Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.23 @ 10:56:27 Player: ChrisTheThinMint Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (4124) 4124 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-184) -184 TOTAL SCORE: 10025 Bonus ------- Friendly Fire -184 Cogmind --------- Core Integrity 0/1300 Matter 107/300 Energy 46/100 System Corruption 4% Temperature Cool (2) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Enhanced Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gamma Rifle Wave Gun Improved Plasma Cutter > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Linear Gravjet Improved Cooling System Improved Thermal Shield [Rating: 111] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 2 | . . . . 1 . . . . 1 . Propulsion 4 | . . 1 . . . . . 1 . 2 Utility 7 | . . 1 2 . 2 . . 1 1 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 118 | 10 2 8 17 18 4 . . 34 3 22 Power 20 | 1 1 1 2 4 . . . 8 1 2 Engine 11 | 1 1 1 2 2 . . . 4 . . Core 8 | . . . . 2 . . . 4 1 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 39 | 5 . 3 5 5 2 . . 7 . 12 Treads . | . . . . . . . . . . . Leg 21 | 2 . 3 4 5 2 . . 5 . . Wheel 4 | 3 . . 1 . . . . . . . Hover 6 | . . . . . . . . . . 6 Flight 8 | . . . . . . . . 2 . 6 Utility 34 | 2 1 2 8 6 . . . 13 2 . Device 20 | 1 . 1 5 4 . . . 8 1 . Storage 2 | 1 1 . . . . . . . . . Processor 6 | . . 1 1 . . . . 3 1 . Hackware 2 | . . . . 2 . . . . . . Protection 4 | . . . 2 . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 . 2 2 3 2 . . 6 . 8 Energy Gun 15 | 2 . 2 1 2 2 . . 4 . 2 Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . . . . 6 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 54 | . . . 10 2 3 . . 13 . 26 Power 8 | . . . 1 1 2 . . . . 4 Propulsion 19 | . . . 4 . . . . 4 . 11 Utility 10 | . . . 3 . 1 . . 4 . 2 Weapon 17 | . . . 2 1 . . . 5 . 9 Highest Loss Streak 25 | . . . 5 1 3 . . 7 . 25 To Critical Strikes 1 | . . . . . . . . 1 . . Average Backups 6 | 1 2 5 5 8 9 10 10 6 4 3 Power . | 1 1 1 1 . . . . . 1 1 Propulsion 1 | . 1 1 1 1 1 1 1 1 1 . Utility 4 | . . 1 1 5 7 8 8 4 1 1 Weapon . | . . . 1 . . 1 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . 1 . . 1 . . . 4 1 . Power 1 | . 1 . . . . . . . . . Propulsion 3 | . . . . 1 . . . 1 1 . Utility 3 | . . . . . . . . 3 . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 97 92 94 89 80 80 89 83 60 Engine 5 | . 14 11 9 7 3 . . 3 . 1 Core 4 | . . . . 6 3 . . 5 14 7 Leg 17 | . . 23 20 22 20 20 20 18 . . Wheel 2 | . 28 7 2 . . . . . . . Flight 1 | . . . . . . . . 1 10 4 Device 13 | . 14 18 18 9 10 6 6 17 21 12 Storage 6 | . 14 11 9 7 6 6 6 4 . . Processor 11 | . . 3 12 15 13 13 13 10 14 9 Hackware 5 | . . . . 3 13 13 13 7 5 2 Protection 1 | . . . 4 2 . . . 2 5 2 Energy Gun 13 | . 28 21 14 16 9 13 13 10 5 4 Slashing Weapon 1 | . . . . 1 6 6 6 . . 1 Peak Build Rating 111 | 9 9 15 25 42 55 45 45 85 91 111 Average Rating 42 | 5 8 11 19 35 48 45 45 62 89 66 On Entrance 36 | . 9 9 13 23 40 45 45 45 81 89 Avg Prop Armor Cover (%) 5 | . . 8 4 . . . . 15 . 4 Naked Turns 26 | . . . . . . . . . . 26 Heaviest Build 68 | 12 19 24 30 37 41 23 23 68 31 42 Greatest Support 75 | 26 20 30 41 54 54 52 52 75 35 54 Greatest Overweight (x) 11 | . . . 2 11 . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 9 5 5 Most Carried 10 | 5 4 9 8 10 10 10 10 10 5 5 Average Carried 6 | 1 3 5 5 8 9 10 10 6 4 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 2 4 8 8 10 10 10 10 5 5 1 Class Distribution -------------------- 38% | Hacker-Mutant 24% | Scavenger-Mutant 17% | Mutant 11% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 1365 | 300 20 75 204 145 65 105 . 370 . 81 Remotely . | . . . . . . . . . . . Salvage Created 4118 | 172 160 473 893 486 371 67 . 1120 . 376 Parts 200 | 4 14 30 44 25 15 . . 47 . 21 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 89 | . 5 12 21 11 6 . . 28 . 6 Melee 10 | . . . . 4 2 . . 1 . 3 Guns 63 | . 5 12 14 6 2 . . 21 . 3 Cannons 2 | . . . . . . . . 2 . . AOE 7 | . . . 7 . . . . . . . Classes Destroyed 12 | 3 3 1 2 2 . . . 1 . . Worker 4 | 2 . . 2 . . . . . . . Builder 2 | . . . 1 . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . Watcher 8 | . 1 2 1 . . . . 1 . 3 Swarmer 32 | . 3 4 3 2 . . . 15 . 5 Grunt 35 | . 2 5 13 5 3 . . 7 . . Brawler 1 | . . . . . . . . 1 . . Sentry 14 | . . 3 5 2 1 . . 3 . . Hunter 3 | . . . . 1 2 . . . . . Programmer 4 | . . . . 1 . . . 2 . 1 Best Kill Streak 12 | 3 3 4 12 2 6 . . 10 . 3 Combat Bots Only 10 | . 3 4 9 2 5 . . 10 . 3 Max Kills in Single Turn 5 | 1 1 1 5 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . . Melee 1 | . . . . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 838 | . 16 46 118 107 82 . . 184 23 262 Missed 263 | . 3 8 29 24 23 . . 66 9 101 Hits 575 | . 13 38 89 83 59 . . 118 14 161 Melee 6 | . . . . . . . . 6 . . Projectile 569 | . 13 38 89 83 59 . . 112 14 161 Critical Strikes 24 | . . 1 4 1 6 . . 6 2 4 Damage Taken 7797 | . 109 347 1118 642 661 . . 1836 208 2876 Core 2046 | . 34 39 227 130 118 . . 198 . 1300 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2254 | . 34 104 320 198 193 . . 558 63 784 Core Remaining (%) 85 | 100 86 90 58 81 . . 86 80 100 . Volleys Fired 254 | 17 12 29 61 25 17 . . 71 . 22 Largest 3 | 2 2 2 2 3 2 . . 3 . 2 Hottest 214 | 90 90 112 121 190 160 . . 214 . 156 Shots Fired 433 | 34 24 48 95 56 29 . . 115 . 32 Gun 416 | 34 24 48 84 56 29 . . 110 . 31 Cannon 5 | . . . . . . . . 5 . . Launcher 11 | . . . 11 . . . . . . . Special 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Thermal 394 | 34 24 48 84 56 29 . . 99 . 20 Explosive 11 | . . . 11 . . . . . . . Electromagnetic 28 | . . . . . . . . 16 . 12 Robot Hit Streak 46 | 5 9 18 46 30 21 . . 38 . 10 Robot Miss Streak 3 | 2 2 1 2 3 3 . . 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 393 | 23 17 40 82 55 36 3 . 102 . 35 Core Hits 290 | 7 9 22 103 42 13 1 . 75 . 18 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 21 | . 2 3 2 4 5 . . 1 . 4 Burn 13 | . 2 3 2 2 2 . . 1 . 1 Sever 8 | . . . . 2 3 . . . . 3 Melee Attacks 46 | . . . . 13 11 5 . 5 . 12 Impact . | . . . . . . . . . . . Slashing 46 | . . . . 13 11 5 . 5 . 12 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 9245 | 287 205 536 2033 1275 1066 184 . 2697 . 962 Guns 6773 | 287 205 536 1283 796 516 . . 2361 . 789 Cannons 174 | . . . . . . . . 174 . . Explosions 750 | . . . 750 . . . . . . . Melee 1529 | . . . . 479 550 184 . 162 . 154 Ramming 19 | . . . . . . . . . . 19 Kinetic . | . . . . . . . . . . . Thermal 6308 | 287 205 536 1283 796 516 . . 2255 . 430 Explosive 750 | . . . 750 . . . . . . . Electromagnetic 639 | . . . . . . . . 280 . 359 Impact . | . . . . . . . . . . . Slashing 1529 | . . . . 479 550 184 . 162 . 154 Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 1 . 1 . . . 13 . 4 Average Corruption 5 | . . 1 . 1 . . . 8 . 3 Corruption Purged 5 | . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . 3 . 5 . . . 38 . 1 Message Errors 11 | . . 1 . . . . . 10 . . Matter Fused 17 | . . 2 . 3 . . . 12 . . Heat Flow Errors 2 | . . . . . . . . 2 . . Energy Discharges 10 | . . . . 1 . . . 8 . 1 Data Loss (minor) 3 | . . . . 1 . . . 2 . . Data Loss (major) 2 | . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 112 | . . . 13 . 60 34 . 5 . . Projectiles 5 | . . . . . . . . 5 . . Explosions 13 | . . . 13 . . . . . . . Melee 94 | . . . . . 60 34 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 44 | . . . 37 . . . . . . 7 Shots 1 | . . . 1 . . . . . . . Rammed 7 | . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 440 | 130 205 262 162 338 440 . . 214 28 237 Average Temperature 84 | 55 79 84 45 82 217 . . 85 17 102 Received Heat Transfer 2226 | . 45 156 720 273 357 . . 552 72 51 Effects 3 | . . . . 1 2 . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 7 | . . . . 1 2 . . 4 . . Combat Hostiles 7 | . . . . 1 2 . . 4 . . Parts Melted 31 | 5 . 2 3 4 3 . . 14 . . Heat Transferred 14360 | 744 693 1654 2664 1551 1500 . . 4851 . 703 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Maximum Alert Level 1 | . . . 1 . . . . 1 . 1 Low Security (%) 88 | 100 100 100 66 100 100 . . 88 100 45 Level 1 11 | . . . 33 . . . . 11 . 54 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 330 | 10 100 188 265 76 55 . . 330 132 251 Initial 132 | . 2 32 64 39 22 . . . 132 48 Average 71 | 2 46 114 151 21 15 . . 65 117 186 Influence Increases 3499 | 30 180 337 648 358 175 . . 1179 45 547 Destroy 0b10 Robot/C 1780 | . 100 240 420 220 120 . . 560 . 120 Destroy 0b10 Robot/NC 100 | 30 5 10 30 . 5 . . 5 . 15 Destroy Leader 376 | . 22 64 92 60 20 . . 82 . 36 Successful Hack 104 | . 8 6 7 17 30 . . 20 . 16 Anti-Garrison Action 300 | . . . . . . . . 150 . 150 Destroy Structure 59 | . . 2 54 1 . . . 2 . . Partial Spotted 105 | . . . . . . . . . 45 60 Lose Combat Pursuer 675 | . 45 15 45 60 . . . 360 . 150 Influence Decreases 3364 | 25 95 248 725 405 215 15 . 865 252 519 Entered New Map 521 | . 3 58 115 63 33 8 . . 182 59 Time Decay 1781 | 25 92 190 210 332 152 7 . 503 70 200 Lost Part 462 | . . . 100 10 30 . . 62 . 260 Purge Threat 600 | . . . 300 . . . . 300 . . Squads Dispatched 22 | . . 1 4 6 . . . 5 2 4 Investigation 5 | . . 1 . 2 . . . . . 2 Extermination 5 | . . . . 1 . . . 2 1 1 Reinforcement 6 | . . . 1 2 . . . 2 1 . Assault 2 | . . . . . . . . 1 . 1 Garrison 4 | . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 5 | . 1 1 2 . . . . 1 . . Communications Jammed 26 | . . . . . . . . 2 5 19 Distress Signals 26 | . . . . . . . . 2 5 19 Times Spotted 199 | . 9 15 30 18 8 . . 72 10 37 Peak Tracking Total 12 | . 3 4 8 3 3 . . 12 6 11 Tactical Retreats 26 | . 2 1 1 3 . . . 13 2 4 ECM-based Alert Blocks 23 | . . . . . . . . 19 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 6 | . . 1 . 3 1 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled 3 | . . . . . . 1 . 1 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 . 1 Garrison Access 2 | . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 24 | . 4 2 3 5 2 . . 4 . 4 Terminals 21 | . 4 1 3 5 2 . . 4 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Total Hacks 65 | . 11 6 7 11 5 . . 15 . 10 Successful 33 | . 7 2 4 5 2 . . 10 . 3 Failed 32 | . 4 4 3 6 3 . . 5 . 7 Catastrophic 9 | . . . 2 1 1 . . 2 . 3 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 2 1 5 8 . . . . . . Terminals 56 | . 11 3 7 11 5 . . 15 . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . Garrison Access 6 | . . . . . . . . . . 6 Terminal Hacks 33 | . 7 2 4 5 2 . . 10 . 3 Record 1 | . 1 . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 Level Access Points 3 | . 1 . . 1 . . . 1 . . Branch Access Points 5 | . . 1 1 1 1 . . . . 1 Emergency Access Points 5 | . 1 . . 1 . . . 2 . 1 Garrison Index 1 | . . . . . . . . 1 . . Alert Level 5 | . 1 1 1 . . . . 2 . . Unreport Threat 4 | . . . 2 . . . . 2 . . Locate Traps 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 2 2 3 5 2 . . 4 . 3 Full Trace Events 6 | . . 2 . 2 . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 2 . 1 Machine Destruction 3 | . . . . . . . . 2 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Active Infowar (turns) 3623 | 64 231 390 407 1079 312 . . 722 151 267 Optics 2676 | . . . 151 1079 306 . . 722 151 267 Sensors 1121 | . . 390 256 163 312 . . . . . Terrain 639 | 64 231 262 82 . . . . . . . Jamming 569 | . . . . . . . . 199 104 266 ECM 637 | . . . . 38 . . . 439 75 85 Robot Analysis Total 2 | . . . . 2 . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 4986 | 157 231 390 435 1079 486 394 77 1173 151 413 Spaces Moved 3778 | 91 175 180 154 708 288 279 60 981 335 527 Core 55 | 6 . . . 1 . . . . . 48 Treads . | . . . . . . . . . . . Legs 2118 | 18 . 133 119 707 288 279 60 514 . . Wheels 324 | 67 175 47 35 . . . . . . . Hover 222 | . . . . . . . . . . 222 Flight 1059 | . . . . . . . . 467 335 257 Fastest Speed 34 | 50 80 80 95 120 120 120 120 37 37 34 Average Speed 89 | 90 80 109 118 120 120 120 120 82 37 47 Slowest Speed 600 | 120 80 120 260 600 120 120 120 190 37 280 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 1 5 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 41 19 20 28 11 61 12 28 12 20 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 . . . 1 . 1 . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 62 | . . . 61 . . . . 1 . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . AOE 61 | . . . 61 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Total 4836 | 132 242 326 308 862 380 329 65 1211 356 625 Wait 411 | . 46 94 53 54 48 46 6 58 . 6 Move 3753 | 90 174 179 153 707 287 278 59 978 324 524 Hop 7 | . . . . . . . . 1 5 1 Pick Up 116 | 12 5 11 15 21 4 . . 30 3 15 Fast Attach 9 | . . . . . 1 . . 2 1 5 Attach 83 | 8 1 6 11 9 4 . . 23 3 18 Detach 2 | . . . . . . . . 1 1 . Swap 48 | 2 1 2 11 11 1 . . 17 2 1 Drop 57 | 3 3 5 4 14 2 . . 20 2 4 Fire 254 | 17 12 29 61 25 17 . . 71 . 22 Melee 45 | . . . . 13 11 5 . 5 . 11 Ram 7 | . . . . . . . . . . 7 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 28 | . . . . 8 5 . . . 15 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . 5 . 11 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 313 | -10/Materials | Identified exit to Materials 389 | -10/Materials | Entered another Materials area 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 636 | -9/Materials | Identified exit to Mines 755 | -9/Materials | Discovered new exit (range 3) 779 | -9/Materials | Entered another Materials area 779 | -8/Materials | Evolved 2 slots: Utility x2 811 | -8/Materials | Garrison activated, responded to threat 899 | -8/Materials | Destroyed 9 combat bots 908 | -8/Materials | Lost 5 parts (1p2n2u) 1198 | -8/Materials | Discovered new exit (range 4) 1214 | -8/Materials | Entered Factory 1214 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1237 | -7/Factory | Build established: Scavenger-Mutant 1610 | -7/Factory | Garrison activated, responded to threat 1900 | -7/Factory | Identified exit to Storage 1900 | -7/Factory | Identified exit to Lower Caves 2083 | -7/Factory | Identified exit to Factory 2293 | -7/Factory | Entered another Factory area 2293 | -6/Factory | Evolved 2 slots: Utility x2 2378 | -6/Factory | Identified exit to Lower Caves 2388 | -6/Factory | Build established: Hacker-Mutant 2640 | -6/Factory | Lost 3 parts (2p1u) 2779 | -6/Factory | Entered Lower Caves 2857 | -6/Lower Caves | Identified exit to Lower Caves 2906 | -6/Lower Caves | Entered a destroyed Warlord outpost 3173 | -6/Lower Caves | Entered another Lower Caves area 3174 | -6/Lower Caves | Encountered a Warlord checkpoint 3242 | -6/Lower Caves | Discovered new exit (range 5) 3250 | -6/Lower Caves | Entered Factory 3250 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3312 | -5/Factory | System corruption reached 10% 3359 | -5/Factory | Lost 7 parts (2n2u3w) 3739 | -5/Factory | Destroyed 10 combat bots 3779 | -5/Factory | Build established: Scavenger-Gunner 4306 | -5/Factory | Identified exit to Factory 4423 | -5/Factory | Entered another Factory area 4423 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4521 | -4/Factory | Build established: Hacker-Mutant 4561 | -4/Factory | Discovered new exit (range 22) 4574 | -4/Factory | Entered Research 4574 | -3/Research | Evolved 2 slots: Propulsion x2 4718 | -3/Research | Identified exit to Testing 4776 | -3/Research | Spotted B-86 Titan 4841 | -3/Research | Released all parts (9) 4929 | -3/Research | Core integrity fell below 50% 4961 | -3/Research | Core integrity fell below 20% 4978 | -3/Research | Lost 25 parts (4p10n2u9w) 4987 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04947_ P-80 Master resets R-10 Processor, system corruption cleaned. 04948_ P-80 Master resets K-01 Serf, system corruption cleaned. 04954_ Acquired Field Propulsion Drive. 04956_ Connecting with Garrison Access... 04956_ ALERT: Suspicious activity at Garrison Access R003. Dispatching Investigation squad. 04957_ S-43 Plague destroyed. 04962_ R-10 Processor inserts Adv. Weight Redist. System into recycling unit. 04963_ K-01 Serf collects debris. 04963_ K-01 Serf destroyed. 04965_ R-10 Processor inserts Wheel into recycling unit. 04967_ P-80 Master resets P-80 Master, system corruption cleaned. 04986_ System corrupted: Energy discharge (-16). 04987_ Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# """" # # | | ?????????????????????????# """" # + """" ? | | ?????????????????????????# ?# # """" ? | | ??????????????????????????? ? ?# # """"?? | | ?????????????????????########/###### #? 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""" #?????????? | | ?????????????????????# #??""" * #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????# + #?????????? | | ?????????????????????# ########???????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# k ?????????????????? | | ?????????????????????# ???????????????? | | ?????????????????????########+##+##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 8 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed SystemThrusterShockpuncher Manual? 0 Play Time 01:29:48 Cumulative 31.1 hours Start 2026.08.22 @ 09:19:48 End 2026.08.23 @ 10:56:27 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 42 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3b401d8-5312-4dde-b2e2-edca2cdc7131