Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.02 @ 11:21:32 // Winter2019/RPGLIKE Player: Farfid Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (1526) 7630 Value Destroyed (86352) 86352 Prototype IDs (122) 2440 Alien Tech Used (10) 2000 Bonus (119195) 119195 TOTAL SCORE: 228117 Bonus ------- Triggered High Security 3000 High Alert Combat Kills 60020 Follower Combat Kills 936 Network Hubs Disabled 600 Met Imprinter 300 Triggered Deep Caves Wall 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 8716 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Friendly Fire -4177 Cogmind --------- Core Integrity 0/1500 Matter 525/525 Energy 2380/2380 System Corruption 0% Temperature Cool (0) Movement Hovering (53) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (14) ----- Desublimator Superbattery Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter Experimental Powered Armor Experimental Force Field > --- WEAPON (6) ------- Helical Railgun Helical Railgun Helical Railgun Heavy Hardcell Cannon > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Core Regenerator Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Desublimator Superbattery Makeshift Salvage Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter Experimental Powered Armor Experimental Force Field > --- WEAPON ----------- Helical Railgun Helical Railgun Heavy Hardcell Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator > --- INVENTORY -------- ST Field Compressor Core Regenerator Helical Railgun Helical Railgun Z-bomb Delivery System [Rating: 240] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Linear Gravjet Treads Centrium Heavy Treads Leg Experimental Biometal Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Superbattery Processor Experimental Armor Integrity Analyzer Protection Improved Light Armor Plating Artifact Stasis Generator Weapon Helical Railgun Energy Gun Small Laser Energy Cannon Vortex Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Hardcell Cannon Launcher Z-bomb Delivery System Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 22 | 2 . 3 . 1 5 1 1 . . 1 2 . 1 1 . . . . . . 1 . . 1 . . 1 . 1 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Utility 13 | . . 1 . 1 5 . . . . 1 1 . . . . . . . . . 1 . . 1 . . 1 . 1 . Weapon 5 | 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 384 | 5 2 11 . 4 19 10 12 1 2 10 14 4 5 5 14 2 11 6 1 . 22 3 12 24 34 33 26 . 50 42 Power 23 | 1 1 . . 2 1 . 1 . . . 1 . 2 . 1 2 . . . . 1 . . . 2 . 4 . 4 . Engine 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . 1 . . . 1 . . . 1 2 . . . . 1 . . . 2 . 4 . 4 . Propulsion 49 | 2 . 3 . . 1 . . . . . 3 . . 1 3 . 8 2 . . 2 . . . . 10 3 . 3 8 Treads 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 6 | 2 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . . . 3 . . 1 2 . 8 2 . . 2 . . . . 10 3 . 3 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 198 | . . 2 . 1 7 4 4 1 2 10 10 4 1 2 4 . 1 2 1 . 7 3 10 18 29 20 7 . 33 15 Device 148 | . . 1 . . 5 3 2 . . 3 6 3 1 2 3 . 1 2 1 . 7 3 9 14 21 16 6 . 25 14 Storage 9 | . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 1 1 1 . 2 . Processor 23 | . . 1 . . 1 . . 1 . 7 . . . . . . . . . . . . 1 3 5 3 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 17 | . . . . 1 1 1 2 . 2 . 2 . . . 1 . . . . . . . . . 2 . . . 4 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 114 | 2 1 6 . 1 10 6 7 . . . . . 2 2 6 . 2 2 . . 12 . 2 6 3 3 12 . 10 19 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 89 | 1 . 5 . 1 10 5 7 . . . . . 2 2 6 . 2 2 . . 10 . 1 5 3 2 8 . 7 10 Ballistic Cannon 13 | . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . 1 6 Launcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 83 | . . 1 . . 1 . 1 . . 5 7 2 1 1 4 . 1 1 . . 7 . 3 2 8 5 6 . 15 12 Parts Lost 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 83 96 100 99 94 92 92 88 93 93 97 100 99 100 99 100 100 100 100 100 96 95 94 94 94 94 95 96 95 95 Engine 1 | . 4 . . 6 8 6 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . 4 5 5 5 5 5 4 4 7 9 9 9 9 9 5 4 4 4 4 4 4 4 4 7 Wheel 3 | . 33 29 22 20 11 6 5 5 5 5 1 . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 9 15 14 14 17 18 18 18 18 18 17 17 17 16 16 15 15 16 15 14 Device 24 | . . 11 11 10 18 32 30 29 29 22 21 25 23 22 22 22 22 22 22 22 23 26 25 26 28 28 28 28 26 25 Processor 18 | . . 6 11 10 13 12 11 11 11 26 26 25 23 22 22 22 22 22 22 22 21 21 21 20 19 20 20 20 19 19 Protection 1 | . . . . 10 8 6 5 . 4 . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 27 | . 16 20 44 39 33 28 31 35 35 33 31 30 28 27 26 27 27 27 27 27 26 26 26 25 25 24 21 24 22 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 7 9 18 18 29 39 43 56 46 53 53 45 46 60 64 79 84 78 78 78 78 89 89 100 102 103 104 119 106 120 142 Greatest Support 138 | 31 31 31 29 29 33 33 33 33 33 33 71 71 71 96 112 96 105 102 95 95 100 100 100 115 105 126 138 138 138 138 Greatest Overweight (x) 3 | . . . . . 1 1 1 1 1 1 1 . . . . . . 1 . . . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 3 3 3 3 3 3 3 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . 1 1 1 3 3 3 3 3 3 3 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 3 3 2 3 3 3 3 3 3 2 4 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . 1 1 1 1 2 2 . 2 2 1 1 3 4 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 3 Final Capacity 5 | 1 1 1 3 3 3 3 3 3 3 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 3 2 1 3 3 1 2 2 1 2 4 5 5 5 5 5 4 4 5 5 5 5 5 5 4 5 4 3 Class Distribution -------------------- 48% | Scavenger-Scout 15% | Executioner 13% | Scavenger-Gunner 7% | Gunner 6% | Scavenger-Executioner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Executioner | -6/Zion Scavenger-Executioner | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Extension Scavenger-Scout | -5/Cetus Scavenger-Scout | -5/Archives Scavenger-Scout | -5/Hub_04(d) Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Scout | -3/Section 7 Scavenger-Scout | -2/Research Scavenger-Scout | -2/Testing Scavenger-Scout | -1/Access Scavenger-Scout | -1/Command Scavenger-Scout | -1/Access_0 Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 35360 | 300 99 381 301 544 1947 1317 1669 341 181 778 386 454 160 528 332 68 245 654 116 270 1384 740 1006 1172 3258 4455 5207 312 6144 611 Remotely 34704 | . . 381 301 544 1906 1317 1669 341 181 778 386 454 160 528 332 68 245 654 116 270 1384 740 943 1172 3167 4455 5207 312 6144 549 Salvage Created 87784 | . 349 550 283 1214 3861 2856 5083 527 535 2079 771 1865 617 2135 292 292 1371 4028 702 1357 4343 1987 2819 2010 5044 12388 10190 1042 14073 3121 Parts 4817 | . 26 52 28 74 281 244 317 42 17 147 31 66 19 121 24 18 68 224 38 69 219 125 171 130 296 754 435 48 481 252 Haulers Intercepted 41 | . 1 2 . 1 6 3 4 . . . . 1 1 3 . . 4 2 . . . . 6 . 1 1 2 3 . . Recyclers Shooed 9 | . 2 2 . . 1 . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 573 | . . . . . . . . 42 16 . . 62 . . . . . . 38 74 216 125 . . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . 2 10 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 1225 | . 8 21 8 20 60 56 68 15 10 12 30 20 8 24 3 3 9 49 9 25 61 32 30 20 55 164 162 8 197 38 Melee 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Guns 1168 | . 7 10 8 20 60 56 67 14 10 12 30 20 8 24 3 3 6 47 9 25 61 32 30 20 54 164 133 6 197 32 Cannons 18 | . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 AOE 34 | . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . 28 2 . . Classes Destroyed 33 | . 4 2 3 2 5 . 1 1 . 3 3 . . 1 . . . 1 . . 3 . . 1 1 1 1 . . . Worker 47 | . . . 1 2 12 5 7 . . . . . 1 . . . 4 . . . . . 4 3 . 3 . . 5 . Builder 24 | . 1 1 . 2 4 3 4 . . . . . . 2 . . 1 . . . . . 2 1 1 2 . . . . Tunneler 6 | . . . 1 . 2 . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Hauler 41 | . 1 2 . 1 6 3 4 . . . . 1 1 3 . . 4 2 . . . . 6 . 1 1 2 3 . . Recycler 37 | . 2 2 2 3 4 3 4 . . . . . . . . . 1 1 . . . . 3 1 1 1 . . 9 . Carrier 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . 4 . Mechanic 21 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 1 12 . 4 . Operator 13 | . . . . 1 1 . 1 . . . . . 1 1 . 1 2 . . . . . . . 3 . 2 . . . Watcher 23 | . . . . . 1 2 3 . . . . . . 2 . . 2 2 . . . . 1 1 1 . 3 . 5 . Swarmer 110 | . . 13 5 7 12 . 4 2 2 . . 4 1 4 . . . . 2 14 5 7 12 . . 11 4 . 1 . Saboteur 40 | . . . . . . . 3 . . . . . . . . . . 1 . . 5 . . . 2 3 9 . 17 . Grunt 397 | . 8 4 1 4 26 30 33 9 5 . . 11 5 8 . . 3 19 6 2 23 18 7 . 23 38 44 1 69 . Brawler 52 | . . . . . 4 2 5 . 2 . . 1 . . . . . 2 . 1 2 2 . . . 6 9 . 16 . Duelist 68 | . . . 2 1 3 4 4 2 . 1 . 1 . . . . . 7 . 3 . 2 . . 5 6 14 . 13 . Protector 35 | . . . . . 2 . 1 . . . . . . . . . . 2 . . 1 1 . . 1 9 8 . 10 . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . Sentry 110 | . . 4 . 7 8 16 3 1 1 . . 1 . 4 . 3 5 10 1 2 . 1 6 3 5 20 . 3 6 . Demolisher 9 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 6 . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Hunter 101 | . . . . 1 2 2 8 . . . . 1 2 3 . . . 6 . 2 1 . . 14 8 18 23 2 8 . Programmer 115 | . . . . . 3 2 7 . . . . . . 2 . . . 1 . . 6 . 4 3 3 24 33 2 25 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 17 | . . . . . . . . 1 . . . 1 . 2 . . 1 1 . 1 5 1 1 . 2 1 . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Striker 33 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 12 4 . 13 . Executioner 41 | . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 9 11 . 13 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 53 | . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Tinkerer 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Assembled 23 | . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Savage 5 | . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Mutant 9 | . . . . . . . . . . 6 . . . . . . . . . . 3 . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 48 | . 4 5 4 5 11 11 29 7 6 19 21 6 5 10 2 3 12 20 7 7 13 9 13 6 18 29 38 5 48 5 Combat Bots Only 44 | . 3 5 2 4 8 9 23 7 6 4 21 5 3 10 2 3 3 20 7 7 13 9 13 4 16 29 36 2 44 5 Max Kills in Single Turn 10 | . 1 2 2 3 2 3 3 1 2 3 3 3 2 3 1 3 10 4 3 3 5 3 4 3 3 4 4 2 4 2 Gunslinging 3 | . . 1 . . 1 1 1 . 1 1 2 2 1 2 . 1 1 1 2 2 1 2 2 1 1 3 2 1 2 . Exploded 4 | . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . 4 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 11 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 7 Imprinter (-6/Zion) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 35288 | . 414 450 164 768 2736 1427 3188 397 15 415 1121 234 76 536 356 21 1015 1618 309 465 3017 497 1025 942 1387 2854 2673 45 2701 4422 Core 27156 | . 344 359 131 542 1992 1003 2237 321 12 324 903 181 66 414 280 16 814 1289 242 378 2391 407 815 760 1077 2218 2107 33 2143 3357 Absorbed by Shields 17321 | . . . . . . . . . . . . . . 87 147 . . . . . 1055 186 467 932 1377 2933 2771 47 2768 4551 Redirected to Core 23920 | . 224 273 114 489 1789 898 2032 261 12 298 747 181 32 399 269 16 761 1143 224 301 2113 308 687 618 991 2046 1846 33 1856 2959 Core Remaining (%) 90 | 100 100 . 98 80 . 96 . . . . . 96 . . . . 37 . . . . 100 . . 98 . 100 . . . Volleys Fired 1745 | . 47 48 20 42 140 88 112 23 7 67 23 31 10 39 16 4 17 49 13 24 51 27 43 37 99 129 139 15 195 190 Largest 6 | . 2 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 5 Hottest 316 | . 60 92 92 92 112 140 140 90 90 90 90 90 90 90 190 190 210 210 210 210 222 222 222 227 242 242 242 249 249 316 Shots Fired 8313 | . 93 112 80 168 560 389 593 137 42 336 138 186 60 234 96 24 77 283 53 144 267 152 189 177 494 756 639 63 922 849 Gun 8019 | . 85 72 80 168 560 389 593 137 42 336 138 186 60 234 96 24 77 283 53 144 266 152 189 177 494 756 623 63 915 627 Cannon 273 | . 8 40 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 222 Launcher 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8253 | . 55 112 80 168 560 389 593 137 42 336 138 186 60 234 96 24 77 283 53 144 266 152 189 177 494 756 623 63 917 849 Thermal 38 | . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak 113 | . 13 11 15 38 23 55 57 20 32 75 48 61 40 45 41 27 77 81 58 47 52 21 61 45 54 79 67 35 113 51 Robot Miss Streak 6 | . 3 3 2 3 5 4 6 2 1 1 2 1 1 2 2 . . 2 1 2 3 1 1 1 2 2 2 2 4 3 Penetration Max 3 | . . . . . . . . . . . . . . . 1 . 1 2 1 2 3 2 2 2 2 2 2 . 2 1 Secondary Targets 449 | . 1 3 1 5 11 8 26 2 4 22 16 8 3 11 1 2 1 20 5 12 28 19 12 9 18 65 57 1 78 . Max Gunslinging Chain 3 | . 1 1 1 1 2 1 2 1 2 3 3 2 2 2 1 1 1 2 2 2 2 2 2 1 2 3 3 1 3 . Shots Hit Robots 6229 | . 64 77 44 112 413 305 507 102 33 203 91 108 39 170 83 21 50 208 39 90 214 118 109 121 367 590 516 33 730 672 Core Hits 4632 | . 28 32 17 43 323 356 394 32 17 94 47 64 25 78 39 15 47 140 20 54 149 75 82 57 193 514 531 29 815 322 Critical Hits 1226 | . . 2 1 1 3 . 1 1 . 34 14 14 8 22 16 6 26 76 19 34 80 34 46 37 98 149 165 9 214 116 Critical Kills 377 | . . 1 . 1 1 . . . . 11 5 4 3 8 1 2 7 31 6 10 23 9 18 16 26 56 54 2 65 17 Critical Parts Destroyed 665 | . . 1 1 . 2 . 1 1 . 19 8 9 5 10 12 4 12 39 11 17 47 20 22 18 53 72 101 6 114 60 Melee Attacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 231224 | . 598 1132 531 1759 6680 6884 11219 2340 816 4925 2003 2822 1095 4167 2409 605 3039 5984 1070 2490 9005 4275 4615 3440 10865 25854 39707 1892 38773 30230 Guns 198632 | . 530 633 531 1759 6680 6884 10555 2340 816 4925 2003 2822 1095 4167 2409 605 1375 5782 1070 2490 9005 4275 4615 3440 10865 25481 24247 1505 38594 17134 Cannons 13781 | . 68 499 . . . . . . . . . . . . . . . . . . . . . . . . . . 118 13096 Explosions 18811 | . . . . . . . 664 . . . . . . . . . 1664 202 . . . . . . . 373 15460 387 61 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 212116 | . 301 1132 531 1759 6680 6884 10555 2340 816 4925 2003 2822 1095 4167 2409 605 1375 5782 1070 2490 9005 4275 4615 3440 10865 25481 24247 1505 38712 30230 Thermal 657 | . 297 . . . . . 360 . . . . . . . . . . . . . . . . . . . . . . . Explosive 16787 | . . . . . . . 304 . . . . . . . . . . 202 . . . . . . . 373 15460 387 61 . Electromagnetic 1664 | . . . . . . . . . . . . . . . . . 1664 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 3 3 3 3 . . . . . . 8 3 3 3 4 . 2 5 3 . . . . . Average Corruption 2 | . . . . . . 2 2 3 3 3 . . . . . . 5 1 3 3 3 . 1 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . . . . 5 23 21 20 3 . . . . . . 3 7 6 9 . . 2 12 15 . . . . . Message Errors 23 | . . . . . . . 2 4 3 1 . . . . . . 1 1 2 2 . . . 3 4 . . . . . Matter Fused 26 | . . . . . . . 2 8 9 1 . . . . . . 1 . . 2 . . . . 3 . . . . . Heat Flow Errors 10 | . . . . . . 2 . 3 . . . . . . . . . . 1 1 . . . . 3 . . . . . Energy Discharges 5 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 16 | . . . . . . 1 1 . 4 1 . . . . . . . 3 1 1 . . . 4 . . . . . . Targeting Errors 41 | . . . . . . 2 15 5 2 . . . . . . . 1 2 1 3 . . 1 4 5 . . . . . Weapon Failures 5 | . . . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3751 | . . 12 . . . . 113 . . . . . . . . . 90 59 . . . . . . . 59 2565 15 71 767 Projectiles 850 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 71 767 Explosions 2901 | . . . . . . . 113 . . . . . . . . . 90 59 . . . . . . . 59 2565 15 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 113 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 109 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 112 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 108 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 192 | . . . . . . . 95 . . . . . . . . . 97 . . . . . . . . . . . . . Shots 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 284 | . 15 14 18 72 182 272 186 138 . . 38 39 22 44 224 218 120 234 63 169 21 . 15 . 284 17 . . . . Average Temperature 37 | . 8 8 10 14 25 49 40 45 . . 5 7 12 19 75 108 39 55 36 68 21 . 6 . 82 17 . . . . Received Heat Transfer 5682 | . 252 84 30 207 729 735 888 105 9 54 256 93 9 63 21 9 36 273 99 24 559 116 209 8 164 176 188 . 192 94 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 2 . 2 . Heat Transferred 925 | . 675 . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 12 | . . . . . . . . . . . . . . . . . . 3 . . 4 . . . 2 . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 8757 | . 362 330 363 339 1470 2056 2836 . . . . . 433 1282 801 487 1343 2530 . . . . 1266 1020 1856 5512 7422 5332 8757 . Initial 4452 | . . 152 128 63 100 668 935 . . . . . 170 212 633 320 170 658 . . . . 368 421 573 969 3100 4452 3412 . Average 2204 | . 189 177 232 165 764 1363 1549 . . . . . 297 584 697 441 384 1355 . . . . 775 761 1447 3459 5418 4998 6439 . Maximum Alert Level 5 | . 1 1 1 1 4 5 5 . . . . . 2 4 3 2 4 5 . . . . 4 3 5 5 5 5 5 . Low Security (%) 6 | 100 46 66 13 63 4 . . . . . . . 15 . . . 47 . . . . . . . . . . . . . Level 1 12 | . 53 33 86 36 25 . . . . . . . 62 46 . 23 36 . . . . . 8 . . . . . . . Level 2 10 | . . . . . 22 5 . . . . . . 21 27 34 76 . 15 . . . . 44 36 6 . . . . . Level 3 13 | . . . . . 15 25 13 . . . . . . 8 65 . . 27 . . . . 18 63 15 4 . . . . Level 4 17 | . . . . . 31 36 55 . . . . . . 18 . . 15 17 . . . . 28 . 41 8 . . . . Level 5 11 | . . . . . . 31 3 . . . . . . . . . . . . . . . . . 37 . 8 96 31 . High Security 28 | . . . . . . . 27 . . . . . . . . . . 38 . . . . . . . 86 91 3 68 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Squads Dispatched 209 | . 3 2 . 4 15 23 27 . . . . . 2 4 . . 3 15 . . . 1 6 5 10 5 38 7 39 . Investigation 34 | . 2 2 . 2 7 6 4 . . . . . 1 2 . . . 2 . . . . . . . . 1 3 2 . Extermination 9 | . . . . . 2 1 1 . . . . . . . . . . . . . . . 1 1 2 . . . 1 . Reinforcement 29 | . 1 . . 1 2 3 3 . . . . . 1 1 . . 2 1 . . . . 1 3 2 5 3 . . . Assault 115 | . . . . . 4 1 15 . . . . . . 1 . . 1 11 . . . 1 2 1 5 . 34 3 36 . Garrison 22 | . . . . 1 . 12 4 . . . . . . . . . . 1 . . . . 2 . 1 . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Haulers Reinforced 5 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 55 | . 2 3 . 1 . 4 2 . . . . . 1 1 2 . 3 1 . . . . 2 1 2 7 2 . 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1761 | . 15 28 12 27 86 68 102 15 10 64 51 17 10 35 11 3 21 61 10 16 113 37 40 41 74 210 221 12 258 93 Peak Tracking Total 38 | . 6 7 3 5 8 6 15 7 5 4 38 5 5 5 5 3 10 11 6 4 22 7 13 7 11 30 19 5 25 5 Tactical Retreats 61 | . . . 3 . 1 2 . 1 . 1 2 . 1 . 1 . 1 1 1 . 1 2 3 3 3 16 1 3 14 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 32 | . . 1 . 2 5 6 2 . . . . . 1 3 . . . 1 . . . . . 1 . . 4 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . 1 . . 1 . 1 . . . . . . . . . . . 2 4 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 138 | . 1 . . . . 1 7 . . 3 1 . 1 2 3 . 25 13 1 1 1 . 2 11 24 5 8 1 14 13 Max in Single Turn 19 | . 1 . . . . 1 3 . . 1 1 . 1 1 . . 19 5 1 1 1 . 1 2 2 2 2 1 2 2 Garrison Access 14 | . . . . . 2 . 2 . . . . . . . . . 2 1 . . . . 2 1 1 . 1 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 118 | . 5 5 . 4 14 11 10 . . . . . 5 10 4 . 4 3 1 . 1 . 6 9 10 . 2 7 7 . Terminals 95 | . 3 5 . 4 7 10 7 . . . . . 4 10 4 . 3 3 . . . . 4 8 10 . 1 5 7 . Fabricators 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 1 2 . . . . . 1 . . . 1 . . . . . 2 1 . . 1 2 . . Total Hacks 386 | . 13 14 . 11 26 26 25 . . . . . 11 26 13 . 13 18 1 . 1 . 30 29 59 . 7 28 35 . Successful 163 | . 5 7 . 6 13 10 10 . . . . . 5 14 7 . 6 6 1 . 1 . 7 12 27 . 3 12 11 . Failed 222 | . 7 7 . 5 13 16 15 . . . . . 6 12 6 . 7 12 . . . . 23 17 32 . 4 16 24 . Catastrophic 51 | . 2 . . 3 5 2 2 . . . . . 3 . 1 . . 3 . . . . 6 7 6 . . 3 8 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 174 | . 9 9 . 5 5 3 6 . . 4 . . 6 9 13 . 5 11 . . . . 18 8 28 . . 17 18 . Terminals 351 | . 11 14 . 11 17 24 19 . . . . . 9 26 13 . 12 18 . . . . 26 26 59 . 5 26 35 . Fabricators 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . . . 3 2 4 . . . . . 2 . . . 1 . . . . . 4 3 . . 2 2 . . Terminal Hacks 115 | . 3 7 . 6 7 10 7 . . . . . 4 8 4 . 4 5 1 . 1 . 5 8 18 . 2 7 8 . Record 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Part Schematic 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 5 | . . . . . . 1 . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . Prototype ID Bank 28 | . 3 3 . 1 1 2 4 . . . . . . . . . 2 1 . . . . . 4 4 . . 1 2 . Open Door 21 | . . . . . . 4 . . . . . . 1 6 1 . . . 1 . 1 . 1 . 3 . . 3 . . Level Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . 1 . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Alert Level 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 2 . . . . . Unreport Threat 22 | . . 2 . 3 1 . . . . . . . . . 2 . 2 . . . . . 3 1 4 . 1 2 1 . Locate Traps 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hauler Manifests 6 | . . . . . 2 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 2 1 . . 1 . . . Seal Access 7 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 2 1 . . 1 . . . Unauthorized Hacks 39 | . 2 . . . 4 . 2 . . . . . 1 6 3 . 1 1 . . . . . 3 8 . . 5 3 . Terminals 29 | . . . . . . . . . . . . . 1 6 3 . 1 1 . . . . . 3 8 . . 3 3 . Track 10 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 4 . . . 2 . Botnet 18 | . . . . . . . . . . . . . 1 3 3 . 1 1 . . . . . 2 4 . . 2 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Jam 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Data Cores Recovered 5 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . Used 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hacking Detections 94 | . 3 5 . 4 9 10 9 . . . . . 5 7 4 . 3 3 . . . . 4 9 8 . 1 4 6 . Full Trace Events 23 | . 1 2 . . 3 6 3 . . . . . 1 2 . . . 2 . . . . . . . . . 1 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . 219 . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Rewired 16 | . . . . . . . . 2 . . . . . 10 . . . . . 2 . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 27 | . . . . . 1 . . 2 . . . . . 19 1 . . . . 2 . 2 . . . . . . . . Largest Group 18 | . . . . . 1 . . 2 2 1 . . . 18 18 7 4 . . 2 . 2 2 . . . . . . . Highest-Rated Group 622 | . . . . . 34 . . 50 50 30 . . . 622 622 167 107 . . 94 . 111 111 . . . . . . . Highest-Rated Ally 156 | . . . . . 34 . . 30 30 30 . . . 156 156 37 37 . . 47 . 64 64 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 231 | . . . . . 2 . . . 3 . . . . 97 70 17 5 . . 6 . 3 28 . . . . . . . Total Damage 4981 | . . . . . 80 . . . 39 . . . . 1690 1719 347 86 . . 156 . 83 781 . . . . . . . Kills 28 | . . . . . 1 . . . . . . . . 8 12 3 2 . . . . . 2 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . . . . 1 . . . . . . . 1 1 . . 1 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 2 . . . . 2 1 3 . 3 . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 28302 | 40 372 607 401 466 2611 1087 1573 774 953 1935 404 612 273 800 283 99 289 579 408 587 1225 671 804 1176 1273 1913 1333 269 2834 1651 Spaces Moved 25951 | 38 235 434 339 309 1810 545 964 527 825 1355 368 873 402 644 232 73 344 445 545 677 1036 688 910 1388 1152 2340 1023 445 3235 1750 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheels 7475 | 36 235 434 339 309 1810 545 964 527 825 1355 96 . . . . . . . . . . . . . . . . . . . Hover 18471 | . . . . . . . . . . . 272 873 402 644 230 73 344 445 545 677 1036 688 910 1388 1152 2340 1023 445 3235 1749 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 90 85 90 90 90 100 110 110 110 110 52 52 52 52 53 53 53 60 60 60 53 60 60 52 60 45 45 48 45 22 Average Speed 68 | 87 90 89 90 90 101 109 110 110 110 110 68 52 52 52 53 53 58 60 60 60 59 60 60 59 60 52 46 48 47 47 Slowest Speed 210 | 90 90 90 90 90 110 110 110 110 110 110 130 52 52 53 160 53 68 125 60 60 60 60 60 60 60 60 48 48 152 210 Overloaded Moves 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 65 | 4 48 49 75 51 57 83 31 56 95 84 61 92 11 86 82 86 65 15 87 92 88 96 39 92 68 67 92 17 74 75 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 9 | . 2 . . . 3 . . . 1 . . 2 . . . . . . 1 . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 . 1 1 . . . . . 1 . . . 1 1 . . . . 1 . 1 . . . . . Unknown Exits Taken 20 | 1 1 . . . 1 . . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . 1 1 1 1 . Scrap Searched 22 | . . . 1 . . . . 4 3 3 . 2 . . . . . . 5 2 . 2 . . . . . . . . Spaces Dug 112 | . . . . . . . . . . . . . . . . . 3 . 3 18 7 2 7 8 11 2 3 17 22 9 Terrain Destroyed 2534 | . . 5 . . . . 42 . . . . . . . 24 15 309 240 38 77 89 112 100 77 133 264 186 76 236 511 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1944 | . . 5 . . . . . . . . . . . . 24 15 35 108 38 77 89 112 100 77 133 259 156 37 168 511 AOE 590 | . . . . . . . 42 . . . . . . . . . 274 132 . . . . . . . 5 30 39 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 33121 | 42 311 558 385 391 2268 844 1269 691 861 1685 475 973 445 1037 354 124 394 626 596 785 1500 868 1067 1645 1560 2766 1649 478 4211 2263 Wait 2719 | . 6 29 11 10 159 97 77 43 14 219 20 31 19 202 47 38 6 33 11 38 277 45 37 128 150 80 266 13 517 96 Move 25921 | 37 234 433 338 308 1809 544 963 526 824 1354 367 872 401 643 231 72 343 444 544 676 1035 687 909 1387 1151 2339 1022 444 3234 1750 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 84 | . 1 2 4 1 1 7 2 2 3 4 2 1 2 2 . 2 . 1 . . 6 2 2 4 5 3 6 2 6 11 Fast Attach 328 | 5 2 6 . 4 16 10 10 1 2 9 10 2 5 3 13 2 6 5 . . 17 . 12 24 39 28 21 . 41 35 Attach 17 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 3 . 2 . 3 5 Detach 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Swap 52 | . . 5 . . 2 . 3 . . 1 3 2 . 2 1 . 5 1 1 . 4 3 . . 2 5 3 . 7 2 Drop 342 | . 2 9 2 3 14 6 11 5 3 12 10 2 1 3 14 4 11 2 1 . 19 2 14 26 32 34 22 1 37 40 Fire 1745 | . 47 48 20 42 140 88 112 23 7 67 23 31 10 39 16 4 17 49 13 24 51 27 43 37 99 129 139 15 195 190 Melee 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . 16 . . . . . . . . 24 . . . . . . . . . . . . 28 . 8 . Rewire 120 | . . . . . . . . 21 . . . . . 82 . . . . . 9 . 8 . . . . . . . . Trap 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1708 | . 19 26 8 23 110 87 91 70 8 19 39 32 7 37 32 2 6 91 26 38 90 94 50 38 79 148 140 3 162 133 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -7/Storage -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 25 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 11) 291 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered another Materials area 415 | -9/Materials | Reached level 2 425 | -9/Materials | Identified exit to Mines 425 | -9/Materials | Reached level 3 701 | -9/Materials | Upgraded with Utility slot (x1) 816 | -9/Materials | Reached level 4 830 | -9/Materials | Discovered new exit (range 15) 905 | -9/Materials | Upgraded with Weapon slot (x2) 1020 | -9/Materials | Entered Mines 1022 | -9/Mines | Reached level 5 1027 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1143 | -9/Mines | Found a hidden stash of uninstalled traps 1151 | -9/Mines | Identified exit to Materials 1151 | -9/Mines | Discovered exit to Materials (range 12) 1228 | -9/Mines | Build established: Gunner 1353 | -9/Mines | Learned Materials machine intel 1421 | -9/Mines | Entered Materials 1422 | -8/Materials | Loaded intel: 41 machine locations 1423 | -8/Materials | Reached level 6 1425 | -8/Materials | Upgraded with Utility slot (x1) 1452 | -8/Materials | Reached level 7 1742 | -8/Materials | Identified exit to Factory 1742 | -8/Materials | Reached level 8 1846 | -8/Materials | Garrison activated, responded to threat 1887 | -8/Materials | Entered Factory 1889 | -7/Factory | Reached level 9 1925 | -7/Factory | Discovered new exit (range 16) 2014 | -7/Factory | Reached level 10 2310 | -7/Factory | Core integrity fell below 50% 2361 | -7/Factory | Reached level 11 2536 | -7/Factory | Discovered new exit (range 12) 2630 | -7/Factory | Core integrity fell below 20% 2761 | -7/Factory | Discovered new exit (range 10) 2778 | -7/Factory | Reached level 12 2801 | -7/Factory | Upgraded with Utility slot (x1) 2829 | -7/Factory | Discovered new exit (range 11) 2939 | -7/Factory | Upgraded with Utility slot (x1) 3103 | -7/Factory | Upgraded with Utility slot (x1) 3197 | -7/Factory | Identified exit to Factory 3241 | -7/Factory | Reached level 13 3360 | -7/Factory | Build established: Scavenger-Gunner 3487 | -7/Factory | First assault squad dispatched 3515 | -7/Factory | Reached level 14 3742 | -7/Factory | Upgraded with Utility slot (x1) 3969 | -7/Factory | Reached level 15 3992 | -7/Factory | Fabricated D-53 Grenadier? 4012 | -7/Factory | Destroyed 8 combat bots 4383 | -7/Factory | Upgraded with Utility slot (x1) 4498 | -7/Factory | Entered Storage 4557 | -7/Storage | Garrison activated, responded to threat 4623 | -7/Storage | Reached level 16 4644 | -7/Storage | Destroyed 9 combat bots 4928 | -7/Storage | Garrison activated, responded to threat 5087 | -7/Storage | Upgraded with Weapon slot (x1) 5216 | -7/Storage | Reached level 17 5298 | -7/Storage | First assault squad dispatched 5361 | -7/Storage | Garrison activated, responded to threat 5385 | -7/Storage | Destroyed 9 combat bots 5441 | -7/Storage | Discovered exit to Factory (range 9) 5585 | -7/Storage | Entered Factory 5587 | -6/Factory | Reached level 18 5741 | -6/Factory | Garrison activated, responded to threat 5769 | -6/Factory | Found Prototype Processor 5769 | -6/Factory | Identified Exp. Terrain Scan Processor 5933 | -6/Factory | Discovered new exit (range 7) 6175 | -6/Factory | Found Powered Armor 6284 | -6/Factory | Reached level 19 6389 | -6/Factory | Discovered new exit (range 14) 6597 | -6/Factory | Identified exit to Lower Caves 6635 | -6/Factory | First assault squad dispatched 6652 | -6/Factory | Garrison activated, responded to threat 6731 | -6/Factory | High security lockdown imminent 6738 | -6/Factory | Destroyed 7 combat bots 6771 | -6/Factory | Reached level 20 6785 | -6/Factory | Upgraded with Weapon slot (x1) 6792 | -6/Factory | Core integrity fell below 50% 6811 | -6/Factory | High security lockdown engaged 6995 | -6/Factory | Core integrity fell below 20% 7048 | -6/Factory | Build established: Executioner 7049 | -6/Factory | Destroyed 23 combat bots 7158 | -6/Factory | Entered Lower Caves 7400 | -6/Lower Caves | Spotted B-75 Beast 7416 | -6/Lower Caves | Destroyed B-75 Beast 7535 | -6/Lower Caves | Learned Factory security intel 7551 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7580 | -6/Lower Caves | Destroyed 7 combat bots 7634 | -6/Lower Caves | Reached level 21 7656 | -6/Lower Caves | Discovered new exit (range 12) 7775 | -6/Lower Caves | Learned 8 Factory zone layouts 7932 | -6/Lower Caves | Entered another Lower Caves area 7932 | -6/Lower Caves | Accompanied by 2 allies 7954 | -6/Lower Caves | Learned location of Zion (-6) 7978 | -6/Lower Caves | Discovered new exit (range 15) 8184 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8545 | -6/Lower Caves | Encountered a Warlord checkpoint 8803 | -6/Lower Caves | Discovered new exit (range 5) 8885 | -6/Lower Caves | Entered Zion 8885 | -6/Zion | Accompanied by 1 ally 8957 | -6/Zion | Discovered new exit (range 13) 8978 | -6/Zion | Found Prototype Processor 8978 | -6/Zion | Identified Exp. Melee Analysis Suite 8981 | -6/Zion | Found Prototype Processor 8981 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8985 | -6/Zion | Found Prototype Processor 8985 | -6/Zion | Identified Exp. Core Analyzer 8986 | -6/Zion | Upgraded with Utility slot (x1) 8987 | -6/Zion | Found Prototype Processor 8987 | -6/Zion | Identified Exp. Targeting Computer 8992 | -6/Zion | Found Exp. Targeting Computer 8996 | -6/Zion | Found Prototype Processor 8996 | -6/Zion | Identified Exp. Target Analyzer 9028 | -6/Zion | System corruption cleaned by Quarantine Array 9207 | -6/Zion | Given A8's code to call for help 9270 | -6/Zion | Given the Hacking Drone Bay 9364 | -6/Zion | Learned Factory security intel 9757 | -6/Zion | Attacked by Zionites 9906 | -6/Zion | Destroyed Imprinter 9918 | -6/Zion | Extracted access codes from Imprinter's data core 10495 | -6/Zion | Spotted CK-H7D(B) 10793 | -6/Zion | Opened final containment barrier to the Deep Caves 10815 | -6/Zion | Discovered new exit (range 5) 10817 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10820 | -6/Zion | Entered Deep Caves 10981 | -6/Deep Caves | Found Prototype Protection 10981 | -6/Deep Caves | Identified Zio. Weapon Casing 11012 | -6/Deep Caves | Upgraded with Propulsion slot (x1) 11101 | -6/Deep Caves | Spotted as-83261 11102 | -6/Deep Caves | Found Prototype Storage 11103 | -6/Deep Caves | Triggered Deep Caves wall 11103 | -6/Deep Caves | Spotted AS-01405 11103 | -6/Deep Caves | Spotted AS-01253 11145 | -6/Deep Caves | Discovered new exit (range 17) 11186 | -6/Deep Caves | Destroyed as-83261 11207 | -6/Deep Caves | Destroyed 21 combat bots 11219 | -6/Deep Caves | Upgraded with Utility slot (x1) 11220 | -6/Deep Caves | Identified Superbattery 11224 | -6/Deep Caves | Entered Proximity Caves 11299 | -5/Proximity Caves | Spotted B-75 Beast 11305 | -5/Proximity Caves | Destroyed B-75 Beast 11322 | -5/Proximity Caves | Learned location of Warlord (-4) 11395 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11463 | -5/Proximity Caves | Reached level 22 11684 | -5/Proximity Caves | Build established: Scavenger-Scout 11692 | -5/Proximity Caves | Learned Factory machine intel 11722 | -5/Proximity Caves | Discovered new exit (range 18) 11836 | -5/Proximity Caves | Entered Factory 11837 | -5/Factory | Identified exit to Upper Caves 11838 | -5/Factory | Identified exit to Factory 11840 | -5/Factory | Loaded intel: 264 machine locations 11889 | -5/Factory | Upgraded with Power slot (x1) 11948 | -5/Factory | Identified exit to Extension 12109 | -5/Factory | Entered Extension 12111 | -5/Extension | Reached level 23 12125 | -5/Extension | Rescued a captive Derelict 12125 | -5/Extension | Rescued a captive Derelict 12203 | -5/Extension | Rescued a captive Derelict 12309 | -5/Extension | Disrupted transfer network 12454 | -5/Extension | Spotted B-75 Beast 12465 | -5/Extension | Destroyed B-75 Beast 12477 | -5/Extension | Spotted B-75 Beast 12487 | -5/Extension | Destroyed B-75 Beast 12534 | -5/Extension | Destroyed 10 combat bots 12547 | -5/Extension | Discovered exit to Factory (range 15) 12615 | -5/Extension | Rescued a captive Derelict 12616 | -5/Extension | Rescued a captive Derelict 12625 | -5/Extension | Rescued a captive Derelict 12626 | -5/Extension | Rescued a captive Derelict 12709 | -5/Extension | First assault squad dispatched 12762 | -5/Extension | Reached level 24 12769 | -5/Extension | Upgraded with Propulsion slot (x1) 12817 | -5/Extension | Rescued a captive Derelict 12834 | -5/Extension | Rescued A7 12855 | -5/Extension | Discovered exit to Factory (range 10) 12856 | -5/Extension | Discovered new exit (range 6) 12909 | -5/Extension | Entered Cetus 12909 | -5/Cetus | Accompanied by 18 allies (A7) 12914 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12919 | -5/Cetus | Spotted Cetus Guard 12920 | -5/Cetus | Spotted Cetus Guard 12920 | -5/Cetus | Spotted Cetus Guard 12920 | -5/Cetus | Spotted Cetus Guard 12942 | -5/Cetus | Allies destroyed Cetus Guard 12947 | -5/Cetus | Allies destroyed Cetus Guard 12949 | -5/Cetus | Destroyed Cetus Guard 13020 | -5/Cetus | Escorted A7 to Cetus Mainframe 13032 | -5/Cetus | Started Cetus Manufacturing Module 13037 | -5/Cetus | Discovered new exit (range 18) 13057 | -5/Cetus | Manufactured an Enhanced Grunt 13058 | -5/Cetus | Spotted Cetus Guard 13059 | -5/Cetus | Spotted Cetus Guard 13059 | -5/Cetus | Spotted Cetus Guard 13067 | -5/Cetus | Allies destroyed Cetus Guard 13070 | -5/Cetus | Cetus Manufacturing Module disabled 13073 | -5/Cetus | Spotted Cetus Guard 13075 | -5/Cetus | Allies destroyed Cetus Guard 13077 | -5/Cetus | Destroyed Cetus Guard 13084 | -5/Cetus | Discovered exit to Factory (range 20) 13084 | -5/Cetus | Destroyed Cetus Guard 13092 | -5/Cetus | Met Revision 17 13157 | -5/Cetus | Destroyed A7 13162 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13192 | -5/Cetus | Entered Archives 13192 | -5/Archives | Accompanied by 7 allies 13232 | -5/Archives | Discovered exit to Factory (range 13) 13242 | -5/Archives | Discovered new exit (range 18) 13245 | -5/Archives | Discovered new exit (range 16) 13291 | -5/Archives | Entered Hub_04(d) 13291 | -5/Hub_04(d) | Accompanied by 4 allies 13369 | -5/Hub_04(d) | Discovered exit to Factory (range 17) 13419 | -5/Hub_04(d) | Spotted B-75 Beast 13429 | -5/Hub_04(d) | Destroyed B-75 Beast 13476 | -5/Hub_04(d) | Network Hub disabled 13503 | -5/Hub_04(d) | Spotted Lightning 13528 | -5/Hub_04(d) | Spotted Lightning 13528 | -5/Hub_04(d) | Spotted Lightning 13528 | -5/Hub_04(d) | Spotted Lightning 13535 | -5/Hub_04(d) | Network Hub disabled 13535 | -5/Hub_04(d) | Reached level 25 13535 | -5/Hub_04(d) | Network Hub disabled 13542 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 13543 | -5/Hub_04(d) | Core integrity fell below 50% 13558 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 13578 | -5/Hub_04(d) | Spotted Lightning 13580 | -5/Hub_04(d) | Entered Factory 13581 | -4/Factory | Core integrity fell below 50% 13619 | -4/Factory | Identified exit to Upper Caves 13619 | -4/Factory | Identified exit to Armory 13666 | -4/Factory | Spotted B-86 Titan 13670 | -4/Factory | Destroyed B-86 Titan 13830 | -4/Factory | First assault squad dispatched 13888 | -4/Factory | Reached level 26 13935 | -4/Factory | High security lockdown imminent 13960 | -4/Factory | Destroyed 12 combat bots 14015 | -4/Factory | High security lockdown engaged 14016 | -4/Factory | Garrison activated, responded to threat 14159 | -4/Factory | Entered Upper Caves 14177 | -4/Upper Caves | Destroyed 20 combat bots 14414 | -4/Upper Caves | Reached level 27 14459 | -4/Upper Caves | Attracted the attention of an 0b10 base 14461 | -4/Upper Caves | Destroyed 7 combat bots 14502 | -4/Upper Caves | Discovered new exit (range 14) 14567 | -4/Upper Caves | Entered another Upper Caves area 14577 | -4/Upper Caves | Discovered new exit (range 19) 14821 | -4/Upper Caves | Discovered new exit (range 15) 14831 | -4/Upper Caves | Destroyed 7 combat bots 15010 | -4/Upper Caves | Destroyed 7 combat bots 15062 | -4/Upper Caves | Spotted B-86 Titan 15074 | -4/Upper Caves | Destroyed B-86 Titan 15154 | -4/Upper Caves | Entered Warlord 15176 | -4/Warlord | System corruption cleaned by Quarantine Array 15452 | -4/Warlord | Warlord's base attacked by MAIN.C 15469 | -4/Warlord | Met Warlord 15539 | -4/Warlord | Found Prototype Energy Cannon 15593 | -4/Warlord | Identified Vortex Cannon 15606 | -4/Warlord | Found Prototype Reactor 15606 | -4/Warlord | Identified Vortex Chain Reactor 15699 | -4/Warlord | Warlord forces counterattacked 15701 | -4/Warlord | Destroyed 13 combat bots 15753 | -4/Warlord | Spotted Striker 15758 | -4/Warlord | Destroyed Striker 15771 | -4/Warlord | Spotted Striker 15771 | -4/Warlord | Destroyed Striker 15793 | -4/Warlord | Discovered new exit (range 18) 15852 | -4/Warlord | Spotted Striker 15855 | -4/Warlord | Destroyed Striker 15855 | -4/Warlord | Spotted Striker 15859 | -4/Warlord | Reached level 28 15866 | -4/Warlord | Upgraded with Utility slot (x1) 15952 | -4/Warlord | Spotted Executioner 15952 | -4/Warlord | Spotted Executioner 15952 | -4/Warlord | Spotted B-90 Cyclops 15952 | -4/Warlord | Destroyed Executioner 15956 | -4/Warlord | Destroyed B-90 Cyclops 16052 | -4/Warlord | Spotted Executioner 16052 | -4/Warlord | Spotted Executioner 16053 | -4/Warlord | Build established: Scavenger-Executioner 16053 | -4/Warlord | Destroyed Executioner 16065 | -4/Warlord | Destroyed Executioner 16153 | -4/Warlord | Spotted B-86 Titan 16153 | -4/Warlord | Spotted B-90 Cyclops 16153 | -4/Warlord | Spotted Executioner 16159 | -4/Warlord | Destroyed Executioner 16176 | -4/Warlord | Destroyed B-90 Cyclops 16176 | -4/Warlord | Destroyed B-86 Titan 16200 | -4/Warlord | Destroyed 9 combat bots 16252 | -4/Warlord | Spotted B-86 Titan 16252 | -4/Warlord | Spotted B-90 Cyclops 16252 | -4/Warlord | Spotted Executioner 16268 | -4/Warlord | Destroyed Executioner 16282 | -4/Warlord | Core integrity fell below 20% 16284 | -4/Warlord | Destroyed B-90 Cyclops 16288 | -4/Warlord | Destroyed B-86 Titan 16317 | -4/Warlord | Destroyed 12 combat bots 16332 | -4/Warlord | Found Prototype Device 16332 | -4/Warlord | Identified Adv. Kinecellerator 16352 | -4/Warlord | Spotted Striker 16352 | -4/Warlord | Spotted Striker 16352 | -4/Warlord | Spotted Executioner 16352 | -4/Warlord | Spotted Executioner 16355 | -4/Warlord | Destroyed Striker 16362 | -4/Warlord | Destroyed Executioner 16379 | -4/Warlord | Entered Proximity Caves 16387 | -3/Proximity Caves | Destroyed 7 combat bots 16680 | -3/Proximity Caves | Build established: Scavenger-Scout 16684 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16690 | -3/Proximity Caves | Reached level 29 16723 | -3/Proximity Caves | Destroyed 7 combat bots 16816 | -3/Proximity Caves | Spotted B-86 Titan 16823 | -3/Proximity Caves | Destroyed B-86 Titan 16860 | -3/Proximity Caves | Destroyed 9 combat bots 16939 | -3/Proximity Caves | Discovered new exit (range 5) 17050 | -3/Proximity Caves | Entered Research 17050 | -3/Research | Accompanied by 2 allies 17065 | -3/Research | Found Unknown Device 17065 | -3/Research | Identified Quantum Capacitor 17271 | -3/Research | Discovered new exit (range 16) 17336 | -3/Research | Identified exit to Research 17502 | -3/Research | Reached level 30 17550 | -3/Research | First assault squad dispatched 17587 | -3/Research | Garrison activated, responded to threat 17593 | -3/Research | Spotted B-86 Titan 17614 | -3/Research | Destroyed B-86 Titan 17643 | -3/Research | Destroyed 13 combat bots 17726 | -3/Research | Identified exit to Quarantine 17854 | -3/Research | Entered Quarantine 17932 | -3/Quarantine | Scanned by Researcher 18104 | -3/Quarantine | First assault squad dispatched 18235 | -3/Quarantine | Discovered exit to Research (range 14) 18387 | -3/Quarantine | Found Alien Artifact 18387 | -3/Quarantine | Identified Core Reset Matrix 18387 | -3/Quarantine | Used Core Reset Matrix 18391 | -3/Quarantine | Detected hypermatrix surge 18391 | -3/Quarantine | Sensed 13 artifacts in vicinity 18802 | -3/Quarantine | Reached level 31 18805 | -3/Quarantine | Upgraded with Utility slot (x1) 18816 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18887 | -3/Quarantine | Found Stasis Generator 18922 | -3/Quarantine | Found Subatomic Replicator 18985 | -3/Quarantine | Spotted Fortress 19027 | -3/Quarantine | Discovered new exit (range 6) 19030 | -3/Quarantine | Entered Section 7 19031 | -3/Section 7 | Sensed 21 artifacts in vicinity 19159 | -3/Section 7 | Discovered exit to Research (range 15) 19213 | -3/Section 7 | Spotted S7 Guard 19219 | -3/Section 7 | Found Core Membrane 19219 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 19255 | -3/Section 7 | Destroyed S7 Guard 19280 | -3/Section 7 | First assault squad dispatched 19297 | -3/Section 7 | Spotted B-86 Titan 19303 | -3/Section 7 | Garrison activated, responded to threat 19337 | -3/Section 7 | Destroyed B-86 Titan 19358 | -3/Section 7 | Destroyed 10 combat bots 19388 | -3/Section 7 | Found Integrated Reactor 19388 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19397 | -3/Section 7 | Spotted S7 Guard 19404 | -3/Section 7 | Spotted S7 Guard 19408 | -3/Section 7 | Destroyed S7 Guard 19417 | -3/Section 7 | Destroyed S7 Guard 19441 | -3/Section 7 | Found Integrated Heat Negator 19441 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 19457 | -3/Section 7 | Spotted S7 Guard 19469 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 19470 | -3/Section 7 | Found Integrated Singularity Reactor 19470 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 19472 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 19506 | -3/Section 7 | Found Core Reset Matrix 19510 | -3/Section 7 | Sensed 16 artifacts in vicinity 19549 | -3/Section 7 | Found Integrated Dissipator 19550 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19578 | -3/Section 7 | Spotted Executioner 19599 | -3/Section 7 | Spotted Executioner 19601 | -3/Section 7 | Destroyed Executioner 19604 | -3/Section 7 | Destroyed Executioner 19651 | -3/Section 7 | Found Exp. Targeting Computer 19703 | -3/Section 7 | Destroyed 16 combat bots 19708 | -3/Section 7 | Spotted Alpha 7 19770 | -3/Section 7 | Spotted B-99 Colossus 19812 | -3/Section 7 | Found LRC Matter Compressor 19812 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19888 | -3/Section 7 | Destroyed B-99 Colossus 19895 | -3/Section 7 | Found Prototype Ballistic Gun 19895 | -3/Section 7 | Identified Multirail 19919 | -3/Section 7 | Found Multirail 19929 | -3/Section 7 | Destroyed 7 combat bots 19986 | -3/Section 7 | Found Transdimensional Reconstructor 20154 | -3/Section 7 | Found Prototype Device 20154 | -3/Section 7 | Identified Exp. Focal Shield 20222 | -3/Section 7 | Spotted Alpha 7 20260 | -3/Section 7 | Found Integrated Reactor 20260 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20293 | -3/Section 7 | Discovered exit to Research (range 12) 20303 | -3/Section 7 | Entered Research 20303 | -2/Research | Warlord forces began assault on 0b10 20305 | -2/Research | Reached level 32 20325 | -2/Research | Spotted B-90 Cyclops 20334 | -2/Research | Destroyed B-90 Cyclops 20413 | -2/Research | Research machine network offline 20416 | -2/Research | Met up with Warlord 20490 | -2/Research | Spotted B-90 Cyclops 20524 | -2/Research | Found Prototype Device 20524 | -2/Research | Identified EM Disruption Field 20526 | -2/Research | Found Prototype Device 20526 | -2/Research | Identified Exp. Shock Absorption System 20557 | -2/Research | High security lockdown imminent 20602 | -2/Research | Spotted Striker 20605 | -2/Research | Destroyed Striker 20637 | -2/Research | High security lockdown engaged 20665 | -2/Research | Spotted Executioner 20677 | -2/Research | Reached level 33 20680 | -2/Research | Destroyed Executioner 20784 | -2/Research | Destroyed 7 combat bots 20810 | -2/Research | Borebot progress halted 20831 | -2/Research | Borebot progress halted 20838 | -2/Research | Spotted Striker 20840 | -2/Research | Destroyed Striker 20857 | -2/Research | Spotted Striker 20859 | -2/Research | Destroyed Striker 20860 | -2/Research | Spotted Executioner 20861 | -2/Research | Spotted Executioner 20861 | -2/Research | Borebot progress halted 20862 | -2/Research | Destroyed Executioner 20864 | -2/Research | Spotted Executioner 20876 | -2/Research | Spotted Striker 20877 | -2/Research | Destroyed Executioner 20880 | -2/Research | Destroyed Striker 20883 | -2/Research | Destroyed Executioner 20907 | -2/Research | Destroyed 15 combat bots 20979 | -2/Research | Warlord destroyed during the assault 20984 | -2/Research | Spotted AQ-7MI(K) 20985 | -2/Research | Destroyed AQ-7MI(K) 21009 | -2/Research | Destroyed 8 combat bots 21024 | -2/Research | Discovered new exit (range 17) 21213 | -2/Research | Spotted Striker 21220 | -2/Research | Spotted Investigator 21224 | -2/Research | Spotted Striker 21226 | -2/Research | Destroyed Striker 21229 | -2/Research | Destroyed Striker 21274 | -2/Research | Destroyed 18 combat bots 21283 | -2/Research | Reached level 34 21390 | -2/Research | Spotted Striker 21395 | -2/Research | Destroyed Striker 21409 | -2/Research | Spotted Striker 21411 | -2/Research | Destroyed Striker 21437 | -2/Research | Discovered new exit (range 16) 21459 | -2/Research | Spotted Striker 21462 | -2/Research | Destroyed Striker 21483 | -2/Research | Destroyed 25 combat bots 21554 | -2/Research | Spotted Executioner 21554 | -2/Research | Spotted Executioner 21557 | -2/Research | Destroyed Executioner 21560 | -2/Research | Destroyed Executioner 21571 | -2/Research | Spotted Executioner 21572 | -2/Research | Destroyed Executioner 21589 | -2/Research | Spotted Striker 21589 | -2/Research | Spotted Striker 21593 | -2/Research | Destroyed 8 combat bots 21593 | -2/Research | Destroyed Striker 21596 | -2/Research | Destroyed Striker 21603 | -2/Research | Spotted Striker 21603 | -2/Research | Spotted Striker 21664 | -2/Research | Spotted Executioner 21669 | -2/Research | Spotted Executioner 21674 | -2/Research | Destroyed Executioner 21676 | -2/Research | Sterilization system engaged 21676 | -2/Research | Non-combat units ordered to evacuate 21677 | -2/Research | Destroyed Executioner 21702 | -2/Research | Core integrity fell below 50% 21749 | -2/Research | Destroyed 29 combat bots 21765 | -2/Research | Discovered new exit (range 17) 21776 | -2/Research | Combat units ordered to evacuate 21798 | -2/Research | Spotted Striker 21798 | -2/Research | Destroyed Striker 21872 | -2/Research | Destroyed 10 combat bots 21976 | -2/Research | Ambient heat levels rising (+10) 22108 | -2/Research | Discovered new exit (range 4) 22126 | -2/Research | Ambient heat levels rising (+10) 22216 | -2/Research | Entered Testing 22270 | -2/Testing | Protovariant out of control (PP-66Q7SYP6EC) 22270 | -2/Testing | Unleashed a protovariant (PP-66Q7SYP6EC) 22316 | -2/Testing | Discovered new exit (range 13) 22335 | -2/Testing | High security lockdown imminent 22346 | -2/Testing | Reached level 35 22407 | -2/Testing | Destroyed 17 combat bots 22415 | -2/Testing | High security lockdown engaged 22424 | -2/Testing | Found Prototype Launcher 22424 | -2/Testing | Identified Z-bomb Delivery System 22521 | -2/Testing | Destroyed 17 combat bots 22525 | -2/Testing | Upgraded with Utility slot (x1) 22561 | -2/Testing | Spotted Investigator 22561 | -2/Testing | Spotted Executioner 22561 | -2/Testing | Spotted Executioner 22561 | -2/Testing | Destroyed Investigator 22579 | -2/Testing | Destroyed Executioner 22587 | -2/Testing | Destroyed Executioner 22616 | -2/Testing | Destroyed 18 combat bots 22702 | -2/Testing | Destroyed Executioner 22715 | -2/Testing | Spotted Executioner 22720 | -2/Testing | Destroyed Executioner 22772 | -2/Testing | Destroyed 23 combat bots 22900 | -2/Testing | Spotted Executioner 22900 | -2/Testing | Spotted Executioner 22900 | -2/Testing | Spotted Executioner 22901 | -2/Testing | Destroyed Executioner 22901 | -2/Testing | Destroyed Executioner 22906 | -2/Testing | Destroyed Executioner 22907 | -2/Testing | Destroyed Striker 22910 | -2/Testing | Destroyed Executioner 22970 | -2/Testing | Destroyed 28 combat bots 23079 | -2/Testing | Destroyed 7 combat bots 23097 | -2/Testing | Found Prototype Launcher 23097 | -2/Testing | Identified Com. Tesla Bomb Launcher 23129 | -2/Testing | Spotted Striker 23131 | -2/Testing | Spotted Striker 23191 | -2/Testing | Spotted Executioner 23197 | -2/Testing | Spotted Executioner 23201 | -2/Testing | Destroyed Executioner 23202 | -2/Testing | Destroyed Executioner 23204 | -2/Testing | Spotted Striker 23204 | -2/Testing | Spotted Executioner 23211 | -2/Testing | Sterilization system engaged 23211 | -2/Testing | Non-combat units ordered to evacuate 23216 | -2/Testing | Destroyed Striker 23219 | -2/Testing | Destroyed Executioner 23257 | -2/Testing | Destroyed 36 combat bots 23311 | -2/Testing | Combat units ordered to evacuate 23323 | -2/Testing | Destroyed Striker 23326 | -2/Testing | Destroyed Striker 23344 | -2/Testing | Spotted Alpha 7 23359 | -2/Testing | Destroyed Alpha 7 23366 | -2/Testing | Found Multirail 23381 | -2/Testing | Found Unknown Device 23381 | -2/Testing | Identified Antimissile System 23417 | -2/Testing | Stole the SGEMP Prototype 23417 | -2/Testing | Reached level 36 23511 | -2/Testing | Ambient heat levels rising (+10) 23549 | -2/Testing | Entered Access 23642 | -1/Access | Garrison activated, responded to threat 23799 | -1/Access | First assault squad dispatched 23808 | -1/Access | High security lockdown imminent 23810 | -1/Access | Discovered new exit (range 8) 23818 | -1/Access | Entered Command 23820 | -1/Command | Reached level 37 24039 | -1/Command | Discovered new exit (range 12) 24081 | -1/Command | High security lockdown imminent 24161 | -1/Command | High security lockdown engaged 24167 | -1/Command | Destroyed 10 combat bots 24268 | -1/Command | Destroyed 17 combat bots 24333 | -1/Command | Spotted Striker 24334 | -1/Command | Spotted Executioner 24335 | -1/Command | Spotted Striker 24337 | -1/Command | Destroyed Investigator 24337 | -1/Command | Destroyed Striker 24337 | -1/Command | Spotted Striker 24340 | -1/Command | Destroyed Executioner 24370 | -1/Command | Destroyed 14 combat bots 24390 | -1/Command | Destroyed Striker 24394 | -1/Command | Destroyed Striker 24460 | -1/Command | Spotted Executioner 24460 | -1/Command | Spotted Striker 24463 | -1/Command | Spotted Executioner 24464 | -1/Command | Destroyed Executioner 24465 | -1/Command | Spotted Investigator 24475 | -1/Command | Destroyed Striker 24475 | -1/Command | Destroyed Executioner 24490 | -1/Command | Destroyed Investigator 24517 | -1/Command | Destroyed 21 combat bots 24551 | -1/Command | Spotted Striker 24555 | -1/Command | Destroyed Striker 24670 | -1/Command | Spotted Striker 24673 | -1/Command | Spotted Striker 24679 | -1/Command | Spotted Striker 24682 | -1/Command | Destroyed Striker 24685 | -1/Command | Destroyed Striker 24688 | -1/Command | Destroyed Striker 24716 | -1/Command | Destroyed 17 combat bots 24738 | -1/Command | Spotted Striker 24739 | -1/Command | Reached level 38 24739 | -1/Command | Spotted Executioner 24742 | -1/Command | Destroyed Executioner 24745 | -1/Command | Destroyed Striker 24745 | -1/Command | Spotted Executioner 24745 | -1/Command | Spotted Striker 24745 | -1/Command | Spotted Executioner 24748 | -1/Command | Destroyed Executioner 24750 | -1/Command | Destroyed Executioner 24753 | -1/Command | Destroyed Striker 24766 | -1/Command | Spotted Executioner 24769 | -1/Command | Destroyed Executioner 24793 | -1/Command | Destroyed 16 combat bots 24865 | -1/Command | Phase Generator disabled 24937 | -1/Command | Spotted Striker 24939 | -1/Command | Spotted Executioner 24942 | -1/Command | Destroyed Striker 24942 | -1/Command | Destroyed Executioner 24986 | -1/Command | Spotted Executioner 24986 | -1/Command | Spotted Executioner 24986 | -1/Command | Destroyed Executioner 24986 | -1/Command | Destroyed Executioner 24991 | -1/Command | Spotted Striker 24992 | -1/Command | Destroyed Striker 25006 | -1/Command | Spotted Investigator 25008 | -1/Command | Destroyed Investigator 25029 | -1/Command | Destroyed 44 combat bots 25227 | -1/Command | Destroyed 9 combat bots 25237 | -1/Command | Upgraded with Utility slot (x1) 25241 | -1/Command | Spotted Executioner 25242 | -1/Command | Destroyed Executioner 25242 | -1/Command | Spotted Executioner 25242 | -1/Command | Spotted Executioner 25243 | -1/Command | Spotted Executioner 25243 | -1/Command | Spotted Striker 25251 | -1/Command | Destroyed Striker 25257 | -1/Command | Destroyed Executioner 25260 | -1/Command | Spotted Executioner 25262 | -1/Command | Destroyed Executioner 25296 | -1/Command | Destroyed 14 combat bots 25397 | -1/Command | Spotted B-99 Colossus 25474 | -1/Command | Spotted M Guard 25477 | -1/Command | Spotted M Guard 25498 | -1/Command | Spotted Combat Programmer 25502 | -1/Command | Destroyed Combat Programmer 25502 | -1/Command | Spotted Combat Programmer 25508 | -1/Command | Destroyed Combat Programmer 25536 | -1/Command | Build established: Alien-Scout 25604 | -1/Command | Destroyed M Guard 25614 | -1/Command | Destroyed M Guard 25614 | -1/Command | All MAIN.C guards destroyed 25627 | -1/Command | Found Prototype Device 25627 | -1/Command | Identified Thermal Barrier 25779 | -1/Command | Found Prototype Reactor 25779 | -1/Command | Identified Zero-point Reactor 26004 | -1/Command | Met MAIN.C 26004 | -1/Command | 0b10 Conduit disabled 26017 | -1/Command | Destroyed MAIN.C Shell 26020 | -1/Command | MAIN.C activated Command garrisons 26032 | -1/Command | Reached level 39 26032 | -1/Command | Destroyed MAIN.C 26058 | -1/Command | Found Prototype Protection 26058 | -1/Command | Identified Exp. Powered Armor 26071 | -1/Command | Found Zero-point Reactor 26073 | -1/Command | Found Zero-point Reactor 26119 | -1/Command | Build established: Scavenger-Scout 26135 | -1/Command | Discovered new exit (range 13) 26149 | -1/Command | Spotted B-99 Colossus 26184 | -1/Command | Found Exp. Weapon Cycler 26186 | -1/Command | Found Prototype Device 26186 | -1/Command | Identified Exp. Phase Shifter 26189 | -1/Command | Found Prototype Device 26189 | -1/Command | Identified Exp. Force Field 26191 | -1/Command | Found Prototype Device 26191 | -1/Command | Identified EM Dispersion Field 26199 | -1/Command | Found Prototype Device 26199 | -1/Command | Identified AEGIS Remote Shield 26647 | -1/Command | Warped through subspace to slip node 26647 | -1/Command | Discovered new exit (range 4) 26652 | -1/Command | Entered Access_0 26653 | -1/Access_0 | Sensed 3 artifacts in vicinity 26653 | -1/Access_0 | Met Architect 26662 | -1/Access_0 | Architect warped through subspace 26672 | -1/Access_0 | Destroyed A8 26696 | -1/Access_0 | Architect warped through subspace 26727 | -1/Access_0 | Architect warped through subspace 26760 | -1/Access_0 | Architect warped through subspace 26768 | -1/Access_0 | A6 warped into view 26779 | -1/Access_0 | Destroyed A6 26783 | -1/Access_0 | Architect warped through subspace 26808 | -1/Access_0 | Architect warped through subspace 26836 | -1/Access_0 | Architect warped through subspace 26881 | -1/Access_0 | Architect warped through subspace 26918 | -1/Access_0 | Architect warped through subspace 26924 | -1/Access_0 | Found Prototype Device 26924 | -1/Access_0 | Identified Desublimator 26926 | -1/Access_0 | A5 warped into view 26948 | -1/Access_0 | Destroyed A5 26956 | -1/Access_0 | Architect warped through subspace 27005 | -1/Access_0 | Architect warped through subspace 27031 | -1/Access_0 | Destroyed A2 27051 | -1/Access_0 | Architect warped through subspace 27056 | -1/Access_0 | Found Prototype Device 27056 | -1/Access_0 | Identified Exp. Thermal Shield 27102 | -1/Access_0 | Architect warped through subspace 27162 | -1/Access_0 | A4 warped into view 27174 | -1/Access_0 | Architect warped through subspace 27191 | -1/Access_0 | Destroyed A4 27242 | -1/Access_0 | Architect warped through subspace 27291 | -1/Access_0 | Architect warped through subspace 27354 | -1/Access_0 | Architect warped through subspace 27385 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 27386 | -1/Access_0 | Found Prototype Device 27386 | -1/Access_0 | Identified ST Field Compressor 27393 | -1/Access_0 | Architect warped through subspace 27438 | -1/Access_0 | Architect warped through subspace 27462 | -1/Access_0 | Subspace Access Node disabled 27487 | -1/Access_0 | Architect warped through subspace 27514 | -1/Access_0 | Architect warped through subspace 27537 | -1/Access_0 | Architect warped through subspace 27554 | -1/Access_0 | Architect warped through subspace 27593 | -1/Access_0 | Architect warped through subspace 27628 | -1/Access_0 | Architect warped through subspace 27665 | -1/Access_0 | Architect warped through subspace 27684 | -1/Access_0 | Architect warped through subspace 27711 | -1/Access_0 | Architect warped through subspace 27735 | -1/Access_0 | Architect warped through subspace 27760 | -1/Access_0 | Found Core Regenerator 27768 | -1/Access_0 | Architect warped through subspace 27794 | -1/Access_0 | Architect warped through subspace 27817 | -1/Access_0 | Architect warped through subspace 27829 | -1/Access_0 | Found Exp. Phase Shifter 27855 | -1/Access_0 | Architect warped through subspace 27917 | -1/Access_0 | Architect warped through subspace 27964 | -1/Access_0 | Architect warped through subspace 28006 | -1/Access_0 | Found Prototype Launcher 28006 | -1/Access_0 | Identified Enh. Gamma Bomb Array 28012 | -1/Access_0 | Architect warped through subspace 28056 | -1/Access_0 | Architect warped through subspace 28090 | -1/Access_0 | Architect warped through subspace 28094 | -1/Access_0 | Build established: Scavenger-Executioner 28109 | -1/Access_0 | A3 warped into view 28115 | -1/Access_0 | Architect warped through subspace 28125 | -1/Access_0 | Destroyed A3 28144 | -1/Access_0 | Architect warped through subspace 28160 | -1/Access_0 | Subspace Access Node disabled 28164 | -1/Access_0 | Architect warped through subspace 28177 | -1/Access_0 | Architect warped through subspace 28190 | -1/Access_0 | Architect warped through subspace 28197 | -1/Access_0 | Subspace Access Node disabled 28203 | -1/Access_0 | Architect warped through subspace 28215 | -1/Access_0 | Architect warped through subspace 28223 | -1/Access_0 | Architect warped through subspace 28228 | -1/Access_0 | Architect warped through subspace 28232 | -1/Access_0 | Architect warped through subspace 28242 | -1/Access_0 | Architect warped through subspace 28249 | -1/Access_0 | Architect warped through subspace 28253 | -1/Access_0 | Architect warped through subspace 28256 | -1/Access_0 | Architect warped through subspace 28259 | -1/Access_0 | Architect warped through subspace 28267 | -1/Access_0 | Architect warped through subspace 28267 | -1/Access_0 | Core integrity fell below 50% 28270 | -1/Access_0 | Architect warped through subspace 28274 | -1/Access_0 | Subspace Access Node disabled 28291 | -1/Access_0 | Destroyed Architect 28292 | -1/Access_0 | Architect triggered a singularity event 28298 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 28301 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 28303 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 28289_ Slug penetrates Architect. 28289_ Destroyed Modified Quantum Sheargun. 28289_ Slug penetrates Architect. 28289_ Quantum Shear penetrates Earth. 28291_ Slug penetrates Architect. 28291_ Architect: "If I can't win, no one wins!" 28291_ Architect destroyed. 28292_ A0_COM: Initiating irreversible singularity event. Goodbye. 28293_ A0_COM: 10. 28294_ A0_COM: 9. 28295_ A0_COM: 8. 28296_ A0_COM: 7. 28297_ A0_COM: 6. 28298_ A0_COM: 5. 28298_ Acquired data core, extracted unknown sensor trigger ID. 28299_ A0_COM: 4. 28300_ A0_COM: 3. 28301_ A0_COM: 2. 28301_ Acquired Hpw. Transdimensional Reconstructor. 28302_ A0_COM: 1. Map ----- +----------------------------------------------------+ | ##### #### #??#???????????????? | | ### #??????????????????? | | "### ## ??????????????????? | | "### ######## ???????????????????????? | | ### ### #????#? ?????????????????????? | | ## ### #### #???????? ???????????????????? | | ##### #??#?#???????????????????????? | | ##?#??###????#? ?????????????????????? | | #########??#??#??##?????#???????????????????? | | #########?#?????###?? ???????????????????????? | | ##############?##? ???????????????????????????? | | ##??#########??###? ? ?????????#??????????????? | | ##################?????? ??????? #??????????????? | | ####??###?##?##???#??????#????? ##?????????????? | | "##?####?##?##?###??#???#????? ###???????????? | | "#######?#?????##?#?#####???? ;#???????????? | | ########?##?####???#??# #???# #????????????? | | ########?#?#???#??#??## ##?#" #????????????? | | #######?#####???######" "##;# ?????????????? | | ?? ? ??? "" #;; ???????????????? | | ? ?? ? ?????? "" ; ; ?????????????????? | | #######??#??#??#?????#" #;;;#??????????????????? | | #?###??#?##?#??#??????# #;; #???????????????????? | | ##?#?####???##???????## !!;;#????????????????????? | | ##?###??#???#?????####; %; ;#????????????????????? | | ??#######???#?#???# ; *@;# ##??????????????????? | | ### ##???#?#?#####;;;; # ##?????????????????? | | ### ###########; ; #?????????????????? | | ##" "##"""";;;;;; ; "# #?????????????????? | | " ; ; #" ??????????????? | | " ;" ;####?????????????? | | ##" "###;;;; ] ;; #??????????????? | | ### #### ; ; " ????????????? | | ?## #### ; "" ;;####?????????????? | | #######"""";;; ## ;; ???????????????? | | ??#???## #?### ###??????????????? | | ??????#" ##????# ##????????????????? | | ?#?### " "";;; ##?????? ##?????????????????? | | ??#??##" "" #;; #??????? #??????????????????? | | #?###?## ### ; ??????? #??????????????????? | | ?#?# ## ??### ?????? #??????????????????? | | ??? ?? ????# ??????????????????????????? | | ?????? ????? #?????????????????????????? | | ?#?#? ????? #?????????????????????????? | | ??##### ##??????## ?????????????????????????? | | ??????# ?????????? #????????????????????????? | | ?##??????????????? ?????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 253 Energy Generation 148 Energy Capacity 3700 Matter Stores 525 Matter Capacity 525 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 310 Power Amplification 40 Armor Coverage 400 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Cmb. Linear Gravjet | -3/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ D-53 Grenadier | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Reset Matrix Core Membrane Integrated Reactor Integrated Heat Negator Subatomic Replicator Integrated Singularity Reactor Integrated Dissipator LRC Matter Compressor Stasis Generator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Levels Raised 38 | . . 3 1 3 7 2 3 1 . . . 1 . 2 . . 1 1 1 . 1 1 1 1 . 3 2 . 3 . XP Earned 61341 | 3000 1410 4420 1500 4165 9942 3254 4837 544 281 105 207 1346 863 1717 633 179 784 2674 299 543 1456 1357 1366 1143 1282 4286 1960 1003 3836 949 XP Spent 59735 | 2930 . 3600 1250 800 12030 1625 3620 . . 2600 3970 400 1500 2350 . 630 . 2010 . . 3665 . . 4100 900 1400 3800 . 6555 . Upgrades 92 | 14 . 6 2 1 13 2 14 . . 1 5 2 2 2 . 3 . 6 . . 4 . . 2 4 2 1 . 6 . Power Slot 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Utility Slot 13 | . . 1 . 1 5 . . . . 1 1 . . . . . . . . . 1 . . 1 . . 1 . 1 . Weapon Slot 5 | 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 18 | 2 . . . . . . 10 . . . . . . . . . . . . . 3 . . . . . . . 3 . Heat Dissipation 13 | 2 . . . . 3 . 2 . . . . . . . . 3 . 3 . . . . . . . . . . . . Energy Generation 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Inventory Capacity 5 | 1 . . 2 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Sight Range 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | 1 . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . Hack Attack % 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . KI Resistance % 4 | 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . KI Damage % 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Protomatter Created 22279 | . 196 251 142 122 1066 1547 1184 438 141 207 187 219 46 344 182 155 250 1166 128 290 1442 745 627 363 1060 3321 2062 128 3101 1169 Integrity Restored 35810 | . 395 422 145 474 2441 1715 1975 1511 151 381 744 632 138 690 581 21 82 2027 585 810 1895 2079 1021 828 1681 3038 2937 54 3340 3017 Core 26397 | . 344 359 121 415 2129 978 1728 855 12 324 744 295 111 414 280 16 69 1551 585 518 1432 1366 815 669 1150 2223 2120 33 2143 2598 Parts 9413 | . 51 63 24 59 312 737 247 656 139 57 . 337 27 276 301 5 13 476 . 292 463 713 206 159 531 815 817 21 1197 419 Protomatter Decayed 20594 | . 9 42 40 14 291 708 314 55 33 98 . 4 . 207 84 60 253 203 . 118 1366 53 383 76 484 8242 1115 31 6014 297 Game ------ Seed CooledDynamicRipper Manual? 0 Play Time 06:11:05 Cumulative 521.2 hours Start 2021.07.01 @ 19:29:45 End 2021.07.02 @ 11:21:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 38 Types 24/2/7/2/2/0/0/0/1 Lore% 87 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5a14ca21-419b-4233-a004-2b2c9e04f46c