Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.05 @ 22:17:51 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (107) 107 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 943 Bonus ------- Follower Combat Kills 25 Friendly Fire -39 Cogmind --------- Core Integrity 17/250 Matter 272/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Ion Engine Nuclear Core Reinforced Deuterium Engine Fission Core Wheel Wheel High-capacity Storage Unit Large Matter Pod (150) Experimental Sensor Array Medium Armor Plating EM Pulse Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Nuclear Core Reinforced Deuterium Engine Fission Core Wheel Wheel Large Matter Pod Experimental Sensor Array Assault Rifle [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 5 5 3 3 1 Power 3 | 1 . 2 . . Engine 2 | 1 . 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 1 3 . 1 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 1 3 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device . | . . . . . Storage 3 | 1 . . 2 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 1 1 . 1 Energy Gun 2 | . 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 96 | . 79 100 100 100 Engine 2 | . 14 . . . Core 11 | . . 13 14 14 Wheel 27 | . 22 28 28 28 Storage 20 | . 14 14 25 28 Processor 5 | . . 14 2 . Energy Gun 12 | . 4 14 14 7 Ballistic Gun 15 | . 23 14 14 21 Naked Turns . | . . . . . Heaviest Build 73 | 13 13 13 73 73 Greatest Support 20 | 10 20 20 20 20 Greatest Overweight (x) 3 | 1 1 . 3 3 Average Overweight (x) 1 | . . . 2 3 Largest Inventory Capacity 20 | 6 6 6 20 20 Average Capacity 11 | 5 6 6 17 20 Most Carried 12 | 4 6 6 10 12 Average Carried 6 | 2 4 5 8 11 Final Capacity 20 | 6 6 6 20 20 Final Carried 12 | 4 6 6 10 12 Class Distribution -------------------- 49% | Mutant 42% | Hauler-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 588 | 221 154 125 88 . Remotely . | . . . . . Salvage Created 261 | . 204 57 . . Parts 26 | . 24 2 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 4 | . 3 1 . . Guns 4 | . 3 1 . . Classes Destroyed 6 | . 5 1 . . Worker 3 | . 3 . . . Builder 1 | . 1 . . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 1 | . . 1 . . Best Kill Streak 3 | . 3 1 . . Combat Bots Only 3 | . 3 1 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 271 | . 38 66 . 167 Core 41 | . . . . 41 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 20 | . 13 4 . 3 Largest 2 | . 2 2 . 2 Hottest 60 | . 60 60 . 40 Shots Fired 40 | . 26 8 . 6 Gun 40 | . 26 8 . 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 32 | . 22 4 . 6 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 8 | . 4 4 . . Robot Hit Streak 5 | . 5 4 . 3 Robot Miss Streak 2 | . 2 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 22 | . 14 5 . 3 Core Hits 16 | . 11 4 . 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 289 | . 204 50 . 35 Guns 289 | . 204 50 . 35 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 228 | . 180 13 . 35 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 61 | . 24 37 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 36 | . 6 36 . . Average Temperature 25 | . 6 27 . . Received Heat Transfer 36 | . . 36 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 145 | . 145 118 . . Average Influence 88 | . 71 116 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 6 2 . 19 Peak Tracking Total 20 | . 3 2 . 20 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 3 | . 3 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 7 . . . Successful 4 | . 4 . . . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . 1 2 . . Largest Group 3 | . 1 3 3 1 Highest-Rated Group 108 | . 57 108 108 59 Highest-Rated Ally 59 | . 57 59 59 59 Total Orders . | . . . . . Ally Attacks 4 | . 1 3 . . Total Damage 25 | . 9 16 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1232 | 39 228 335 608 22 Spaces Moved 1142 | 33 205 363 533 8 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1139 | 30 205 363 533 8 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 110 Average Speed 91 | 84 83 80 102 110 Slowest Speed 110 | 90 90 80 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 43 80 72 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1287 | 41 237 401 594 14 Wait 82 | . 3 26 53 . Move 1138 | 32 204 362 532 8 Hop . | . . . . . Pick Up 16 | 4 5 1 4 2 Fast Attach 10 | 5 3 1 1 . Attach . | . . . . . Detach 3 | . 1 1 1 . Swap 7 | . 2 2 2 1 Drop 11 | . 6 4 1 . Fire 20 | . 13 4 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 9) 267 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Entered Mines 268 | -10/Mines | Accompanied by 1 ally 303 | -10/Mines | Discovered new exit (range 11) 305 | -10/Mines | Learned location of Zion (-6) 310 | -10/Mines | Build established: Mutant 393 | -10/Mines | Discovered new exit (range 11) 401 | -10/Mines | Identified exit to Materials 548 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 548 | -10/Mines | Discovered new exit (range 5) 557 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 563 | -10/Mines | Found Prototype Device 597 | -10/Mines | Identified exit to Exiles 603 | -10/Mines | Entered Exiles 603 | -10/Exiles | Accompanied by 3 allies 623 | -10/Exiles | Met 8R-AWN 633 | -10/Exiles | Led the pair of lost Derelicts to a safe place 639 | -10/Exiles | Met EX-HEX 676 | -10/Exiles | Met EX-DEC 832 | -10/Exiles | Discovered new exit (range 15) 961 | -10/Exiles | Met EX-BIN 1000 | -10/Exiles | Build established: Hauler-Mutant 1147 | -10/Exiles | Discovered new exit (range 10) 1211 | -10/Exiles | Entered Mines 1211 | -9/Mines | Accompanied by 1 ally 1212 | -9/Mines | Assembled infested the area 1217 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1232 | -9/Mines | Core integrity fell below 50% 1233 | -9/Mines | Core integrity fell below 20% 1233 | -9/Mines | Self-destructed Last Messages --------------- 01097_ Extracted 88 matter. 01123_ Acquired Hcp. Storage Unit. 01147_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01212_ ALERT: Infestation in the mines, dispatching Demolisher response squad. Player 2: "Quick, hide!" 01213_ Acquired Med. Armor Plating. Player 2: "WHAT THE HELL?! Why do I feel like I'm falling apart all of a sudden... Oh no, I think we're connected somehow... What evil mind did this?" 01217_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01217_ UM-ZKV(h): "I'll hold them off! Go on ahead or try to find another way!" 01217_ HV Slug penetrates Wall. 01219_ Acquired Rocket Launcher. 01224_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????###?????????? | | ???????????????????????? #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????#???#@#?????????? | | ????????????????????# ?##a#?????????? | | ?????????? ??????# ## ##????????? | | ??????????" ###" # | #????????? | | ?????????? #????????? | | ?????????? ] #????????? | | ?????????? #### ;#????????? | | ??????????? ??????# ##????????? | | ?????????????????????## a##?????????? | | ??????????????????????####??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | . 8 2 . 5 Parts Lost 6 | . . . . 6 Damage Taken 645 | . . 21 . 624 Core 192 | . . 11 . 181 Player 2/Cogmind (%) 82 | . . 100 . 81 Absorbed by Shields . | . . . . . Damage Inflicted 25 | . 9 16 . . Player 2/Cogmind (%) 7 | . 4 24 . . Combat Hostiles Destroyed 1 | . . 1 . . Player 2/Cogmind (%) 20 | . . 50 . . Game ------ Seed MomentumTransportWell Manual? 0 Play Time 00:17:43 Cumulative 194.4 hours Start 2020.09.05 @ 19:42:38 End 2020.09.05 @ 22:17:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 74 Rogue 38 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 37 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 223dbf77-129e-4e52-9ce0-3d1eae2685b4