Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.31 @ 22:12:19 Player: JuustuToug Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (8) 40 Value Destroyed (287) 287 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (1203) 1203 TOTAL SCORE: 6910 Bonus ------- Pacifist 200 Follower Combat Kills 170 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -567 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Advanced ECM Suite Phasing Sabre Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Reaction Control System Propulsion Shielding Utility Shielding > --- WEAPON ----------- Improved Proton Missile Launcher Phasing Sabre > --- INVENTORY -------- Light Fission Core Light Fission Core Advanced Melee Analysis Suite Transmission Jammer Advanced ECM Suite Field Lobotomy Kit Ripper Ripper Spear Self-destruct Interrupter [Rating: 68] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Propulsion Xenon Bombardment Thruster Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility Utility Shielding Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Utility Shielding Weapon Spear Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . 1 . . . . Utility 5 | . . 2 . . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 54 | 1 2 3 2 3 . 10 2 9 7 3 1 1 10 Power 8 | . . . . . . 4 . 2 . . . . 2 Engine 4 | . . . . . . 4 . . . . . . . Core 4 | . . . . . . . . 2 . . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 15 | . . 1 . . . 4 . 4 2 2 . . 2 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 8 | . . . . . . 4 . . 1 1 . . 2 Flight 7 | . . 1 . . . . . 4 1 1 . . . Utility 21 | 1 1 2 1 1 . 1 2 3 3 1 . . 5 Device 6 | . 1 . . . . 1 . 1 1 1 . . 1 Storage 2 | 1 . . . . . . 1 . . . . . . Processor 7 | . . 2 1 . . . 1 1 1 . . . 1 Hackware 1 | . . . . . . . . . 1 . . . . Protection 5 | . . . . 1 . . . 1 . . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 10 | . 1 . 1 2 . 1 . . 2 . 1 1 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . 1 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . . 1 1 . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . 2 Parts Lost 25 | . . . . 1 . 2 . 1 2 . . . 19 Power 3 | . . . . . . 1 . . . . . . 2 Propulsion 10 | . . . . 1 . . . 1 1 . . . 7 Utility 9 | . . . . . . 1 . . 1 . . . 7 Weapon 3 | . . . . . . . . . . . . . 3 Highest Loss Streak 19 | . . . . 1 . 2 . 1 2 . . . 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 3 4 5 5 5 5 5 7 8 9 10 9 9 7 Power 1 | 1 2 2 2 2 2 1 2 2 2 2 2 2 1 Propulsion . | . . . . . . . . . . . . . . Utility 2 | . 1 2 2 1 1 1 3 3 5 5 4 3 2 Weapon 1 | 1 1 1 1 1 1 1 1 1 1 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . . . 1 . . . . 3 4 . . . 3 Power 2 | . . . . . . . . 2 . . . . . Propulsion 2 | . . . . . . . . 1 1 . . . . Utility 5 | . . . . . . . . . 3 . . . 2 Weapon 2 | . . . 1 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 22 40 57 64 44 56 72 89 94 91 93 96 82 Core 3 | . . . . . . . . 4 6 6 6 6 4 Hover 1 | . . . . . . 15 23 2 2 3 . . . Flight 19 | . . 9 11 10 . . . 26 28 27 31 31 23 Device 12 | . 11 11 11 11 11 12 7 7 8 12 18 18 12 Storage 3 | . . . . . . 3 7 7 6 6 6 6 4 Processor 15 | . . 8 24 22 22 12 11 15 13 12 12 12 15 Protection 9 | . . . . 10 11 7 7 13 13 12 12 12 10 Energy Cannon 1 | . . . . 9 . . . . . . . . . Ballistic Gun 1 | . 11 11 11 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 3 6 5 6 2 Peak Build Rating 68 | 1 2 7 9 29 7 30 33 42 58 60 60 67 68 Average Rating 38 | . 1 4 7 26 7 18 32 38 53 53 60 63 56 On Entrance 26 | . . 2 7 9 7 7 30 33 41 50 60 60 67 Avg Prop Armor Cover (%) . | . . . . . . . . . 2 3 . . . Naked Turns 20 | . 20 . . . . . . . . . . . . Heaviest Build 30 | . 3 3 3 20 2 19 24 27 26 25 26 29 30 Greatest Support 30 | 3 3 4 4 4 3 27 27 27 30 30 30 30 30 Greatest Overweight (x) 4 | . . . . 4 . 3 . 1 1 . . . 3 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 5 8 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 6 9 9 10 10 10 10 9 Most Carried 10 | 5 5 5 5 5 5 8 8 10 10 10 10 10 10 Average Carried 7 | 3 4 5 4 4 5 5 7 8 9 9 9 9 8 Final Capacity 10 | 5 5 5 5 5 5 8 8 10 10 10 10 10 5 Final Carried 10 | 5 5 5 5 5 5 8 7 10 10 9 10 10 3 Class Distribution -------------------- 55% | Sprinter 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Scout | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Matter Collected 873 | 210 . . 57 7 37 . . 279 31 105 30 30 87 Remotely . | . . . . . . . . . . . . . . Salvage Created 641 | . . 13 . . . . . 151 75 91 149 . 162 Parts 29 | . . 3 . . . . . 1 2 8 2 . 13 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Combat Hostiles Destroyed 6 | . . . . . . . . 1 . 1 . . 4 Melee 2 | . . . . . . . . 1 . 1 . . . AOE 4 | . . . . . . . . . . . . . 4 Classes Destroyed 8 | . . 1 . . . . . 1 1 2 1 . 2 Operator 1 | . . . . . . . . . 1 . . . . Watcher 3 | . . 1 . . . . . . 2 . . . . Swarmer 1 | . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . 2 . . . Packrat 1 | . . . . . . . . . . . 1 . . Assembled 2 | . . . . . . . . . . . . . 2 Best Kill Streak 2 | . . 1 . . . . . 1 2 1 . . 2 Combat Bots Only 2 | . . . . . . . . 1 . 1 . . 2 Max Kills in Single Turn 2 | . . 1 . . . . . 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Hostile Shots Fired 234 | . 2 18 . 4 2 43 . 33 27 2 . . 103 Missed 111 | . 1 13 . 1 . 17 . 15 14 1 . . 49 Hits 123 | . 1 5 . 3 2 26 . 18 13 1 . . 54 Projectile 123 | . 1 5 . 3 2 26 . 18 13 1 . . 54 Critical Strikes 1 | . . . . . . 1 . . . . . . . Damage Taken 2781 | . 22 65 . 171 29 365 . 202 86 15 . . 1826 Core 1294 | . 8 34 . 163 29 139 . 66 21 15 . . 819 Absorbed by Shields 11 | . . . . . . . . 11 . . . . . Redirected to Shielding 116 | . . . . . . 10 . 14 11 . . . 81 Regen/Repaired (Parts) 5 | . . . . . . . . . . . . 5 . Core Remaining (%) 80 | 100 96 . . . 43 74 . 90 . . . . . Volleys Fired 23 | . 10 1 . 1 . 1 . 2 . . . . 8 Largest 1 | . 1 1 . 1 . 1 . 1 . . . . 1 Hottest 100 | . 20 20 . 100 . . . . . . . . 43 Shots Fired 23 | . 10 1 . 1 . 1 . 2 . . . . 8 Gun 11 | . 10 1 . . . . . . . . . . . Cannon 1 | . . . . 1 . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . 7 Special 4 | . . . . . . 1 . 2 . . . . 1 Kinetic 11 | . 10 1 . . . . . . . . . . . Thermal 1 | . . . . 1 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . 7 Robot Hit Streak 2 | . 2 1 . 2 . . . 1 . . . . 2 Robot Miss Streak 2 | . 1 . . . . 1 . 2 . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 25 | . 6 1 . 1 . . . 4 3 3 4 . 3 Core Hits 20 | . 2 1 . . . . . 2 1 3 1 . 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 1 | . . . . . . . . . 1 . . . . Smash 1 | . . . . . . . . . 1 . . . . Melee Attacks 33 | . . . . . . 1 . 10 11 4 5 1 1 Impact 16 | . . . . . . 1 . 10 5 . . . . Slashing 1 | . . . . . . . . . 1 . . . . Piercing 16 | . . . . . . . . . 5 4 5 1 1 Sneak Attacks 3 | . . . . . . . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1334 | . 100 13 . 174 . 8 . 219 165 199 203 . 253 Guns 90 | . 77 13 . . . . . . . . . . . Cannons 97 | . . . . 97 . . . . . . . . . Explosions 296 | . . . . 77 . . . . . . . . 219 Melee 820 | . . . . . . . . 219 165 199 203 . 34 Ramming 31 | . 23 . . . . 8 . . . . . . . Kinetic 90 | . 77 13 . . . . . . . . . . . Thermal 242 | . . . . 174 . . . . . . . . 68 Explosive . | . . . . . . . . . . . . . . Electromagnetic 151 | . . . . . . . . . . . . . 151 Impact 337 | . . . . . . . . 219 118 . . . . Slashing . | . . . . . . . . . . . . . . Piercing 483 | . . . . . . . . . 47 199 203 . 34 Highest Corruption 2 | . . . . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 191 | . . . . . . . . . 68 . 123 . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 191 | . . . . . . . . . 68 . 123 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . 11 . . . . 4 . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . 2 . . . . 1 . . . . . . . Targets Rammed 3 | . 2 . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 412 | . . . . . . 412 . . 2 2 . . 18 Average Temperature 42 | . . . . . . 205 . . 1 1 . . 3 Received Heat Transfer 624 | . 6 9 . . . 90 . 24 18 . . . 477 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 160 | . . . . 160 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . . . . 1 . . . . . Low Security (%) 92 | 100 100 100 100 . 100 100 100 57 100 . . . . Level 1 7 | . . . . . . . . 42 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 225 | . 30 30 10 . . 32 16 225 108 . . . . Initial 108 | . . 12 10 . . . 16 11 108 . . . . Average 36 | . 2 6 . . . 4 16 133 66 . . . . Influence Increases 453 | . 40 37 . . . 68 . 226 52 30 . . . Destroy 0b10 Robot/C 160 | . . . . . . . . 140 . 20 . . . Destroy 0b10 Robot/NC 25 | . . 5 . . . . . 5 15 . . . . Destroy Leader 36 | . . 2 . . . . . 20 4 10 . . . Allied During Kill 9 | . . . . . . . . 9 . . . . . Successful Hack 29 | . 10 . . . . 7 . . 12 . . . . Select Force Hacks 30 | . . 30 . . . . . . . . . . . Disable Machine 15 | . . . . . . . . 15 . . . . . Destroy Structure 14 | . . . . . . 1 . 7 6 . . . . Partial Spotted 30 | . . . . . . . . 15 15 . . . . Lose Combat Pursuer 105 | . 30 . . . . 60 . 15 . . . . . Influence Decreases 453 | . 10 40 27 . . 30 22 35 259 30 . . . Entered New Map 161 | . . 18 17 . . . 22 5 99 . . . . Time Decay 232 | . 10 22 10 . . 30 . . 130 30 . . . Lost Part 30 | . . . . . . . . 10 20 . . . . Lost Ally 30 | . . . . . . . . 20 10 . . . . Squads Dispatched 5 | . 1 1 . . . 1 . 1 1 . . . . Investigation 1 | . . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . . 1 . 1 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Distress Signals 1 | . . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 59 | . 7 10 . 2 1 11 . 10 7 1 1 . 9 Peak Tracking Total 11 | . 2 10 . 11 1 8 . 4 2 1 1 . 5 Tactical Retreats 6 | . 1 . . 1 . 2 . 1 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Disabled 3 | . . . . 1 . . . 1 . . . . 1 Max in Single Turn 1 | . . . . 1 . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Accessed 17 | . 2 1 . 1 . 2 1 . 7 . 2 1 . Terminals 7 | . 2 . . . . 1 1 . 3 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . 2 . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 37 | . 4 1 . 1 . 6 1 . 18 . 2 4 . Successful 19 | . 4 1 . 1 . 1 1 . 5 . 2 4 . Failed 18 | . . . . . . 5 . . 13 . . . . Catastrophic 5 | . . . . . . 1 . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . . 1 . 1 . 2 . . 12 . . 4 . Terminals 22 | . 4 . . . . 4 1 . 13 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . 4 . . 1 . 1 1 . 3 . 2 4 . Record 1 | . . . . . . . . . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . . 2 . . 7 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . 17 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total Allies 7 | . . . . . . 1 . 1 1 . . 4 . Largest Group 4 | . . . . . . 1 . 1 1 . . 4 . Highest-Rated Group 152 | . . . . . . 12 . 90 10 . . 152 . Highest-Rated Ally 90 | . . . . . . 12 . 90 10 . . 40 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 . . . . . Total Damage 486 | . . . . . . . . 486 . . . . . Kills 6 | . . . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . 1 . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Active Infowar (turns) 3499 | . 119 93 300 658 88 209 9 232 261 460 190 511 369 Optics 1128 | . . 2 300 658 88 80 . . . . . . . Sensors 1391 | . 119 93 300 658 88 133 . . . . . . . Terrain 2161 | . . . . . . 129 9 232 261 460 190 511 369 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Turns Passed 3679 | 29 139 93 300 658 88 245 9 232 261 460 190 511 464 Spaces Moved 4933 | 44 210 99 532 374 176 342 12 265 631 486 298 1066 398 Core 700 | 44 210 15 . 66 176 83 . . . . . . 106 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 295 | . . . . . . 259 12 19 . . . . 5 Flight 3938 | . . 84 532 308 . . . 246 631 486 298 1066 287 Fastest Speed 28 | 50 50 35 35 35 50 42 42 31 28 28 28 28 28 Average Speed 44 | 50 50 37 35 169 50 44 42 33 30 30 28 28 39 Slowest Speed 355 | 50 50 50 35 355 50 200 42 117 111 31 28 28 280 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . 6 2 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 26 19 87 77 21 24 1 91 16 73 48 90 58 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . . . . . 2 . Known Exits Taken 7 | . . . 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . Scrap Searched 9 | . . . 1 . 1 . . . . 1 2 4 . Spaces Dug 12 | . . . . . . 1 . 3 6 1 1 . . Terrain Destroyed 26 | . . . . 7 . 1 . 3 6 1 1 . 7 Melee 12 | . . . . . . 1 . 3 6 1 1 . . Projectile . | . . . . . . . . . . . . . . AOE 14 | . . . . 7 . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total 6309 | 50 232 145 643 395 175 425 14 389 685 789 396 1276 695 Wait 1165 | . 8 49 110 11 . 58 . 64 17 290 87 207 264 Move 4906 | 43 209 88 527 373 175 341 11 264 630 485 297 1065 398 Hop 6 | . . 4 2 . . . . . . . . . . Pick Up 48 | 5 1 . . . . 7 . 13 9 2 3 1 7 Fast Attach 19 | . 1 3 2 3 . 5 . 1 2 1 . 1 . Attach 27 | 1 1 . . 1 . 4 1 3 4 2 . . 10 Detach 9 | 1 . . 1 2 . 1 . 1 1 . . . 2 Swap 25 | . . . . 1 . 4 2 7 4 3 2 . 2 Drop 32 | . . . 1 3 . 2 . 10 8 2 2 1 3 Fire 23 | . 10 1 . 1 . 1 . 2 . . . . 8 Melee 32 | . . . . . . 1 . 10 10 4 5 1 1 Ram 3 | . 2 . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 8) 169 | -10/Materials | Entered another Materials area 169 | -9/Materials | Evolved 2 slots: Utility x2 253 | -9/Materials | Discovered new exit (range 14) 262 | -9/Materials | Entered Mines 300 | -9/Mines | Build established: Mutant 378 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 398 | -9/Mines | Identified exit to Exiles 410 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 428 | -9/Mines | Discovered new exit (range 14) 459 | -9/Mines | Learned 4 Materials zone layouts 534 | -9/Mines | Learned location of Storage (-7) 562 | -9/Mines | Entered Exiles 572 | -9/Exiles | Met 8R-AWN 578 | -9/Exiles | Met EX-HEX 587 | -9/Exiles | Met EX-BIN 592 | -9/Exiles | Aligned with FarCom system 592 | -9/Exiles | Given EX-Vault access code 605 | -9/Exiles | Opened EX-Vault 609 | -9/Exiles | Found Field Lobotomy Kit 617 | -9/Exiles | Found YOLO Cannon 689 | -9/Exiles | Warned to stay clear of 0b10 Research branches 781 | -9/Exiles | Met EX-DEC 995 | -9/Exiles | Visited The Gauntlet 1184 | -9/Exiles | Attacked by the Exiles 1203 | -9/Exiles | Discovered new exit (range 12) 1220 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1220 | -9/Exiles | Entered Mines 1233 | -8/Mines | Discovered new exit (range 11) 1299 | -8/Mines | Core integrity fell below 50% 1308 | -8/Mines | Entered Materials 1308 | -8/Materials | Evolved 2 slots: Propulsion x2 1309 | -8/Materials | Identified exit to Factory 1371 | -8/Materials | Assimilated A-02 Transporter with FLK Orb 1523 | -8/Materials | Discovered exit to Factory (range 16) 1553 | -8/Materials | Entered Factory 1553 | -7/Factory | Evolved 2 slots: Utility x2 1562 | -7/Factory | Identified exit to DSF 1562 | -7/Factory | Entered DSF 1573 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 1589 | -7/DSF | Additional patrols routed to DSF 1592 | -7/DSF | Discovered new exit (range 14) 1596 | -7/DSF | Identified exit to Factory 1794 | -7/DSF | Entered Factory 1794 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1842 | -6/Factory | Build established: Sprinter 1887 | -6/Factory | Identified exit to Lower Caves 1927 | -6/Factory | Discovered new exit (range 16) 1931 | -6/Factory | Identified exit to Factory 2055 | -6/Factory | Entered Lower Caves 2088 | -6/Lower Caves | Encountered a Warlord checkpoint 2089 | -6/Lower Caves | Learned Factory security intel 2424 | -6/Lower Caves | Discovered new exit (range 6) 2426 | -6/Lower Caves | Identified exit to Lower Caves 2507 | -6/Lower Caves | Found Alien Artifact 2508 | -6/Lower Caves | Identified Core Expander 2508 | -6/Lower Caves | Installed Core Expander, added new Utility slot 2515 | -6/Lower Caves | Entered another Lower Caves area 2527 | -6/Lower Caves | Entered a destroyed Warlord outpost 2644 | -6/Lower Caves | Discovered new exit (range 12) 2667 | -6/Lower Caves | Identified exit to Zion 2705 | -6/Lower Caves | Entered Zion 2740 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2745 | -6/Zion | Discovered new exit (range 16) 2746 | -6/Zion | Learned 4 Factory zone layouts 2751 | -6/Zion | Identified exit to Proximity Caves 2826 | -6/Zion | Visited the Megawrench Repair Shop 2931 | -6/Zion | Learned location of Quarantine (-3) 2950 | -6/Zion | Learned 8 Factory zone layouts 2971 | -6/Zion | Given the Hacking Drone Bay 3013 | -6/Zion | Given A8's code to call for help 3078 | -6/Zion | Met Imprinter 3083 | -6/Zion | Imprinted 3085 | -6/Zion | Declared Zion's savior 3108 | -6/Zion | Opened final containment barrier to the Deep Caves 3112 | -6/Zion | Discovered new exit (range 8) 3128 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 3128 | -6/Zion | Identified exit to Deep Caves 3216 | -6/Zion | Entered Deep Caves 3216 | -6/Deep Caves | Accompanied by 4 allies 3218 | -6/Deep Caves | Met 5H-AD0 3546 | -6/Deep Caves | Z-Facility disabled 3552 | -6/Deep Caves | Attacked by Z-Imprinter 3602 | -6/Deep Caves | Found Prototype Protection 3603 | -6/Deep Caves | Identified Zio. Weapon Casing 3638 | -6/Deep Caves | Core integrity fell below 50% 3655 | -6/Deep Caves | Core integrity fell below 20% 3680 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03617_ Self-destruct Interrupter emitting active interruption sequence. 03617_ Acquired Prototype Device. 03618_ Zio. Light Carapace destroyed. 03618_ Identified Exp. Heat Sink. 03619_ Self-destruct Interrupter emitting active interruption sequence. 03619_ Acquired 27 matter. 03621_ Xenon Bombardment Thruster destroyed. 03623_ Acquired Zio. Glidesys I. 03625_ Self-destruct Interrupter emitting active interruption sequence. 03628_ Lgt. Fission Core destroyed. 03628_ Zio. Glidesys I destroyed. 03630_ Self-destruct Interrupter emitting active interruption sequence. 03643_ System corrupted: Zio. Weapon Casing rejected. 03650_ Utility Shielding destroyed. 03650_ Exp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????####???# ??? | | ???????????????????????????????????## #### ???? | | ??????????????????????????????????## ????? | | ?????????????????????????????????## ??????? | | ????????????????????????####????## #???????? | | ???????????????????????##@ ##???# #????????? | | ??????????????????????## ##### #?????????? | | ??????????????????????# ## #?????????? | | ????????????????????# ##????????? | | ???????????????????# #????????? | | ???????????????? ## I ##???????? | | ?????????????? #?## ## "#???????? | | ?????????????? ???##### ### #???????? | | ?????????????? ???????###### ##??????? | | ??????????????## #?????????## #??????? | | ???????????????## #??????????# #??????? | | ????????????????# #???????????# ##?#####? | | ????????????????# ##????????????# ##### ## | | ?????????????????? ?????????????## ## # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????## | | ?????????????????????????????????## ## | | ??????????????????????????????????# #? | | ????????????????????????????????? #? | | ????????????????????????????????? ? | | ???????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 400 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 8 Defensive Hacking 14 Item Schematics ----------------- Power Sword | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive E-15 Imp | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- A Problem For Future Me Sixth Sense Challenges ------------ None Game ------ Seed NetworkKineticMesh Manual? 0 Play Time 00:55:30 Cumulative 90.0 hours Start 2025.08.31 @ 21:18:59 End 2025.08.31 @ 22:12:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20005504-1917-434d-ac13-38cae4e1ea0f