Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.02 @ 18:45:56 Player: Decinym Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (796) 796 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2326 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 11/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (6) ---- Improved EM Shotgun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Small Storage Unit Weight Redist. System > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Improved EM Shotgun Beam Rifle Electrolaser Assault Cannon Assault Cannon [Rating: 19] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 26 | . . . 18 8 Power 4 | . . . 3 1 Engine 3 | . . . 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | . . . 3 2 Treads . | . . . . . Leg 4 | . . . 3 1 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 5 | . . . 3 2 Device 3 | . . . 3 . Storage 1 | . . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | . . . 9 3 Energy Gun 7 | . . . 6 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 5 | . . . 3 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . . . 4 10 Power 2 | . . . 1 1 Propulsion 5 | . . . 1 4 Utility 2 | . . . . 2 Weapon 5 | . . . 2 3 Highest Loss Streak 5 | . . . 4 5 Average Slot Usage (%) 87 | . 85 85 81 93 Engine 3 | . 14 14 4 . Core 7 | . . . 5 10 Leg 21 | . 28 28 21 19 Device 16 | . . . 16 19 Storage 11 | . 14 14 11 11 Protection 3 | . . . . 8 Energy Gun 4 | . 14 14 7 . Ballistic Gun 1 | . 14 14 . . Ballistic Cannon 15 | . . . 13 21 Naked Turns . | . . . . . Heaviest Build 25 | 12 12 12 23 25 Greatest Support 26 | 20 20 20 26 26 Greatest Overweight (x) 7 | . . . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 Average Capacity 6 | . 6 6 6 6 Most Carried 6 | . 6 6 6 6 Average Carried 5 | . 5 6 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 6 6 6 1 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 878 | 163 88 . 296 331 Remotely . | . . . . . Salvage Created 866 | . 108 . 451 307 Parts 83 | . 15 . 32 36 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 30 | . 4 . 15 11 Guns 10 | . 4 . 6 . Cannons 20 | . . . 9 11 Classes Destroyed 9 | . 4 . 2 3 Worker 1 | . . . 1 . Builder 5 | . 1 . 2 2 Tunneler 3 | . . . . 3 Recycler 2 | . . . . 2 Watcher 1 | . 1 . . . Swarmer 17 | . 3 . 6 8 Grunt 8 | . 1 . 5 2 Brawler 1 | . . . . 1 Sentry 4 | . . . 4 . Best Kill Streak 8 | . 4 . 5 8 Combat Bots Only 5 | . 3 . 5 4 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2236 | . 111 . 994 1131 Core 435 | . 27 . 224 184 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 89 . . Volleys Fired 118 | . 17 1 41 59 Largest 2 | . 2 2 2 2 Hottest 126 | . 60 60 126 107 Shots Fired 218 | . 26 2 82 108 Gun 76 | . 26 2 42 6 Cannon 142 | . . . 40 102 Launcher . | . . . . . Special . | . . . . . Kinetic 165 | . 17 1 45 102 Thermal 53 | . 9 1 37 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 5 3 7 7 Robot Miss Streak 7 | . 2 . 6 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 110 | . 14 2 45 49 Core Hits 47 | . 8 . 21 18 Critical Hits 2 | . . . . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2232 | . 185 24 896 1127 Guns 513 | . 185 24 304 . Cannons 1717 | . . . 592 1125 Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 1866 | . 111 13 617 1125 Thermal 364 | . 74 11 279 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 64 | . . . 4 60 Projectiles 64 | . . . 4 60 Explosions . | . . . . . Melee . | . . . . . Knockbacks 17 | . . . 2 15 Impact . | . . . . . Kinetic 16 | . . . 2 14 Secondary 1 | . . . . 1 Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 307 | . 30 . 307 257 Average Temperature 105 | . 18 . 100 126 Received Heat Transfer 357 | . 30 . 291 36 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 805 | . 175 25 605 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 363 | . 129 49 363 298 Average Influence 188 | . 57 49 205 206 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 49 | . 100 100 35 49 Level 1 50 | . . . 64 50 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 6 . 24 15 Peak Tracking Total 9 | . 5 . 9 4 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 2 | . 2 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1381 | . 122 38 581 640 Spaces Moved 779 | 1 64 29 306 379 Core 2 | . . . . 2 Treads . | . . . . . Legs 738 | 1 64 29 306 338 Wheels 39 | . . . . 39 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 120 120 100 Average Speed 126 | 120 120 120 137 120 Slowest Speed 400 | 120 120 120 150 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 1 26 17 33 68 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 32 | . . . 8 24 Melee . | . . . . . Projectile 32 | . . . 8 24 AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 956 | . 84 30 388 454 Wait 2 | . . 1 . 1 Move 775 | . 63 28 305 379 Hop . | . . . . . Pick Up 13 | . 2 . 9 2 Fast Attach 9 | . . . 7 2 Attach 9 | . . . 4 5 Detach 1 | . . . 1 . Swap 8 | . . . 7 1 Drop 20 | . 2 . 14 4 Fire 118 | . 17 1 41 59 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 123 | -10/Materials | Entered Mines 131 | -10/Mines | Discovered new exit (range 14) 154 | -10/Mines | Assembled infested the area 161 | -10/Mines | Entered Materials 161 | -9/Materials | Evolved 2 slots: Utility x2 361 | -9/Materials | Build established: Mutant 411 | -9/Materials | Lost 4 parts (1p1n2w) 560 | -9/Materials | Core integrity fell below 50% 571 | -9/Materials | Discovered new exit (range 13) 706 | -9/Materials | Build established: Scavenger-Mutant 742 | -9/Materials | Entered Mines 805 | -9/Mines | Learned Materials terminal intel 877 | -9/Mines | Learned location of Storage (-9) 1308 | -9/Mines | Lost 5 parts (2n2u1w) 1338 | -9/Mines | Core integrity fell below 20% 1382 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01293_ Acquired Wheel. 01295_ Acquired 11 matter. 01297_ Acquired 6 matter. 01300_ Acquired 5 matter. 01301_ Acquired 8 matter. 01317_ U-05 Engineer builds a Wall. 01325_ Assault Cannon destroyed. 01328_ S-10 Pest destroyed. 01335_ Nuclear Core destroyed. 01344_ Electrolaser destroyed. 01347_ Destroyed Flight Unit. 01358_ S-10 Pest knocked back. 01367_ Acquired 5 matter. 01368_ Wheel destroyed. 01369_ U-05 Engineer builds a Wall. 01370_ S-10 Pest knocked back. 01373_ U-05 Engineer builds a Wall. 01376_ Aluminum Leg destroyed. 01378_ U-05 Engineer builds a Wall. 01380_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????##??????????????????????? | | ????????????####??# #######????#####??????? | | ???????###### ##?# "" =###### ##??###? | | ??????## #" ##### [ ## ### ## | | ??????# = * !===! # | | ??????# ### ### ! = = !! ! # | | ??????# ##?# #?## [!##"#= # | | ??????# ## ##??# #?#" ###### ## | | ??????# #####???# #?# #????# #???# | | ??????# ##??????# ## ##????# #???# # | | ??????# ##?????# ##?????# ##### #? | | ??????# ########### ##??????# ## #? | | ??????# ## #########???????#### ## #? | | ??????# s@s #????????##### ##! ## | | ??????# s u#### #????????## = ! = | | ?????# """ ##????????????## ##### | | ????# """ #"#?????????????# "#??## | | ???# """ ######?????????????# ##???# " | | ???# ##??????????????????# #????# | | ???# ####???????????????????# #????#### | | ???## ##??????????????????????# #???????? | | ????## ##???????????????????????# #???????? | | ?????# ?????????????????????????# #?????### | | ?????# ????????????????????????? #????## | | ?????# ?????????????????????????##????## | | ?????# ???????????????????????????????# | | ??????#???????????????????????????????# | | ??????????????????????????????????????## | | ???????????????????????????????????????## | | ????????????????????????????????????????# | | ???????????????????????????????????????# | | ??????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????## # | | ??????????????????????????????????????##### | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmShadeWheel Manual? 0 Play Time 00:13:17 Cumulative 300.6 hours Start 2020.06.02 @ 18:36:04 End 2020.06.02 @ 18:45:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3 Lore% 92 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dab5fd4d-18db-4686-abdd-0f46b8f5ac64