Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 02:46:25 Player: AshCrow Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2337) 2337 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5262 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 37/300 Energy 280/280 System Corruption 16% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine (fused) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Terrain Scanner (fused) > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (15) --- Light Treads Light Treads Large Matter Pod (150) Transport Network Coupler Modified TNC Hacking Suite Hacking Suite Authchip [Processor] Light Assault Rifle Improved Assault Rifle Ripper Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Ripper > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Large Matter Pod Hacking Suite Authchip [Processor] Particle Gun Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Rocket Launcher Mining Laser [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 66 | 5 22 7 27 2 . 3 Power 8 | 1 2 1 4 . . . Engine 6 | 1 1 . 4 . . . Core 2 | . 1 1 . . . . Reactor . | . . . . . . . Propulsion 17 | 2 5 3 7 . . . Treads 15 | 2 3 3 7 . . . Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 6 . 8 1 . 1 Device 5 | 1 2 . 1 1 . . Storage 3 | . 3 . . . . . Processor 3 | . 1 . 2 . . . Hackware . | . . . . . . . Protection 6 | . . . 5 . . 1 Artifact . | . . . . . . . Weapon 24 | 1 9 3 8 1 . 2 Energy Gun 3 | . 1 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 4 . 7 1 . 1 Ballistic Cannon 2 | . 1 . . . . 1 Launcher 1 | . . 1 . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 2 . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 23 | . 7 2 5 4 . 5 Power 4 | . 2 . 2 . . . Propulsion 7 | . 2 1 1 1 . 2 Utility 5 | . 1 . 2 2 . . Weapon 7 | . 2 1 . 1 . 3 Highest Loss Streak 5 | . 2 1 3 3 . 5 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 8 14 14 14 14 12 Power . | . . . . . . . Propulsion 3 | 1 2 2 3 3 3 2 Utility 4 | . 3 5 3 5 5 6 Weapon 4 | 1 1 4 6 6 6 4 Tool/Special . | . . . . . . . Unused Backups 14 | . 3 2 3 . . 6 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 10 | . 3 1 . . . 6 Weapon 3 | . . 1 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 95 100 98 83 66 94 Engine 8 | . 8 4 7 11 11 11 Core 3 | . 4 9 3 . . . Treads 22 | . 26 28 21 17 11 19 Device 5 | . 12 . 2 3 11 11 Storage 12 | . 13 14 11 11 11 11 Processor 13 | . . 14 21 17 11 11 Protection 2 | . . . 8 1 . 8 Energy Gun 1 | . 1 3 . . . . Ballistic Gun 13 | . 15 2 14 21 11 16 Ballistic Cannon 3 | . 4 10 . . . 2 Launcher 3 | . . 11 3 . . 2 Special Weapon 1 | . 4 . . . . . Peak Build Rating 19 | 5 11 12 19 16 16 17 Average Rating 12 | 3 8 10 15 14 13 16 On Entrance 10 | . 5 8 12 16 16 13 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 43 | 6 31 32 43 37 33 35 Greatest Support 46 | 40 46 40 40 40 20 40 Greatest Overweight (x) 10 | . 3 . 1 1 1 10 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 13 Average Carried 12 | 3 8 14 14 14 14 12 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 5 14 15 14 14 14 11 Class Distribution -------------------- 81% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2442 | 257 514 372 904 310 . 85 Remotely . | . . . . . . . Salvage Created 2747 | 21 690 301 1266 266 . 203 Parts 199 | 3 46 25 94 23 . 8 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 5 | . 2 1 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 74 | . 16 12 30 9 . 7 Melee 4 | . . . 4 . . . Guns 47 | . 16 5 18 5 . 3 Cannons 6 | . . 3 1 . . 2 AOE 17 | . . 4 7 4 . 2 Classes Destroyed 9 | 1 4 1 2 . . 1 Builder 1 | . . . 1 . . . Tunneler 2 | 1 . . . 1 . . Hauler 5 | . 2 . 3 . . . Operator 3 | . 1 . 2 . . . Swarmer 24 | . 3 6 8 4 . 3 Grunt 39 | . 13 4 14 5 . 3 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 9 | . . 2 7 . . . Best Kill Streak 5 | 1 5 3 5 4 . 3 Combat Bots Only 5 | . 5 3 4 4 . 3 Max Kills in Single Turn 3 | 1 1 2 3 2 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 2 3 2 . 2 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 416 | . 132 36 156 32 . 60 Missed 102 | . 29 8 56 5 . 4 Hits 314 | . 103 28 100 27 . 56 Melee 1 | . . . 1 . . . Projectile 313 | . 103 28 99 27 . 56 Critical Strikes 9 | . . . 5 1 . 3 Actively Blocked 1 | . . . 1 . . . Damage Taken 4030 | . 1133 291 1225 554 . 827 Core 629 | . 177 48 126 91 . 187 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . . . 6 . . 3 Ignored by Resistances 22 | . . . 22 . . . Regen/Repaired (Parts) 58 | . . . 58 . . . Core Remaining (%) 55 | 100 . 10 . . . . Volleys Fired 288 | 5 102 23 100 26 . 32 Largest 2 | 1 2 2 2 2 . 2 Hottest 140 | 20 140 100 56 56 . 53 Shots Fired 464 | 5 150 35 171 54 . 49 Gun 425 | 5 144 26 160 52 . 38 Cannon 21 | . . 6 7 . . 8 Launcher 12 | . . 3 4 2 . 3 Special 6 | . 6 . . . . . Kinetic 411 | 5 127 14 167 52 . 46 Thermal 41 | . 23 18 . . . . Explosive 12 | . . 3 4 2 . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 3 19 6 22 16 . 8 Robot Miss Streak 7 | 1 5 4 3 2 . 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 321 | 4 99 18 132 43 . 25 Core Hits 133 | 2 39 18 48 13 . 13 Critical Kills 3 | . 1 . 2 . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 10 | . 1 2 4 2 . 1 Burn 1 | . . 1 . . . . Destroy 5 | . 1 . 2 2 . . Blast 2 | . . 1 . . . 1 Sever 2 | . . . 2 . . . Melee Attacks 24 | . 4 . 13 7 . . Impact . | . . . . . . . Slashing 20 | . . . 13 7 . . Piercing . | . . . . . . . Sneak Attacks 5 | . 3 . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5677 | 57 1001 503 2835 762 . 519 Guns 3817 | 53 1001 186 1723 619 . 235 Cannons 311 | . . 77 108 . . 126 Explosions 986 | . . 240 445 143 . 158 Melee 559 | . . . 559 . . . Ramming 4 | 4 . . . . . . Kinetic 3860 | 53 871 125 1831 619 . 361 Thermal 268 | . 130 138 . . . . Explosive 986 | . . 240 445 143 . 158 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 559 | . . . 559 . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . 5 16 16 16 Average Corruption 11 | . . . 5 9 16 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 99 | . . . 1 63 21 14 Message Errors 27 | . . . . 18 5 4 Matter Fused 23 | . . . . 13 8 2 Heat Flow Errors 9 | . . . . 8 1 . Energy Discharges 12 | . . . . 7 3 2 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . 1 1 . Data Loss (minor) 14 | . . . 1 9 3 1 Data Loss (major) 3 | . . . . 3 . . Misfires 4 | . . . . 2 . 2 Alerts 2 | . . . . 2 . . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 15 | . . 5 10 . . . Projectiles . | . . . . . . . Explosions 15 | . . 5 10 . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 112 | . . 4 37 41 . 30 Shots 4 | . . 1 1 1 . 1 Rammed 1 | 1 . . . . . . Targets Rammed 1 | 1 . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 293 | . 108 174 36 293 245 48 Average Temperature 54 | . 26 60 9 99 127 14 Received Heat Transfer 1719 | . 528 72 531 174 . 414 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 781 | . 300 481 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 92 | 100 100 100 66 100 . 100 Level 1 7 | . . . 33 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 248 | 5 166 110 248 118 . 95 Initial 92 | . . . 19 92 . . Average 47 | . 40 24 110 21 . 25 Influence Increases 2189 | 5 461 320 924 265 . 214 Destroy 0b10 Robot/C 1480 | . 320 240 600 180 . 140 Destroy 0b10 Robot/NC 55 | 5 15 . 30 5 . . Destroy Leader 320 | . 74 40 156 30 . 20 Successful Hack 50 | . 17 . 24 . . 9 Disable Machine 75 | . 15 15 15 15 . 15 Destroy Structure 104 | . 5 25 24 20 . 30 Lose Combat Pursuer 105 | . 15 . 75 15 . . Influence Decreases 2189 | 5 461 269 738 502 . 214 Entered New Map 177 | . . . 32 145 . . Time Decay 1567 | 5 401 249 506 317 . 89 Lost Part 210 | . 60 20 50 40 . 40 Purge Threat 235 | . . . 150 . . 85 Squads Dispatched 8 | . 4 . 4 . . . Investigation 5 | . 3 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 32 12 52 10 . 9 Peak Tracking Total 7 | . 7 3 6 4 . 3 Tactical Retreats 6 | . 1 . 4 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 7 | . 1 2 2 1 . 1 Max in Single Turn 1 | . 1 1 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 21 | . 8 . 10 . 2 1 Terminals 15 | . 7 . 7 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 58 | . 23 . 30 . 2 3 Successful 31 | . 11 . 16 . 2 2 Failed 25 | . 11 . 13 . . 1 Catastrophic 2 | . . . 1 . . 1 Database Lockouts 2 | . 1 . 1 . . . Manual 46 | . 21 . 21 . 1 3 Terminals 46 | . 20 . 23 . . 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 4 . 3 . 2 2 Record 3 | . 1 . 1 . 1 . Part Schematic 1 | . 1 . . . . . Branch Access Points 1 | . . . . . . 1 Terminal Index 2 | . 1 . 1 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . . . 1 . . 1 Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 3 | . . . 3 . . . Retrieve Study 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 6 . 8 . . . Terminals 13 | . 5 . 8 . . . Assimilate 5 | . . . 5 . . . Botnet 7 | . 5 . 2 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 7 . 7 . . 1 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . 3 . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 3 | . 3 . . . . . Non-combat 3 | . 3 . . . . . Combat . | . . . . . . . Robot Hacks Applied 3 | . 3 . . . . . no_distress 3 | . 3 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 3258 | 47 1311 . 463 655 522 260 Sensors 1567 | . 1110 . 457 . . . Terrain 1437 | . . . . 655 522 260 Seismic 254 | 47 201 . 6 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 8836 | 121 1884 1840 1970 2239 522 260 Spaces Moved 4231 | 56 931 905 886 1107 250 96 Core 9 | 6 2 . . . . 1 Treads 4216 | 50 923 905 886 1107 250 95 Legs 6 | . 6 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 200 160 Average Speed 166 | 148 159 160 160 174 200 164 Slowest Speed 550 | 160 200 160 200 200 200 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 68 | 4 98 99 83 99 61 33 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 12 | . 5 . . 7 . . Terrain Destroyed 106 | . 5 24 19 22 . 36 Melee 7 | . . . . 7 . . Projectile 6 | . 5 . . . . 1 AOE 93 | . . 24 19 15 . 35 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 5532 | 86 1167 1266 1242 1346 274 151 Wait 801 | 15 70 314 168 199 21 14 Move 4225 | 55 930 904 885 1106 249 96 Hop . | . . . . . . . Pick Up 45 | 5 18 8 13 . 1 . Fast Attach 16 | 5 5 . 3 2 . 1 Attach 21 | . 5 2 9 1 . 4 Detach 5 | . 1 . 2 1 1 . Swap 69 | . 23 7 31 4 . 4 Drop 36 | . 9 8 17 . 2 . Fire 288 | 5 102 23 100 26 . 32 Melee 24 | . 4 . 13 7 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | 1 . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 338 | -10/Materials | Core integrity fell below 50% 450 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Discovered new exit (range 9) 1121 | -10/Materials | Discovered new exit (range 15) 1372 | -10/Materials | Discovered new exit (range 10) 1662 | -10/Materials | Discovered new exit (range 8) 1934 | -10/Materials | Identified exit to Materials 1956 | -10/Materials | Central database locked down 1991 | -10/Materials | Discovered new exit (range 13) 2004 | -10/Materials | Identified exit to Mines 2006 | -10/Materials | Entered Mines 2262 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2266 | -10/Mines | Core integrity fell below 20% 2320 | -10/Mines | Learned 2 Materials zone layouts 2841 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3059 | -10/Mines | Discovered new exit (range 6) 3065 | -10/Mines | Identified exit to Subcaves 3237 | -10/Mines | Discovered exit to Materials (range 5) 3384 | -10/Mines | Discovered exit to Materials (range 8) 3846 | -10/Mines | Entered Materials 3846 | -9/Materials | Evolved 2 slots: Utility x2 3905 | -9/Materials | Discovered new exit (range 12) 3983 | -9/Materials | Identified exit to Mines 4341 | -9/Materials | Discovered exit to Mines (range 6) 4585 | -9/Materials | Central database locked down 4601 | -9/Materials | Build established: Scavenger-Mutant 4771 | -9/Materials | Discovered new exit (range 13) 4836 | -9/Materials | Identified exit to Materials 5139 | -9/Materials | Repaired Rocket Launcher 5329 | -9/Materials | Discovered exit to Materials (range 10) 5729 | -9/Materials | Lost 3 parts (1p1n1u) 5816 | -9/Materials | Entered Mines 5841 | -9/Mines | Met a Derelict bent on vengeance 5950 | -9/Mines | Build established: Mutant 6054 | -9/Mines | Learned location of Storage (-7) 6431 | -9/Mines | Discovered exit to Materials (range 14) 6506 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6506 | -9/Mines | Discovered new exit (range 5) 6511 | -9/Mines | Identified exit to Exiles 6807 | -9/Mines | Learned 2 Materials zone layouts 6883 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6890 | -9/Mines | Identified exit to Zion 6940 | -9/Mines | Discovered exit to Materials (range 8) 7137 | -9/Mines | Crushed by falling debris 7137 | -9/Mines | Core integrity fell below 50% 7137 | -9/Mines | System corruption reached 10% 7168 | -9/Mines | Lost 3 parts (1n1u1w) 8055 | -9/Mines | Entered Exiles 8116 | -9/Exiles | Met 8R-AWN 8158 | -9/Exiles | Met EX-HEX 8214 | -9/Exiles | Met EX-BIN 8246 | -9/Exiles | Aligned with FarCom system 8248 | -9/Exiles | Given EX-Vault access code 8359 | -9/Exiles | Opened EX-Vault 8384 | -9/Exiles | Found Modified TNC 8425 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8442 | -9/Exiles | Exiles lab attacked by MAIN.C 8497 | -9/Exiles | Learned location of Zion (-7) 8559 | -9/Exiles | Discovered new exit (range 10) 8575 | -9/Exiles | Identified exit to Mines 8577 | -9/Exiles | Left Exiles lab with Modified TNC 8577 | -9/Exiles | Entered Mines 8828 | -8/Mines | Core integrity fell below 20% 8837 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08745_ G7MYH2U|O& SAIAOJ2IMA>Z LYZJNZISBVCHY 08747_ Acquired 30 matter. 08767_ System corrupted: Energy discharge (-92). 08794_ System corrupted: FCS attempts to trigger Rocket Launcher. 08794_ System corrupted: Rocket Launcher misfires. 08794_ Rocket Launcher destroyed. 08803_ Lgt. Treads+ destroyed. 08810_ Lgt. Assault Rifle destroyed. 08811_ Critical hit (Burn: +37). 08816_ System corrupted: Core Shielding rejected. 08821_ Hvy. Assault Rifle+ destroyed. 08823_ G-47 Trooper destroyed. 08825_ Lgt. Treads+ destroyed. 08827_ G-50 Soldier knocked back. 08831_ G-50 Soldier Adv. Heat Sink blasted off. 08831_ Critical hit (Burn: +37). 08834_ XFDPUD5EHHEWZ>KYONO3,0R&KWTM5HG39CD Map ----- +----------------------------------------------------+ | #### #?##???????? ??????????????????????????? | | ##??# #????????#??# #??????????????????????????? | | ?#??# #???????#???# #??????????????????????????? | | ????# #???????????# #????????????????#?????????? | | ###?# #????#??????# #??????????????????????????? | | T#?# #?######??### ####??????#????????????????? | | #?# ### #### ##???????#??????????????? | | ### ## ##????????#????????????? | | ## ##????#???????????????? | | # #????????????????????? | | ## ####??????#???#??????? | | #### #?????????????????? | | # ####??## ### #?????????????????? | | ### ##??????## #### #### #??????#??????????? | | ??####?#??????#####?######??# ######????????????? | | ??#????#?????????????????#??# = *#????????? ???# | | ???#?????#??????????????????##### #??#??????????? | | ??#????????#???#??????#??####???# #?#???????????? | | ???? ?????#???????????#??## ##??# #?#???? ??????? | | ????????#????????????#??? #### ### #?????????? | | ?#????????????????#????#? #?????????? | | ????????????????????????? ##########?????????? | | ?????? ?#?????????????#?? ??????#????##???????? | | ??????????????## ######## #???????#????????????? | | ????????????#?# ##?#?????#???????????? | | ???????????# @ #????????????????????? | | ??????????# #######g#??????????????#?????? | | ??????????? ????????###g##########??#????????? | | ???????????????????????# !% #???????????? | | ??????????????#????????# ! #???????????? | | ??????????????#????????# """ """ #???????????? | | ???????????????????????# """ """ #???#???????? | | ???????????????????????# """ """ #???????????? | | ??????????????#?????#??# #???????????? | | ???????????????????????# """ """ ?#??????????? | | ???????????????????????# """ """ ????????????? | | ???????????????????????# """ """ ?????????????? | | ??????????????#????????# ? ???????????????? | | ??????????????????#????# "?? "????????????????? | | ??????????????????????## "?? "????????????????? | | ???????????????????????# "?????"??????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 17% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed DecoderCompositeOptics Manual? 0 Play Time 02:02:47 Cumulative 97.2 hours Start 2026.10.16 @ 23:09:58 End 2026.10.17 @ 02:46:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 126 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 293a617d-9621-4167-9136-6874381dc848