 | . 1 4 . 2 Gunslinging . | . . . . . Exploded 4 | . . 4 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 307 | . 36 161 . 110 Missed 89 | . 9 49 . 31 Damage Taken 3681 | . 280 1623 . 1778 Core 939 | . 53 322 . 564 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 78 . 19 . Volleys Fired 175 | . 40 68 . 67 Largest 2 | . 2 2 . 2 Hottest 109 | . 100 99 . 109 Shots Fired 327 | . 80 121 . 126 Gun 80 | . 35 . . 45 Cannon 181 | . 45 69 . 67 Launcher 66 | . . 52 . 14 Special . | . . . . . Kinetic 129 | . 35 27 . 67 Thermal 132 | . 45 42 . 45 Explosive 66 | . . 52 . 14 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 10 14 . 11 Robot Miss Streak 5 | . 5 4 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 212 | . 47 74 . 91 Core Hits 169 | . 21 96 . 52 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 1 . . 7 Burn 4 | . 1 . . 3 Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8149 | . 750 4218 5 3176 Guns 870 | . 292 . . 578 Cannons 2587 | . 454 876 . 1257 Explosions 4674 | . . 3342 . 1332 Melee . | . . . . . Ramming 18 | . 4 . 5 9 Kinetic 2079 | . 402 420 . 1257 Thermal 1472 | . 344 550 . 578 Explosive 4580 | . . 3248 . 1332 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 . Average Corruption 3 | . . 3 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 10 9 . Message Errors 3 | . . 2 1 . Matter Fused 2 | . . 1 1 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 2 | . . 1 1 . Parts Rejected 2 | . . 2 . . Data Loss (minor) 5 | . . 2 3 . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 181 | . 15 110 . 56 Projectiles 32 | . 15 . . 17 Explosions 149 | . . 110 . 39 Melee . | . . . . . Knockbacks 20 | . 5 2 . 13 Impact . | . . . . . Kinetic 20 | . 5 2 . 13 Secondary . | . . . . . Self-Inflicted Damage 150 | . . 118 . 32 Shots 7 | . . 5 . 2 Rammed 7 | . 1 1 1 4 Targets Rammed 7 | . 1 1 1 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 267 | . 195 219 267 26 Average Temperature 54 | . 61 50 100 4 Received Heat Transfer 900 | . 108 360 . 432 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 3479 | . 987 1012 . 1480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 1233 | . 182 1233 457 321 Initial 457 | . . 13 457 100 Average 248 | . 60 524 370 137 Maximum Alert Level 4 | . . 4 2 1 Low Security (%) 69 | 100 100 45 . 83 Level 1 10 | . . 4 43 16 Level 2 7 | . . 7 56 . Level 3 6 | . . 20 . . Level 4 6 | . . 21 . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 2 8 1 7 Investigation 6 | . . 3 1 2 Extermination . | . . . . . Reinforcement 7 | . 2 3 . 2 Assault 2 | . . 2 . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 118 | . 22 62 1 33 Peak Tracking Total 7 | . 4 7 1 3 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 17 | . 2 12 . 3 Max in Single Turn 3 | . 1 3 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 14 | . . 6 1 7 Terminals 9 | . . 5 . 4 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . . 15 1 16 Successful 13 | . . 4 1 8 Failed 19 | . . 11 . 8 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . . 11 . 10 Fabricators . | . . . . . Repair Stations 8 | . . 4 . 4 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 3 1 4 Open Door 1 | . . . 1 . Level Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Zone Layout 4 | . . 2 . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 1 . 2 Scan Component 3 | . . 1 . 2 Recycling Unit Hacks 2 | . . . . 2 Report Inventory 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . 4 . 5 Full Trace Events 5 | . . 3 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 4 | . . . 4 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 31 | . . . 31 16 Total Orders . | . . . . . Ally Attacks 40 | . . . . 40 Total Damage 427 | . . . . 427 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 8167 | 116 2025 2356 706 2964 Spaces Moved 3782 | 63 1156 1193 291 1079 Core 16 | 3 . . . 13 Treads 3766 | 60 1156 1193 291 1066 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 160 Average Speed 195 | 154 160 174 240 245 Slowest Speed 800 | 160 160 240 240 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 58 | 5 99 67 64 59 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 14 | . . . . 14 Terrain Destroyed 396 | . . 253 . 143 Melee . | . . . . . Projectile 26 | . . 2 . 24 AOE 370 | . . 251 . 119 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 4254 | 79 1256 1347 298 1274 Wait 92 | 5 28 38 1 20 Move 3778 | 62 1155 1192 290 1079 Hop . | . . . . . Pick Up 61 | 6 11 8 6 30 Fast Attach 23 | 5 5 8 . 5 Attach 16 | 1 . 6 . 9 Detach 6 | . . . . 6 Swap 37 | . 2 13 . 22 Drop 59 | . 14 13 . 32 Fire 175 | . 40 68 . 67 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . 1 1 1 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 15) 978 | -10/Materials | Discovered new exit (range 12) 1552 | -10/Materials | Discovered new exit (range 10) 2065 | -10/Materials | Discovered new exit (range 13) 2142 | -10/Materials | Entered another Materials area 2142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3317 | -9/Materials | Core integrity fell below 50% 3342 | -9/Materials | First assault squad dispatched 3353 | -9/Materials | Lost 3 parts (2n1w) 3385 | -9/Materials | Destroyed 10 combat bots 3507 | -9/Materials | Discovered new exit (range 12) 3788 | -9/Materials | Crushed by falling debris 3900 | -9/Materials | Discovered new exit (range 15) 3997 | -9/Materials | Core integrity fell below 20% 4236 | -9/Materials | Discovered new exit (range 13) 4498 | -9/Materials | Entered Mines 4501 | -9/Mines | Received a Mining Laser from a helpful Derelict 4604 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4609 | -9/Mines | Found Prototype Device 4692 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4906 | -9/Mines | Met a Derelict shopkeep closing up shop 5144 | -9/Mines | Discovered new exit (range 12) 5177 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5180 | -9/Mines | Learned Materials emergency access door positions 5204 | -9/Mines | Entered Materials 5204 | -8/Materials | Accompanied by 3 allies 5204 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5429 | -8/Materials | Identified Exp. Sensor Array 5559 | -8/Materials | Build established: Scavenger-Mutant 5716 | -8/Materials | Garrison activated, responded to threat 6337 | -8/Materials | Identified exit to Factory 8074 | -8/Materials | Build established: Mutant 8113 | -8/Materials | Core integrity fell below 50% 8137 | -8/Materials | Core integrity fell below 20% 8157 | -8/Materials | Lost 10 parts (2p3n3u2w) 8168 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08110_ Slug penetrates Earth. 08112_ K-01 Serf collects debris. 08112_ U-05 Engineer builds a Wall. 08112_ U-05 Engineer lays Concrete. 08115_ Knocked back. 08116_ K-01 Serf collects debris. 08117_ U-05 Engineer lays Concrete. 08119_ U-05 Engineer builds a Wall. 08120_ K-01 Serf collects debris. 08123_ U-05 Engineer builds a Wall. 08124_ The unstable cave ceiling collapses. 08124_ U-05 Engineer builds a Wall. 08126_ Adv. Targeting Computer destroyed. 08126_ Critical hit (Blast). 08127_ U-05 Engineer builds a Wall. 08132_ U-05 Engineer lays Concrete. 08133_ U-05 Engineer builds a Wall. 08136_ Penetrated by Slug. 08137_ Acquired 15 matter. 08156_ K-01 Serf collects debris. 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