Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.03 @ 22:15:48 Player: Jack Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (2005) 2005 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5411 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 3/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Medium Storage Unit Shock Bomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Propulsion Shielding > --- WEAPON ----------- Field Laser Minigun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Medium Storage Unit Particle Gun Particle Gun Heavy Laser Shock Bomb Launcher Shock Bomb Launcher Mini Grenade Launcher Plasma Cutter [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Field Laser Energy Gun Field Laser Ballistic Gun High-powered Shotgun Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 4 | . . 2 2 . . . . . Utility 2 | . . . . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 63 | 5 1 13 15 8 5 5 5 6 Power 7 | 1 . 2 2 1 . 1 . . Engine 6 | 1 . 2 2 . . 1 . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 . 8 10 4 2 1 1 1 Treads 11 | . . 6 3 . 1 1 . . Leg 18 | 2 . 2 7 4 1 . 1 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | . 1 1 1 2 1 1 1 1 Device 2 | . . . 1 . . . . 1 Storage 1 | . 1 . . . . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 5 | . . 1 . 1 1 1 1 . Artifact . | . . . . . . . . . Weapon 18 | 2 . 2 2 1 2 2 3 4 Energy Gun 11 | 2 . 2 1 . 2 2 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . 1 1 . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . . 3 Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 24 | . . 1 1 . 2 14 . 6 Power 2 | . . . . . . 2 . . Propulsion 9 | . . . 1 . . 7 . 1 Utility 5 | . . . . . 1 2 . 2 Weapon 8 | . . 1 . . 1 3 . 3 Highest Loss Streak 14 | . . 1 1 . 1 14 . 6 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 80 | . 74 87 97 99 98 40 26 31 Engine 5 | . 14 11 9 6 . 1 . . Core 1 | . . . . . 7 1 . . Treads 12 | . . 18 17 15 15 4 . . Leg 26 | . 28 22 36 30 30 13 6 6 Device 4 | . . . 7 7 7 3 . 1 Storage 6 | . 3 11 9 7 7 3 . . Processor 2 | . . . . 7 7 3 . . Protection 3 | . . 2 . 6 5 1 5 6 Energy Gun 10 | . 28 22 9 7 7 5 4 2 Ballistic Gun 5 | . . . 8 7 7 1 5 6 Peak Build Rating 37 | 5 6 12 27 37 36 36 14 17 Average Rating 20 | 3 5 9 22 32 34 14 12 13 On Entrance 14 | . 5 6 10 27 35 36 1 13 Naked Turns 138 | . . . . . . 98 38 2 Heaviest Build 28 | 8 18 23 26 28 24 24 10 11 Greatest Support 61 | 20 20 43 48 61 61 58 15 15 Greatest Overweight (x) 2 | . . 1 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 5 5 Average Capacity 8 | 5 6 10 10 10 10 7 5 5 Most Carried 10 | 3 7 10 10 10 10 10 5 5 Average Carried 7 | 1 3 8 9 9 9 6 5 4 Final Capacity 10 | 5 10 10 10 10 10 5 5 5 Final Carried 10 | 2 6 8 10 10 10 5 5 3 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1139 | 66 53 217 392 176 149 13 20 53 Remotely . | . . . . . . . . . Salvage Created 2838 | . 66 749 1077 236 358 207 63 82 Parts 110 | . 6 34 40 18 9 2 . 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . 8 6 . . Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 43 | . 3 10 15 4 7 4 . . Guns 39 | . 3 7 15 4 7 3 . . AOE 3 | . . 3 . . . . . . Classes Destroyed 11 | . 3 6 . 1 . 1 . . Worker 3 | . . 1 2 . . . . . Builder 1 | . 1 . . . . . . . Recycler 7 | . . 3 4 . . . . . Operator 2 | . . 1 . 1 . . . . Watcher 3 | . 1 . 1 1 . . . . Swarmer 4 | . 3 . . . . 1 . . Grunt 25 | . . 7 9 2 6 1 . . Brawler 1 | . . . . . . 1 . . Duelist 4 | . . 1 1 . 1 1 . . Sentry 8 | . . 2 5 1 . . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 9 | . 3 9 4 2 3 4 . . Combat Bots Only 4 | . 3 3 3 2 3 4 . . Max Kills in Single Turn 3 | . 2 3 1 1 1 1 . . Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . 2 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 474 | . 33 43 84 44 63 173 . 34 Missed 146 | . 8 15 19 19 18 56 . 11 Damage Taken 4361 | . 182 364 925 215 581 1505 . 589 Core 906 | . 36 47 110 25 38 504 . 146 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 237 | . . . . 73 111 53 . . Ignored by Resistances 1222 | . 55 106 259 67 162 419 . 154 Core Remaining (%) 88 | 100 85 88 80 . . . . . Volleys Fired 182 | . 11 40 58 21 26 17 2 7 Largest 2 | . 2 2 2 2 2 2 1 2 Hottest 134 | . 90 90 88 88 90 134 63 91 Shots Fired 344 | . 21 76 110 39 52 33 2 11 Gun 343 | . 21 76 110 39 52 33 2 10 Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 105 | . . . 52 19 26 2 . 6 Thermal 213 | . 21 55 54 20 26 31 2 4 Explosive . | . . . . . . . . . Electromagnetic 26 | . . 21 4 . . . . 1 Robot Hit Streak 40 | . 7 19 40 12 21 21 23 29 Robot Miss Streak 4 | . 4 2 2 2 1 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 . 1 . 2 3 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . Shots Hit Robots 288 | . 14 61 97 31 47 29 2 7 Core Hits 131 | . 6 29 51 12 18 7 2 6 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . 3 4 1 . 1 . . Burn 8 | . . 3 3 1 . 1 . . Destroy 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5198 | . 177 1115 1833 562 789 505 36 181 Guns 4785 | . 177 763 1833 562 789 486 36 139 Cannons . | . . . . . . . . . Explosions 394 | . . 352 . . . . . 42 Melee . | . . . . . . . . . Ramming 19 | . . . . . . 19 . . Kinetic 1839 | . . . 1082 271 387 14 . 85 Thermal 2772 | . 177 641 699 291 402 472 36 54 Explosive 228 | . . 228 . . . . . . Electromagnetic 340 | . . 246 52 . . . . 42 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 1 1 1 9 9 . Average Corruption 1 | . . . 1 1 1 6 9 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . 8 2 . 5 3 . Message Errors 4 | . . . 2 . . 2 . . Matter Fused 3 | . . . 1 1 . . 1 . Heat Flow Errors 5 | . . . 2 . . 3 . . Energy Discharges 2 | . . . . . . . 2 . Data Loss (major) 3 | . . . 3 . . . . . Misfires 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 35 | . . 35 . . . . . . Projectiles . | . . . . . . . . . Explosions 35 | . . 35 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 107 | . . 98 . . . 9 . . Shots 3 | . . 3 . . . . . . Rammed 3 | . . . . . . 3 . . Targets Rammed 3 | . . . . . . 3 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 271 | . 60 271 163 24 58 218 . 9 Average Temperature 56 | . 30 91 48 7 15 61 . 5 Received Heat Transfer 1938 | . . 177 576 33 387 558 . 207 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 17 | . 1 6 3 . 3 4 . . Heat Transferred 6870 | . 471 1807 1743 666 888 1110 74 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 432 | . 97 389 432 136 . . . . Initial 67 | . . 34 67 39 . . . . Average 149 | . 58 175 211 62 . . . . Maximum Alert Level 2 | . . 1 2 . . . . . Low Security (%) 68 | 100 100 70 43 100 . . . . Level 1 30 | . . 29 54 . . . . . Level 2 . | . . . 1 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 2 . 1 . 1 . . Investigation . | . . . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 2 | . . 2 . . . . . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 2 | . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 6 18 30 11 8 25 . 3 Peak Tracking Total 16 | . 4 7 6 5 4 16 . 3 Tactical Retreats 13 | . . 1 3 1 1 7 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 5 | . 1 . 2 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 5 | . . 2 . . . . 3 . Max in Single Turn 2 | . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 3 | . 1 . . 1 1 . . . Terminals 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . 2 . . 2 1 . . . Successful 3 | . 1 . . 1 1 . . . Failed 2 | . 1 . . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 2 . . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 1 . . 1 1 . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 4274 | 59 315 409 1325 634 601 192 403 336 Spaces Moved 2899 | 50 229 189 804 445 400 223 301 258 Core 285 | 18 . . . . . 191 74 2 Treads 33 | . . 24 9 . . . . . Legs 2581 | 32 229 165 795 445 400 32 227 256 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 50 50 100 Average Speed 114 | 94 120 135 121 120 122 60 102 120 Slowest Speed 240 | 120 120 190 240 122 122 122 120 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 40 26 48 11 55 41 46 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . 17 . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 17 | . . 17 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 3460 | 61 248 268 1050 511 466 247 336 273 Wait 203 | . . 4 137 29 32 . 1 . Move 2891 | 49 228 188 803 444 399 222 300 258 Hop . | . . . . . . . . . Pick Up 47 | 7 6 12 17 3 2 . . . Fast Attach 14 | . 1 2 3 1 1 . 4 2 Attach 26 | 5 . 5 3 2 3 5 . 3 Detach 2 | . . 1 . . . . . 1 Swap 23 | . . 6 9 5 1 . 1 1 Drop 41 | . 2 10 20 6 2 . . 1 Fire 182 | . 11 40 58 21 26 17 2 7 Melee . | . . . . . . . . . Ram 3 | . . . . . . 3 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x2 730 | -9/Materials | Discovered new exit (range 11) 784 | -9/Materials | Entered another Materials area 784 | -8/Materials | Evolved 2 slots: Propulsion x2 1127 | -8/Materials | Build established: Scavenger-Mutant 2087 | -8/Materials | Discovered new exit (range 7) 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Utility x2 2433 | -7/Factory | Identified exit to Storage 2433 | -7/Factory | Identified exit to Lower Caves 2743 | -7/Factory | Entered Lower Caves 2923 | -7/Lower Caves | Learned location of Zion (-7) 3271 | -7/Lower Caves | Discovered new exit (range 4) 3279 | -7/Lower Caves | Identified exit to Lower Caves 3344 | -7/Lower Caves | Entered another Lower Caves area 3362 | -7/Lower Caves | Discovered new exit (range 8) 3370 | -7/Lower Caves | Identified exit to Factory 3374 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3438 | -7/Lower Caves | Released all parts (4) 3454 | -7/Lower Caves | Core integrity fell below 50% 3466 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3468 | -7/Lower Caves | Lost 14 parts (2p7n2u3w) 3483 | -7/Lower Caves | Spotted B-75 Beast 3491 | -7/Lower Caves | Core integrity fell below 20% 3532 | -7/Lower Caves | Discovered new exit (range 8) 3536 | -7/Lower Caves | Entered Zion 3642 | -7/Zion | System corruption cleaned by Quarantine Array 3702 | -7/Zion | Build established: Mutant 3933 | -7/Zion | Discovered new exit (range 5) 3936 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3939 | -7/Zion | Entered Deep Caves 4252 | -7/Deep Caves | Attacked by Z-Imprinter 4275 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Acquired 53 matter. Acquired Imp. Heat Sink. Destroyed Asb. Hover Unit. Slug penetrates as-46571. as-46571 destroyed. as-54581 destroyed. Slug penetrates Wall. Dropped Carbon-fiber Leg. Acquired Carbon-fiber Leg. NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Imp. Heat Sink destroyed. Field Laser destroyed. Carbon-fiber Leg destroyed. Slug penetrates EQ-S4A(z). Gauss Rifle destroyed. Imp. Light Armor Plating destroyed. Shock Bomb Launcher destroyed. EQ-S4A(z) IFF system glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????## # | | ??????????????##????????????????????????###?## | | ?????????##?### #??????######??????????## ### | | ??????? ## # #???### ##????????## | | ????? ##### #???????## | | ???? #??????## | | ??? #??????# | | ??? #???????# | | ??? #??????## ## | | ???"" ##????## #### | | ???"" ###### ##### | | ???"" | | ?"""" | | ?" z | | ???"" @ z ########### | | ??""" I ###?????????# | | ??""" ##???????????## | | ??""" ##?????????????## | | ?" " ##??????????????## | | " #???????????????# | | #???????????????# | | " #???????????????# # | | ? ##?????####??????# # | | ?"" #??##### ##????## | | ??""" ### #????# | | ??? a## ##????# | | ??"" ## % #?????# | | ???"" ### % # #?????# | | ????"" #?# ## #?????# | | ?????" ?## ## ##???## | | ??????? ??##### ##### # | | ?????????? ??????# # | | ???????????? ??????## # | | ???????????????????? #??????## | | ?????????????????????? ????????## | | ?????????????????????????????????????## ## | | ??????????????????????????????????????## #? | | ???????????????????????????????????????## #? | | ????????????????????????????????????????## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Gatling Laser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombNullEngine Manual? 0 Play Time 00:31:22 Cumulative 70.8 hours Start 2025.05.03 @ 21:45:38 End 2025.05.03 @ 22:15:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 89 Rogue 1 Adventurer 82 Explorer 6 Win Type - Total 16 Types 3/0/7/0/1/0/4/1/0 Lore% 33 Gallery% 33 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa0f2b00-29d5-420d-bb74-d046470cadc7