Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.03 @ 14:16:17 Player: darlorth Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1296) 1296 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 4337 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 122/140 System Corruption 6% Temperature Cool (9) Movement Core (1700) Ox33 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Modified TNC Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON (2) ------- Beamcaster Autogun > --- INVENTORY (25) --- Light Angular Momentum Engine Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Advanced Visual Processing Unit Target Analyzer Reaction Control System Improved Propulsion Shielding High-powered Tractor Beam Autogun Autogun Autogun Autogun Assault Cannon Rocket Launcher Missile Launcher Improved Datajack Great Maul Katana Katana Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Modified TNC Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Melee Analysis Suite Target Analyzer Reaction Control System Improved Propulsion Shielding Hardened Medium Armor Plating High-powered Tractor Beam Beamcaster Autogun Autogun Assault Cannon Rocket Launcher Missile Launcher Improved Datajack Great Maul Scythe [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Utility Shielding Device High-powered Tractor Beam Storage Huge Storage Unit Processor Modified TNC Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 66 | 6 15 2 8 4 1 . 30 Power 7 | 1 1 . 1 . . . 4 Engine 7 | 1 1 . 1 . . . 4 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 3 . . . . . 9 Treads 3 | . . . . . . . 3 Leg 7 | 2 1 . . . . . 4 Wheel 4 | . 2 . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 3 . 1 1 1 . 5 Device 2 | . . . . 1 . . 1 Storage 2 | 1 1 . . . . . . Processor 3 | . . . . . 1 . 2 Hackware . | . . . . . . . . Protection 5 | . 2 . 1 . . . 2 Artifact . | . . . . . . . . Weapon 33 | 2 8 2 6 3 . . 12 Energy Gun 4 | 1 1 . 1 . . . 1 Energy Cannon 6 | . 4 . 1 . . . 1 Ballistic Gun 8 | 1 1 . 2 1 . . 3 Ballistic Cannon 3 | . . . 1 1 . . 1 Launcher 7 | . 1 2 1 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 4 | . . . . . . . 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 14 | . 2 . . . . . 12 Power 2 | . . . . . . . 2 Propulsion 6 | . 2 . . . . . 4 Utility 3 | . . . . . . . 3 Weapon 3 | . . . . . . . 3 Highest Loss Streak 8 | . 1 . . . . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 88 100 85 100 100 100 98 Engine 11 | . 14 14 10 11 11 11 8 Leg 7 | . 19 . . . . . 12 Wheel 13 | . . 28 22 22 22 22 4 Device 6 | . . . . 11 11 11 10 Storage 11 | . 14 14 11 11 11 11 9 Processor 5 | . . . . . 4 11 18 Protection 14 | . 10 14 19 22 17 11 15 Energy Gun 1 | . 4 . 1 . . . . Energy Cannon 6 | . 15 14 7 . . . . Ballistic Gun 5 | . 2 . 2 12 11 11 3 Ballistic Cannon 3 | . . . 5 7 11 11 1 Launcher 3 | . 2 14 4 1 . . . Slashing Weapon 2 | . . . . . . . 11 Naked Turns . | . . . . . . . . Heaviest Build 107 | 12 92 93 106 104 104 99 107 Greatest Support 28 | 20 20 20 20 20 20 20 28 Greatest Overweight (x) 10 | . 4 4 5 5 5 4 10 Average Overweight (x) 3 | . . 4 4 4 4 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 20 | 6 8 25 25 25 25 25 25 Most Carried 25 | 3 8 20 22 21 22 25 25 Average Carried 17 | 1 7 14 19 20 21 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 2 7 20 21 21 22 25 25 Class Distribution -------------------- 81% | Mutant 11% | Scavenger-Assassin 3% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1868 | 194 389 117 296 238 . 70 564 Remotely 509 | . . . . 238 . 70 201 Salvage Created 1473 | . 335 22 181 173 . . 762 Parts 115 | . 31 11 20 13 . . 40 Haulers Intercepted 4 | . 1 . 1 . . . 2 Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | . 11 6 8 8 . . 12 Melee 7 | . 2 . . . . . 5 Guns 9 | . 3 . 1 3 . . 2 Cannons 11 | . 3 . 2 2 . . 4 AOE 16 | . 1 6 5 3 . . 1 Classes Destroyed 11 | . 6 . 1 1 . . 3 Worker 1 | . . . 1 . . . . Builder 5 | . 3 . . . . . 2 Hauler 4 | . 1 . 1 . . . 2 Recycler 1 | . . . . . . . 1 Operator 2 | . 1 . 1 . . . . Watcher 3 | . 1 . 2 . . . . Swarmer 26 | . 8 6 7 4 . . 1 Grunt 13 | . 3 . 1 3 . . 6 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . 1 . . 1 Specialist 3 | . . . . . . . 3 Best Kill Streak 6 | . 4 3 6 4 . . 3 Combat Bots Only 5 | . 3 3 5 4 . . 3 Max Kills in Single Turn 3 | . 1 3 2 2 . . 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 2 2 . . 1 Melee 1 | . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3460 | . 798 85 129 285 . . 2163 Core 757 | . 77 38 10 79 . . 553 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 41 | . . . 3 1 . . 37 Core Remaining (%) 77 | 100 . 54 . . . 77 . Volleys Fired 109 | . 28 3 14 18 . 11 35 Largest 2 | . 2 1 2 2 . 1 2 Hottest 138 | . 120 33 138 80 . 57 86 Shots Fired 187 | . 51 3 23 36 . 11 63 Gun 85 | . 20 . 3 24 . . 38 Cannon 85 | . 28 . 15 9 . 11 22 Launcher 17 | . 3 3 5 3 . . 3 Special . | . . . . . . . . Kinetic 115 | . 11 . 6 33 . 11 54 Thermal 40 | . 37 . 3 . . . . Explosive 17 | . 3 3 5 3 . . 3 Electromagnetic 15 | . . . 9 . . . 6 Robot Hit Streak 15 | . 4 1 2 4 . . 15 Robot Miss Streak 8 | . 8 2 2 4 . . 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 112 | . 32 1 8 17 . . 54 Core Hits 77 | . 15 6 19 13 . . 24 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed 11 | . 3 . . 2 . . 6 Critical Strikes 15 | . 4 . . 2 . . 9 Destroy 9 | . . . . 2 . . 7 Smash 4 | . 4 . . . . . . Sever 2 | . . . . . . . 2 Melee Attacks 43 | . 24 . . . . . 19 Impact 24 | . 24 . . . . . . Slashing 19 | . . . . . . . 19 Piercing . | . . . . . . . . Sneak Attacks 6 | . 3 . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 3840 | . 879 298 763 502 . . 1398 Guns 653 | . 73 . 21 185 . . 374 Cannons 883 | . 279 . 152 117 . . 335 Explosions 1401 | . 164 298 590 200 . . 149 Melee 896 | . 356 . . . . . 540 Ramming 7 | . 7 . . . . . . Kinetic 909 | . 41 . . 302 . . 566 Thermal 417 | . 311 . 106 . . . . Explosive 1278 | . 164 298 467 200 . . 149 Electromagnetic 333 | . . . 190 . . . 143 Impact 356 | . 356 . . . . . . Slashing 540 | . . . . . . . 540 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . . . . . . 31 Message Errors 10 | . . . . . . . 10 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 5 | . . . . . . . 5 Data Loss (minor) 5 | . . . . . . . 5 Alerts 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 226 | . 194 . 4 . . . 28 Projectiles . | . . . . . . . . Explosions 23 | . 19 . 4 . . . . Melee 203 | . 175 . . . . . 28 Knockbacks 6 | . . . . 2 . . 4 Impact . | . . . . . . . . Kinetic 6 | . . . . 2 . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 49 | . . . 19 30 . . . Shots 2 | . . . 1 1 . . . Rammed . | . . . . . . . . Targets Rammed 12 | . 12 . . . . . . Kicked 12 | . 12 . . . . . . Crushed . | . . . . . . . . Highest Temperature 443 | . 443 . 276 98 . 48 237 Average Temperature 115 | . 165 . 128 34 . 18 39 Received Heat Transfer 1047 | . 174 . . 54 . . 819 Effects 8 | . 8 . . . . . . Shutdowns 2 | . 2 . . . . . . Energy Bleed 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Damage (minor) 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 13 | . 10 . 1 . . . 2 Impact Corruptions 7 | . 7 . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 Heat Transferred 803 | . 666 . 137 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 436 | . 181 278 436 368 . 5 165 Initial 91 | . . 54 29 91 . . 1 Average 89 | . 63 136 166 182 . 1 53 Maximum Alert Level 2 | . . 1 2 1 . . . Low Security (%) 89 | 100 100 80 62 69 . 100 100 Level 1 8 | . . 19 18 30 . . . Level 2 1 | . . . 19 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . . . . 3 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 1 . 1 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 27 6 13 16 . . 31 Peak Tracking Total 9 | . 4 3 4 6 . . 9 Tactical Retreats 13 | . 7 . . 2 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . 1 . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . 1 . 4 . . . 3 Max in Single Turn 3 | . 1 . 3 . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . 2 1 2 . . . . Terminals 3 | . 1 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 2 1 5 . . . . Successful 5 | . 2 1 2 . . . . Failed 3 | . . . 3 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . 4 . 1 . . Terminals 6 | . 1 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 1 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Alert Level 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 2 | . 1 . 1 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6264 | 63 1560 775 420 993 349 757 1347 Spaces Moved 3297 | 46 789 533 242 597 233 495 362 Core 8 | 8 . . . . . . . Treads 7 | . . . . . . . 7 Legs 982 | 38 755 . . . . . 189 Wheels 2300 | . 34 533 242 597 233 495 166 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 140 140 140 Average Speed 168 | 107 168 140 149 150 148 140 311 Slowest Speed 820 | 120 260 140 155 155 155 140 820 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 4 86 99 34 94 61 88 26 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . Spaces Dug 10 | . 1 . . . . 9 . Terrain Destroyed 156 | . 20 30 40 25 . 9 32 Melee 1 | . 1 . . . . . . Projectile 24 | . . . 4 4 . 9 7 AOE 131 | . 19 30 36 21 . . 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3739 | 59 911 558 279 656 234 549 493 Wait 125 | . 24 8 . 37 . 35 21 Move 3290 | 45 788 532 241 596 232 494 362 Hop . | . . . . . . . . Pick Up 67 | 8 11 13 9 1 1 6 18 Fast Attach 10 | . 5 . . . . . 5 Attach 28 | 6 4 . 3 1 . . 14 Detach . | . . . . . . . . Swap 28 | . 6 2 5 3 1 . 11 Drop 30 | . 9 . 7 . . 3 11 Fire 109 | . 28 3 14 18 . 11 35 Melee 40 | . 24 . . . . . 16 Ram . | . . . . . . . . Kick 12 | . 12 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 9) 483 | -10/Materials | Discovered new exit (range 15) 1238 | -10/Materials | Discovered new exit (range 12) 1624 | -10/Materials | Entered Mines 1667 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1932 | -10/Mines | Discovered new exit (range 8) 1983 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2103 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2387 | -10/Mines | Learned location of Storage (-7) 2387 | -10/Mines | Discovered new exit (range 8) 2399 | -10/Mines | Entered Materials 2399 | -9/Materials | Evolved 2 slots: Utility x2 2737 | -9/Materials | Met 8R-AWN 2812 | -9/Materials | Discovered new exit (range 6) 2819 | -9/Materials | Entered Mines 2820 | -9/Mines | Followed 8R-AWN into the Mines 2838 | -9/Mines | Discovered new exit (range 8) 2863 | -9/Mines | Learned location of 1 exit from Materials 3281 | -9/Mines | Learned Materials emergency access door positions 3472 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3586 | -9/Mines | Discovered new exit (range 5) 3806 | -9/Mines | Discovered new exit (range 5) 3812 | -9/Mines | Entered Exiles 3853 | -9/Exiles | Discovered new exit (range 14) 3893 | -9/Exiles | Welcomed by 8R-AWN 3915 | -9/Exiles | Met EX-HEX 3961 | -9/Exiles | Met EX-BIN 3985 | -9/Exiles | Aligned with FarCom system 3986 | -9/Exiles | Given EX-Vault access code 4022 | -9/Exiles | Opened EX-Vault 4028 | -9/Exiles | Found Prototype Processor 4029 | -9/Exiles | Identified Modified TNC 4057 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4096 | -9/Exiles | Met EX-DEC 4147 | -9/Exiles | Discovered new exit (range 10) 4161 | -9/Exiles | Left Exiles lab with Modified TNC 4161 | -9/Exiles | Entered Mines 4219 | -8/Mines | Discovered new exit (range 8) 4918 | -8/Mines | Entered Materials 4918 | -8/Materials | Evolved 2 slots: Utility x2 4919 | -8/Materials | Identified exit to Factory 5332 | -8/Materials | Core integrity fell below 50% 5338 | -8/Materials | Lost 8 parts (1p3n1u3w) 5862 | -8/Materials | Build established: Scavenger-Assassin 6254 | -8/Materials | Core integrity fell below 20% 6265 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 06154_ Dropped Utility Shielding. 06159_ Acquired 10 matter. 06163_ System corrupted: Matter fused (-8). 06165_ Acquired Aluminum Leg. 06173_ Acquired 8 matter. 06179_ Penetrated by Slug. 06182_ Imp. Heat Sink destroyed. 06191_ NAEEC3WVDR6KXI<4RNP#D%CD MPCUZ9 06207_ Penetrated by Slug. 06212_ X-62 Marksman destroyed. 06214_ Acquired 10 matter. 06221_ Dropped Imp. Carbon-fiber Leg. 06222_ Acquired Imp. Carbon-fiber Leg. 06234_ Lgt. Deuterium Engine destroyed. 06239_ W-25 Informer sends out distress signal. 06252_ Hrd. Medium Armor Plating destroyed. 06256_ Slug penetrates Wall. 06259_ Aluminum Leg destroyed. 06261_ Acquired Imp. Carbon-fiber Leg. 06264_ Critical hit (Destroy). 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"" # #! | | ?????????????"T"????# #??###### #####+####! | | ????????????????????# %##############+### ## | | ????????????????????# |s !! ^ | | ?????????????? + ! ! | | ??????????????"""???# % =!! | | ??????????????"""???###%#######+######+### "" | | ????????H?????"""?????#!# #!!%! #? ???## "" | | ??????????????????????#=####!%[=! # ?????# "" | | ???????????????##+##### #?##*][![ # ??????# | | ???????????????# # ####=!*=[ #??"""??# | | ???????????????# """ + +=%=[[ #??"""??# ^ "" | | ???????????a???+ """ # #### #??"""??#! "" | | ???????????????# """?# #??#####+##########! ^"" | | ???????????????# ????#w#???# #^ | | ??????????????????????# #???# """ """ " " #! | | ??????????????????????# #???# """ """ " #^! "" | | ??????????????????????#%#???# """ """ #! "" | | ??????????????????#####/##### = #! "" | | ??????????????????# = = # = !! # | | ??????????????????# *=| ##+########+### | | ??????????????????# ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaIonicAutocannon Manual? 0 Play Time 00:40:56 Cumulative 219.0 hours Start 2022.08.31 @ 18:59:50 End 2022.09.03 @ 14:16:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 117 Adventurer 81 Explorer 52 Win Type - Total 10 Types 9/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0409757d-b06a-478f-8703-1330c567be02