Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 14:17:40 Player: Daemos Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (4067) 4067 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 8684 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 501 Registered with UFD 300 Friendly Fire -239 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 455/455 System Corruption 5% Temperature Cool (30) Movement Rolling (101) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (4) --- Wheel Wheel Compact Wheel > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Weapon Mount Armor Integrity Analyzer > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (15) --- Fission Core Advanced Heat Sink Weapon Cycler Improved Reaction Control System Phase Shifter Core Shielding Powered Armor Heavy Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Weapon Mount Improved Target Analyzer Weapon Cycler > --- WEAPON ----------- Heavy Laser Ion Burst Cannon > --- INVENTORY -------- Flexi-carbon Leg Advanced Heat Sink Triangulator Surveybot 17 Chip Targeting Computer Weapon Mount Weapon Cycler Improved Reaction Control System Phase Shifter Powered Armor Force Field Thermic Laser Improved Heavy Machine Gun [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Overtuned Barrage Gun Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon CPS Tube Impact Weapon Mace Build | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 5 | . . . . . 5 . Weapon . | . . . . . . . Parts Attached 127 | 8 12 4 3 6 59 35 Power 23 | 1 1 . 1 . 14 6 Engine 13 | 1 . . . . 7 5 Core 10 | . 1 . 1 . 7 1 Reactor . | . . . . . . . Propulsion 30 | 4 4 2 . 3 7 10 Treads 3 | . . . . . . 3 Leg 20 | 2 4 2 . 3 5 4 Wheel 7 | 2 . . . . 2 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 38 | 1 4 2 . 1 22 8 Device 26 | . 4 2 . 1 13 6 Storage 3 | 1 . . . . 2 . Processor 5 | . . . . . 4 1 Hackware . | . . . . . . . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 36 | 2 3 . 2 2 16 11 Energy Gun 10 | 2 . . . . 4 4 Energy Cannon 6 | . 1 . 1 1 3 . Ballistic Gun 7 | . 1 . . 1 4 1 Ballistic Cannon 10 | . 1 . 1 . 3 5 Launcher 2 | . . . . . 1 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . . 4 . Parts Lost 59 | . 3 . 1 . 22 33 Power 12 | . . . 1 . 6 5 Propulsion 11 | . 1 . . . 1 9 Utility 16 | . 1 . . . 7 8 Weapon 20 | . 1 . . . 8 11 Highest Loss Streak 9 | . 2 . 1 . 8 9 To Critical Strikes 2 | . . . 1 . 1 . Average Backups 7 | . 2 4 4 5 8 11 Power . | . . 1 . . . . Propulsion . | . . 1 2 1 . . Utility 4 | . 1 1 2 2 5 7 Weapon 1 | . . . . . 1 3 Tool/Special . | . . . . . . . Unused Backups 10 | . . 1 . . . 9 Power 2 | . . 1 . . . 1 Propulsion . | . . . . . . . Utility 6 | . . . . . . 6 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 94 99 99 100 83 82 Engine 3 | . 3 . . . 6 7 Core 8 | . 10 14 13 14 4 1 Leg 20 | . 28 28 28 28 14 10 Wheel 2 | . . . . . 4 4 Device 21 | . 24 27 28 22 23 9 Storage 4 | . . . . 5 5 6 Processor 6 | . . . . . 8 18 Protection 1 | . . . . . . 6 Energy Gun 3 | . 12 . . . 2 7 Energy Cannon 7 | . 8 14 14 14 2 . Ballistic Gun 5 | . . . . 12 5 . Ballistic Cannon 3 | . 3 14 14 1 1 2 Peak Build Rating 75 | 6 9 17 12 23 75 61 Average Rating 35 | 4 8 9 10 16 59 50 On Entrance 17 | . 6 9 10 12 23 60 Naked Turns . | . . . . . . . Heaviest Build 68 | 14 15 13 18 22 68 63 Greatest Support 70 | 26 20 20 20 32 70 55 Greatest Overweight (x) 4 | . . . . 1 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 8 15 15 Average Capacity 9 | 5 5 5 5 6 11 15 Most Carried 15 | . 4 5 5 8 15 15 Average Carried 7 | . 2 4 4 6 8 11 Final Capacity 15 | 8 5 5 5 8 15 15 Final Carried 15 | . 3 5 4 8 15 8 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Ext Matter Collected 3810 | 228 214 134 143 95 1801 1195 Remotely 154 | . . . . . . 154 Salvage Created 4424 | . 506 100 171 . 2675 972 Parts 191 | . 30 8 7 . 119 27 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Combat Hostiles Destroyed 87 | . 12 5 4 . 48 18 Guns 46 | . 8 . . . 30 8 Cannons 32 | . 4 5 4 . 17 2 AOE 6 | . . . . . . 6 Classes Destroyed 18 | . 5 . 1 . 10 2 Worker 2 | . 1 . . . 1 . Builder 1 | . . . . . 1 . Hauler 5 | . 2 . . . 3 . Recycler 4 | . . . . . 2 2 Operator 1 | . . . . . . 1 Watcher 5 | . 1 . . . 3 1 Swarmer 26 | . 6 4 . . 13 3 Grunt 23 | . 6 1 . . 11 5 Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Sentry 10 | . . . . . 5 5 Specialist 4 | . . . . . 4 . Hunter 8 | . . . . . 5 3 Programmer 5 | . . . . . 5 . Heavy 1 | . . . . . 1 . Behemoth 2 | . . . . . . 2 Subdweller 4 | . . . 4 . . . Assembled 1 | . . . . . 1 . Savage 1 | . . . . . . 1 Best Kill Streak 5 | . 5 3 2 . 4 3 Combat Bots Only 5 | . 5 3 2 . 3 3 Max Kills in Single Turn 2 | . 2 1 1 . 2 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Ext Hostile Shots Fired 1128 | . 66 25 16 . 603 418 Missed 418 | . 10 6 7 . 232 163 Hits 710 | . 56 19 9 . 371 255 Melee 11 | . . . . . 11 . Projectile 699 | . 56 19 9 . 360 255 AOE 1 | . . . . . 1 . Critical Strikes 15 | . 2 . 1 . 6 6 Part Disruptions 6 | . . . . . 6 . Damage Taken 9296 | . 554 154 195 . 5332 3061 Core 1018 | . 112 29 21 . 548 308 Absorbed by Shields . | . . . . . . . Redirected to Shielding 14 | . . . . . . 14 Ignored by Resistances 77 | . . . . . . 77 Regen/Repaired (Parts) 180 | . . . . . 180 . Core Remaining (%) 67 | 100 . . . 35 . . Volleys Fired 482 | . 54 12 21 . 268 127 Largest 2 | . 2 2 2 . 2 2 Hottest 175 | . 110 90 113 . 175 170 Shots Fired 739 | . 100 24 42 . 392 181 Gun 405 | . 65 . . . 239 101 Cannon 323 | . 35 24 42 . 151 71 Launcher 9 | . . . . . . 9 Special 2 | . . . . . 2 . Kinetic 403 | . 8 12 21 . 261 101 Thermal 319 | . 92 12 21 . 123 71 Explosive 9 | . . . . . . 9 Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 20 | . 12 6 5 . 19 20 Robot Miss Streak 5 | . 3 3 3 . 4 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 451 | . 55 14 15 . 249 118 Core Hits 220 | . 22 6 5 . 113 74 Critical Kills 6 | . . . . . 4 2 Critical Parts Destroyed 21 | . . . . . 5 16 Critical Strikes 50 | . 4 1 . . 16 29 Burn 11 | . 3 . . . 3 5 Destroy 34 | . . . . . 10 24 Blast 4 | . 1 1 . . 2 . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11376 | . 785 251 341 . 6326 3673 Guns 5731 | . 540 . . . 3577 1614 Cannons 4665 | . 245 251 341 . 2670 1158 Explosions 897 | . . . . . . 897 Melee . | . . . . . . . Ramming 83 | . . . . . 79 4 Kinetic 5628 | . 19 127 141 . 3730 1611 Thermal 4675 | . 766 124 200 . 2424 1161 Explosive 897 | . . . . . . 897 Electromagnetic 93 | . . . . . 93 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 3 3 . 5 5 Average Corruption 3 | . . 3 3 . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 95 | . . 11 12 . 34 38 Message Errors 26 | . . 2 2 . 13 9 Matter Fused 24 | . . 4 6 . 7 7 Heat Flow Errors 8 | . . 1 1 . 4 2 Energy Discharges 11 | . . 1 . . 3 7 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 14 | . . 1 2 . 3 8 Data Loss (major) 6 | . . 1 1 . 2 2 Misfires 1 | . . . . . 1 . Alerts 3 | . . 1 . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 71 | . . . . . 55 16 Projectiles 45 | . . . . . 45 . Explosions 16 | . . . . . . 16 Melee 10 | . . . . . 10 . Knockbacks 7 | . . 1 1 . 2 3 Impact 1 | . . . . . 1 . Kinetic 6 | . . 1 1 . 1 3 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 10 | . . . . . 8 2 Kicked 10 | . . . . . 8 2 Crushed . | . . . . . . . Highest Temperature 404 | . 375 203 234 . 404 333 Average Temperature 87 | . 103 36 74 . 88 80 Received Heat Transfer 1994 | . 186 18 24 . 1100 666 Effects 13 | . 4 . . . 8 1 Shutdowns 6 | . 1 . . . 4 1 Energy Bleed 1 | . . . . . 1 . Interference 6 | . 3 . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 2 | . . . . . 2 . Robots Melted 3 | . . . . . 1 2 Combat Hostiles 3 | . . . . . 1 2 Parts Melted 21 | . 6 . 1 . 5 9 Heat Transferred 9734 | . 2294 259 296 . 3668 3217 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Maximum Alert Level 3 | . . . . . 3 1 Low Security (%) 55 | 100 100 100 . . 55 10 Level 1 28 | . . . . . 13 89 Level 2 10 | . . . . . 21 . Level 3 4 | . . . . . 9 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 740 | . 125 107 . . 740 378 Initial 353 | . . . . . . 353 Average 207 | . 44 31 . . 256 272 Influence Increases 3010 | . 331 197 . . 1505 977 Destroy 0b10 Robot/C 1940 | . 240 160 . . 980 560 Destroy 0b10 Robot/NC 100 | . 20 . . . 50 30 Destroy Leader 422 | . 56 30 . . 242 94 Allied During Kill 105 | . . 7 . . 8 90 Successful Hack 87 | . . . . . 32 55 Disable Machine 105 | . . . . . 75 30 Destroy Structure 71 | . . . . . 13 58 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 165 | . . . . . 105 60 Influence Decreases 2789 | . 331 197 . . 783 1478 Entered New Map 369 | . . . . . . 369 Time Decay 1600 | . 301 197 . . 543 559 Lost Part 580 | . 30 . . . 220 330 Lost Ally 240 | . . . . . 20 220 Squads Dispatched 29 | . 2 . . . 20 7 Investigation 7 | . 1 . . . 1 5 Extermination 7 | . . . . . 7 . Reinforcement 10 | . 1 . . . 7 2 Assault 1 | . . . . . 1 . Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Ext Distress Signals 7 | . 2 . . . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 155 | . 22 8 5 . 83 37 Peak Tracking Total 10 | . 5 3 2 . 10 6 Tactical Retreats 8 | . . . . . 6 2 Traps | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Traps Triggered 6 | . 1 . . . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Ext Machines Disabled 7 | . . . . . 5 2 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Ext Machines Accessed 24 | . 3 1 . 2 6 12 Terminals 19 | . 3 1 . . 3 12 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 54 | . 8 4 . 7 10 25 Successful 22 | . 1 1 . 7 5 8 Failed 32 | . 7 3 . . 5 17 Catastrophic 11 | . 1 . . . 4 6 Database Lockouts . | . . . . . . . Manual 24 | . 8 4 . 7 1 4 Terminals 41 | . 8 4 . . 4 25 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 15 | . . . . 7 2 6 Record 8 | . . . . 7 . 1 Robot Analysis 1 | . . . . . 1 . Open Door 6 | . . . . . 1 5 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 4 | . 1 1 . . . 2 Terminals 4 | . 1 1 . . . 2 Botnet 4 | . 1 1 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 1 . . 5 6 Full Trace Events 4 | . . . . . . 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 8 | . . . . . . 8 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Ext Total Allies 16 | . . 1 . . . 15 Largest Group 7 | . . 1 1 1 1 7 Highest-Rated Group 205 | . . 31 31 31 31 205 Highest-Rated Ally 39 | . . 31 31 31 31 39 Total Orders . | . . . . . . . Ally Attacks 97 | . . 7 9 . 5 76 Total Damage 1630 | . . 105 147 . 40 1338 Kills 22 | . . 3 1 . 2 16 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Ext Active Infowar (turns) 9330 | . 893 638 618 2541 2990 1650 Optics 2037 | . . . . . 387 1650 Sensors 1335 | . 198 . . . 1137 . Terrain 1112 | . . 135 618 359 . . Structural 6118 | . 868 625 618 2541 1466 . Seismic 17 | . 17 . . . . . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 6 | . . 3 2 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Ext Turns Passed 9890 | 60 923 641 618 2541 3457 1650 Spaces Moved 6460 | 46 577 472 445 1936 2337 647 Core 6 | 6 . . . . . . Treads 31 | . . . . . . 31 Legs 5404 | 30 577 472 445 1936 1533 411 Wheels 1019 | 10 . . . . 804 205 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 95 Average Speed 123 | 104 120 120 120 129 112 153 Slowest Speed 360 | 120 120 120 120 190 185 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 89 90 36 94 45 57 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 8 | . . 1 . 7 . . Spaces Dug . | . . . . . . . Terrain Destroyed 93 | . . . 2 . 14 77 Melee . | . . . . . . . Projectile 27 | . . . 2 . 14 11 AOE 66 | . . . . . . 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Ext Total 7818 | 55 706 521 487 1981 2955 1113 Wait 407 | . 53 26 17 16 193 102 Move 6454 | 45 576 471 444 1935 2336 647 Hop . | . . . . . . . Pick Up 42 | . 1 2 . 6 27 6 Fast Attach 101 | 8 7 2 2 6 43 33 Attach 34 | . 2 . 1 . 19 12 Detach 13 | . 2 . . . 5 6 Swap 32 | . 5 4 . 3 13 7 Drop 77 | 2 6 4 2 11 35 17 Fire 482 | . 54 12 21 . 268 127 Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . . . . . 8 2 Crush . | . . . . . . . Escape Stasis 15 | . . . . . 5 10 Rewire 151 | . . . . 4 3 144 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 755 | -10/Materials | Discovered new exit (range 6) 778 | -10/Materials | Build established: Scavenger-Mutant 904 | -10/Materials | Discovered new exit (range 14) 913 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Discovered new exit (range 8) 984 | -10/Materials | Entered Mines 1019 | -10/Mines | Learned Materials emergency access door positions 1076 | -10/Mines | Identified exit to Materials 1107 | -10/Mines | Learned 4 Materials zone layouts 1127 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1130 | -10/Mines | Found Prototype Device 1131 | -10/Mines | Identified Exp. Sensor Array 1159 | -10/Mines | Escorted by a lone wolf Derelict 1298 | -10/Mines | Core integrity fell below 50% 1528 | -10/Mines | Discovered exit to Materials (range 5) 1537 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1617 | -10/Mines | Discovered new exit (range 6) 1625 | -10/Mines | Entered Subcaves 1625 | -10/Subcaves | Accompanied by 1 ally 1626 | -10/Subcaves | Approached by a straggling Scientist 1658 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1672 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1790 | -10/Subcaves | Build established: Mutant 1877 | -10/Subcaves | Learned Materials terminal intel 1952 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2081 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2109 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2212 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2243 | -10/Subcaves | Entered Scraptown 2243 | -8/Scraptown | Accompanied by 1 ally 2243 | -8/Scraptown | System corruption cleaned by C-Scrubber 2396 | -8/Scraptown | Visited SPCMW 2432 | -8/Scraptown | Visited Awakened 2511 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2709 | -8/Scraptown | Visited Red Mages 2759 | -8/Scraptown | Visited Scrapoid Research Area 2787 | -8/Scraptown | Visited The Evicted 3144 | -8/Scraptown | Discovered new exit (range 5) 3189 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3280 | -8/Scraptown | Visited Assassins FH 3312 | -8/Scraptown | Visited IN-MT5's Study 3537 | -8/Scraptown | Visited UFD Registry 3537 | -8/Scraptown | Registered with UFD as "Powergrid" 3583 | -8/Scraptown | Visited Derelict Rescue Squad 3624 | -8/Scraptown | Visited Science Testing Area 3654 | -8/Scraptown | Visited Observation Area 3749 | -8/Scraptown | Found Scrap Suit 3826 | -8/Scraptown | Discovered new exit (range 5) 3896 | -8/Scraptown | Visited Cartography Club 3955 | -8/Scraptown | Found Surveybot 17 Chip 4152 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4211 | -8/Scraptown | Visited Supply Room 4271 | -8/Scraptown | Visited Chapter 10 4508 | -8/Scraptown | Visited Scrap Suit Storage 4553 | -8/Scraptown | Visited Research Penetration Think Tank 4580 | -8/Scraptown | Visited Abandonware Association 4596 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4604 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 4784 | -8/Scraptown | Entered Factory 4784 | -6/Factory | Accompanied by 1 ally 4784 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4785 | -6/Factory | Identified exit to Lower Caves 4917 | -6/Factory | Garrison activated, responded to threat 5459 | -6/Factory | Lost 3 parts (1p1u1w) 6651 | -6/Factory | Discovered new exit (range 8) 6657 | -6/Factory | Identified exit to Factory 6812 | -6/Factory | Garrison activated, responded to threat 7350 | -6/Factory | Found Powered Armor 7584 | -6/Factory | First assault squad dispatched 7654 | -6/Factory | Core integrity fell below 50% 7932 | -6/Factory | Build established: Scavenger-Mutant 8026 | -6/Factory | Assembled infested ambush trap array 8096 | -6/Factory | Discovered new exit (range 10) 8105 | -6/Factory | Identified exit to Extension 8114 | -6/Factory | Lost 8 parts (2p1n2u3w) 8241 | -6/Factory | Entered Extension 8250 | -6/Extension | Disrupted transfer network 8338 | -6/Extension | Lost 3 parts (1p2n) 8628 | -6/Extension | Rescued a captive Derelict 8640 | -6/Extension | Rescued a captive Derelict 8676 | -6/Extension | Rescued a captive Derelict 8736 | -6/Extension | Lost 3 allies 8945 | -6/Extension | Core integrity fell below 20% 8961 | -6/Extension | Lost 4 allies 8986 | -6/Extension | Lost 5 parts (2p1n2w) 9032 | -6/Extension | Lost 3 parts (1n1u1w) 9170 | -6/Extension | Spotted B-75 Beast 9365 | -6/Extension | Destroyed B-75 Beast 9402 | -6/Extension | Spotted B-75 Beast 9475 | -6/Extension | Destroyed B-75 Beast 9481 | -6/Extension | Lost 9 parts (1p2n4u2w) 9593 | -6/Extension | Discovered exit to Factory (range 3) 9644 | -6/Extension | Rescued a captive Derelict 9646 | -6/Extension | Rescued a captive Derelict 9672 | -6/Extension | Rescued a captive Derelict 9673 | -6/Extension | Rescued a captive Derelict 9885 | -6/Extension | Lost 7 allies 9891 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- HV Slug penetrates Y-54 Guardian. Y-54 Guardian knocked back. Acquired 7 matter. HV Slug penetrates Y-54 Guardian. Y-54 Guardian destroyed. Y-54 Guardian suffers critical hit (Destroy). Destroyed Imp. Heat Sink. Acquired 7 matter. Imp. Light Armor Plating destroyed. Adv. Heat Sink destroyed. HV Slug penetrates Y-54 Guardian. Y-54 Guardian suffers critical hit (Destroy). Destroyed Lgt. Treads. Acquired 7 matter. System corrupted: Bore Cannon jammed. Acquired 7 matter. HV Slug penetrates Wall. Acquired 7 matter. HV Slug penetrates Wall. Acquired 7 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? #????? | | ???????????????????#########;###%% ?? | | ???????????????????# =[*@/!%=%!* Y% ?? | | ???????????????????# =%=/##]=[[%[ ?? | | ???????????????????# //*#??? !% ## % #????? | | ???????????????????# % %[=#????? #????????#????? | | #################### !%! #??????? #?????????????? | | + %! #??????????????????????? | | ################## #;######??????????????????????? | | ????????????????#T #???????????????????????????? | | ????????????????## ##???????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Core Shielding 20 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed chad Manual? 1 Play Time 01:47:44 Cumulative 105.7 hours Start 2025.08.03 @ 12:27:59 End 2025.08.03 @ 14:17:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 3 Adventurer 29 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0530d7d5-1119-4532-b6b2-b5cc78969265